Yamaha 15 de handleiding

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Owner’s Manual
Bedienungsanleitung
Mode d’emploi
2
SPECIAL MESSAGE SECTION
This product utilizes batteries or an external power
supply (adapter). DO NOT connect this product to
any power supply or adapter other than one de-
scribed in the manual, on the name plate, or spe-
cifically recommended by Yamaha.
WARNING: Do not place this product in a position
where anyone could walk on, trip over ,or roll
anything over power or connecting cords of any kind.
The use of an extension cord is not recommended!
IF you must use an extension cord, the minimum
wire size for a 25' cord (or less ) is 18 AWG. NOTE:
The smaller the AWG number ,the larger the current
handling capacity. For longer extension cords,
consult a local electrician.
This product should be used only with the compo-
nents supplied or; a cart, rack, or stand that is
recommended by Yamaha. If a cart, etc., is used,
please observe all safety markings and instructions
that accompany the accessory product.
SPECIFICATIONS SUBJECT TO CHANGE:
The information contained in this manual is be-
lieved to be correct at the time of printing. However,
Yamaha reserves the right to change or modify any
of the specifications without notice or obligation to
update existing units.
This product, either alone or in combination with an
amplifier and headphones or speaker/s, may be
capable of producing sound levels that could cause
permanent hearing loss. DO NOT operate for long
periods of time at a high volume level or at a level
that is uncomfortable. If you experience any hear-
ing loss or ringing in the ears, you should consult
an audiologist.
IMPORTANT: The louder the sound, the shorter
the time period before damage occurs.
Some Yamaha products may have benches and / or
accessory mounting fixtures that are either supplied
with the product or as optional accessories. Some of
these items are designed to be dealer assembled or
installed. Please make sure that benches are stable
and any optional fixtures (where applicable) are well
secured BEFORE using.
Benches supplied by Yamaha are designed for
seating only. No other uses are recommended.
NOTICE:
Service charges incurred due to a lack of knowl-
edge relating to how a function or effect works
(when the unit is operating as designed) are not
covered by the manufacturer’s warranty, and are
therefore the owners responsibility. Please study
this manual carefully and consult your dealer
before requesting service.
ENVIRONMENTAL ISSUES:
Yamaha strives to produce products that are both
user safe and environmentally friendly. We sin-
cerely believe that our products and the production
methods used to produce them, meet these goals.
In keeping with both the letter and the spirit of the
law, we want you to be aware of the following:
Battery Notice:
This product MAY contain a small non-recharge-
able battery which (if applicable) is soldered in
place. The average life span of this type of battery
is approximately five years. When replacement
becomes necessary, contact a qualified service
representative to perform the replacement.
This product may also use “household” type batter-
ies. Some of these may be rechargeable. Make
sure that the battery being charged is a recharge-
able type and that the charger is intended for the
battery being charged.
When installing batteries, do not mix batteries with
new, or with batteries of a different type. Batteries
MUST be installed correctly. Mismatches or incor-
rect installation may result in overheating and
battery case rupture.
Warning:
Do not attempt to disassemble, or incinerate any
battery. Keep all batteries away from children.
Dispose of used batteries promptly and as regu-
lated by the laws in your area. Note: Check with
any retailer of household type batteries in your area
for battery disposal information.
Disposal Notice:
Should this product become damaged beyond
repair, or for some reason its useful life is consid-
ered to be at an end, please observe all local,
state, and federal regulations that relate to the
disposal of products that contain lead, batteries,
plastics, etc. If your dealer is unable to assist you,
please contact Yamaha directly.
NAME PLATE LOCATION:
The name plate is located on the bottom of the
product. The model number, serial number, power
requirements, etc., are located on this plate. You
should record the model number, serial number,
and the date of purchase in the spaces provided
below and retain this manual as a permanent
record of your purchase.
PLEASE KEEP THIS MANUAL
Model
Serial No.
Purchase Date
92-BP (bottom)
3
English
PRECAUTIONS
PLEASE READ CAREFULLY BEFORE PROCEEDING
* Please keep these precautions in a safe place for future reference.
WARNING
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from
electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited
to, the following:
(4)-3
Do not open the instrument or attempt to disassemble the
internal parts or modify them in any way. The instrument
contains no user-serviceable parts. If it should appear to be
malfunctioning, discontinue use immediately and have it
inspected by qualified Yamaha service personnel.
Do not expose the instrument to rain, use it near water or in
damp or wet conditions, or place containers on it containing
liquids which might spill into any openings.
If the AC adaptor cord or plug becomes frayed or damaged, or
if there is a sudden loss of sound during use of the instrument,
or if any unusual smells or smoke should appear to be caused
by it, immediately turn off the power switch, disconnect the
adaptor plug from the outlet, and have the instrument inspected
by qualified Yamaha service personnel.
• Use the specified adaptor (PA-3B or an equivalent
recommended by Yamaha) only. Using the wrong adaptor can
result in damage to the instrument or overheating.
Before cleaning the instrument, always remove the electric
plug from the outlet. Never insert or remove an electric plug
with wet hands.
Check the electric plug periodically and remove any dirt or dust
which may have accumulated on it.
CAUTION
Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or
damage to the instrument or other property. These precautions include, but are not limited to, the following:
Do not place the AC adaptor cord near heat sources such as
heaters or radiators, and do not excessively bend or otherwise
damage the cord, place heavy objects on it, or place it in a
position where anyone could walk on, trip over, or roll anything
over it.
When removing the electric plug from the instrument or an
outlet, always hold the plug itself and not the cord.
Do not connect the instrument to an electrical outlet using a
multiple-connector. Doing so can result in lower sound quality,
or possibly cause overheating in the outlet.
Unplug the AC power adaptor when not using the instrument,
or during electrical storms.
Always make sure all batteries are inserted in conformity with
the +/- polarity markings. Failure to do so might result in
overheating, fire, or battery fluid leakage.
Always replace all batteries at the same time. Do not use new
batteries together with old ones. Also, do not mix battery types,
such as alkaline batteries with manganese batteries, or
batteries from different makers, or different types of batteries
from the same maker, since this can cause overheating, fire,
or battery fluid leakage.
Do not dispose of batteries in fire.
Do not attempt to recharge batteries that are not intended to
be charged.
If the instrument is not to be in use for a long time, remove the
batteries from it, in order to prevent possible fluid leakage from
the battery.
Keep batteries away from children.
Before connecting the instrument to other electronic
components, turn off the power for all components. Before
turning the power on or off for all components, set all volume
levels to minimum.
Do not expose the instrument to excessive dust or vibrations,
or extreme cold or heat (such as in direct sunlight, near a heater,
or in a car during the day) to prevent the possibility of panel
disfiguration or damage to the internal components.
Do not use the instrument near other electrical products such
as televisions, radios, or speakers, since this might cause
interference which can affect proper operation of the other
products.
Do not place the instrument in an unstable position where it
might accidentally fall over.
Before moving the instrument, remove all connected adaptor
and other cables.
When cleaning the instrument, use a soft, dry cloth. Do not
use paint thinners, solvents, cleaning fluids, or chemical-
impregnated wiping cloths. Also, do not place vinyl, plastic or
rubber objects on the instrument, since this might discolor the
panel or keyboard.
Do not rest your weight on, or place heavy objects on the
instrument, and do not use excessive force on the buttons,
switches or connectors.
Do not operate the instrument for a long period of time at a
high or uncomfortable volume level, since this can cause
permanent hearing loss. If you experience any hearing loss or
ringing in the ears, consult a physician.
SAVING USER DATA
Save all data to an external device such as the Yamaha MIDI
Data Filer MDF3, in order to help prevent the loss of important
data due to a malfunction or user operating error.
Yamaha cannot be held responsible for damage caused by
improper use or modifications to the instrument, or data that is
lost or destroyed.
Always turn the power off when the instrument is not in use.
Make sure to discard used batteries according to local regulations.
4
Welcome to the MU15
Congratulations and thank you for purchasing the Yamaha MU15 Tone Genera-
tor!
The MU15 an advanced, yet easy-to-use tone generator providing exceptionally
high-quality Voices, built-in effects, XG format and General MIDI (GM) compat-
ibility, plus direct connection to computer — all in a highly compact and
portable package.
With the built-in host computer interface and MIDI terminals, the MU15 is ideal
for any computer music system — from connection to a simple laptop to
integration in a complete MIDI studio. It even features a two-octave keyboard
(with adjustable ten-octave range), allowing you to play the internal Voices and
enter notes to a connected sequencer. Since it’s compatible with Yamaha’s
powerful XG format, it lets you faithfully and easily playback any XG or GM
song data.
The MU15 also features 16-Part multi-timbral capacity and full 32-note poly-
phony for playback of even very sophisticated, multi-part song data. Three
independent digital effect sections give you enormous versatility in “sweeten-
ing” the sound. What’s more, the MU15 provides a host of comprehensive
editing tools for getting just the sound you need.
5
English
GM System Level 1
“GM System Level 1” is a standard specification that
defines the arrangement of voices in a tone generator
and its MIDI functionality, ensuring that data can be
played back with substantially the same sounds on any
GM-compatible tone generator, regardless of its manu-
facturer or model.
Tone generators and song data that meet the “GM
System Level 1” bear this GM logo.
XG
“XG” is a tone generator format that expands the voice
arrangement of the “GM System Level 1” specification
to meet the ever-increasing demands of today’s com-
puter peripheral environment, providing richer expres-
sive power while maintaining upward compatibility of
data. “XG” greatly expands “GM System Level 1” by
defining the ways in which voices are expanded or
edited and the structure and type of effects.
When commercially available song data bearing the XG
logo is played back on a tone generator which bears the
XG logo, you will enjoy a full musical experience that
includes unlimited expansion voices and effect func-
tions.
Your MU15 package should include the items listed below. Make sure that you
have them all.
• MU15
• Owner’s Manual
6
How to Use This Manual .......................................................................................... 8
The MU15 — What It Is and What It Can Do ........................................................ 10
What It Is... ................................................................................................... 10
What It Can Do... .......................................................................................... 10
About General MIDI (GM) ............................................................................. 12
About XG ...................................................................................................... 12
Panel Controls and Terminals ................................................................................ 13
Guided Tour 17
Setting Up Your MU15 ............................................................................................ 17
What You’ll Need .......................................................................................... 17
Power Supply ............................................................................................... 18
Using a Power Adaptor .................................................................... 18
Using Batteries ................................................................................ 19
When to Replace the Batteries ........................................................ 19
Making the Connections ............................................................................... 20
Powering Up ................................................................................................. 21
Playing the MU15 .................................................................................................... 22
Playing the Keyboard .................................................................................... 22
Playing the Demo Song ................................................................................ 22
Selecting Voices ........................................................................................... 24
About Parts, Voices, and Banks .................................................................... 24
Selecting Parts .............................................................................................. 26
Selecting Banks ............................................................................................ 27
Playing Drum Voices ..................................................................................... 28
Changing the Octave Setting ........................................................................ 29
Editing a Part ................................................................................................ 30
Changing the Note Shift and Volume Settings ................................ 30
Soloing and Muting Parts ............................................................................. 31
Using the Effects .......................................................................................... 32
Using Reverb and Chorus ................................................................ 32
Using the Variation Effects .............................................................. 33
Using the MU15 with a Computer/Sequencer ..................................................... 36
Setting Up ..................................................................................................... 36
Playing Song Data ......................................................................................... 40
MIDI/Computer Connecting Cables .............................................................. 41
Reference 42
Function Tree ........................................................................................................... 42
Play Mode ................................................................................................................ 43
Sound Module Mode .................................................................................... 43
Edit Mode ................................................................................................................. 44
Part Controls ................................................................................................. 45
Volume ............................................................................................. 46
Pan ................................................................................................... 47
Note Shift ......................................................................................... 47
Solo .................................................................................................. 48
Mute ................................................................................................ 49
Table of Contents
7
English
Table of Contents
Filter Parameters — Cutoff Frequency and Resonance ............. 50
Cutoff Frequency ............................................................................. 50
Resonance ....................................................................................... 51
EG (Envelope Generator) Parameters — Attack Time and
Release Time .................................................................................. 52
Attack Time ...................................................................................... 53
Release Time ................................................................................... 53
Vibrato Parameters — Rate, Depth, and Delay ........................... 54
Vibrato Rate ..................................................................................... 54
Vibrato Depth ................................................................................... 54
Vibrato Delay .................................................................................... 55
Effect Controls .............................................................................................. 56
Reverb Parameters ........................................................................ 56
Reverb Send Level ........................................................................... 57
Reverb Type ..................................................................................... 57
Chorus Parameters ........................................................................ 58
Chorus Type ..................................................................................... 58
Chorus Send Level ........................................................................... 59
Variation Parameters..................................................................... 59
Variation Connection ........................................................................ 60
Variation Type ................................................................................... 60
Variation Send Level ........................................................................ 61
Dry Level .......................................................................................... 62
Utility Controls .............................................................................................. 63
Master Tune ..................................................................................... 63
Velocity ............................................................................................ 64
Local Control .................................................................................... 64
Dump Out ........................................................................................ 65
Initialize All ....................................................................................... 68
Appendix 69
Troubleshooting ...................................................................................................... 69
Error Messages ........................................................................................................ 71
Specifications .......................................................................................................... 72
Index ......................................................................................................................... 73
Sound List & MIDI Data 75
XG Normal Voice List .............................................................................................. 76
TG300B Normal Voice List ...................................................................................... 78
XG Drum Voice List (Drum Map) ........................................................................... 80
TG300B Drum Voice List (Drum Map) ................................................................... 82
Effect Type List ........................................................................................................ 84
Effect Parameter List............................................................................................... 85
Effect Data Assign Table ......................................................................................... 90
MIDI Data Format .................................................................................................... 91
MIDI Implementation Chart .................................................................................. 108
8
How to Use This Manual
You are probably eager to try out your new MU15 Tone Generator right away
and hear what it can do, rather than have to read through a lot of instructions
before you can even get a sound out of it. Since the MU15 is so easy to use,
you could play it right “out of the box” without even having to glance at the
manual. However, to get the most out of your MU15 and to avoid damaging it,
we strongly suggest that you take time to read the sections introduced below.
The structure of the manual is very straightforward. You can approach it in a
linear manner, reading through from beginning to end, or on an “on-demand”
basis, going directly to the information as you need it.
1) Precautions
Read this section very carefully for important information on how to
care for your new MU15, how to avoid damaging it, and how to
ensure long-term, reliable operation.
2) The MU15 — What It Is and What It Can Do
This briefly provides an overview of the functions and features of the
MU15 and offers some important hints on how you can use it
effectively.
3) Panel Controls and Terminals
This section introduces you to the panel controls and terminals of the
MU15, and where applicable provides convenient page references
for more information.
4) Guided Tour
This is perhaps the most important and valuable section of the
manual. It gets you started using your new MU15, helping you set
up the instrument, integrate it into your music system, and play it. It
also introduces you to virtually all of the important functions and
features. The hands-on experience that you gain in this section will
help you quickly master the instrument and aid you in navigating the
more detailed sections of the manual.
How to Use This Manual
9
English
5) Reference
Once you’re familiar with everything above, lightly go over this
comprehensive guide to all editing functions. You won’t need (or
want) to read everything at once, but it is there for you to refer to
when you need information about a certain feature or function.
6) Appendix
Use the sections in the Appendix as necessary. For example, the
Index will come in handy when you need to quickly find information
on a specific topic. Other sections, such as Troubleshooting and
Error Messages, provide additional useful information.
7) Sound List & MIDI Data
This section features lists of the Voices, drum sounds, effect types
and parameters, as well as details on all relevant MIDI messages and
data.
NOTE
The illustrations and LCD screens as shown in this owner’s manual are
for instructional purposes only, and may appear somewhat different
from those on your instrument.
How to Use This Manual
10
The MU15 — What It Is and What It Can Do
The MU15 — What It Is and
What It Can Do
What It Is...
The MU15 is a compact, highly portable and easy-to-use tone
generator. It features XG compatibility with a stunning variety of 480
XG Voices (including 128 GM Voices) and 11 Drum Voices (with
Drum and SFX kits).* The MU15 has 32-Voice polyphony and is 16-
Part multi-timbral. In other words, the MU15 has 16 different Parts,
each with its own Voice, so that up to 16 different Voices can be
sounded simultaneously.
With the built-in two-octave keyboard, you can play any of the Voices
directly from the MU15 itself. Or you can play them from a con-
nected MIDI keyboard. In addition, the MU15 also has a TO HOST
terminal for easy interfacing with a computer, allowing you to play
the Voices using your favorite music software. This is where the
advanced multi-timbral capabilities come in, letting you play up to 16
different Voices at the same time.
* The MU15 has a total of 676 different Voices. A separate
TG300B mode (page 43) features 579 Voices, some of which are
diiferent than the XG set.
What It Can Do...
Here are a few ideas on how you can use the MU15. The list below
is not comprehensive, but is meant to be a general guide to the
possibilities and provide a starting point or springboard for your own
creative ideas and explorations.
Carry It With You
If you have a laptop computer (and sequencing software), simply
connect the MU15, plug in some headphones and you’ve got a
complete music making system that’s ready to go wherever you go.
11
English
The MU15 — What It Is and What It Can Do
Use it for composing, arranging, practicing or making/playing demos
for your band.
Perform With It
Bring it with you to a gig — as long as there’s a MIDI keyboard on
stage, you can use the high-quality sounds of MU15 in your perfor-
mance.
Multimedia
Since it’s portable and compatible with General MIDI, the MU15 is a
natural for multimedia applications. Bring it with you to a presenta-
tion — since the computer interface is built-in to the MU15, it hooks
up instantly and easily to the computer’s serial port without the need
for any other equipment.
Using With MIDI Keyboard
Use the MU15 as supplementary tone generator with your MIDI
keyboard and play the Voices of both instruments in a layer together.
Or, if your keyboard has the capability, program a “split” so that the
notes you play on the right side of the keyboard play only the Voices
of the MU15.
Using With Other MIDI Controllers
Even if you’re not a keyboard player, you can still play the MU15 with
other types of MIDI controllers. For example, use a MIDI percussion
controller to play the drum and percussion sounds of the MU15.
Guitar controllers (such as the Yamaha G50) or wind controllers (such
as the Yamaha WX5) are also available for players of those instru-
ments.
Home Studio Setup
The MU15 integrates easily into any existing setup. If you have a
MIDI keyboard, computer and sequencing software, the MU15 with
its high-quality Voices and multi-timbral capabilities can expand your
home studio system.
12
About General MIDI (GM)
General MIDI (GM) is a new addition to the worldwide MIDI stan-
dard. MIDI, as you know, stands for Musical Instrument Digital
Interface, and makes it possible for various electronic musical
instruments and other devices to “communicate” with each other.
For example, by connecting a sequencer to the MU15’s MIDI IN
terminal, you could play back a song on the sequencer using the
Voices of the MU15.
So, where does GM fit in all of this? One of the most important
features of General MIDI is in the standardization of Voices. This
means that a song recorded in the GM standard can be played back
on any GM-compatible tone generator and sound just as the com-
poser intended. For example, if there is an alto sax solo in the song,
it will be played by an alto sax Voice on the General MIDI tone
generator (and not by a tuba or harpsichord!). Since the MU15 is
fully GM-compatible, you can take advantage of the vast wealth of
musical material recorded in that format.
About XG
The Yamaha XG format is an extension of General MIDI, and pro-
vides a number of significant improvements and enhancements. XG-
compatible song data takes advantage of the expanded Voice set,
extensive MIDI control and built-in effects of the MU15 (as well as
other MU-series instruments).
To get the most out of XG and your MU15, we recommend using
XG-compatible instruments and software. For example, the Yamaha
CBX-K2 keyboard lets you dynamically control a variety of param-
eters in real time while you play. The XGworks sequencer software
not only lets you playback GM- or XG-compatible song data, it lets
you record your own songs — and gives you enormously powerful
and easy-to-use editing tools for adjusting detailed settings of the
MU15 that are unavailable with the panel controls.
The MU15 — What It Is and What It Can Do
13
English
Panel Controls and Terminals
Panel Controls and Terminals
Front Panel
GrandPno
q w e r t
y u
q Display
In the Play mode, this shows the Part number, the currently selected
program number and Voice name for the Part. It also shows the
octave setting (when set to a value other than normal) and acts as a
“level meter,” showing the volume for each Part as it is played.
When the XG BANK button is held down, it shows the currently
selected Bank number and Voice name.
In the Edit mode, this shows the relevant values and, where appli-
cable, a graphic display of the set values.
14
Panel Controls and Terminals
w PART buttons ( , )
For selecting the desired Part. (In some of the Edit functions, these
may not be available.) Hold down either button to rapidly advance
through the values.
e VALUE buttons ( /NO, /YES)
For changing the value of the selected function or parameter. In the
Play mode, these are used to change the Voice number (or Bank
number) at the selected Part. In the Edit mode, these are used to
change the current function’s value. Hold down either button to
rapidly advance through the values. For even faster editing, simulta-
neously hold down one button, and then press (or hold down) the
other. For example, to rapidly decrease the value, simultaneously
hold down the
/NO button and press the /YES button.
r XG BANK button
For selecting or confirming the desired Voice Bank (pages 26, 27).
To select Banks, simultaneously hold down this button and press
one of the VALUE buttons. To confirm the currently selected Bank,
simply press this button.
t PLAY/EDIT button
For switching between the Play and Edit modes, and (when held
down) for selecting the desired Edit mode parameter. (Page 30.)
y OCTAVE DOWN and OCTAVE UP buttons
For changing the octave transposition of the MU15’s keyboard.
(Page 29.)
u Keyboard
This two-octave keyboard is used to play the Voices of the MU15. It
can also be used to enter notes to a connected sequencer or
computer. (Page 22.)
The keys are also used to select Edit mode parameters (the names
of which are printed on the buttons). (Page 44.)
15
English
Panel Controls and Terminals
Rear Panel
q w e r t
q MIDI OUT and MIDI IN terminals
For connection to other MIDI devices, such as a MIDI keyboard, tone
generator, sequencer, or to a computer that has a MIDI interface.
(Pages 20, 39.)
w HOST SELECT switch
For selecting the type of connected device (computer or MIDI
device). (Page 37.)
e TO HOST terminal
For connection to a host computer that does not have a MIDI
interface. (Page 37.)
r DC IN jack
For connection to the AC power adaptor (PA-3B).
t ON/ STANDBY switch
For turning the power on and off.
16
Side Panel
q VOLUME control
For adjusting the overall level of the MU15.
w LINE OUT/PHONES jack
For connection to an amplifier/speaker system or a set of stereo
headphones.
q w
Panel Controls and Terminals
17
English
Guided Tour
Guided Tour
When using your MU15 for the first time, read
through this short section of the manual. It guides you
step-by-step in using many of the basic operations: setting
the instrument up, connecting it properly to other equip-
ment, and — most importantly — playing it. It also intro-
duces you to most of the other, advanced features and
operations of the instrument — enabling you to quickly
and effectively get the most out of your new MU15.
Setting Up Your MU15
Since the MU15 has a built-in keyboard, you could use it with nothing more
than a set of batteries and a proper set of stereo headphones. It can also be
used effectively with a computer in a “desktop music” system.
In this section, however, you’ll learn how to connect the MU15 in a basic
system with a MIDI keyboard and an external amplifier/speaker system. (For
basic information on MIDI and its applications, see page 91.)
What You’ll Need
The MU15 and a proper power supply (either an AC adaptor or
batteries).
A MIDI keyboard, electronic piano, or any instrument that can
output MIDI data.
An amplifier speaker system, preferably stereo. Alternately, you
can use a set of stereo headphones.
Audio connecting cables.
A MIDI cable.
18
Using a Power Adaptor
Connect one end of the power adaptor (Yamaha PA-3B) to the DC IN
jack on the rear panel, and the other end to a suitable electrical
outlet.
WARNING
Do not attempt to use an AC adaptor other than the PA-3B. The use of
an incompatible adaptor may result in irreparable damage to the MU15,
and even pose a serious shock hazard.
CAUTION
When connecting the AC power adaptor, first make sure that the MU15
is turned off (set to STANDBY). Next, connect one end of the power
adaptor to the DC IN jack on the MU15, and connect the other end to
an appropriate AC outlet.
The MU15 has a convenient data backup feature that maintains any
changes you’ve made to the settings, even when the power is turned
off. However, removing the batteries or disconnecting the AC adaptor
automatically clears the data and restores the factory defaults. To save
your important data, use the Dump Out function (page 65).
Power Supply
Although the MU15 will run either from an optional AC adaptor or batteries,
Yamaha recommends use of an AC adaptor whenever possible. Moreover, an
AC adaptor is more environmentally friendly than batteries and does not
deplete resources.
CAUTION
Before making any connections, make sure that all equipment to be connected is
turned off.
Setting Up Your MU15
19
English
Using Batteries
To use the MU15 on battery power, insert six 1.5V AA size (SUM-3,
R-6 or equivalent) manganese or alkaline batteries in the battery
compartment. Make sure to follow the polarity indications on the
bottom case (and as shown below).
Securely replace the battery compartment cover when done install-
ing the batteries.
When to Replace the Batteries
When the battery power runs too low to operate the MU15, the
sound may become distorted and the following display will appear:
When this happens, replace all batteries with a complete set of six
new batteries of the same type.
CAUTION
NEVER mix old and new batteries or different types of batteries! Also,
to prevent possible damage due to battery leakage, remove the
batteries from the instrument if it is not to be used for an extended
period of time.
Setting Up Your MU15
Battery
20
Setting Up Your MU15
Making the Connections
CAUTION
Before making any connections, turn all related equipment off, and make sure the
MU15’s power adaptor is not connected to an electrical outlet.
Operation
Z Connect the MIDI cable.
Connect the MIDI OUT terminal of the MIDI keyboard to the MIDI IN
terminal of the MU15 (as shown in the illustration).
X Connect the audio cables.
If you are using an external sound system, connect the LINE OUT/
PHONES jack on the side of the MU15 to the appropriate inputs of
the sound system (as shown). Use a stereo mini-plug to dual RCA
pin “Y” cable (available at many audio and musical instrument
dealers).
If you are using stereo headphones (with a stereo mini-plug), con-
nect them to the same LINE OUT/PHONES jack on the MU15.
C Set the HOST SELECT switch.
Set this rear panel to “MIDI” (as shown).
GrandPno
MIDI OUT
LINE OUT/
PHONES
MIDI IN
Amplifier/speaker system
MIDI keyboard
MIDI
21
English
Setting Up Your MU15
Powering Up
Admittedly, this is a simple operation, but you should be careful to follow the
instructions below to avoid possible damage to your equipment and speakers.
Operation
Z Turn on the power of your MIDI keyboard.
X Turn down all volume controls.
This includes the MU15 and any connected equipment.
C Turn on the power of the MU15.
Set the ON/STANDBY switch to “ON.”
V Turn on the amplifier/speaker system.
B Set the volume controls.
First, set the volume control on the MU15 to about midway or
higher, and then set the volume on the amplifier to a suitable level.
Powering Down
When you turn the power off, make sure to do it in the following
order, to prevent possible speaker damage:
1) Amplifier/speaker system
2) MU15
3) Any other connected equipment (MIDI keyboard, etc.)
CAUTION
Even when the switch is in the “STANDBY” position, electricity is still
flowing to the instrument at the minimum level. When you are not
using the MU15, make sure you unplug the AC power adaptor from the
wall AC outlet and remove the batteries from the MU15.
22
Playing the MU15
Playing the MU15
Playing the Keyboard
If you’ve set up everything properly in the instructions above, you can now play
the MU15. Press the keys on the built-in keyboard to hear the currently
selected Voice.
Try also playing the connected MIDI keyboard. As long as the keyboard is
sending MIDI data, it doesn’t matter what the MIDI channel setting is — at
least one of the Voices on the MU15 will sound. (For more information on
MIDI, see page 91.)
Playing the Demo Song
To get a taste of what is possible with the MU15, try playing the built-in Demo
Song. This showcases the high-quality Voices and the AWM tone generation
system of the MU15.
Operation
Z Simultaneously hold down the PLAY/EDIT button and
press the VALUE
/YES button.
DemoSong
“DemoSong” and “PressYES”
alternately appear in the display.
23
English
Playing the MU15
X Start the song by pressing the VALUE /YES button.
The Demo Song starts playing immediately and repeats indefinitely
until stopped (in step #3 below). Playback of the individual Parts of
the song is shown graphically by the “level meter” bars in the
display.
CAUTION
Once you play the demo song, any edits that you’ve made to the MU15
will be cleared (with the exception of the Velocity, Local Control and
Octave settings). To save your important data, use the Dump Out
function (page 65).
NOTE
During Demo Song playback, all panel controls (except the VALUE /
NO button and the VOLUME control) cannot be used.
V To exit from the Demo Song function and return to the
Play mode, press the PLAY/EDIT button or the VALUE
/NO button.
C To stop playback of the song, press the VALUE /NO
button.
*Demo Song Credit
Programmed and Composed by Gigbag (Presto Inc.)
24
Playing the MU15
Selecting Voices
The MU15 has a total of 676 different instrument Voices. Here, we’ll select a
different Voice for playing.
Each Voice is numbered, and there are 128 Voices from which you can immedi-
ately select. (We’ll see how to select Voices outside of these 128 later.)
About Parts, Voices, and Banks
Before we go on to the next section, a little explanation about the organization
of the MU15 is needed. Here, you’ll learn about Parts, Voices, and Banks —
three important concepts around which the sounds of the MU15 are organized.
Operation
Use the VALUE buttons.
Pressing the VALUE /YES button steps up through Voice numbers
while pressing the VALUE
/NO button steps down through the
numbers.
Hold either button down to move rapidly through the numbers in the
selected direction. To move even more quickly through the num-
bers, simultaneously hold down one button, and then press (or hold
down) the other. For example, to rapidly decrease the value, simulta-
neously hold down the
/NO button and press the /YES button.
BritePno
Voice nameVoice number
25
English
Playing the MU15
Voices
As mentioned in the section “The MU15 — What It Is and What It
Can Do,” the MU15 is capable of playing sixteen different instru-
ment sounds at the same time. Each instrument sound is called a
“Voice,” and the MU15 has 676 different Normal Voices, as well as
21 Drum Voices.
Let’s say, for example, you have a song in which you want to use the
following sixteen Voices:
Parts
For these Voices to be used simultaneously, they must be assigned
to different “Parts.” These correspond exactly to the parts of a song
or the elements of a band, such as bass, guitar, and drums.
Obviously, each Part can have its own Voice setting, but it can also
have independent settings for other aspects of the sound as well, as
we’ll see later.
NOTE
Part 10 is normally reserved for Drum Voices, although this can be
changed. (Page 28.)
Grand Piano Pick Bass Steel Guitar Rock Organ
Tenor Sax Alto Sax Trumpet Flute
Marimba Drums Violin Cello
Strings Warm Pad Sweep Pad Saw Lead
Part 1 Part 2 Part 3 Part 4
Grand Piano Pick Bass Steel Guitar Rock Organ
Part 5 Part 6 Part 7 Part 8
Tenor Sax Alto Sax Trumpet Flute
Part 9 Part 10 Part 11 Part 12
Marimba Drums Violin Cello
Part 13 Part 14 Part 15 Part 16
Strings Warm Pad Sweep Pad Saw Lead
26
Playing the MU15
Banks
As you learned in “Selecting Voices” above, each Voice is numbered,
and there are 128 of them from which you can select. These 128
Voices make up a Voice “Bank.” The MU15 has many Banks, each
of which contain 128 Voices. By selecting a different Bank, you can
select different Voices — any of the 676 Voices available on the
MU15.
Now, let’s go on to the next sections and see how to select different
Parts, and how to select Voices on the other Banks.
Selecting Parts
In “Selecting Voices” above, you learned how to select a Voice. Here, you’ll
see how to select a different Part and select a different Voice for that Part.
Operation
Z Select the desired Part by using the PART buttons.
Pressing the PART button steps up through the Part numbers
while pressing the PART
button steps down through the num-
bers.
Hold either button down to move rapidly through the numbers in the
selected direction.
X Select a Voice for the current Part.
Do this in the normal way, by using the VALUE buttons.
GrandPno
Part number
27
English
Playing the MU15
Selecting Banks
As you learned in “About Parts, Voices, and Banks” above, the MU15’s 676
Voices are organized into Banks of 128 Voices each. Here, we’ll see how to
select Voices of different Banks.
Operation
Z Select the desired Part.
Do this in the normal way, by using the PART buttons.
X Select the desired Voice.
Do this in the normal way, by using the VALUE buttons.
In general, the Voice Banks feature variations on the basic Voices —
for example, the “PercOrgn” Voice has several similar sounding
organ Voices at the same Voice number, but in different Banks.
That’s why it’s a good idea to decide which type of Voice you want,
and then call up different Banks to select a specific Voice variation.
C Simultaneously hold down the XG BANK button and
press one of the VALUE buttons.
Holding down the XG BANK button and pressing the VALUE /YES
button steps up through Bank numbers while doing the same with
the VALUE
/NO button steps down through the numbers.
Notice that the Bank numbers jump to seemingly random values.
For example, if you’ve selected Voice number 005 “E.Piano1,”
holding down the XG BANK button and pressing the VALUE
/YES
button will step through the following Banks:
GrndPnoK
Bank number. (This changes to the
Voice number as soon as the XG
BANK button is released.)
28
…and so on.
In this way, the MU15 skips over Banks that have the same Voices
as the basic Bank (Bank 000), and lets you automatically jump to
Banks that have unique Voices for the selected Voice number. In the
above example, Banks 002 - 017 all have the same Voice for number
005: “E.Piano1.” Bank 018 has a unique Voice, followed by another
unique Voice at Bank 032, and so on.
NOTE
When the SFX kit (XG Bank #126) or Drum kit (XG Bank #127) is
selected , the Voice number is automatically set to 001.
Playing Drum Voices
The MU15 also features a wide selection of dynamic, realistic drum and
percussion sounds. These sounds are grouped together in Drum Voices and
each note on the keyboard plays a different drum or percussion sound.
NOTE
For details on which drum sounds are assigned to which notes of the keyboard,
refer to the Drum Map charts on pages 80 - 83.
Operation
Z Select Part 10.
Do this in the normal way, by using the PART buttons.
NOTE
Part 10 is assigned to a Drum Voice by default. However, any Part can
be set to a Drum Voice by selecting Bank 126 or 127 for the Part.
Playing the MU15
E.Piano1
El.Pno1K
MelloEP1
Chor.EP1
29
English
X Select the desired Drum Voice.
Do this in the normal way, by using the VALUE buttons.
C Play the drum sounds.
Play the sounds from the MU15’s keyboard or from a connected
MIDI keyboard.
Since the various drum/percussion sounds are spread out over
several octaves, in order to play them from the MU15, you’ll need to
change the octave setting (see next section).
Changing the Octave Setting
Although the MU15’s built-in keyboard has a two-octave range, you can
actually play it over a range of ten octaves.
Operation
Use the OCT DOWN / OCT UP buttons.
Pressing the OCT DOWN button lowers the pitch by one octave, and
pressing the OCT UP button raises it by one octave. The current
octave setting is shown in the display. (No indication appears when
the octave setting is normal.)
NOTE
For Normal Voices (such as Piano or Strings), this changes the pitch.
For Drum Voices, this changes the drum/percussion sounds playable
from the keyboard.
You can instantly restore the normal octave setting by pressing both
OCT DOWN / OCT UP buttons simultaneously.
Playing the MU15
GrandPno
Current octave setting. (In this example,
the pitch is two octaves above normal.)
30
Editing a Part
The editing features of the MU15 provide various controls for changing the
Parts and setting other important operating functions. Among other things,
these let you set the Volume or Pan setting of each Part independently, change
the Velocity of the built-in keyboard, and save your edits to a connected
computer, sequencer or data storage device.
NOTE
The Velocity and Local Control settings cannot be saved.
Editing on the MU15 is basically divided into three types of controls: Part,
Effect, and Utility. In this section, you’ll learn how to change the Note Shift
setting and the Volume setting (both Part controls). However, the instructions
given here are fundamentally the same for all editing operations. (See the
Reference section of this manual for information about the specific editing
functions.)
Changing the Note Shift and Volume Settings
The Note Shift parameter lets you change the key (pitch) of the
selected Part. This only affects the Normal Voices, and does not
change the pitch of the Drum Voices.
The Volume parameter allows you to change the level of each Part’s
Voice, letting you set a custom balance or mix of all the Parts.
Operation
Z Select the desired parameter.
For Note Shift, simultaneously hold down the PLAY/EDIT button and
press the NOTE SHFT button. Doing this enters the Edit mode and
calls up the Note Shift parameter.
Playing the MU15
NoteShft
Current Note Shift value
31
English
X Change the value.
Use the VALUE buttons. For Note Shift,
the value changes in semitone steps up or
down, depending on which VALUE button
you press. For Volume, the value can be
changed over a range of 0 (minimum) to
127 (maximum).
To select Volume, hold down PLAY/EDIT and press the VOL button.
Playing the MU15
Play the MU15 keyboard (or the connected MIDI keyboard) and hear
the change in the sound of the Part.
You can continue to change the selected setting with the VALUE
buttons and play the keyboard to hear the results of the changes. If
you wish, you can also easily change the setting for different Parts
by using the PART buttons to select the desired Part. To switch
between the desired parameters, repeat step #1 above.
C To return to the Play mode, press the PLAY/EDIT button
again.
Soloing and Muting Parts
The MU15 has convenient Solo and Mute functions for selectively soloing or
muting any of the sixteen Parts. These functions are especially useful when
playing back song data from a connected computer or sequencer, since they
let you isolate specific Parts in the mix and hear how they sound by them-
selves or how the rest of the song sounds without them.
For instructions on using Solo and Mute, see pages 48 and 49.
32
Using the Effects
The compact MU15 is packed with an enormous amount of sonic power and
flexibility. In addition to the huge amount of instrument Voices, the MU15
features a built-in multi-effect processor with three independent digital effects:
Reverb, Chorus, and Variation.
In this section, you’ll learn how to apply the effects, change the effect type,
and set how much effect is applied for each Part. (See the Reference section
of this manual for information about specific effect parameters.)
Using Reverb and Chorus
Judicious use of Reverb creates a sense of space and enhances the
realism of the Voices. The Reverb Type that you select is applied to
all Parts; however, the amount of Reverb for each Part can be
adjusted. This lets you add special textures to the mix of a song,
such as “drenching” one Part in Reverb while another Part is kept
“dry.”
The Chorus effect section features a variety of pitch modulation
effects. These let you subtly enhance or “fatten” the sound, or
completely transform the sound in wild and unique ways. As with
Reverb, only one Chorus Type can be used for all Parts; however, the
amount of Chorus for each Part can be adjusted.
Since the methods of using Reverb and Chorus are identical, both
are covered here together.
Operation
Z Select the desired Part.
Do this in the normal way, by using the PART buttons.
X Set the Send Level controls to appropriate values.
Before you actually change the Reverb or Chorus settings, you
should set the Send Level controls, in order to properly hear the
effect and the changes you make.
Playing the MU15
33
English
To do this, simultaneously hold down the PLAY/EDIT button and
press the REVERB SEND LVL button (for Reverb), or the CHORUS
SEND LVL button (for Chorus), and then set the value to “60” or
higher, by using the VALUE buttons.
C Select the Reverb Type (or Chorus Type) parameter.
Simultaneously hold down the PLAY/EDIT button and press the
REVERB TYPE button (for Reverb), or the CHORUS TYPE button (for
Chorus).
V Select the desired Reverb (or Chorus) Type.
Use the VALUE buttons. For a list of the available Reverb Types, see
page 57. For a list of the available Chorus Types, see page 58.
B Set the Send Level control to the desired value.
Once you’ve selected an Reverb or Chorus Type to your satisfaction,
you can re-adjust the effect level for the selected Part (and other
Parts, too). To do this, repeat steps #1 and #2 above.
Playing the MU15
RevSend
Hall1
Using the Variation Effects
The Variation effect section provides a wealth of additional effects,
with which you can enhance or radically change the sound of the
Voices.
Variation can be applied to all Parts (just as with Reverb and Chorus),
or to a single selected Part. (For more information on the Variation
effect, see page 59.)
34
C Set the Send Level controls to appropriate values.
Before you actually change the Variation settings, you should set the
Send Level controls, in order to properly hear the effect and the
changes you make.
To do this, simultaneously hold down the PLAY/EDIT button and
press the VARIATION SEND LVL button, and then set the value to
“60” or higher, by using the VALUE buttons.
V Select the Variation Type parameter.
Simultaneously hold down the PLAY/EDIT button and press the
VARIATION TYPE button.
Playing the MU15
SYS
VarSend
DelayLCR
Operation
Z Select the desired Part.
Do this in the normal way, by using the PART buttons.
X Set Variation Connection to “SYS” (System).
Setting the Variation Connection parameter to “SYS” allows you to
use the Variation effect for all Parts. (For instructions on using the
“INS” or Insertion setting, see the boxed section on page 35.)
To do this, simultaneously hold down the PLAY/EDIT button and
press the INS SYS button, and then set the parameter to “SYS,” by
pressing the VALUE
/YES button.
35
English
B Select the desired Variation Type.
Use the VALUE buttons. For a list of the available Variation Types,
see page 60.
N Set the Send Level control to the desired value.
Once you’ve selected a Variation Type to your satisfaction, you can
re-adjust the effect level for the selected Part (and other Parts, too).
To do this, repeat steps #1 and #3 above.
M Set the Dry Level control to the desired value.
This parameter gives you additional fine control over the Variation
effect balance. Setting this to a low value turns down the level of
the “dry” sound and emphasizes the Variation effect sound.
To do this, simultaneously hold down the PLAY/EDIT button and
press the DRY LVL button, and then set the value by using the
VALUE buttons.
Playing the MU15
DryLevel
Using the “INS” (Insertion) Setting
The “INS” (Insertion) setting lets you dedicate the Variation
effect to a single selected Part.
NOTE
For the “INS” setting, the Send Level parameter can only be
turned on or off for the selected Part, and the Dry Level
parameter is unavailable.
1) Select the desired Part.
2) Set Variation Connection to “INS.” Simultaneously hold
down the PLAY/EDIT button and press the INS SYS button,
and then press the VALUE
/NO button.
3) Set the Send Level for the Part to “on.” Simultaneously
hold down the PLAY/EDIT button and press the VARIATION
SEND LVL button, and then press the VALUE
/YES button.
4) Select the desired Variation Type in the same way as
described in steps #4 and #5 in the main instructions above.
36
Using the MU15
with a Computer/Sequencer
By connecting the MU15 to a computer or sequencer, you have a powerful
music system for playing back songs and even creating your own songs, using
the Voices of the MU15.
First, you’ll have to make sure that the MU15 is properly connected to the
computer or sequencer, and that your music software is ready to run. (Refer to
page 37 for connection examples and instructions.) If you are using the TO
HOST terminal or if both MIDI terminals are properly connected, you should be
able to play songs from your software and enter notes to the software from
the MU15.
Using the MU15 with a MIDI Data Storage Device
You can also use the MU15 with a MIDI data storage device, such as
the Yamaha MDF3 MIDI Data Filer. This lets you save or back up
changes you’ve made in the settings of the Edit mode. Then, when
you want to recall those settings, you can transfer the appropriate
data from the storage device.
The MDF3 also allows you to play compatible song data on the
MU15 directly from the MDF3 itself, without the need of a se-
quencer.
Make sure that the MU15 is properly connected to the data storage
device (via MIDI). (Refer to page 66 for the connection example.)
Use the Dump Out function (page 65) to send data to the device.
Also refer to the owner’s manual of your data storage device for
specific operating instructions in receiving or sending data.
Setting Up
The MU15 features a built-in host computer interface, allowing you to directly
connect it to your computer — eliminating the need for installing a special
MIDI interface to your computer. This also makes it easier to use the MU15
Using the MU15 with a Computer/Sequencer
37
English
Using the MU15 with a Computer/Sequencer
Operation
Z Set the HOST SELECT switch (on the rear panel) to the
appropriate setting.
For connecting to a MIDI interface: MIDI
For IBM PC/AT and compatibles: PC-2
For Apple Macintosh and compatibles: Mac
X Connect the equipment as shown in the illustrations
below.
If you are connecting directly to the TO HOST terminal, make sure to
use the following standard cable types:
For IBM PC/AT and compatibles: D-SUB 9-pin to mini
DIN 8-pin (page 41)
For Apple Macintosh and compatibles: 8-pin Macintosh
peripheral cable (page
41)
with a laptop computer, giving you an exceptionally portable yet powerful
computer music system. The MU15 can be used with the following comput-
ers: Apple Macintosh and compatibles, or IBM PC/AT and compatibles.
If your computer already has a MIDI interface, you can connect the MU15 to it
by using MIDI cables instead.
Depending on the computer or interface used, you should set the HOST
SELECT switch to the appropriate setting: MIDI, PC-1, PC-2, or Mac. For
information on proper cables, see the section “MIDI/Computer Connecting
Cables” on page 41.
NOTE
The PC-1 setting is designed only for use with computers in the Japanese domestic
market.
38
C Turn on the power of the computer first, and then the
MU15.
V Start up your music software, and (if necessary) set the
appropriate options on the software for operation with
the MU15. (See note on page 39.)
Using the MU15 with a Computer/Sequencer
GrandPno
MU15
MIDI
OUT
TO HOST
TO HOST
MIDI
IN
RS422
RS-232C
(DB-9)
Connecting directly to an IBM PC/AT
compatible computer
Macintosh computer
IBM-PC/AT or
compatible computer
Connecting directly to a Macintosh computer
(Used as both tone generator
and MIDI interface.)
MIDI keyboard controller
PC-2
Mac
• Connecting via the TO HOST terminal
39
English
• Connecting via a MIDI interface
NOTE
For Windows 95/98 users: In order to use the TO HOST connection,
you’ll need to install special MIDI driver software (YAMAHA CBX Driver
for Windows 95). You can obtain this driver from your local Yamaha
dealer, or download it via the Internet at:
http://www.yamaha.co.jp/english/xg/utility/tools.html
If the MU15 is connected to a computer via the TO HOST terminal and
the power of the computer is turned off, an “IlglData” (Illegal Data)
error message appears, and the MU15 may not be operable. If this
happens, turn on your computer again. If this still doesn’t resolve the
problem, turn all equipment off and then back on again.
For Macintosh computers: You should set the MIDI interface clock
setting on the music software to 1 MHz.
If you are using the MU15 to enter notes to the computer and wish to
hear what you are playing, you should set the music software to
“echo” the MIDI IN data to the MIDI OUT (on the computer). This is
usually done with a “MIDI Thru” or “MIDI Echo” option on the music
software.
Using the MU15 with a Computer/Sequencer
GrandPno
MU15
MIDI
IN
MIDI
OUT
MIDI
IN
MIDI interface
MIDI
OUT
MIDI
IN
MIDI
OUT
Macintosh computer
IBM-PC/AT or compatible
computer
MIDI keyboard controller
Connecting to a Macintosh computer
(with MIDI interface)
Connecting to an IBM PC/AT compatible
computer (with MIDI interface)
MIDI
MIDI
40
Playing Song Data
Once you set up your computer or sequencer with the MU15, you’re ready to
play back song data using the Voices of the MU15. Although any GM-compat-
ible song data can be played, the MU15 will sound best when used with XG-
compatible song data.
By using Yamaha’s XGworks Music Sequencer software, you can create your
own XG song data. Since XGworks also features a special XG Editor, you can
conveniently and easily edit any of the “hidden” parameters of the MU15.
This gives you comprehensive control over the Voices and effects. (For more
information on the “hidden” parameters, see the “MIDI Data Format” section,
page 91.)
When you do any editing to the MU15 for your own songs, you should save
your settings (as System Exclusive data) to the computer with the Dump Out
function (page 65). It’s especially useful to record this data at the beginning of
a song, so that the MU15 will be set properly for the particular song. Make
sure to enter several measures of silence before the song starts to accommo-
date the System Exclusive data.
Using the MU15 with a Computer/Sequencer
41
English
MIDI/Computer Connecting Cables
Using the MU15 with a Computer/Sequencer
Macintosh
Apple Macintosh Peripheral cable (M0197). Maximum length 2
meters.
PC-2
8-pin MINI DIN to D-SUB 9-pin cable. Maximum length 1.8 meters.
This concludes your basic tour of the important functions of the MU15. To
find out more about how to best use your MU15, look through the
Reference section that follows and try out some of the functions and
operations that interest you.
44
2 (GND)2
55
DIN 5-PIN
DIN 5-PIN
2 (HSK i)1
1 (HSK 0)2
5 (RxD-)3
MINI DIN
8-PIN
4 GND4
3 (TxD-)5
8 (RxD+)6
7 (GP i)7
6 (TxD+)8
MINI DIN
8-PIN
8 (CTS)1
7 (RST)2
2 (RxD)3
4 5 (GND)
8
3 (TxD) 5
MINI DIN
8-PIN
D-SUB
9-PIN
MIDI
Standard MIDI cable. Maximum length 15 meters.
42
The Reference section of this manual covers in detail
all of the functions of the MU15. Refer to it when you
need information about a specific function, feature, or
operation.
Function Tree
Reference
Reference
Play Mode Part Select
Voice Select
Bank Select
Octave Down/Up
Demo Song
Edit Mode Part Controls Volume
Pan
Note Shift
Solo
Mute
Filter
EG
Vibrato
Effect Controls Reverb
Chorus
Variation
Utility Controls Master Tune
Velocity
Local Control
Dump Out
Initialize All
43
English
Play Mode
The Play mode is the default mode of the MU15 and is automatically set when
the power is turned on. The Play mode allows you to play the Voices, either
from the MU15’s keyboard or from a MIDI device. Depending on data received
via MIDI, the MU15 operates in one of two Sound Module modes: XG or
TG300B. (XG is the default.)
The Play mode also lets you select Voices, Banks, and Parts, and change the
octave setting of the keyboard. If the Edit mode is selected, you can return to
the Play mode by pressing the PLAY/EDIT button.
For general instructions and details on various Play mode operations, refer to
the Guided Tour section.
Sound Module Mode
The MU15 plays Voices in one of two Sound Module modes: XG or TG300B.
The Sound Module mode is one of the “hidden” parameters of the MU15 and
can be changed only by incoming MIDI data. Normally this data is recorded at
the start of commercially available sequenced songs. If the song data is XG-
compatible, the XG mode will be selected, letting you take advantage of the
MU15’s full performance power. If the song data is GM-compatible but
intended for another manufacturer’s tone generator, the TG300B mode will be
selected, enabling optimum playback of the song data.
You can change this setting yourself by the use of MIDI System Exclusive
messages (page 91), either as part of sequenced song data, or received from a
device that allows you to send user-specified System Exclusive data.
NOTE
The last selected Sound Module mode is automatically enabled when the power is
turned on. However, if both the batteries and AC adaptor are removed (or if the
PLAY/EDIT button is pressed), the XG mode is automatically enabled.
When the TG300B mode is selected, the following display appears:
Play Mode
*
TG300B
*
44
The XG mode features 480 Normal Voices (including 42 SFX Voices) and 11
Drum Voices (including 2 SFX drum kits). The TG300B mode features 579
Normal Voices and 10 Drum Voices.
NOTE
In the TG300B mode, the Voices can only be selected by MIDI; they cannot be
selected from the panel of the MU15.
Edit Mode
Edit Mode
The Edit mode allows you to change various settings and parameters of the
MU15. These controls are divided into three basic types: Part (page 45), Effect
(page 56), and Utility (page 63).
The basic method of editing is fundamentally the same for all of the param-
eters. Many of the parameters can be set independently for each Part, and as
such allow you to select the Part to be edited.
NOTE
Keep in mind that the settings you make may automatically change when playing
back song data on a connected sequencer. If you want to save your original
settings, use the Dump Out function (page 65) before playing the song.
Operation
Z Select the desired edit parameter.
To do this, simultaneously hold down the PLAY/EDIT button and
press the appropriate button.
X Select the desired Part (if necessary).
Use the PART buttons.
45
English
Edit Mode
NOTE
Selecting a Part does not apply to the Utility controls or Effect controls,
except for the Send Level parameters (pages 57, 59, 61) and Dry Level
(when Variation Connection is set to “SYS”; page 62).
Once you’ve selected a certain parameter, you can instantly return to
that parameter from the Play mode by simply pressing the PLAY/
EDIT button.
C Change the setting or value.
Use the VALUE buttons. You can rapidly increase or decrease the
value by holding down the appropriate button. For even faster
editing, simultaneously hold down one button, and then press (or
hold down) the other. For example, to rapidly decrease the value,
simultaneously hold down the
/NO button and press the /YES
button.
Part Controls
Volume ................ 46
Pan ................ 47
Note Shift ................ 47
Solo ................ 48
Mute ................ 49
Filter Cutoff ................ 50
Resonance ................ 51
EG Attack Time .......... 52, 53
Release Time .......... 52, 53
Vibrato Rate ................ 54
Depth ................ 54
Delay ................ 55
46
The Part controls allow you to change certain parameters for each
Part. These include Volume, Pan, Note Shift, Filter, EG (Envelope
Generator) and Vibrato. All of these parameters can be set indepen-
dently for each Part, giving you enormous and flexible control over
the sound. Also included in the Part controls are the convenient Solo
and Mute functions. The Effect Send Level parameters (pages 57,
59, 61) can also be adjusted for each Part.
Range: 0 - 127
Default: 100
This determines the Volume of the selected Part. The Volume
setting is graphically represented by bars in the display.
NOTE
Keep in mind that when playing the MU15’s keyboard, the actual sound
level of a selected Part also depends on the Velocity parameter in the
Utility controls (page 64). If the Velocity setting is at or near the
minimum, the Part may be very low in level, no matter what the
Volume setting made here.
Volume
Volume
Selected
Part
Volume setting
Graphically shows
Volume position for
each Part.
Edit Mode
47
English
Pan
Range: Rnd, L 63 - C 00 - R 63
Default: C 00
This determines the stereo position of the selected Part. The Pan
position is graphically represented by bars in the display. The “Rnd”
(Random) setting randomly assigns the Voice to a pan position. This
is useful when you want to have different Voices sound from
different random positions of the stereo image.
A double bar in the middle represents the center position (C 00),
while right pan positions are indicated by bars stretching up from the
middle, and left pan positions are indicated by bars stretching down.
Note Shift
Range: -24 - +24 semitones
Default: 0
This determines the key transposition of the selected Part, over a
total range of four octaves in semitone steps. A Note Shift setting of
“0” results in normal pitch. This parameter has no effect on the
individual drum/percussion sounds of the Drum Voices.
Pan
Selected
Part
Pan setting
Graphically shows
Pan position for
each Part.
NoteShft
Selected
Part
Note Shift
setting
Shows Note Shift
setting for each
Part.
Edit Mode
48
Solo
While a song is playing back on your computer or sequencer, you can
selectively solo any of the 16 Parts of the MU15. Solo lets you
isolate a single Part, to hear how that Part sounds by itself.
Along with Mute (page 49), Solo is an effective tool that helps you as
you edit the Parts, since it allows you to better hear how the
changes you make affect specific Voices as well as the overall
sound.
Operation
Z Simultaneously hold down the PLAY/EDIT button and
press the SOLO button.
X Select the Part to be soloed.
Use the PART buttons.
C To solo the selected Part, press the VALUE /YES
button. To hear all Parts normally, press the VALUE
/
NO button.
The display indicates the Solo status of the Part. For example, when
Part 2 is being soloed (Solo is on), the following display is shown:
Solo
Selected
Part
Solo setting
Shows Solo setting
for each Part.
Edit Mode
Solo
Solo
Part 2 is soloed.
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English
Mute
While a song is playing back on your computer or sequencer, you can
selectively mute any of the 16 Parts of the MU15. Mute lets you
silence one Part to hear how all of the other Parts sound without it.
Along with Solo (page 48), Mute is a convenient tool, since it allows
you to hear how the presence or absence of specific Parts affects
the overall sound.
Operation
Z Simultaneously hold down the PLAY/EDIT button and
press the MUTE button.
Mute
Selected
Part
Mute setting
Shows Mute
setting for each
Part.
X Select the Part to be muted.
Use the PART buttons.
C To mute the selected Part, press the VALUE /YES
button. To un-mute it, press the VALUE
/NO button.
The display indicates the Mute status of the Part. For example,
when Part 2 is being muted (Mute is on), the following display is
shown:
Edit Mode
Mute
Part 2 is muted.
Mute
50
Filter Parameters — Cutoff Frequency
and Resonance
The MU15 features digital filters for each Part that allow you to change the
timbre or tone of the Voices. The filters are affected (together with the level)
by the EG (Envelope Generator) parameters, which allow you to change the
timbre over time as well. (Page 52.)
Cutoff Frequency
Range: -64 - +63
Default: 0
This determines the cutoff frequency of the filter. The filter effec-
tively takes out frequencies higher than the cutoff point and
“passes” the lower frequencies. Lower cutoff values create a
deeper, more rounded tone, while higher values create a brighter
tone.
Cutoff
Selected
Part
Cutoff Frequency
setting
Shows Cutoff
Frequency setting
for each Part.
Edit Mode
Frequency
Level
These frequencies are
“cut” or filtered out.
These frequencies
are “passed” or let
through.
Cutoff Frequency
setting
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English
Resonance
Range: -64 - +63
Default: 0
This determines the amount of filter resonance or emphasis of the
Cutoff Frequency parameter above. Higher values make the filter
effect more pronounced and stronger, creating a resonant peak
around the cutoff frequency.
Reso
Selected
Part
Resonance
setting
Shows Resonance
setting for each
Part.
Edit Mode
Frequency
Level
Resonance
Cutoff Frequency setting
52
EG (Envelope Generator) Parameters —
Attack Time and Release Time
The EG parameters allow you to shape the sound of a Part’s Voice — or, in
other words, set how the level and timbre of the Voice changes over time.
The relationship of the two EG parameters — Attack Time and Release Time —
are shown in the illustrations below. These parameters affect both the volume
of the Voice and its timbre (with the Filter parameters; page 50).
2) Long Attack and Release Times
Edit Mode
Time
Level
Min.
Max.
Key is pressed
Attack Time Release Time
Key is released
Time
Level
Min.
Max.
Key is pressed
Attack Time Release Time
Key is released
1) Short Attack and Release Times
Even though the key is held for the same length of time in both
examples, the sound of the second example takes a much longer
time to reach full volume and sustains longer after the key is re-
leased.
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English
Attack Time
Range: -64 - +63
Default: 0
This determines the Attack Time of the EG, or how long it takes for
the sound to reach full volume when a note is played. Higher
positive values result in a longer, slower attack. For the Filter, this
determines how long it takes for the sound to be affected by the
Filter values.
Release Time
Range: -64 - +63
Default: 0
This determines the Release Time of the EG, or how long the sound
sustains after a note is released. Higher positive values result in a
longer, slower sustain. For the Filter, this determines how long the
Filter effect continues after a note is released.
RelsTime
Selected
Part
Release Time
setting
Shows Release
Time setting for
each Part.
AtckTime
Selected
Part
Attack Time
setting
Shows Attack Time
setting for each
Part.
NOTE
Short percussive Voices (such as Marimba) whose sound decays very
quickly may not be affected by the Release Time parameter, depending
on how long the key is held. For example, if the key is held until the
sound completely dies out, there will be no sound to slowly sustain, no
matter what the Release Time setting is.
Edit Mode
54
Vibrato Parameters — Rate, Depth, and Delay
Vibrato produces a quavering, vibrating sound in the Part’s Voice, by regularly
modulating the pitch. You can control the speed and depth of the Vibrato, as
well as the time it takes before the Vibrato effect is applied.
Vibrato Rate
Range: -64 - +63
Default: 0
This determines the speed of the Vibrato effect. Negative values
produce a very slow Vibrato, while higher values result in a faster
Vibrato sound.
Vibrato Depth
Range: -64 - +63
Default: 0
This determines the depth of the Vibrato effect. Higher values result
in a stronger, more pronounced Vibrato sound.
VibRate
Selected
Part
Vibrato Rate
setting
Shows Vibrato Rate
setting for each
Part.
VibDepth
Selected
Part
Vibrato Depth
setting
Shows Vibrato
Depth setting for
each Part.
Edit Mode
55
English
Vibrato Delay
Range: -64 - +63
Default: 0
This determines the delay in the start of the Vibrato effect. Delay is
effective especially for producing a natural sound on stringed
instrument Voices. For example, violin players often use delayed
Vibrato, especially while playing long notes. The Delay parameter is
useful in recreating this effect, producing a richer, more lifelike
sound. Higher values result in a longer Delay time.
VibDelay
Selected
Part
Vibrato Delay
setting
Shows Vibrato
Delay setting for
each Part.
Edit Mode
56
Effect Controls
Edit Mode
The MU15 features a built-in multi-effect processor with three
independent digital effects: Reverb, Chorus, and Variation.
Reverb Parameters
Reverb recreates the sounds of various performance environments by adding
an ambient wash of delays or reflections. Several different types of Reverb
effects are available to simulate the ambience of different sized rooms.
For general information on using the Reverb effect, see page 32.
Reverb Type ................ 57
Send Level ................ 57
Chorus Type ................ 58
Send Level ................ 59
Variation Connection ................ 60
Type ................ 60
Send Level ................ 61
Dry Level ................ 62
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English
Edit Mode
Reverb Type
Settings: NoEffect, Hall1 - 2, Room1 - 3, Stage1 - 2, Plate,
W-Room (White Room), Tunnel, Basement
Default: Hall1
This determines the Type of Reverb effect, or the performance
environment that is simulated. When “NoEffect” is selected, the
Reverb effect is turned off.
Reverb Send Level
Range: 0 - 127
Default: 40
This determines the level of the selected Part’s Voice that is sent to
the Reverb effect. Each Part can be set independently for different
amounts of Reverb on each Voice. A value of “0” results in a
completely “dry” Voice sound.
NOTE
Keep in mind that Reverb Type (above) must be set to something other
than “NoEffect” for this parameter to work as intended.
RevSend
Selected
Part
Reverb Send
Level setting
Shows Reverb
Send Level setting
for each Part.
RevType
Reverb Type
setting
Hall1
The current Type setting
appears in the LCD as
soon as the TYPE
button is released.
58
Chorus Parameters
Chorus uses pitch modulation to create a variety of rich, spacious-sounding
effects, including Chorus, Celeste, and Flanger.
For general information on using the Chorus effect, see page 32.
Chorus Type
Settings: NoEffect, Chorus1 - 4, Celeste1 - 4, Flanger1 - 3
Default: Chorus1
This determines the Type of Chorus effect. When “NoEffect” is
selected, the Chorus effect is turned off.
Chorus and Celeste are used to subtly enhance the sound, and
generally make it richer, fatter, and warmer. Flanger uses modulation
to create an animated, swirling motion effect, and produces a
characteristic metallic sound.
Edit Mode
ChoType
Chorus Type
setting
Chorus1
The current Type setting
appears in the LCD as
soon as the TYPE
button is released.
59
English
Chorus Send Level
Range: 0 - 127
Default: 0
This determines the level of the selected Part’s Voice that is sent to
the Chorus effect. Each Part can be set independently for different
amounts of Chorus on each Voice. A value of “0” results in a
completely “dry” Voice sound (no Chorus effect).
NOTE
Keep in mind that Chorus Type (page 58) must be set to something
other than “NoEffect” for this parameter to work as intended.
ChoSend
Selected
Part
Chorus Send
Level setting
Shows Chorus
Send Level setting
for each Part.
Variation Parameters
The Variation effects provide a wealth of additional tools for processing the
Voices of the MU15. It features most of the same effects found in the Reverb
and Chorus effects. This is not mere redundancy; it allows you to use two
types of Reverb or Chorus simultaneously on different Voices. For example,
you may want to have a Chorus effect on Voice and apply Flanger to another.
Variation also gives you many special effects not found in the other sections,
such as Delay, Gate Reverb, Rotary Speaker, and Wah.
Variation effects can be applied either to a single selected Part or to all Parts,
depending on the Variation Connection setting (page 60): Insertion or System.
For general information on using the Variation effect, see page 33.
Edit Mode
60
Variation Connection
Settings: INS (Insertion), SYS (System)
Default: INS
This determines how the Variation effect is connected in the effect
chain of the MU15. When set to “SYS” (System), Variation is
applied to all Parts, according to the amount of Variation Send Level
(page 61) set for each Part. When set to “INS” (Insertion), Variation
is applied to only the selected Part, also set in the Variation Send
Level parameter.
Variation Type
Settings: NoEffect, Hall1 - 2, Room1 - 3, Stage1 - 2, Plate,
DelayLCR, DelayLR, Echo, CrsDelay (Cross Delay),
E-Ref1 - 2 (Early Reflections), GateRev (Gate Reverb),
RvsGate (Reverse Gate), Karaoke1 - 3, Chorus1 - 4,
Celeste1 - 4, Flanger1 - 3, Symphnic (Symphonic),
Edit Mode
VarCnct
Variation Connection
setting
INS
The current Variation
Connection setting
appears in the LCD as
soon as the INS/SYS
button is released.
VarType
Variation Type
setting
DelayLCR
The Type setting
appears in the LCD as
soon as the TYPE
button is released.
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English
RotarySp (Rotary Speaker), Tremolo, AutoPan,
Phaser1 - 2, Dist (Distortion), OverDrv (Overdrive),
AmpSim (Amp Simulator), 3BandEQ, 2BandEQ, AutoWah,
PitchCng (Pitch Change), Thru
Default: DelayLCR
This determines the Type of the Variation effect.
About “NoEffect” and “Thru”
When Variation Connection is set to “INS” and “NoEffect” is
selected, the sound for the Part is turned off (there is no “dry”
sound). When “Thru” is selected, you can hear the dry, unproc-
essed sound.
NOTE
The 3BandEQ and 2BandEQ Types have little effect on the sound
unless the “hidden” parameters are changed via MIDI. (Page 91.)
Variation Send Level
Settings: off, on (when Variation Connection is set to “INS”)
0 - 127 (when Variation Connection is set to “SYS”)
Default: off (for “INS”)
0 (for “SYS”)
When the Variation Connection parameter (page 60) is set to “INS,”
this determines whether the Variation effect is applied to the se-
lected Part or not. Also, since the Variation effect cannot be used
simultaneously on several Parts (for “INS”), only the last Part for
which this parameter has been set to “on” will have the Variation
effect. A setting of “off” results in no Variation effect being applied.
VarSend
Selected
Part
Variation Send
Level setting
Shows Variation
Send Level setting
for each Part.
Edit Mode
62
When the Variation Connection parameter (page 60) is set to “SYS,”
this determines the level of the selected Part’s Voice that is sent to
the Variation effect. In this case, each Part can be set independently
for different amounts of Variation on each Voice. A value of “0”
results in a completely “dry” Voice sound (no Variation effect).
NOTE
Keep in mind that Variation Type (page 60) must be set to something
other than “NoEffect” or “Thru” for this parameter to work as
intended.
If the Variation Type is set to “NoEffect” and Variation Connection is set
to “INS,” there will be no sound for the Part. To remedy this, set the
Type to “Thru” or to one of the other effect Types. (Page 60.)
Dry Level
Range: 0 - 127
Default: 127
This determines the level or volume of the selected Part’s “dry”
sound — the sound of the Voice without the effects. Dry Level gives
you additional fine control over the effect balance. Setting this to a
low value turns down the level of the “dry” sound and emphasizes
the effect sound.
NOTE
When Variation Connection is set to “INS,” the Dry Level parameter is
automatically set to “off” and cannot be changed.
Edit Mode
DryLevel
Selected
Part
Dry Level
setting
Shows Dry Level
setting for each
Part.
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English
Utility Controls
Master Tune
Range: +/- 999 (in 0.1 cent steps)
Default: 0
This determines the overall fine tuning of the MU15’s Voices. It
does not affect the pitch of the individual drum/percussion sounds of
the Drum Voices. Master Tune is especially useful for adjusting the
pitch of the MU15 when playing with other instruments. (The actual
pitch of each Part depends also on the Note Shift parameter on page
47.)
Edit Mode
MstrTune
Tuning value
Master Tune ................ 63
Velocity ................ 64
Local Control ................ 64
Dump Out ................ 65
Initialize All ................ 68
64
Velocity
Range: 1 - 127
Default: 88
This determines the note on velocity of the MU15’s built-in keyboard.
All notes that you play from the panel keyboard will be at this fixed
velocity, and sound at the same level. This velocity is also transmit-
ted to connected devices via the MIDI OUT or TO HOST terminals.
However, it does not affect the incoming velocity of notes played
from a connected sequencer or external keyboard.
NOTE
Settings of 20 or less may result in little or no sound. For normal
applications, make sure this is set to around 88 (default).
Keep in mind that when playing the MU15’s keyboard, the actual sound
level of a selected Part also depends on the Volume parameter in the
Part controls (page 46). If the Volume setting is at or near the mini-
mum, the Part may be very low in level, no matter what the Velocity
setting made here.
Local Control
Edit Mode
Velocity
Velocity setting
LoclCtrl
Local Control
setting
65
English
Range: off, on
Default: on
This determines whether or not the internal tone generator responds
to the notes you play on the MU15’s keyboard. Normally, this should
be on. Setting this to “off” effectively disconnects the panel
keyboard from the internal tone generator. Even when this is set to
“off,” notes played on the keyboard are still transmitted via the TO
HOST or MIDI OUT terminals.
HINT
A common application of Local Control is when using the MU15 to
input notes into a sequencer. If the sequencer is also set up to play
back data using the Voices of the MU15, when you play the MU15, it
will be sounding its own Voices twice — once from the keyboard, and
after a very brief delay, again from the MIDI data coming from the
sequencer. This not only decreases the available polyphony of the
MU15 by half, it also creates an undesirable flanging sound. To remedy
this, set Local Control to “off.”
Another useful application of the “off” setting of this parameter is
when you’ve connected the MU15 to another tone generator and want
to play only that tone generator and leave the MU15 Voices silent.
Dump Out
This function allows you to save the current parameter settings of
the MU15 to a MIDI sequencer, computer or a MIDI data recorder
(such as the Yamaha MDF3 MIDI Data Filer).
Edit Mode
DumpOut
66
• Saving and Restoring Data via MIDI
Operation
Z Make sure that the MU15 is properly connected to the
device and that the HOST SELECT switch is properly
set.
When using the MIDI terminals, connect the MIDI OUT of the MU15
to the MIDI IN of the data recorder. (See the “Saving and Restoring
Data via MIDI” illustration above.) Also, set the HOST SELECT
switch to MIDI.
When using the TO HOST terminal, make sure that the HOST
SELECT switch is set corresponding to the device to be used. (See
the “Saving and Restoring Data via TO HOST” illustration above.)
For more information on host computer connections, see page 37.
X Set the connected device to receive MIDI System Exclu-
sive data.
Refer to the owner’s manual of the particular device or software for
instructions on receiving System Exclusive data.
• Saving and Restoring Data via TO HOST
Edit Mode
GrandPno
MIDI OUT
MU15
MIDI Data
Recorder
MIDI IN
MIDI IN MIDI OUT
Bulk Dump data can be sent and
received using the MIDI IN and
MIDI OUT connections.
GrandPno
TO HOST
MU15
COMPUTER/
MIDI Data Recorder
SERIAL PORT
Bulk Dump data can be sent and
received using the TO HOST
connection.
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English
B At the “Sure?” prompt, press the VALUE /YES but-
ton.
A “Transmit” message appears in the display during the operation.
When the operation is completed, a “Complete” message briefly
appears. To cancel the operation at the “Sure?” prompt, press the
VALUE
/NO button.
To reload the data from the data recorder back to the
MU15
Make sure that the devices are properly connected (see the illustra-
tions on page 66), and execute the appropriate data transfer opera-
tion from the data recorder. (Refer to the owner’s manual of that
device or software for instructions.) The MU15 automatically
receives incoming bulk data.
NOTE
This operation does not save settings of parameters which cannot be
controlled via MIDI (such as Velocity and Local Control).
Edit Mode
C Simultaneously hold down the PLAY/EDIT button and
press the DUMP OUT button.
DumpOut
V At the “DumpOut” message, press the VALUE /YES
button.
Sure?
68
Operation
Z Simultaneously hold down the PLAY/EDIT button and
press the INIT ALL button.
X At the “InitAll” message, press the VALUE
/YES
button.
Edit Mode
InitAll
Initialize All
This operation allows you to restore the original factory settings of
the MU15.
CAUTION
Using Initialize All will erase whatever settings you’ve made on the
MU15. If you have important settings you wish to keep, store them to
a MIDI data recorder with the Dump Out function. (See page 65.)
InitAll
C At the “Sure?” prompt, press the VALUE /YES but-
ton.
An “Execute” message appears in the display during the operation.
Once started, the operation cannot be stopped. When the operation
is completed, a “Complete” message briefly appears.
Sure?
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English
Appendix
Appendix
Troubleshooting
Even though the MU15 is exceptionally easy to use, it may occasionally not
function as you expect it to. If that happens, check the possible problems and
solutions below before assuming that the instrument is faulty.
Possible Cause and Solution
If you are using an AC adaptor, check that
the adaptor properly plugged into both the
AC outlet and the MU15 (Page 18.)
If you are using batteries, check that a
fresh set of batteries properly installed in
the battery compartment. (Page 19.)
Check that the side panel volume control
is set to an appropriate level. (Pages 16,
21.)
Check that other volume-related param-
eters are set to appropriate levels. (See
Velocity, page 64, and Volume, page 46.)
Check the Mute and Solo settings.
(Pages 48, 49.) If a Part is being muted,
or an empty Part is being soloed, you may
not get any sound.
Check that Local Control is set to on.
(Page 64.) Also check the points for “No
Sound” above.
Problem
No power.
No sound.
No sound when playing the
keyboard on the MU15.
70
No sound when playing the
MU15 from a computer,
sequencer or external
keyboard.
Check all MIDI connections, making sure
that the MIDI OUT of the external device
is connected to the MIDI IN of the MU15,
and that the MIDI IN of the external
device is connected to the MIDI OUT of
the MU15. (Page 39.) Or, if you are using
the TO HOST terminal with a computer,
make sure that the terminal is properly
connected to the computer and that the
HOST SELECT switch is properly set for
your particular computer. (Page 37.)
Check the settings of the connected MIDI
device. If Expression and Master Volume
are set to low values, the MU15 may put
out little or no sound.
Check the Mute setting. (Page 49.) If a
Part is being muted, it will not sound.
Check the Variation effect settings. If
Variation Connection (page 60) is set to
“INS” and Variation Type is set to
“NoEffect,” the selected Part may not
sound. Also, if Variation Type is set to
“NoEffect” or “Thru” and Dry Level is set
near or at the minimum value, the
selected Part may not sound.
The maximum polyphony of the MU15
may be exceeded. The MU15 can play no
more than 32 notes at once.
Check that Local Control is set to “off.”
(Page 64.) Also, check the settings on
your sequencer or computer (such as
“MIDI Thru” or “MIDI Echo”).
This is normal, if you’ve routed the MU15
to a sequencer or computer and that
device’s “MIDI Thru” or “MIDI Echo”
option is turned on.
Problem Possible Cause and Solution
No sound of a specific Part.
Notes are cut off or omitted.
When using a sequencer or
computer, an unusual “flang-
ing” sound occurs and/or not
all notes seem to sound.
Even though Local Control is
set to “off,” the MU15
continues to sound when
playing the built-in keyboard.
Troubleshooting
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English
Error Messages
Errors may occur from time to time, and when they do the MU15 will display a
message to indicate the type of problem so that you can rectify it and return to
normal operation.
“Battery”
The battery voltage is too low for proper operation. Replace the old batteries
with a set of new ones. (Page 19.)
“CheckSum” (Checksum Error)
The checksum of the received System Exclusive message is incorrect. Check
the checksum of the message and try transmitting again. (The checksum
which is calculated for the received data will be displayed.)
“IlglData” (Illegal Data)
A data error resulted during reception of MIDI messages. Try transmitting the
data again, or turn the MU15 off and back on again.
Or the MU15 is connected to a computer via the TO HOST terminal and the
power of the computer is turned off. Turn on your computer again. If this still
doesn’t resolve the problem, turn all equipment off and then back on again.
“BuffFull” (MIDI Buffer Full)
Too much MIDI data is being received by the MU15 at one time. Reduce the
amount of data being sent to the MU15.
“MIDIAdrs” (System Exclusive Address Error)
The data of the received System Exclusive message is incorrect. Check the
address of the message and try transmitting again.
“MIDIData” (System Exclusive Data Error)
An error has been detected in the MIDI System Exclusive data received by the
MU15. Check the data of the message (as to whether it requires an MSB or
LSB header) and try transmitting again.
“BulkSize” (System Exclusive Size Error)
The data of the received System Exclusive message is incorrect. Check the
size of the message and try transmitting again.
Error Messages
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Specifications
Specifications
Tone Generation Method
Advanced Wave Memory 2 (AWM2)
Polyphony
32-note (Dynamic Voice Allocation)
Multi-timbral Capacity
16-Part
Demo Song
1 (not editable, stored in ROM)
Display
Custom LCD (54.5 mm x 29.4 mm)
Controls
PART
, ; VALUE /NO, /YES; XG BANK, PLAY/EDIT; OCT DOWN,
UP; keypad (for playing Voices or accessing Edit functions); ON/STANDBY
switch; HOST SELECT switch; VOLUME control
Jacks and Terminals
MIDI OUT and MIDI IN terminals, TO HOST terminal (8-pin mini DIN), DC IN
jack, LINE OUT/PHONES jack
Host Computer Interface and Data Baud Rate
MIDI — 31,250 bps (bits per second)
Mac — 31,250 bps
PC-1 — 31,250 bps
PC-2 — 38,400 bps
Power Supply
YAMAHA PA-3B AC Power Adaptor (sold separately).
Six “AA” size, SUM-3, R-6 or equivalent batteries (sold separately).
Dimensions (W x D x H)
188 x 104 x 33 mm (7-3/8” x 4-1/8” x 1-5/16”)
Weight
350 g (12.3 oz.) (without batteries)
* Specifications and descriptions in this owner’s manual are for information purposes only.
Yamaha Corp. reserves the right to change or modify products or specifications at any time
without prior notice. Since specifications, equipment or options may not be the same in every
locale, please check with your Yamaha dealer.
73
English
Index
Index
A
Attack Time ............................. 52, 53
B
Banks ...................................... 26, 27
Banks, selecting ............................ 27
batteries, replacing ........................ 19
batteries, using.............................. 19
C
Chorus ..................................... 32, 58
Chorus Send Level ........................ 59
Chorus Type .................................. 58
computer, connections ............ 38, 39
computer, IBM ........................ 38, 39
computer, Macintosh .............. 38, 39
connections, audio ........................ 20
connections, computer ........... 38, 39
connections, MIDI ................... 20, 39
Cutoff ............................................ 50
D
Demo Song ................................... 22
Drum Voices .................................. 28
Dry Level ....................................... 62
Dump Out ..................................... 65
E
editing ..................................... 30, 44
Effect controls ............................... 56
EG (Envelope Generator)............... 52
F
Filter .............................................. 50
G
GM (General MIDI) .................... 5, 12
H
headphones............................. 16, 20
“hidden” parameters ........ 40, 43, 91
I
Initialize All .................................... 68
INS (Insertion) ......................... 35, 60
L
Local Control ................................. 64
M
Master Tune .................................. 63
MIDI ...................... 12, 15, 20, 36, 91
MIDI Channel ................................ 91
MIDI data storage device ........ 36, 65
Mute.............................................. 49
N
Note Shift ................................ 30, 47
O
octave setting................................ 29
P
Pan ................................................ 47
Part controls .................................. 45
Parts .................................. 25, 26, 30
Parts, muting ................................. 49
Parts, selecting.............................. 26
Parts, soloing................................. 48
Play mode ..................................... 43
power adaptor, using..................... 18
74
R
Release Time ........................... 52, 53
Resonance .................................... 51
Reverb ..................................... 32, 56
Reverb Send Level ........................ 57
Reverb Type .................................. 57
S
Solo ............................................... 48
Sound Module mode..................... 43
SYS (System) .......................... 34, 60
T
TG300B mode ............................... 43
U
Utility controls ............................... 63
V
Variation ................................... 33, 59
Variation Connection ............... 34, 60
Variation Send Level ................ 34, 61
Variation Type ................................ 60
Velocity .......................................... 64
Vibrato ........................................... 54
Vibrato Delay ................................. 55
Vibrato Depth ................................ 54
Vibrato Rate ................................... 54
Voices ................................ 10, 24, 25
Voices, selecting ........................... 24
Volume .......................................... 46
X
XG format .................................. 5, 12
XG mode ....................................... 43
Index
75
XG Normal Voice List.............................. 76
TG300B Normal Voice List ...................... 78
XG Drum Voice List (Drum Map) ............ 80
TG300B Drum Voice List (Drum Map) .... 82
Effect Type List ....................................... 84
Effect Parameter List .............................. 85
Effect Data Assign Table......................... 90
MIDI Data Format................................... 91
MIDI Implementation Chart ................. 108
Sound List &
MIDI Data
Sound List &
MIDI Data
76
XG Normal Voice List
Bank Select MSB=000, LSB=Bank Number
Instrument
Group
Program
#
Bank
#
Voice Name
Ele-
ment
Program
#
Voice Name
Ele-
ment
Program
#
Ele-
ment
Instrument
Group
Bank
#
Instrument
Group
Bank
#
Voice Name
Instrument
Group
Program
#
Bank
#
Voice Name
Ele-
ment
Piano 1 0 GrandPno 1
1 GrndPnoK 1
18 MelloGrP 1
40 PianoStr 2
41 Dream 2
2 0 BritePno 1
1 BritPnoK 1
3 0 El.Grand 2
1 ElGrPnoK 2
32 Det.CP80 2
40 LayerCP1 2
41 LayerCP2 2
4 0 HnkyTonk 2
1 HnkyTnkK 2
5 0 E.Piano1 2
1 El.Pno1K 1
18 MelloEP1 2
32 Chor.EP1 2
40 HardEl.P 2
45 VX El.P1 2
64 60sEl.P1 1
6 0 E.Piano2 2
1 El.Pno2K 1
32 Chor.EP2 2
33 DX Hard 2
34 DXLegend 2
40 DX Phase 2
41 DX+Analg 2
42 DXKotoEP 2
45 VX El.P2 2
7 0 Harpsi. 1
1 Harpsi.K 1
25 Harpsi.2 2
35 Harpsi.3 2
8 0 Clavi 2
1 Clavi K 1
27 ClaviWah 2
64 PulseClv 1
65 PierceCl 2
Chromatic 9 0 Celesta 1
Percussion 10 0 Glocken 1
11 0 MusicBox 2
64 Orgel 2
12 0 Vibes 1
1 Vibes K 1
45 HardVibe 2
13 0 Marimba 1
1 MarimbaK 1
64 SineMrmb 2
97 Balimba 2
98 Log Drum 2
14 0 Xylophon 1
15 0 TubulBel 1
96 ChrchBel 2
97 Carillon 2
16 0 Dulcimer 1
35 Dulcimr2 2
96 Cimbalom 2
97 Santur 2
Organ 17 0 DrawOrgn 1
32 DetDrwOr 2
33 60sDrOr1 2
34 60sDrOr2 2
35 70sDrOr1 2
36 DrawOrg2 2
37 60sDrOr3 2
38 Even Bar 2
40 16+2"2/3 2
64 Organ Ba 1
65 70sDrOr2 2
66 CheezOrg 2
67 DrawOrg3 2
18 0 PercOrgn 1
24 70sPcOr1 2
32 DetPrcOr 2
33 Lite Org 2
37 PercOrg2 2
19 0 RockOrgn 2
64 RotaryOr 2
65 SloRotar 2
66 FstRotar 2
20 0 ChrchOrg 2
32 ChurOrg3 2
35 ChurOrg2 2
40 NotreDam 2
64 OrgFlute 2
65 TrmOrgFl 2
21 0 ReedOrgn 1
40 Puff Org 2
22 0 Acordion 2
32 AccordIt 2
23 0 Harmnica 1
32 Harmo. 2 2
24 0 TangoAcd 2
64 TngoAcd2 2
Guitar 25 0 NylonGtr 1
16 NylonGt2 1
25 NylonGt3 2
43 VelGtHrm 2
96 Ukulele 1
26 0 SteelGtr 1
16 SteelGt2 1
35 12StrGtr 2
40 Nyln&Stl 2
41 Stl&Body 2
96 Mandolin 2
27 0 Jazz Gtr 1
18 MelloGtr 1
32 Jazz Amp 2
28 0 CleanGtr 1
32 ChorusGt 2
29 0 Mute Gtr 1
40 FunkGtr1 2
41 MuteStlG 2
43 FunkGtr2 2
45 Jazz Man 2
30 0 Ovrdrive 1
43 Gt.Pinch 2
31 0 Dist.Gtr 1
40 FeedbkGt 2
41 FeedbkG2 2
32 0 GtrHarmo 1
65 GtFeedbk 1
66 GtrHrmo2 1
Bass 33 0 Aco.Bass 1
40 JazzRthm 2
45 VXUprght 2
34 0 FngrBass 1
18 FingrDrk 2
27 FlangeBa 2
40 Ba&DstEG 2
43 FngrSlap 2
45 FngBass2 2
65 Mod.Bass 2
35 0 PickBass 1
28 MutePkBa 1
36 0 Fretless 1
32 Fretles2 2
33 Fretles3 2
34 Fretles4 2
96 SynFretl 2
97 SmthFrtl 2
37 0 SlapBas1 1
27 ResoSlap 1
32 PunchThm 2
38 0 SlapBas2 1
43 VeloSlap 2
39 0 SynBass1 1
18 SynBa1Dk 1
20 FastResB 1
24 AcidBass 1
35 Clv Bass 2
40 TechnoBa 2
64 Orbiter 2
65 Sqr.Bass 2
66 RubberBa 2
96 Hammer 2
40 0 SynBass2 2
6 MelloSBa 1
12 Seq Bass 2
18 ClkSynBa 2
19 SynBa2Dk 1
32 SmthSynB 2
40 ModulrBa 2
41 DX Bass 2
64 X WireBa 2
Strings 41 0 Violin 1
8 Slow Vln 1
42 0 Viola 1
43 0 Cello 1
44 0 Contrabs 1
45 0 Trem.Str 1
8 SlwTrStr 1
40 Susp.Str 2
46 0 Pizz.Str 1
47 0 Harp 1
40 YangChin 2
48 0 Timpani 1
Ensemble 49 0 Strings1 1
3 S.Strngs 2
8 Slow Str 1
24 Arco Str 2
35 60sStrng 2
40 Orchestr 2
41 Orchstr2 2
42 TremOrch 2
45 VeloStr 2
50 0 Strings2 1
3 S.SlwStr 2
8 LegatoSt 2
40 Warm Str 2
41 Kingdom 2
64 70s Str 1
65 Strings3 1
51 0 Syn Str1 2
27 Reso Str 2
64 Syn Str4 2
65 Syn Str5 2
52 0 Syn Str2 2
53 0 ChoirAah 1
3 S.Choir 2
16 Ch.Aahs2 2
32 MelChoir 2
40 ChoirStr 2
54 0 VoiceOoh 1
55 0 SynVoice 1
40 SyVoice2 2
41 Choral 2
64 AnaVoice 1
56 0 Orch.Hit 2
35 OrchHit2 2
64 Impact 2
Brass 57 0 Trumpet 1
16 Trumpet2 1
17 BriteTrp 2
32 Warm Trp 2
58 0 Trombone 1
18 Trmbone2 2
59 0 Tuba 1
16 Tuba 2 1
60 0 Mute Trp 1
61 0 Fr. Horn 1
6 FrHrSolo 1
32 FrHorn 2 2
37 HornOrch 2
62 0 BrssSect 1
35 Tp&TbSec 2
40 BrssSec2 2
41 Hi Brass 2
42 MelloBrs 2
63 0 SynBrss1 2
12 Quack Br 2
20 RezSynBr 2
24 PolyBrss 2
27 SynBrss3 2
32 JumpBrss 2
45 AnVelBr1 2
64 AnaBrss1 2
64 0 SynBrss2 1
18 Soft Brs 2
40 SynBrss4 2
41 ChoirBrs 2
45 AnVelBr2 2
64 AnaBrss2 2
Bank 0 : (GM)
Bank 1 : Key Scale
Panning
Bank 3 : Stereo
Bank 6 : Single
Bank 8 : Slow
Bank 12 : Fast Decay
Bank 14 : Double Attack
Bank 16 : Bright 1
Bank 17 : Bright 2
Bank 18 : Dark 1
Bank 19 : Dark 2
Bank 20 : Resonant
Bank 24 : Attack
Bank 25 : Release
Bank 27 : Reso Sweep
Bank 28 : Muted
Bank 32 : Detune 1
Bank 33 : Detune 2
Bank 34 : Detune 3
Bank 35 : Octave 1
Bank 36 : Octave 2
Bank 37 : 5th 1
Bank 38 : 5th 2
Bank 39 : Bend
Bank 40 : Tutti 1
Bank 41 : Tutti 2
Bank 42 : Tutti 3
Bank 43 : Velo-Switch
Bank 45 : Velo-Xfade
Bank 64 : Other waves 1
Bank 65 : Other waves 2
Bank 66 : Other waves 3
Bank 67 : Other waves 4
Bank 68 : Other waves 5
Bank 69 : Other waves 6
Bank 70 : Other waves 7
Bank 71 : Other waves 8
Bank 72 : Other waves 9
Bank 96 : Other Instruments 1
Bank 97 : Other Instruments 2
Bank 98 : Other Instruments 3
Bank 99 : Other Instruments 4
Bank 100 : Other Instruments 5
Bank 101 : Other Instruments 6
77
Program
#
Ele-
ment
Instrument
Group
Bank
#
Voice Name
Program
#
Ele-
ment
Instrument
Group
Bank
#
Voice Name
Program
#
Ele-
ment
Instrument
Group
Bank
#
Voice Name
Reed 65 0 SprnoSax 1
66 0 Alto Sax 1
40 Sax Sect 2
43 HyprAlto 2
67 0 TenorSax 1
40 BrthTnSx 2
41 SoftTenr 2
64 TnrSax 2 1
68 0 Bari.Sax 1
69 0 Oboe 2
70 0 Eng.Horn 1
71 0 Bassoon 1
72 0 Clarinet 1
Pipe 73 0 Piccolo 1
74 0 Flute 1
75 0 Recorder 1
76 0 PanFlute 1
77 0 Bottle 2
78 0 Shakhchi 2
79 0 Whistle 1
80 0 Ocarina 1
Synth Lead 81 0 SquareLd 2
6 SquarLd2 1
8 LMSquare 2
18 Hollow 1
19 Shroud 2
64 Mellow 2
65 SoloSine 2
66 SineLead 1
82 0 Saw Ld 2
6 Saw Ld 2 1
8 ThickSaw 2
18 Dyna Saw 1
19 Digi Saw 2
20 Big Lead 2
24 HeavySyn 2
25 WaspySyn 2
40 PulseSaw 2
41 Dr.Lead 2
45 VeloLead 2
96 Seq Ana. 2
83 0 CaliopLd 2
65 PureLead 2
84 0 Chiff Ld 2
64 Rubby 2
85 0 CharanLd 2
64 DistLead 2
65 WireLead 2
86 0 Voice Ld 2
24 SynthAah 2
64 Vox Lead 2
87 0 Fifth Ld 2
35 Big Five 2
88 0 Bass &Ld 2
16 Big&Low 2
64 Fat&Prky 2
65 Soft Wrl 2
Synth Pad 89 0 NewAgePd 2
64 Fantasy 2
90 0 Warm Pad 2
16 ThickPad 2
17 Soft Pad 2
18 Sine Pad 2
64 Horn Pad 2
65 RotarStr 2
91 0 PolySyPd 2
64 PolyPd80 2
65 ClickPad 2
66 Ana. Pad 2
67 SquarPad 2
Synth Pad 92 0 ChoirPad 2
64 Heaven 2
66 Itopia 2
67 CC Pad 2
93 0 BowedPad 2
64 Glacier 2
65 GlassPad 2
94 0 MetalPad 2
64 Tine Pad 2
65 Pan Pad 2
95 0 Halo Pad 2
96 0 SweepPad 2
20 Shwimmer 2
27 Converge 2
64 PolarPad 2
66 Celstial 2
Synth 97 0 Rain 2
Effects 45 ClaviPad 2
64 HrmoRain 2
65 AfrcnWnd 2
66 Carib 2
98 0 SoundTrk 2
27 Prologue 2
64 Ancestrl 2
99 0 Crystal 2
12 SynDrCmp 2
14 Popcorn 2
18 TinyBell 2
35 RndGlock 2
40 GlockChi 2
41 ClearBel 2
42 ChorBell 2
64 SynMalet 1
65 SftCryst 2
66 LoudGlok 2
67 ChrstBel 2
68 VibeBell 2
69 DigiBell 2
70 AirBells 2
71 BellHarp 2
72 Gamelmba 2
100 0 Atmosphr 2
18 WarmAtms 2
19 HollwRls 2
40 Nylon EP 2
64 NylnHarp 2
65 Harp Vox 2
66 AtmosPad 2
67 Planet 2
101 0 Bright 2
64 FantaBel 2
96 Smokey 2
102 0 Goblins 2
64 GobSynth 2
65 Creeper 2
66 Ring Pad 2
67 Ritual 2
68 ToHeaven 2
70 Night 2
71 Glisten 2
96 BelChoir 2
103 0 Echoes 2
8 Echoes 2 2
14 Echo Pan 2
64 EchoBell 2
65 Big Pan 2
66 SynPiano 2
67 Creation 2
68 StarDust 2
69 Reso&Pan 2
104 0 Sci-Fi 2
64 Starz 2
Ethnic 105 0 Sitar 1
32 DetSitar 2
35 Sitar 2 2
96 Tambra 2
97 Tamboura 2
106 0 Banjo 1
28 MuteBnjo 1
96 Rabab 2
97 Gopichnt 2
98 Oud 2
107 0 Shamisen 1
108 0 Koto 1
96 Taisho-k 2
97 Kanoon 2
109 0 Kalimba 1
110 0 Bagpipe 2
111 0 Fiddle 1
112 0 Shanai 1
64 Shanai 2 1
96 Pungi 1
97 Hichriki 2
Percussive 113 0 TnklBell 2
96 Bonang 2
97 Altair 2
98 Gamelan 2
99 S.Gamlan 2
100 Rama Cym 2
101 AsianBel 2
114 0 Agogo 2
115 0 SteelDrm 2
97 GlasPerc 2
98 ThaiBell 2
116 0 Woodblok 1
96 Castanet 1
117 0 TaikoDrm 1
96 Gr.Cassa 1
118 0 MelodTom 2
64 Mel Tom2 1
65 Real Tom 2
66 Rock Tom 2
119 0 Syn Drum 1
64 Ana Tom 1
65 ElecPerc 2
120 0 RevCymbl 1
Sound 121 0 FretNoiz 2
Effects 122 0 BrthNoiz 2
123 0 Seashore 2
124 0 Tweet 2
125 0 Telphone 1
126 0 Helicptr 1
127 0 Applause 1
128 0 Gunshot 1
Ele-
ment
Program
#
MSB=064
LSB=000
Ele-
ment
MSB=064
LSB=000
Program
#
1 CuttngNz 1
2 CttngNz2 2
3
4 Str Slap 1
5
6
7
8
9
10
11
12
13
14
15
16
17 Fl.KClik 1
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33 Shower 2
34 Thunder 1
35 Wind 1
36 Stream 2
37 Bubble 2
38 Feed 2
39
40
41
42
43
44
45
46
47
48
49 Dog 1
50 Horse 1
51 Tweet 2 1
52
53
54
55 Ghost 2
56 Maou 2
57
58
59
60
61
62
63
64
65 PhonCall 1
66 DoorSqek 1
67 DoorSlam 1
68 ScratchC 1
69 ScratchS 2
70 WindChim 1
71 Telphon2 1
72
73
74
75
76
77
78
79
80
81 CarEIgnt 1
82 CarTSqel 1
83 Car Pass 1
84 CarCrash 1
85 Siren 2
86 Train 1
87 JetPlane 2
88 Starship 2
89 Burst 2
90 Coaster 2
91 Submarin 2
92
93
94
95
96
97 Laugh 1
98 Scream 1
99 Punch 1
100 Heart 1
101 FootStep 1
102
103
104
105
106
107
108
109
110
111
112
113 MchinGun 1
114 LaserGun 2
115 Xplosion 2
116 Firework 2
117
118
119
120
121
122
123
124
125
126
127
128
Bank Select
MSB=064, LSB=000
SFX voice
: No Sound
XG Normal Voice List
78
TG300B Normal Voice List
Program
#
Voice Name
Ele-
ment
Program
#
Ele-
ment
Instrument
Group
Bank
#
Instrument
Group
Bank
#
Voice Name
Program
#
Ele-
ment
Instrument
Group
Bank
#
Voice Name
Instrument
Group
Program
#
Bank
#
Voice Name
Ele-
ment
Piano 1 0 GrandPno 1
8 GrndPnoK 1
16 MelloGrP 1
126 A-Piano1 2
127 a.piano1 1
2 0 BritePno 1
8 BritPnoK 1
126 A-Piano2 2
127 a.piano2 1
3 0 El.Grand 2
1 LayerCP1 2
2 LayerCP2 2
8 ElGrPnoK 2
126 A-Piano3 2
127 a.piano3 1
4 0 HnkyTonk 2
8 HnkyTnkK 2
126 A-Piano4 2
127 e.piano1 1
5 0 E.Piano1 2
8 Chor.EP1 2
16 VX El.P1 2
24 60sEl.P1 1
25 HardEl.P 2
26 MelloEP1 2
32 El.Pno1K 1
126 A-Piano5 1
127 e.piano2 1
6 0 E.Piano2 2
8 Chor.EP2 2
16 VX El.P2 2
24 DX Hard 2
32 El.Pno2K 1
126 A-Piano6 1
127 e.piano3 1
7 0 Harpsi. 1
8 Harpsi.3 2
16 Harpsi.K 1
24 Harpsi.2 2
126 A-Piano7 1
127 e.piano4 1
8 0 Clavi 2
8 Clavi K 1
126 E-Piano1 2
127 hnkytnk 2
Chromatic 9 0 Celesta 1
Percussion 126 E-Piano2 2
127 e.organ1 2
10 0 Glocken 1
126 E-Piano3 2
127 e.organ2 2
11 0 MusicBox 2
126 A-Guitr1 1
127 e.organ3 1
12 0 Vibes 1
1 HardVibe 2
8 Vibes K 1
126 A-Guitr2 2
127 e.organ4 1
13 0 Marimba 1
8 MarimbaK 1
17 Balimba 2
24 Log Drum 2
126 A-Guitr3 2
127 pipeorg1 2
14 0 Xylophon 1
126 E-Guitr1 2
127 pipeorg2 2
15 0 TubulBel 1
8 ChrchBel 2
9 Carillon 2
126 E-Guitr2 1
127 pipeorg3 2
16 0 Dulcimer 1
1 Dulcimr2 2
8 Cimbalom 2
126 Slap-1 2
127 acordion 2
Organ 17 0 DrawOrgn 1
1 70sDrOr1 2
8 DetDrwOr 2
9 70sDrOr2 2
16 60sDrOr1 2
17 60sDrOr2 2
18 60sDrOr3 2
24 CheezOrg 2
32 DrawOrg2 2
33 Even Bar 2
40 Organ Ba 1
126 Slap-2 2
127 harpsi1 1
18 0 PercOrgn 1
1 70sPcOr1 2
8 DetPrcOr 2
32 PercOrg2 2
126 Slap-3 2
127 harpsi2 2
19 0 RockOrgn 2
8 RotaryOr 2
16 SloRotar 2
24 FstRotar 2
126 Slap-4 2
127 harpsi3 1
20 0 ChrchOrg 2
8 ChurOrg2 2
16 ChurOrg3 2
24 OrgFlute 2
32 TrmOrgFl 2
126 Slap-5 2
127 clavi1 1
21 0 ReedOrgn 1
126 Slap-6 2
127 clavi2 1
22 0 Acordion 2
8 AccordIt 2
126 Slap-7 2
127 clavi3 1
23 0 Harmnica 1
1 Harmo. 2 2
126 Slap-8 2
127 celesta1 1
24 0 TangoAcd 2
126 Finger-1 1
127 celesta2 1
Guitar 25 0 NylonGtr 1
8 Ukulele 1
16 NylonGt3 2
24 VelGtHrm 2
32 NylonGt2 1
40 LequintG 1
126 Finger-2 2
127 synbras1 2
26 0 SteelGtr 1
8 12StrGtr 2
9 Nyln&Stl 2
16 Mandolin 2
32 SteelGt2 1
126 Picked-1 1
127 synbras2 2
27 0 Jazz Gtr 1
1 MelloGtr 1
8 PdlSteel 1
126 Picked-2 2
127 synbras3 2
28 0 CleanGtr 1
8 ChorusGt 2
126 FretlsBs 1
127 synbras4 2
Guitar 29 0 Mute Gtr 1
8 FunkGtr1 2
16 FunkGtr2 2
126 A-Bass 2
127 synbass1 1
30 0 Ovrdrive 1
126 Choir-1 1
127 synbass2 1
31 0 Dist.Gtr 1
8 FeedbkGt 2
9 FeedbkG2 2
126 Choir-2 1
127 synbass3 2
32 0 GtrHarmo 1
8 GtFeedbk 1
126 Choir-3 2
127 synbass4 1
Bass 33 0 Aco.Bass 1
126 Choir-4 2
127 newagepd 2
34 0 FngrBass 1
1 FngBass2 2
126 Strngs-1 2
127 synharmo 2
35 0 PickBass 1
8 MutePkBa 1
126 Strngs-2 2
127 choir pd 2
36 0 Fretless 1
1 Fretles2 2
2 Fretles3 2
3 Fretles4 2
4 SynFretl 2
5 SmthFrtl 2
126 Strngs-3 2
127 bowed pd 2
37 0 SlapBas1 1
8 ResoSlap 1
126 Strngs-4 2
127 soundtrk 2
38 0 SlapBas2 1
126 E-Organ1 2
127 atmosphr 2
39 0 SynBass1 1
1 SynBa1Dk 1
8 AcidBass 1
9 FastResB 1
10 TechnoBa 2
16 ResoBass 1
126 E-Organ2 2
127 syn warm 2
40 0 SynBass2 2
1 ClkSynBa 2
2 ModulrBa 2
3 Seq Bass 2
8 DX Bass 2
9 X WireBa 2
16 RubberBa 2
17 SynBa2Dk 1
18 MelloSBa 1
19 SmthSynB 2
126 E-Organ3 2
127 synfunny 1
Strings 41 0 Violin 1
8 Slow Vln 1
126 E-Organ4 2
127 synecho1 2
42 0 Viola 1
126 E-Organ5 2
127 rain 2
43 0 Cello 1
126 E-Organ6 2
127 synoboe 2
44 0 Contrabs 1
126 E-Organ7 2
127 synecho2 2
45 0 Trem.Str 1
8 SlwTrStr 1
9 Susp.Str 2
126 E-Organ8 2
127 synsolo 2
46 0 Pizz.Str 1
126 E-Organ9 2
127 synrdorg 2
47 0 Harp 1
126 SoftTP-1 1
127 synbell 1
48 0 Timpani 1
126 SoftTP-2 1
127 squareld 2
Ensemble 49 0 Strings1 1
1 Slow Str 1
8 Orchestr 2
9 Orchstr2 2
10 TremOrch 2
11 ChoirStr 2
16 S.Strngs 2
24 Velo.Str 2
126 TP/TRB-1 1
127 strsect1 2
50 0 Strings2 1
1 70s Str 1
8 LegatoSt 2
9 Warm Str 2
10 S.SlwStr 2
126 TP/TRB-2 1
127 strsect2 2
51 0 Syn Str1 2
1 Syn Str4 2
126 TP/TRB-3 1
127 strsect3 2
52 0 Syn Str2 2
126 TP/TRB-4 1
127 pizz.str 1
53 0 ChoirAah 1
8 S.Choir 2
9 MelChoir 2
32 Ch.Aahs2 2
126 TP/TRB-5 2
127 violin 1 2
54 0 VoiceOoh 1
126 TP/TRB-6 2
127 violin 2 1
55 0 SynVoice 1
8 SyVoice2 2
126 Sax-1 1
127 cello 1 1
56 0 Orch.Hit 2
1 OrchHit2 2
8 Impact 2
16 LoFiRave 2
126 Sax-2 1
127 cello 2 1
Bank Select MSB=Bank Number, LSB=000
79
Program
#
Ele-
ment
Instrument
Group
Bank
#
Voice Name
Program
#
Ele-
ment
Instrument
Group
Bank
#
Voice Name
Program
#
Ele-
ment
Instrument
Group
Bank
#
Voice Name
Program
#
Ele-
ment
Instrument
Group
Bank
#
Voice Name
Brass 57 0 Trumpet 1
1 Trumpet2 1
24 BriteTrp 2
25 Warm Trp 2
126 Sax-3 1
127 contrabs 1
58 0 Trombone 1
1 Trmbone2 2
126 Sax-4 2
127 harp 1 1
59 0 Tuba 1
1 Tuba 2 1
126 Brass-1 1
127 harp 2 1
60 0 Mute Trp 1
126 Brass-2 1
127 guitar 1 1
61 0 Fr. Horn 1
1 FrHorn 2 2
8 FrHrSolo 1
16 HornOrch 2
126 Brass-3 2
127 guitar 2 1
62 0 BrssSect 1
8 BrssSec2 2
126 Brass-4 2
127 elecgtr1 2
63 0 SynBrss1 2
1 PolyBrss 2
8 SynBrss3 2
9 Quack Br 2
16 AnaBrss1 2
126 Brass-5 2
127 elecgtr2 2
64 0 SynBrss2 1
1 Soft Brs 2
8 SynBras4 2
16 AnaBrss2 2
17 VelBras2 2
126 Orch-Hit 1
127 sitar 1
Reed 65 0 SprnoSax 1
127 a.bass 1 1
66 0 Alto Sax 1
8 HyprAlto 2
127 a.bass 2 1
67 0 TnrSax 2 1
8 BrthTnSx 2
127 e.bass 1 1
68 0 Bari.Sax 1
127 e.bass 2 1
69 0 Oboe 2
127 slapbas1 1
70 0 Eng.Horn 1
127 slapbas2 1
71 0 Bassoon 1
127 fretles1 1
72 0 Clarinet 1
127 fretles2 1
Pipe 73 0 Piccolo 1
127 flute1 1
74 0 Flute 1
127 flute2 1
75 0 Recorder 1
127 piccolo1 1
76 0 PanFlute 1
127 piccolo2 2
77 0 Bottle 2
127 recorder 1
78 0 Shakhchi 2
127 panpipes 2
79 0 Whistle 1
127 sax1 2
80 0 Ocarina 1
127 sax2 1
Synth Lead 81 0 SquareLd 2
1 SquarLd2 1
2 Hollow 1
3 Mellow 2
4 SoloSine 2
5 Shroud 2
6 LMSquare 2
8 SineLead 1
127 sax3 1
82 0 Saw Ld 2
1 Saw Ld 2 1
2 PulseSaw 2
3 ThickSaw 2
4 Big Lead 2
5 VeloLead 2
6 HeavySyn 2
7 Dyna Saw 1
8 Dr.Lead 2
16 WaspySyn 2
127 sax4 1
83 0 CaliopLd 2
2 PureLead 2
127 clarint1 1
84 0 Chiff Ld 2
127 clarint2 1
85 0 CharanLd 2
8 DistLead 2
127 oboe 1
86 0 Voice Ld 2
127 eng.horn 1
87 0 Fifth Ld 2
1 Big Five 2
127 bassoon 1
88 0 Bass &Ld 2
1 Big&Low 2
2 Fat&Prky 2
127 harmnica 1
Synth Pad 89 0 NewAgePd 2
1 Fantasy 2
127 trumpet1 1
90 0 Warm Pad 2
1 ThickPad 2
2 Horn Pad 2
3 RotarStr 2
4 Soft Pad 2
127 trumpet2 1
91 0 PolySyPd 2
1 PolyPd80 2
127 trmbone1 2
92 0 ChoirPad 2
1 Heaven 2
127 trmbone2 2
93 0 BowedPad 2
127 fr.horn1 1
94 0 MetalPad 2
1 Tine Pad 2
2 Pan Pad 2
127 fr.horn2 2
95 0 Halo Pad 2
127 tuba 2
96 0 SweepPad 2
1 PolarPad 2
8 Converge 2
9 Shwimmer 2
10 Celstial 2
127 brssect1 1
Synth 97 0 Rain 2
Effects 1 HrmoRain 2
2 AfrcnWnd 2
8 ClaviPad 2
127 brssect2 2
98 0 SoundTrk 2
1 Ancestrl 2
2 Prologue 2
127 vibe1 1
99 0 Crystal 2
1 SynMalet 1
2 SftCryst 2
3 RndGlock 2
4 LoudGlok 2
5 GlockChi 2
6 ClearBel 2
7 ChrstBel 2
8 VibeBell 2
9 DigiBell 2
16 ChorBell 2
17 AirBells 2
18 BellHarp 2
19 Gamelmba 2
127 vibe2 1
100 0 Atmosphr 2
1 WarmAtms 2
2 NylnHarp 2
3 Harp Vox 2
4 HollwRls 2
5 Nylon EP 2
6 AtmosPad 2
127 symallet 1
101 0 Bright 2
127 maletwin 2
102 0 Goblins 2
1 GobSynth 2
2 Creeper 2
127 glocken 2
103 0 Echoes 2
1 EchoBell 2
2 Echo Pan 2
3 Echoes 2 2
4 Big Pan 2
6 SynPiano 2
127 tubulbel 1
104 0 Sci-Fi 2
1 Starz 2
127 xylophen 1
Ethnic 105 0 Sitar 1
1 Sitar 2 2
2 DetSitar 2
8 Tambra 2
16 Tamboura 2
127 marimba 2
106 0 Banjo 1
1 MuteBnjo 1
8 Rabab 2
16 Gopichnt 2
24 Oud 2
127 koto 1
107 0 Shamisen 1
127 sho 2
108 0 Koto 1
8 Taisho-k 2
16 Kanoon 2
127 shakhchi 2
109 0 Kalimba 1
127 whistle1 2
110 0 Bagpipe 2
127 whistle2 1
111 0 Fiddle 1
127 bottle 2
112 0 Shanai 1
1 Shanai 2 1
8 Pungi 1
16 Hichriki 2
127 breath 2
Percussive 113 0 TnklBell 2
8 Bonang 2
9 Altair 2
10 Gamelan 2
11 S.Gamlan 2
16 Rama Cym 2
127 timpani 1
114 0 Agogo 2
127 melotom 1
115 0 SteelDrm 2
127 deepsnar 1
116 0 Woodblok 1
8 Castanet 1
127 e.perc1 1
117 0 TaikoDrm 1
8 Gr.Cassa 1
127 e.perc2 1
118 0 MelodTom 2
1 Real Tom 2
8 Mel Tom2 1
9 Rock Tom 2
127 taiko 1
119 0 Syn Drum 1
8 Ana Tom 1
9 ElecPerc 2
127 taikorim 1
120 0 RevCymbl 1
127 cymbal 2
Sound 121 0 FretNoiz 2
Effects 1 CuttngNz 1
2 Str Slap 1
3 CttngNz2 2
127 castanet 1
122 0 BrthNoiz 2
1 Fl.KClik 1
127 triangle 1
123 0 Seashore 2
1 Shower 2
2 Thunder 1
3 Wind 1
4 Stream 2
5 Bubble 2
127 orchehit 1
124 0 Tweet 2
1 Dog 1
2 Horse 1
3 Tweet 2 1
127 telphone 1
125 0 Telphone 1
1 PhonCall 1
2 DoorSqek 1
3 DoorSlam 1
4 ScratchC 1
5 WindChim 1
7 ScratchS 2
127 bird 1
126 0 Helicptr 1
1 CarEIgnt 1
2 CarTSqel 1
3 Car Pass 1
4 CarCrash 1
5 Siren 2
6 Train 1
7 Jetplane 2
8 Starship 2
9 Burst 2
16 Coaster 2
127 jam 1
127 0 Applause 1
1 Laugh 1
2 Scream 1
3 Punch 1
4 Heart 1
5 FootStep 1
127 efctwatr 2
128 0 Gunshot 1
1 MchinGun 1
2 LaserGun 2
3 Xplosion 2
127 efctjngl 2
TG300B Normal Voice List
80
XG Drum Voice List (Drum Map)
13 C# -1 3 Surdo Mute
14 D -1 3 Surdo Open
15 D# -1 Hi Q
16 E -1 Whip Slap
17 F -1 4 Scratch H
18 F# -1 4 Scratch L
19 G -1 Finger Snap
20 G# -1 Click Noise
21 A -1 Mtrnm Click
22 A# -1 Mtrnm Bell
23 B -1 Seq Click L
24 C 0 Seq Click H
25 C# 0 Brush Tap
26 D 0 O Brush Swirl
27 D# 0 Brush Slap
28 E 0 O BrushTapSwrl ReversCymbal ReversCymbal
29 F 0 O Snare Roll Snare Roll 2
30 F# 0 Castanet Hi Q 2 Hi Q 2
31 G 0 Snare Soft Snare Soft 2 Snare Noisy SnrSnpyElctr SnareNoisy 4 Brush Slap 2
32 G# 0 Sticks
33 A 0 Kick Soft Kick Tight 2 Kick 3 Kick Tight 2 Kick Soft 2
34 A# 0 OpenRimShot RimShotHShrt
35 B 0 Kick Tight KickTghtShrt Kick 2 Kick Gate KickAnlgShrt Gran Cassa
36 C 1 Kick Kick Short Kick Gate KckGateHeavy Kick Analog Kick Jazz Kick Small GranCassa Mu CuttingNoiz Phone Call
37 C# 1 Side Stick SideStickAn CuttingNoiz Door Squeak
38 D 1 Snare Snare Short
Snare Snappy
Snare Rock SnareNoisy 2 SnareAnalog Brush Slap 3 Band Snare Door Slam
39 D# 1 Hand Clap String Slap Scratch Cut
40 E 1 Snare Tight SnareTight H SnrTightSnpy
Snare Rock Rim
SnareNoisy 3 SnareAnalog2 Brush Tap 2 Band Snare 2 Scratch H 3
41 F 1 Floor Tom L Tom Room 1 Tom Rock 1 TomElectro 1 Tom Analog 1 Tom Jazz 1 Tom Brush 1 Tom Jazz 1 Wind Chime
42 F# 1 1 Hi-HatClosed HatCloseAnlg Telephone 2
43 G 1 Floor Tom H Tom Room 2 Tom Rock 2 TomElectro 2 Tom Analog 2 Tom Jazz 2 Tom Brush 2 Tom Jazz 2
44 G# 1 1 Hi-Hat Pedal HatCloseAn 2
45 A 1 Low Tom Tom Room 3 Tom Rock 3 TomElectro 3 Tom Analog 3 Tom Jazz 3 Tom Brush 3 Tom Jazz 3
46 A# 1 1 Hi-Hat Open HatOpen Anlg
47 B 1 Mid Tom L Tom Room 4 Tom Rock 4 TomElectro 4 Tom Analog 4 Tom Jazz 4 Tom Brush 4 Tom Jazz 4
48 C 2 Mid Tom H Tom Room 5 Tom Rock 5 TomElectro 5 Tom Analog 5 Tom Jazz 5 Tom Brush 5 Tom Jazz 5
49 C# 2 CrashCymbal1 Crash Analog Hand Cymbal
50 D 2 High Tom Tom Room 6 Tom Rock 6 TomElectro 6 Tom Analog 6 Tom Jazz 6 Tom Brush 6 Tom Jazz 6
51 D# 2 RideCymbal 1 HandCymShort
52 E 2 Chinese Cym Fl.Key Click CarEngnIgnit
53 F 2 Ride Cym Cup CarTireSqeal
54 F# 2 Tambourine Car Passing
55 G 2 SplashCymbal Car Crash
Bank MSB# 127 127 127 127 127 127 127 127 127 126 126
Program # 1 2 9 17 25 26 33 41 49 1 2
Note# Note Key Alternate
off assign StandKit StndKit2 Room Kit Rock Kit ElctrKit AnalgKit Jazz Kit BrushKit SymphKit SFXKit 1 SFXKit 2
Bank Select MSB=Bank Number, LSB=000
81
y
56 G# 2 Cowbell Cowbell Anlg Siren
57 A 2 CrashCymbal2 HandCymbal 2 Train
58 A# 2 Vibraslap Jet Plane
59 B 2 RideCymbal 2 HandCym2Shrt Starship
60 C 3 Bongo H Burst
61 C# 3 Bongo L Coaster
62 D 3 Conga H Mute Conga Anlg H Submarine
63 D# 3 Conga H Open Conga Anlg M
64 E 3 Conga L Conga Anlg L
65 F 3 Timbale H
66 F# 3 Timbale L
67 G 3 Agogo H
68 G# 3 Agogo L Shower Laugh
69 A 3 Cabasa Thunder Scream
70 A# 3 Maracas Maracas 2 Wind Punch
71 B 3 O SambaWhistlH Stream Heartbeat
72 C 4 O SambaWhistlL Bubble Footsteps
73 C# 4 Guiro Short Feed
74 D 4 O Guiro Long
75 D# 4 Claves Claves 2
76 E 4 Wood Block H
77 F 4 Wood Block L
78 F# 4 Cuica Mute Scratch H 2 Scratch H 2
79 G 4 Cuica Open Scratch L 2 Scratch L 2
80 G# 4 2 TriangleMute
81 A 4 2 TriangleOpen
82 A# 4 Shaker
83 B 4 Jingle Bells
84 C 5 Bell Tree Dog Machine Gun
85 C# 5 Horse Laser Gun
86 D 5 Bird Tweet 2 Explosion
87 D# 5 FireWork
88 E 5
89 F 5
90 F# 5 Gorst
91 G 5 Maou
: Same as StandKit
: No Sound
* Drum and percussion sounds assigned to the same Alternate
Assign numbered group cannot be sounded simultaneously.
For example, the Hi-Hat Open sound (group 1) and Hi-Hat
Closed sound (also group 1) cannot be sounded at the same time.
XG Drum Voice List (Drum Map)
82
TG300B Drum Voice List (Drum Map)
25 C# 0 SnareRoll TG
26 D 0 FingerSnapTG
27 D# 0 Hi Q TG HatCloseOrch
28 E 0 Whip Slap TG HatPedalOrch
29 F 0 7 Scratch H TG HatOpen Orch
30 F# 0 7 Scratch L TG RideCym1Orch
31 G 0 Sticks TG
32 G# 0 ClickNoiseTG
33 A 0 MtrnmClickTG
34 A# 0 MtrnmBell TG
35 B 0 Kick Tight Kick Orch
36 C 1 Kick Kick Power Kick El TG Kick Analog Kick Jazz Kick Small GranCassa Or
37 C# 1 Side Stick SideStickAn
38 D 1 Snare Snare Power Snare El TG SnareAnalog
Brush Tap TG
BandSnare TG
39 D# 1 Hand Clap
BrushSlap TG
CastanetTG 2 Hi Q TG
40 E 1 Snare Tight SnarePower 2
BrushSwirlTG BandSnare TG
Whip Slap TG Snare El CM
41 F 1 Floor Tom L Tom Room 1 Tom Room 1 TomElectro 1 Tom Analog 1 Tom Jazz 1 Tom Jazz 1 Timpani F Scratch H TG
42 F# 1 1 Hi-HatClosed HatCloseAnlg Timpani F# Scratch L TG
43 G 1 Floor Tom H Tom Room 2 Tom Room 2 TomElectro 2 Tom Analog 2 Tom Jazz 2 Tom Jazz 2 Timpani G Sticks TG
44 G# 1 1 Hi-Hat Pedal HatCloseAn 2 Timpani G# ClickNoiseTG HatOpShrt CM
45 A 1 Low Tom Tom Room 3 Tom Room 3 TomElectro 3 Tom Analog 3 Tom Jazz 3 Tom Jazz 3 Timpani A MtrnmClickTG
46 A# 1 1 Hi-Hat Open HatOpen Anlg Timpani A# MtrnmBell TG Hat Open CM
47 B 1 Mid Tom L Tom Room 4 Tom Room 4 TomElectro 4 Tom Analog 4 Tom Jazz 4 Tom Jazz 4 Timpani B Fret Noise
48 C 2 Mid Tom H Tom Room 5 Tom Room 5 TomElectro 5 Tom Analog 5 Tom Jazz 5 Tom Jazz 5 Timpani C CuttingNoizH
49 C# 2 CrashCymbal1 Crash Analog Timpani C# CuttingNoizL
50 D 2 High Tom Tom Room 6 Tom Room 6 TomElectro 6 Tom Analog 6 Tom Jazz 6 Tom Jazz 6 Timpani D String Slap
51 D# 2 RideCymbal 1 Timpani D# Fl.Key Click
52 E 2 Chinese Cym ReversCym TG Timpani E Laugh
53 F 2 Ride Cym Cup Timpani F' Scream
54 F# 2 Tambourine Punch
55 G 2 SplashCymbal Heartbeat
56 G# 2 Cowbell Cowbell Anlg Footsteps 1
57 A 2 CrashCymbal2
HandCym H TG
Footsteps 2
58 A# 2 Vibraslap Applause
59 B 2 RideCymbal 2
HandCym L TG
Door Squeak
60 C 3 Bongo H Door Slam
61 C# 3 Bongo L Scratch Cut
62 D 3 Conga H Mute Conga Anlg H Wind Chime
63 D# 3 Conga H Open Conga Anlg M Ignition
64 E 3 Conga L Conga Anlg L Squeal
65 F 3 Timbale H Exhaust
66 F# 3 Timbale L Crash
67 G 3 Agogo H Siren
68 G# 3 Agogo L Train
69 A 3 Cabasa Jet Plane
70 A# 3 Maracas Maracas 2 Helicopter
Program # 1 9 17 25 26 33 41 49 57 128
Note# Note Alternate
assign Standard Kit Room Kit Power Kit Electro Kit Analog Kit Jazz Kit Brush Kit Orchestra Kit SFX Set C/M Kit
83
71 B 3 2 SmbaWhstlHTG Starship
72 C 4 2 SmbaWhstlLTG Gunshot
73 C# 4 3 GuiroShortTG Machine Gun Vibraslap CM
74 D 4 3 GuiroLong TG Laser Gun
75 D# 4 Claves Claves 2 Explosion
76 E 4 WoodBlockHTG Dog Laugh
77 F 4 WoodBlockLTG Horse Scream
78 F# 4 4 CuicaMute TG Bird Tweet Punch
79 G 4 4 CuicaOpen TG Shower Heartbeat
80 G# 4 5 TriangleMuTG Thunder Footsteps 1
81 A 4 5 TriangleOpTG Wind Footsteps 2
82 A# 4 Shaker Seashore Applause
83 B 4 Jingle Bells Stream Door Squeak
84 C 5 Bell Tree Bubble Door Slam
85 C# 5 Castanet TG Scratch Cut
86 D 5 6 SurdoMute TG Wind Chime
87 D# 5 6 SurdoOpen TG Ignition
88 E 5 Applause Squeal
89 F 5 Exhaust
90 F# 5 Crash
92 G# 5 Siren
92 G# 5 Train
93 A 5 Jet Plane
94 A# 5 Helicopter
95 B 5 Starship
96 C 6 Gunshot
97 C# 6 Machine Gun
98 D 6 Laser Gun
99 D# 6 Explosion
100 E 6 Dog
101 F 6 Horse
102 F# 6 Bird Tweet
103 G 6 Shower
104 G# 6 Thunder
105 A 6 Wind
106 A# 6 Seashore
107 B 6 Stream
108 C 7 Bubble
: Same as Standard Kit
: No Sound
* Some of the C/M Kit instruments in common with the Standard
Kit differ from those of the Standard Kit in effect send level or
pan settings etc., even though the instrument itself is the same.
TG300B Drum Voice List (Drum Map)
84
Effect Type List
00 00 NoEffect
01 00 Hall1
01 01 Hall2
02 00 Room1
02 01 Room2
02 02 Room3
03 00 Stage1
03 01 Stage2
04 00 Plate
10 00 W-Room
11 00 Tunnel
13 00 Basement
REVERB
00 00 NoEffect
41 00 Chorus1
41 01 Chorus2
41 02 Chorus3
41 08 Chorus4
42 00 Celeste1
42 01 Celeste2
42 02 Celeste3
42 08 Celeste4
43 00 Flanger1
43 01 Flanger2
43 08 Flanger3
CHORUS
VARIATION
Exclusive
MSB LSB
00 00 NoEffect
01 00 Hall1
01 01 Hall2
02 00 Room1
02 01 Room2
02 02 Room3
03 00 Stage1
03 01 Stage2
04 00 Plate
05 00 DelayLCR
06 00 DelayLR
07 00 Echo
08 00 CrsDelay
09 00 E-Ref1
09 01 E-Ref2
0A 00 GateRev
0B 00 RvsGate
14 00 Karaoke1
14 01 Karaoke2
14 02 Karaoke3
41 00 Chorus1
41 01 Chorus2
41 02 Chorus3
41 08 Chorus4
42 00 Celeste1
42 01 Celeste2
42 02 Celeste3
42 08 Celeste4
43 00 Flanger1
43 01 Flanger2
43 08 Flanger3
44 00 Symphnic
45 00 RotarySp
46 00 Tremolo
47 00 AutoPan
48 00 Phaser1
48 08 Phaser2
49 00 Dist
4A 00 OverDrv
4B 00 AmpSim
4C 00 3BandEQ
4D 00 2BandEQ
4E 00 AutoWah
50 00 PitchCng
40 00 Thru
Effect Type
Exclusive
MSB LSB
Effect Type
Exclusive
MSB LSB
Effect Type
Effect turned off.
Reverb simulating the resonance of a hall.
Reverb simulating the resonance of a hall.
Reverb simulating the resonance of a room.
Reverb simulating the resonance of a room.
Reverb simulating the resonance of a room.
Reverb appropriate for a solo instrument.
Reverb appropriate for a solo instrument.
Reverb simulating a metal plate reverb unit.
A unique short reverb with a bit of initial delay.
Simulation of a tunnel space expanding to left and right.
A bit of initial delay followed by reverb with a unique resonance.
Description
Effect turned off.
Conventional chorus program that adds natural spaciousness.
Conventional chorus program that adds natural spaciousness.
Conventional chorus program that adds natural spaciousness.
Chorus with stereo input. The pan setting specified for the Part will also apply to the effect sound.
A 3-phase LFO adds modulation and spaciousness to the sound.
A 3-phase LFO adds modulation and spaciousness to the sound.
A 3-phase LFO adds modulation and spaciousness to the sound.
Celeste with stereo input. The pan setting specified for the Part will also apply to the effect sound.
Adds a jet-airplane effect to the sound.
Adds a jet-airplane effect to the sound.
Adds a jet-airplane effect to the sound.
Description
Effect turned off.
Reverb simulating the resonance of a hall.
Reverb simulating the resonance of a hall.
Reverb simulating the resonance of a room.
Reverb simulating the resonance of a room.
Reverb simulating the resonance of a room.
Reverb appropriate for a solo instrument.
Reverb appropriate for a solo instrument.
Reverb simulating a metal plate reverb unit.
A program that creates three delay sounds; L, R, and C (center).
A program that creates two delay sounds; L and R. Two feedback delays are provided.
Two delays (L and R) and independent feedback delays for L and R.
A program that crosses the feedback of two delays.
An effect that produces only the early reflection component of reverb.
An effect that produces only the early reflection component of reverb.
A simulation of gated reverb.
A program that simulates gated reverb played backwards.
A delay with feedback of the same types as used for karaoke reverb.
A delay with feedback of the same types as used for karaoke reverb.
A delay with feedback of the same types as used for karaoke reverb.
Conventional chorus program that adds natural spaciousness.
Conventional chorus program that adds natural spaciousness.
Conventional chorus program that adds natural spaciousness.
Chorus with stereo input.
A 3-phase LFO adds modulation and spaciousness to the sound.
A 3-phase LFO adds modulation and spaciousness to the sound.
A 3-phase LFO adds modulation and spaciousness to the sound.
Celeste with stereo input.
Adds a jet-airplane effect to the sound.
Adds a jet-airplane effect to the sound.
Adds a jet-airplane effect to the sound.
A multi-phase version of Celeste.
A simulation of a rotary speaker. You can use AC1 (assignable controller) etc. to control the speed of rotation.
An effect that cyclically modulates the volume.
A program that cyclically moves that sound image to left and right, front and back.
Cyclically changes the phase to add modulation to the sound.
Phaser with stereo input.
Adds a sharp-edged distortion to the sound.
Adds mild distortion to the sound.
A simulation of a guitar amp.
A mono EQ with adjustable LOW, MID, and HIGH equalizing.
A stereo EQ with adjustable LOW and HIGH. Ideal for drum Parts.
Cyclically modulates the center frequency of a wah filter. With an AC1 etc. this can function as a pedal wah.
This program changes the pitch of the input signal.
Bypass without applying an effect.
Description
* MSB, LSB is represented in hexadecimal. * LSB = 0 is the basic effect type.
85
Effect Parameter List
Parameters marked with a in the “Control” column can be controlled from an AC1
(assignable controller 1) and AC2. However, this is valid only for a Variation effect (when
selected for Insertion).
The “Tbl ”column refers to the Effect Data Assigh Table (page 90).
Dry/Wet is valid only for a Variation effect (when selected for Insertion).
Abbreviations used in the effect block diagrams.
LPF=Low Pass Filter
HPF=High Pass Filter
LSF=Low Shelving Filter
HSF=High Shelving Filter
PDF=Peak Dip Filter
ER=Early Reflection
1 Reverb Time 0.3~30.0s 0-69 table#4
2 Diffusion 0~10 0-10
3 Initial Delay 0~63 0-63 table#5
4 HPF Cutoff Thru~8.0kHz 0-52 table#3
5 LPF Cutoff 1.0k~Thru 34-60 table#3
6
7
8
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11 Rev Delay 0~63 0-63 table#5
12 Density 0~3 0-3
13 Er/ Rev Balance E63> R~ E=R ~ E<R63 1-127
14
15 Feedback Level -63~+63 1-127
16
No. * Parameter Range Value Tbl
Control
Hall1,2, Room1,2,3, Stage1,2, Plate
1 Reverb Time 0.3~30.0s 0-69 table#4
2 Diffusion 0~10 0-10
3 Initial Delay 0~63 0-63 table#5
4 HPF Cutoff Thru~8.0kHz 0-52 table#3
5 LPF Cutoff 1.0k~Thru 34-60 table#3
6 Width 0.5~10.2m 0-37 table#8
7 Height 0.5~20.2m 0-73 table#8
8 Depth 0.5~30.2m 0-104 table#8
9 Wall Vary 0~30 0-30
10
11 Rev Delay 0~63 0-63 table#5
12 Density 0~3 0-3
13 Er/ Rev Balance E63> R~ E=R ~ E<R63 1-127
14
15 Feedback Level -63~+63 1-127
16
No. * Parameter Range Value Tbl
Control
W-Room, Tunnel, Basement
L
R
L
R
REV
+
+
+
DELAY/ER
HPF LPF
L
R
L
R
REV
+
+
dry (L)
dry (R)
+
DELAY/ER
HPF LPF
1 Lch Delay 0.1~715.0ms 1-7150
2 Rch Delay 0.1~715.0ms 1-7150
3 Cch Delay 0.1~715.0ms 1-7150
4 Feedback Delay 0.1~715.0ms 1-7150
5 Feedback Level -63~+63 1-127
6 Cch Level 0~127 0-127
7 High Damp 0.1~1.0 1-10
8
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11
12
13 EQ Low Frequency 50Hz~2.0kHz 8-40 table#3
14 EQ Low Gain -12~+12dB 52-76
15 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
16 EQ High Gain -12~+12dB 52-76
No. * Parameter Range Value Tbl
Control
DelayLCR
L
R
L
R
LSF HSF
dry (L)
L
R
C
dry (R)
LSF HSF
+
DELAY
LPF
1 Lch Delay 0.1~715.0ms 1-7150
2 Rch Delay 0.1~715.0ms 1-7150
3 Feedback Delay 1 0.1~715.0ms 1-7150
4 Feedback Delay 2 0.1~715.0ms 1-7150
5 Feedback Level -63~+63 1-127
6 High Damp 0.1~1.0 1-10
7
8
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11
12
13 EQ Low Frequency 50Hz~2.0kHz 8-40 table#3
14 EQ Low Gain -12~+12dB 52-76
15 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
16 EQ High Gain -12~+12dB 52-76
No. * Parameter Range Value Tbl
Control
DelayLR
L
R
L
R
LSF HSF
dry (L)
L
R
dry (R)
LSF HSF
+
DELAY
LPF
LPF
Reverb Block
Variation Block
86
1 Lch Delay1 0.1~355.0ms 1-3550
2 Lch Feedback Level -63~+63 1-127
3 Rch Delay1 0.1~355.0ms 1-3550
4 Rch Feedback Level -63~+63 1-127
5 High Damp 0.1~1.0 1-10
6 Lch Delay2 0.1~355.0ms 1-3550
7 Rch Delay2 0.1~355.0ms 1-3550
8 Delay2 Level 0~127 0-127
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11
12
13 EQ Low Frequency 50Hz~2.0kHz 8-40 table#3
14 EQ Low Gain -12~+12dB 52-76
15 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
16 EQ High Gain -12~+12dB 52-76
No. * Parameter Range Value Tbl
Control
Echo
L
R
L
R
LSF HSF
DELAY
dry (L)
dry (R)
LSF HSF
DELAY
LPF
+
+
LPF
1 L->R Delay 0.1~355.0ms 1-3550
2 R->L Delay 0.1~355.0ms 1-3550
3 Feedback Level -63~+63 1-127
4 Input Select L,R,L&R 0-2
5 High Damp 0.1~1.0 1-10
6
7
8
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11
12
13 EQ Low Frequency 50Hz~2.0kHz 8-40 table#3
14 EQ Low Gain -12~+12dB 52-76
15 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
16 EQ High Gain -12~+12dB 52-76
No. * Parameter Range Value Tbl
Control
CrsDelay
L
R
L
R
LSF HSF
DELAY
dry (L)
dry (R)
LSF HSF
DELAY
+
+
LPF
LPF
1 Type S-H, L-H, Rdm, Rvs, Plt, Spr 0-5
2 Room Size 0.1~7.0 0-44 table#6
3 Diffusion 0~10 0-10
4 Initial Delay 0~63 0-63 table#5
5 Feedback Level -63~+63 1-127
6 HPF Cutoff Thru~8.0kHz 0-52 table#3
7 LPF Cutoff 1.0k~Thru 34-60 table#3
8
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11 Liveness 0~10 0-10
12 Density 0~3 0-3
13 High Damp 0.1~1.0 1-10
14
15
16
No. * Parameter Range Value Tbl
Control
E-Ref1,2
1 Type TypeA,TypeB 0-1
2 Room Size 0.1~7.0 0-44 table#6
3 Diffusion 0~10 0-10
4 Initial Delay 0~63 0-63 table#5
5 Feedback Level -63~+63 1-127
6 HPF Cutoff Thru~8.0kHz 0-52 table#3
7 LPF Cutoff 1.0k~Thru 34-60 table#3
8
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11 Liveness 0~10 0-10
12 Density 0~3 0-3
13 High Damp 0.1~1.0 1-10
14
15
16
No. * Parameter Range Value Tbl
Control
GateRev, RvsGate
L
R
L
R
dry (L)
dry (R)
+
ER
HPF LPF
1 Delay Time 0~127 0-127 table#7
2 Feedback Level -63~+63 1-127
3 HPF Cutoff Thru~8.0kHz 0-52 table#3
4 LPF Cutoff 1.0k~Thru 34-60 table#3
5
6
7
8
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11
12
13
14
15
16
No. * Parameter Range Value Tbl
Control
Karaoke1,2,3
L
R
L
R
dry (L)
dry (R)
+
KARAOKE
HPF LPF
Effect Parameter List
87
1 LFO Frequency 0.00~39.7Hz 0-127 table#1
2 LFO PM Depth 0~127 0-127
3 Feedback Level -63~+63 1-127
4 Delay Offset 0~127 0-127 table#2
5
6 EQ Low Frequency 50Hz~2.0kHz 8-40 table#3
7 EQ Low Gain -12~+12dB 52-76
8 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
9 EQ High Gain -12~+12dB 52-76
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11
12
13
14
15 Input Mode mono/stereo 0-1
16
No. * Parameter Range Value Tbl
Control
Chorus1,2,3,4, Celeste1,2,3,4
L
R
L
R
CHORUS
LSF HSF
LSF HSF
CHORUS
L
R
L
R
CHORUS
+
LSF HSF
LSF HSF
L
R
L
R
LSF HSF
dry (L)
dry (R)
LSF HSF
+
CHORUS
L
R
L
R
LSF HSF
CHORUS
dry (L)
dry (R)
LSF HSF
CHORUS
1 LFO Frequency 0.00~39.7Hz 0-127 table#1
2 LFO Depth 0~127 0-127
3 Feedback Level -63~+63 1-127
4 Delay Offset 0~63 0-63 table#2
5
6 EQ Low Frequency 50Hz~2.0kHz 8-40 table#3
7 EQ Low Gain -12~+12dB 52-76
8 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
9 EQ High Gain -12~+12dB 52-76
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11
12
13
14 LFO Phase Difference -180~+180deg 4-124
resolution=3deg.
15
16
No. * Parameter Range Value Tbl
Control
Flanger1,2,3
L
R
L
R
FLANGER
FLANGER
LSF HSF
LSF HSF
L
R
L
R
LSF HSF
FLANGER
dry (L)
dry (R)
LSF HSF
FLANGER
1 LFO Frequency 0.00~39.7Hz 0-127 table#1
2 LFO Depth 0~127 0-127
3 Delay Offset 0~127 0-127 table#2
4
5
6 EQ Low Frequency 50Hz~2.0kHz 8-40 table#3
7 EQ Low Gain -12~+12dB 52-76
8 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
9 EQ High Gain -12~+12dB 52-76
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11
12
13
14
15
16
No. * Parameter Range Value Tbl
Control
Symphnic
L
R
L
R
LSF HSF
dry (L)
dry (R)
LSF HSF
+
SYMPHONIC
Effect Parameter List
Chorus Block :
when input mode=“mono”
Chorus Block :
when input mode=“stereo”
Variation Block :
when input mode=“mono”
Variation Block :
when input mode=“stereo”
Chorus Block
Variation Block
88
1 LFO Frequency 0.00~39.7Hz 0-127 table#1
2 LFO Depth 0~127 0-127
3
4
5
6 EQ Low Frequency 50Hz~2.0kHz 8-40 table#3
7 EQ Low Gain -12~+12dB 52-76
8 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
9 EQ High Gain -12~+12dB 52-76
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11
12
13
14
15
16
No. * Parameter Range Value Tbl
Control
RotarySp
L
R
L
R
LSF HSF
dry (L)
dry (R)
LSF HSF
+
ROTARY SP.
1 LFO Frequency 0.00~39.7Hz 0-127 table#1
2 AM Depth 0~127 0-127
3 PM Depth 0~127 0-127
4
5
6 EQ Low Frequency 50Hz~2.0kHz 8-40 table#3
7 EQ Low Gain -12~+12dB 52-76
8 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
9 EQ High Gain -12~+12dB 52-76
10
11
12
13
14 LFO Phase Difference -180~+180deg 4-124
resolution=3deg.
15 Input Mode mono/stereo 0-1
16
No. * Parameter Range Value Tbl
Control
Tremolo
L
R
L
R
+
LSF HSF
LSF HSF
TREMOLO
L
R
L
R
TOREMOLO
LSF HSF
LSF HSF
TOREMOLO
1 LFO Frequency 0.00~39.7Hz 0-127 table#1
2 L/R Depth 0~127 0-127
3 F/R Depth 0~127 0-127
4 PAN Direction L<->R,L->R,L<-R,Lturn,Rturn,L/R 0-5
5
6 EQ Low Frequency 50Hz~2.0kHz 8-40 table#3
7 EQ Low Gain -12~+12dB 52-76
8 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
9 EQ High Gain -12~+12dB 52-76
10
11
12
13
14
15
16
No. * Parameter Range Value Tbl
Control
AutoPan
L
R
L
R
+
LSF HSF
LSF HSF
AUTO PAN
L
R
L
R
LSF HSF
dry (L)
dry (R)
LSF HSF
+
PHASER
L
R
L
R
LSF HSF
PHASER
dry (L)
dry (R)
LSF HSF
PHASER
Effect Parameter List
1 LFO Frequency 0.00~39.7Hz 0-127 table#1
2 LFO Depth 0~127 0-127
3 Phase Shift Offset 0~127 0-127
4 Feedback Level -63~+63 1-127
5
6 EQ Low Frequency 50Hz~2.0kHz 8-40 table#3
7 EQ Low Gain -12~+12dB 52-76
8 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
9 EQ High Gain -12~+12dB 52-76
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11 Stage 6~10(phaser1) / 3~5(phaser2) 3-10
12
13
LFO Phase Difference
-180~+180deg. 4-124
Phaser2 only
14
15
16
No. * Parameter Range Value Tbl
Control
Phaser1,2
When input mode=“mono”
When input mode=“stereo”
Variation Block (Phaser1)
(Phaser2)
89
1 Drive 0~127 0-127
2 EQ Low Frequency 50Hz~2.0kHz 8-40 table#3
3 EQ Low Gain -12~+12dB 52-76
4 LPF Cutoff 1.0k~Thru 34-60 table#3
5 Output Level 0~127 0-127
6
7 EQ Mid Frequency 500Hz~10.0kHz 28-54 table#3
8 EQ Mid Gain -12~+12dB 52-76
9 EQ Mid Width 1.0~12.0 10-120
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11 Edge(Clip Curve) 0~127 0-127 mild~sharp
12
13
14
15
16
No. * Parameter Range Value Tbl
Control
Dist, OverDrv
1 Drive 0~127 0-127
2 AMP Type Off,Stack,Combo,Tube 0-3
3 LPF Cutoff 1.0k~Thru 34-60 table#3
4 Output Level 0~127 0-127
5
6
7
8
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11 Edge(Clip Curve) 0~127 0-127 mild~sharp
12
13
14
15
16
No. * Parameter Range Value Tbl
Control
AmpSim
L
R
L
R
dry (L)
dry (R)
+
DISTORTION
1 EQ Low Gain -12~+12dB 52-76
2 EQ Mid Frequency 500Hz~10.0kHz 28-54 table#3
3 EQ Mid Gain -12~+12dB 52-76
4 EQ Mid Width 1.0~12.0 10-120
5 EQ High Gain -12~+12dB 52-76
6 EQ Low Frequency 50Hz~2.0kHz 8-40 table#3
7 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
8
9
10
11
12
13
14
15
16
No. * Parameter Range Value Tbl
Control
3BandEQ
L
R
L
R
+
LSF PDF HSF
1 EQ Low Frequency 50Hz~2.0kHz 8-40 table#3
2 EQ Low Gain -12~+12dB 52-76
3 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
4 EQ High Gain -12~+12dB 52-76
5
6
7
8
9
10
11
12
13
14
15
16
No. * Parameter Range Value Tbl
Control
2BandEQ
L
R
L
R
LSF HSF
LSF HSF
1 LFO Frequency 0.00~39.7Hz 0-127 table#1
2 LFO Depth 0~127 0-127
3 Cutoff Frequency Offset 0~127 0-127
4 Resonance 1.0~12.0 10-120
5
6 EQ Low Frequency 50Hz~2.0kHz 8-40 table#3
7 EQ Low Gain -12~+12dB 52-76
8 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
9 EQ High Gain -12~+12dB 52-76
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11
12
13
14
15
16
No. * Parameter Range Value Tbl
Control
AutoWah
L
R
L
R
LSF HSF
AUTO WAH
dry (L)
dry (R)
LSF HSF
AUTO WAH
1 Pitch -24~+24 40-88
2 Initial Delay 0~127 0-127 table#7
3 Fine -50~+50 14-114
4
5
6
7
8
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11
12
13
14
15
16
No. * Parameter Range Value Tbl
Control
PitchCng
L
R
L
R
PITCH CHANGE
dry (L)
dry (R)
+
Effect Parameter List
90
Effect Data Assign Table
Data Value
LFO Frequency (Hz)
Table#1
Data Value Data Value
0 0.00
1 0.04
2 0.08
3 0.13
4 0.17
5 0.21
6 0.25
7 0.29
8 0.34
9 0.38
10 0.42
11 0.46
12 0.51
13 0.55
14 0.59
15 0.63
16 0.67
17 0.72
18 0.76
19 0.80
20 0.84
21 0.88
22 0.93
23 0.97
24 1.01
25 1.05
26 1.09
27 1.14
28 1.18
29 1.22
30 1.26
31 1.30
32 1.35
33 1.39
34 1.43
35 1.47
36 1.51
37 1.56
38 1.60
39 1.64
40 1.68
41 1.72
42 1.77
43 1.81
44 1.85
45 1.89
46 1.94
47 1.98
48 2.02
49 2.06
50 2.10
51 2.15
52 2.19
53 2.23
54 2.27
55 2.31
56 2.36
57 2.40
58 2.44
59 2.48
60 2.52
61 2.57
62 2.61
63 2.65
64 2.69
65 2.78
66 2.86
67 2.94
68 3.03
69 3.11
70 3.20
71 3.28
72 3.37
73 3.45
74 3.53
75 3.62
76 3.70
77 3.87
78 4.04
79 4.21
80 4.37
81 4.54
82 4.71
83 4.88
84 5.05
85 5.22
86 5.38
87 5.55
88 5.72
89 6.06
90 6.39
91 6.73
92 7.07
93 7.40
94 7.74
95 8.08
96 8.41
97 8.75
98 9.08
99 9.42
100 9.76
101 10.10
102 10.80
103 11.40
104 12.10
105 12.80
106 13.50
107 14.10
108 14.80
109 15.50
110 16.20
111 16.80
112 17.50
113 18.20
114 19.50
115 20.90
116 22.20
117 23.60
118 24.90
119 26.20
120 27.60
121 28.90
122 30.30
123 31.60
124 33.00
125 34.30
126 37.00
127 39.70
Table#2
Data Value
Modulation Delay Offset (ms)
Data Value Data Value
0 0.0
1 0.1
2 0.2
3 0.3
4 0.4
5 0.5
6 0.6
7 0.7
8 0.8
9 0.9
10 1.0
11 1.1
12 1.2
13 1.3
14 1.4
15 1.5
16 1.6
17 1.7
18 1.8
19 1.9
20 2.0
21 2.1
22 2.2
23 2.3
24 2.4
25 2.5
26 2.6
27 2.7
28 2.8
29 2.9
30 3.0
31 3.1
32 3.2
33 3.3
34 3.4
35 3.5
36 3.6
37 3.7
38 3.8
39 3.9
40 4.0
41 4.1
42 4.2
43 4.3
44 4.4
45 4.5
46 4.6
47 4.7
48 4.8
49 4.9
50 5.0
51 5.1
52 5.2
53 5.3
54 5.4
55 5.5
56 5.6
57 5.7
58 5.8
59 5.9
60 6.0
61 6.1
62 6.2
63 6.3
64 6.4
65 6.5
66 6.6
67 6.7
68 6.8
69 6.9
70 7.0
71 7.1
72 7.2
73 7.3
74 7.4
75 7.5
76 7.6
77 7.7
78 7.8
79 7.9
80 8.0
81 8.1
82 8.2
83 8.3
84 8.4
85 8.5
86 8.6
87 8.7
88 8.8
89 8.9
90 9.0
91 9.1
92 9.2
93 9.3
94 9.4
95 9.5
96 9.6
97 9.7
98 9.8
99 9.9
100 10.0
101 11.1
102 12.2
103 13.3
104 14.4
105 15.5
106 17.1
107 18.6
108 20.2
109 21.8
110 23.3
111 24.9
112 26.5
113 28.0
114 29.6
115 31.2
116 32.8
117 34.3
118 35.9
119 37.5
120 39.0
121 40.6
122 42.2
123 43.7
124 45.3
125 46.9
126 48.4
127 50.0
Table#3
Data Value
EQ Frequency (Hz)
Data Value
0 THRU(20)
122
225
328
432
536
640
745
850
956
10 63
11 70
12 80
13 90
14 100
15 110
16 125
17 140
18 160
19 180
20 200
21 225
22 250
23 280
24 315
25 355
26 400
27 450
28 500
29 560
30 630
31 700
32 800
33 900
34 1.0k
35 1.1k
36 1.2k
37 1.4k
38 1.6k
39 1.8k
40 2.0k
41 2.2k
42 2.5k
43 2.8k
44 3.2k
45 3.6k
46 4.0k
47 4.5k
48 5.0k
49 5.6k
50 6.3k
51 7.0k
52 8.0k
53 9.0k
54 10.0k
55 11.0k
56 12.0k
57 14.0k
58 16.0k
59 18.0k
60
THRU(20.0k)
Table#4
Data Value
Reverb Time (s)
Data Value
0 0.3
1 0.4
2 0.5
3 0.6
4 0.7
5 0.8
6 0.9
7 1.0
8 1.1
9 1.2
10 1.3
11 1.4
12 1.5
13 1.6
14 1.7
15 1.8
16 1.9
17 2.0
18 2.1
19 2.2
20 2.3
21 2.4
22 2.5
23 2.6
24 2.7
25 2.8
26 2.9
27 3.0
28 3.1
29 3.2
30 3.3
31 3.4
32 3.5
33 3.6
34 3.7
35 3.8
36 3.9
37 4.0
38 4.1
39 4.2
40 4.3
41 4.4
42 4.5
43 4.6
44 4.7
45 4.8
46 4.9
47 5.0
48 5.5
49 6.0
50 6.5
51 7.0
52 7.5
53 8.0
54 8.5
55 9.0
56 9.5
57 10.0
58 11.0
59 12.0
60 13.0
61 14.0
62 15.0
63 16.0
64 17.0
65 18.0
66 19.0
67 20.0
68 25.0
69 30.0
Table#5
Data Value
Delay Time (ms)
Data Value Data Value
0 0.1
1 1.7
2 3.2
3 4.8
4 6.4
5 8.0
6 9.5
7 11.1
8 12.7
9 14.3
10 15.8
11 17.4
12 19.0
13 20.6
14 22.1
15 23.7
16 25.3
17 26.9
18 28.4
19 30.0
20 31.6
21 33.2
22 34.7
23 36.3
24 37.9
25 39.5
26 41.0
27 42.6
28 44.2
29 45.7
30 47.3
31 48.9
32 50.5
33 52.0
34 53.6
35 55.2
36 56.8
37 58.3
38 59.9
39 61.5
40 63.1
41 64.6
42 66.2
43 67.8
44 69.4
45 70.9
46 72.5
47 74.1
48 75.7
49 77.2
50 78.8
51 80.4
52 81.9
53 83.5
54 85.1
55 86.7
56 88.2
57 89.8
58 91.4
59 93.0
60 94.5
61 96.1
62 97.7
63 99.3
64 100.8
65 102.4
66 104.0
67 105.6
68 107.1
69 108.7
70 110.3
71 111.9
72 113.4
73 115.0
74 116.6
75 118.2
76 119.7
77 121.3
78 122.9
79 124.4
80 126.0
81 127.6
82 129.2
83 130.7
84 132.3
85 133.9
86 135.5
87 137.0
88 138.6
89 140.2
90 141.8
91 143.3
92 144.9
93 146.5
94 148.1
95 149.6
96 151.2
97 152.8
98 154.4
99 155.9
100 157.5
101 159.1
102 160.6
103 162.2
104 163.8
105 165.4
106 166.9
107 168.5
108 170.1
109 171.7
110 173.2
111 174.8
112 176.4
113 178.0
114 179.5
115 181.1
116 182.7
117 184.3
118 185.8
119 187.4
120 189.0
121 190.6
122 192.1
123 193.7
124 195.3
125 196.9
126 198.4
127 200.0
Table#6
Data Value
Room Size (m)
Data Value
0 0.1
1 0.3
2 0.4
3 0.6
4 0.7
5 0.9
6 1.0
7 1.2
8 1.4
9 1.5
10 1.7
11 1.8
12 2.0
13 2.1
14 2.3
15 2.5
16 2.6
17 2.8
18 2.9
19 3.1
20 3.2
21 3.4
22 3.5
23 3.7
24 3.9
25 4.0
26 4.2
27 4.3
28 4.5
29 4.6
30 4.8
31 5.0
32 5.1
33 5.3
34 5.4
35 5.6
36 5.7
37 5.9
38 6.1
39 6.2
40 6.4
41 6.5
42 6.7
43 6.8
44 7.0
Table#7
Data Value
Delay Time (ms)
Data Value Data Value
0 0.1
1 3.2
2 6.4
3 9.5
4 12.7
5 15.8
6 19.0
7 22.1
8 25.3
9 28.4
10 31.6
11 34.7
12 37.9
13 41.0
14 44.2
15 47.3
16 50.5
17 53.6
18 56.8
19 59.9
20 63.1
21 66.2
22 69.4
23 72.5
24 75.7
25 78.8
26 82.0
27 85.1
28 88.3
29 91.4
30 94.6
31 97.7
32 100.9
33 104.0
34 107.2
35 110.3
36 113.5
37 116.6
38 119.8
39 122.9
40 126.1
41 129.2
42 132.4
43 135.5
44 138.6
45 141.8
46 144.9
47 148.1
48 151.2
49 154.4
50 157.5
51 160.7
52 163.8
53 167.0
54 170.1
55 173.3
56 176.4
57 179.6
58 182.7
59 185.9
60 189.0
61 192.2
62 195.3
63 198.5
64 201.6
65 204.8
66 207.9
67 211.1
68 214.2
69 217.4
70 220.5
71 223.7
72 226.8
73 230.0
74 233.1
75 236.3
76 239.4
77 242.6
78 245.7
79 248.9
80 252.0
81 255.2
82 258.3
83 261.5
84 264.6
85 267.7
86 270.9
87 274.0
88 277.2
89 280.3
90 283.5
91 286.6
92 289.8
93 292.9
94 296.1
95 299.2
96 302.4
97 305.5
98 308.7
99 311.8
100 315.0
101 318.1
102 321.3
103 324.4
104 327.6
105 330.7
106 333.9
107 337.0
108 340.2
109 343.3
110 346.5
111 349.6
112 352.8
113 355.9
114 359.1
115 362.2
116 365.4
117 368.5
118 371.7
119 374.8
120 378.0
121 381.1
122 384.3
123 387.4
124 390.6
125 393.7
126 396.9
127 400.0
Table#8
Data Value
Reverb Width; Depth; Height (m)
Data Value Data Value
0 0.5
1 0.8
2 1.0
3 1.3
4 1.5
5 1.8
6 2.0
7 2.3
8 2.6
9 2.8
10 3.1
11 3.3
12 3.6
13 3.9
14 4.1
15 4.4
16 4.6
17 4.9
18 5.2
19 5.4
20 5.7
21 5.9
22 6.2
23 6.5
24 6.7
25 7.0
26 7.2
27 7.5
28 7.8
29 8.0
30 8.3
31 8.6
32 8.8
33 9.1
34 9.4
35 9.6
36 9.9
37 10.2
38 10.4
39 10.7
40 11.0
41 11.2
42 11.5
43 11.8
44 12.1
45 12.3
46 12.6
47 12.9
48 13.1
49 13.4
50 13.7
51 14.0
52 14.2
53 14.5
54 14.8
55 15.1
56 15.4
57 15.6
58 15.9
59 16.2
60 16.5
61 16.8
62 17.1
63 17.3
64 17.6
65 17.9
66 18.2
67 18.5
68 18.8
69 19.1
70 19.4
71 19.7
72 20.0
73 20.2
74 20.5
75 20.8
76 21.1
77 21.4
78 21.7
79 22.0
80 22.4
81 22.7
82 23.0
83 23.3
84 23.6
85 23.9
86 24.2
87 24.5
88 24.9
89 25.2
90 25.5
91 25.8
92 26.1
93 26.5
94 26.8
95 27.1
96 27.5
97 27.8
98 28.1
99 28.5
100 28.8
101 29.2
102 29.5
103 29.9
104 30.2
91
MIDI Data Format
What is MIDI?
MIDI stands for Musical Instrument Digital
Interface, a sophisticated system that allows
various electronic musical instruments and other
devices to “communicate” with each other. This
is done by sending and receiving MIDI
messages over a MIDI cable.
Since MIDI has such as a broad scope and so
many different uses, it would be impossible to
explain everything here. However, if you’re a
MIDI “novice, the brief explanations below
will give you a good start in understanding this
powerful and flexible technology.
MIDI Messages
The MU15 is controlled by various types of
MIDI messages. Using them in song data on a
sequencer or from a MIDI keyboard, you can:
• Determine the Sound Module mode
• Select MIDI channels, Voices and effects
• Play the Voices
• Edit the Parts and change parameter values
• Edit the effects
Note On/Off (Key On/Off)
These tell the MU15 which notes to play and
how long they are to be played. Velocity values
let you change the dynamics or level of the
sound, depending on how strongly you play the
keys.
Program Change
These messages determine which Voice is
selected for each Part, and they can be inserted
at any desired location in the song. Used with
Bank Select messages, they let you access any
of the 676 Voices of the MU15.
Control Change
These messages provide powerful, real-time
control over various aspects of the sound —
including volume, pan position, sustain,
modulation, brightness, portamento time, effect
depth, and many others. Depending on the
controllers available on your particular MIDI
instrument and their Control Change number
assignments, you can use key velocity,
aftertouch (see below) foot controllers, pedals,
sliders, performance wheels, and joysticks to
control these aspects of the sound.
Pitch Bend
These messages let you continuously raise or
lower the pitch of the Voices as you play. They
are usually controlled with a pitch bend wheel
on a MIDI keyboard.
Aftertouch
This is a pressure sensing function that lets you
control an assigned aspect of the sound by the
strength with which you press the keys. The
MU15 responds to both Channel (global) and
Polyphonic (individual keys) Aftertouch.
System Exclusive
These messages let you delve even deeper into
the inner workings of the MU15, letting you
control the master volume and tuning, Sound
Module mode (XG or TG300B), Part param-
eters, effect types and parameters, and various
other settings.
One of the best and easiest ways to use System
Exclusive messages is with Yamaha’s XGworks
software. The included XG Editor window lets
you view and edit all of the MU15 parameters
from your computer. Special “Detail” buttons
on the main window give you comprehensive
control over the Parts, Drum Setups, and effects.
The changes you make are instantaneous, and
you can save all your custom settings for future
recall as System Exclusive data, either directly
to the current song or as a special XG Parameter
file.
NOTE
The XG Editor in XGworks has additional parameters (for other
XG instruments) that are not available on the MU15.
10
11
12
13
14
15
16
17
18
19
1A
1B
1C
28
16
17
18
19
20
21
22
23
24
25
26
27
1D29
Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex
1
2
3
4
5
6
7
8
9
10
11
12
13
00
01
02
03
04
05
06
07
08
09
0A
0B
0C
0D
32
33
34
35
36
37
38
39
40
41
30
31
1E
1F
20
21
22
23
24
25
26
27
28
29
2A
2B
42
43
48
49
50
51
52
53
54
55
56
57
58
64
65
66
67
68
69
70
71
72
73
80
81
82
83
84
85
86
87
88
96
97
98
99
100
101
102
103
112
113
114
115
116
117
118
0
14
0F
15
0E
2C
45
46
47
2D
2E
2F
30
31
32
33
34
35
36
37
38
39
3A
3B
60
61
62
63
3C
3D
3E
3F
40
41
42
43
44
45
46
47
48
49
4A
75
76
77
78
79
4B
4C
4D
4E
4F
50
51
52
53
54
55
56
57
58
59
90
91
92
93
94
95
5A
5B
5C
5D
5E
5F
60
61
62
63
64
65
66
67
68
105
106
107
108
109
110
111
69
6A
6B
6C
6D
6E
6F
70
71
72
73
74
75
76
77
120
121
122
123
124
126
125
78
79
7A
7B
7C
7D
7E
7F
127
44
59
74
89
104
119
Decimal - Hexadecimal
Conversion Chart
Many MIDI messages listed in the
MIDI Data Format section, are
expressed in hexadecimal numbers.
The chart at right lists the
corresponding decimal number for
each hexadecimal number.
(Hexadecimal numbers may include
the letter “H” as a suffix.)
92
MIDI Data Format
< MIDI TRANSMIT/RECEIVE FLOW >
(1)TRANSMIT FLOW
<CHANNEL VOICE MESSAGE>
MIDI OUT [SW1] NOTE ON/OFF 9nH
<SYSTEM EXCLUSIVE MESSAGE>
<XG PARAMETER CHANGE>
XG SYSTEM F0H 43H 10H 4CH ggH mmH llH ssH...F7H
MULTI EFFECT1 F0H 43H 10H 4CH ggH mmH llH ssH...F7H
MULTI PART F0H 43H 10H 4CH ggH mmH llH ssH...F7H
DRUMS SETUP F0H 43H 10H 4CH ggH mmH llH ssH...F7H
<UNIVERSAL NON REALTIME MESSAGE>
IDENTITY REPLY
F0H 7EH 00H 06H 02H 43H 00H 41H 51H 03H 00H 00H 00H 01H F7H
<XG BULK DUMP>
XG SYSTEM
F0H 43H 00H 4CH ssH ttH ggH mmH llH vvH kkH F7H
SYSTEM INFORMATION
F0H 43H 00H 4CH ssH ttH ggH mmH llH vvH...kkH F7H
MULTI EFFECT1
F0H 43H 00H 4CH ssH ttH ggH mmH llH vvH...kkH F7H
MULTI PART
F0H 43H 00H 4CH ssH ttH ggH mmH llH vvH...kkH F7H
DRUMS SETUP
F0H 43H 00H 4CH ssH ttH ggH mmH llH vvH...kkH F7H
[SW1] MIDI Transmit Channel
MIDI Transmit Channel is selected by Part.
(2)RECEIVE FLOW
<CHANNEL VOICE MESSAGE>
MIDI IN NOTE OFF 8nH
NOTE ON/OFF 9nH
CONTROL CHANGE
BANK SEL MSB BnH,00H
BANK SEL LSB BnH 20H
MODULATION BnH 01H
PORTAMENTO TIME BnH 05H
DATA ENTRY MSB BnH 06H
DATA ENTRY LSB BnH 26H
MAIN VOLUME BnH 07H
PANPOT BnH 0AH
EXPRESSION BnH 0BH
HOLD1 BnH 40H
PORTAMENTO BnH 41H
SOSTENUTO BnH 42H
SOFT PEDAL BnH 43H
HARMONIC CONTENT BnH 47H
RELEASE TIME BnH 48H
ATTACK TIME BnH 49H
BRIGHTNESS BnH 4AH
PORTAMENTO CONTROL BnH 54H
EFFECT1 DEPTH BnH 5BH
EFFECT3 DEPTH BnH 5DH
EFFECT4 DEPTH BnH 5EH
DATA INCREMENT BnH 60H
DATA DECREMENT BnH 61H
NRPN
VIBRATO RATE BnH 63H 01H 62H 08H 06H mmH
VIBRATO DEPTH BnH 63H 01H 62H 09H 06H mmH
VIBRATO DELAY BnH 63H 01H 62H 0AH 06H mmH
FILTER CUTOFF FREQ. BnH 63H 01H 62H 20H 06H mmH
FILTER RESONANCE BnH 63H 01H 62H 21H 06H mmH
AEG ATTACK TIME BnH 63H 01H 62H 63H 06H mmH
AEG DECAY TIME BnH 63H 01H 62H 64H 06H mmH
93
MIDI Data Format
AEG RELEASE TIME BnH 63H 01H 62H 66H 06H mmH
DRUM INST
FILTER CUTOFF FREQ. BnH 63H 14H 62H rrH 06H mmH
FILTER RESONANCE BnH 63H 15H 62H rrH 06H mmH
AEG ATTACK RATE BnH 63H 16H 62H rrH 06H mmH
AEG DECAY RATE BnH 63H 17H 62H rrH 06H mmH
PITCH COARSE BnH 63H 18H 62H rrH 06H mmH
PITCH FINE BnH 63H 19H 62H rrH 06H mmH
LEVEL BnH 63H 1AH 62H rrH 06H mmH
PANPOT BnH 63H 1CH 62H rrH 06H mmH
CHORUS SEND BnH 63H 1EH 62H rrH 06H mmH
VARIATION SEND BnH 63H 1FH 62H rrH 06H mmH
RPN
PITCH BEND SENS. BnH 64H 00H 65H 00H 06H mmH
FINE TUNING BnH 64H 01H 65H 00H 06H mmH 26H llH
COARSE TUNING BnH 64H 02H 65H 00H 06H mmH
RPN RESET BnH 64H 7FH 65H 7FH
PROGRAM CHANGE CnH
PITCH BEND CHANGE EnH
CHANNEL AFTER TOUCH DnH
POLYPHONIC AFTER TOUCH AnH
<CHANNEL MODE MESSAGE>
ALL SOUND OFF BnH 78H
RESET ALL CONTROLLERS BnH 79H
ALL NOTE OFF BnH 7BH
OMNI OFF BnH 7CH
OMNI ON BnH 7DH
MONO BnH 7EH
POLY BnH 7FH
<SYSTEM EXCLUSIVE MESSAGE>
<UNIVERSAL REALTIME MESSAGE>
MASTER VOLUME F0H 7FH xnH 04H 01H ssH ttH F7H
<UNIVERSAL NON REALTIME MESSAGE>
GENERAL MIDI SYSTEM ON F0H 7EH xnH 09H 01H F7H
IDENTITY REQUEST F0H 7EH mmH 06H 01H F7H
<XG PARAMETER CHANGE>
XG SYSTEM ON F0H 43H 1nH 4CH 00H 00H 7EH 00H F7H
XG SYSTEM F0H 43H 1nH 4CH ggH mmH llH ssH ... F7H
MULTI EFFECT1 F0H 43H 1nH 4CH ggH mmH llH ssH ... F7H
DISPLAY F0H 43H 1nH 4CH ggH mmH llH ssH ... F7H
MULTI PART F0H 43H 1nH 4CH ggH mmH llH ssH ... F7H
DRUMS SETUP F0H 43H 1nH 4CH ggH mmH llH ssH ... F7H
<OTHER PARAMETER CHANGE>
MASTER TUNING F0H 43H 1nH 27H 30H 00H 00H 0mH 0lH xxH F7H
<XG BULK DUMP>
XG SYSTEM
F0H 43H 0nH 4CH ssH ttH ggH mmH llH vvH...kkH F7H
MULTI EFFECT1
F0H 43H 0nH 4CH ssH ttH ggH mmH llH vvH...kkH F7H
MULTI PART
F0H 43H 0nH 4CH ssH ttH ggH mmH llH vvH... kkH F7H
DRUMS SETUP
F0H 43H 0nH 4CH ssH ttH ggH mmH llH vvH...kkH F7H
<XG PARAMETER REQUEST>
XG SYSTEM F0H 43H 3nH 4CH ggH mmH llH F7H
MULTI EFFECT1 F0H 43H 3nH 4CH ggH mmH llH F7H
MULTI PART F0H 43H 3nH 4CH ggH mmH llH F7H
DRUMS SETUP F0H 43H 3nH 4CH ggH mmH llH F7H
<XG DUMP REQUEST>
XG SYSTEM F0H 43H 2nH 4CH ggH mmH llH F7H
MULTI EFFECT1 F0H 43H 2nH 4CH ggH mmH llH F7H
MULTI PART F0H 43H 2nH 4CH ggH mmH llH F7H
DRUMS SETUP F0H 43H 2nH 4CH ggH mmH llH F7H
<SYSTEM REAL TIME MESSAGE>
ACTIVE SENSING FEH
94
MIDI Data Format
1. Channel messages
This device transmits only NOTE ON and NOTE OFF.
1.1 Note on/note off
These messages convey keyboard performance data. Note-on
is transmitted when a note is pressed, and note-off is
transmitted when a note is released. These messages contain a
note number which indicates the key that was played, and a
“velocity” which indicates how strongly it was played. When a
note-on of velocity “0” is received, it has the same effect as a
note-off.
Range of note numbers received = C-2...G8
Velocity range = 1...127 (Velocity is received only for note-on)
When the Multi Part parameter “Rcv NOTE MESSAGE” = OFF,
that part will not receive these messages.
For a drum part*, key-off is not received if the DrumSetup
parameter Rcv NOTE OFF = OFF.
For a drum part, key-on is not received if the DrumSetup
parameter Rcv NOTE ON = OFF.
* Drum Part indicates that the Multi Part parameter PART MODE
is “set to DRUM or DRUMS1,2.
1.2 Control changes
These messages control volume or pan etc.
Their functions are differentiated by the control number (Ctrl#).
If the Multi Part parameter Rcv CONTROL CHANGE = OFF,
that part will not receive control changes.
1.2.1 Bank Select
This message selects the voice bank.
The voice bank is selected by the combination of two control
change messages: MSB and LSB.
Control# Parameter Data Range
0 Bank Select MSB 0, 64, 126, 127
(Normal voice,SFX voice,
SFX kit, Drum kit)
32 Bank Select LSB 0...127
In the XG mode, MSB numbers select Voice type (Normal Voice
or Drum Voice), and LSB numbers select Voice banks.
In the TG300B mode, LSB is fixed, and MSB numbers select
Voice banks.
The Bank Select data will be processed only after a Program
Change is received, and then voice bank will change at that
time. If you wish to change the voice bank as well as the voice,
you must transmit Bank Select and Program Change messages
as a set, in the order of Bank Select MSB, LSB, and Program
Change.
1.2.2 Modulation
This message is used primarily to control the depth of vibrato,
but the depth of the following 7 types of effect can be
controlled.
The effect of this message can be changed by the following
parameters.
•Multi Part Parameter
1. MW PITCH CONTROL
2. MW FILTER CONTROL
3. MW AMPLITUDE CONTROL
4. MW LFO PMOD DEPTH
5. MW LFO FMOD DEPTH
6. MW LFO AMOD DEPTH
•Effect1 Parameter
7. MW VARIATION CONTROL DEPTH
(Valid when Variation Effect is assigned to a part as
Insertion)
By default, an LFO Pitch Modulation (PMOD) effect will apply.
Control# Parameter Data Range
1 Modulation 0...127
If the Multi Part parameter Rcv MODULATION = OFF, that part
will not receive Modulation.
If the receive channel is a drum part, effects 5 and 6 will not
apply.
1.2.3 Portamento Time
This message controls the degree of Portamento (refer to
1.2.9).
Control# Parameter Data Range
5 Portamento Time 0...127
When Portamento (control number 065) is ON, this regulates
the speed of the pitch change.
A value of 0 is the shortest portamento time, and 127 is the
longest portamento time.
If the receive channel is a drum part, Portamento Time is not
received.
1.2.4 Data Entry
This message sets the value of the parameter which was
specified by RPN MSB/LSB (see 1.2.22) and NRPN MSB/LSB
(see 1.2.21).
Control# Parameter Data Range
6 Data Entry MSB 0...127
38 Data Entry LSB 0...127
1.2.5 Main Volume
This message controls the volume of each part.
This is used to adjust the volume balance between parts.
Control# Parameter Data Range
7 Main Volume 0...127
When the Multi Part parameter Rcv VOLUME = OFF, that part
will not receive Main Volume.
With a value of 0 there will be no sound, and a value of 127 will
be the maximum volume.
1.2.6 Panpot
This message controls the panning (stereo location) of each
part.
Control# Parameter Data Range
10 Pan 0...64...127
When the Multi Part parameter Rcv PAN = OFF, that part will
not receive Panpot.
0 is left, 64 is center, and 127 is right.
1.2.7 Expression
This message controls expression (dynamics within a musical
line) for each part.
It is used to create volume changes during a song.
Control# Parameter Data Range
11 Expression 0...127
If the Multi Part parameter Rcv EXPRESSION = OFF, that part
will not receive Expression.
95
MIDI Data Format
With a value of 0 there will be no sound, and with a value of
127 the volume will be maximum.
1.2.8 Hold1
This message controls sustain pedal on/off.
The notes that are sounding while the pedal is pressed will be
sustained.
Control# Parameter Data Range
64 Hold1 0...63,64...127
(OFF , ON)
For data of 0...63 the sustain pedal will be OFF (released), and
for data of 64...127 it will be on (pressed).
When this is ON, currently-sounding notes will continue to
sound even if note-off messages are received.
If the Multi Part parameter Rcv HOLD1 = OFF, that part will not
receive Hold1.
1.2.9 Portamento
This message controls portamento pedal on/off.
When the pedal is pressed, a portamento effect will be applied.
Control# Parameter Data Range
65 Portamento 0...63,64...127
(OFF , ON)
For data of 0...63 the portamento pedal will be OFF (released),
and for 64...127 it will be ON (pressed).
When this is ON, the pitch will change smoothly between notes.
The time over which the pitch changes is adjusted by
Portamento Time (see 1.2.3).
Also, when the Multi Part parameter MONO/POLY MODE =
MONO, the tone will also change smoothly (legato) if
Portamento = ON.
If any of the following Multi Part parameter settings apply, that
part will not receive Portamento.
•Rcv PORTAMENTO = OFF
•PART MODE=DRUM, DRUMS1,2
1.2.10 Sostenuto
This message controls sostenuto pedal on/off.
Notes which were already pressed when the pedal was pressed
will be sustained.
Control# Parameter Data Range
66 Sostenuto 0...63,64...127
(OFF , ON)
For data of 0...63, the sostenuto pedal will be OFF (released),
and for 64...127 it will be ON (pressed).
If sostenuto is turned on while a note is sounding, that note will
be sustained until sostenuto is turned OFF.
If the Multi Part parameter Rcv SOSTENUTO = OFF, that part
will not receive Sostenuto.
1.2.11 Soft Pedal
This message controls soft pedal on/off.
The sound will become more mellow while the pedal is pressed.
Control# Parameter Data Range
67 Soft Pedal 0...63,64...127
(OFF , ON)
For data of 0...63, the soft pedal is OFF (released), and for
64...127 it is ON (pressed).
If any of the following Multi Part parameter settings apply, that
part will not receive the Soft Pedal.
•Rcv SOFT PEDAL= OFF
•PART MODE=DRUM,DRUMS1,2
1.2.12 Harmonic Content
This message adjusts the resonance of the filter that is
specified for the sound.
The value of 0~127 is taken as -64~+63, and added as an
offset value to the original sound data to modify the resonance.
Control# Parameter Data Range
71 Harmonic Content 0...64...127
(-64...0...+63)
Since this is a relative change parameter, it specifies a boost or
cut relative to 64.
Higher values will produce a more distinctive sound.
For some sounds, the effective range may be less than the
possible range of settings.
1.2.13 Release Time
This message adjusts the EG release time that was specified
by the sound data.
The value of 0~127 is taken as -64~+63, and added to the
original sound data as an offset value to modify the release
time.
Control# Parameter Data Range
72 Release Time 0...64...127
(-64...0...+63)
Since this is a relative change parameter, it specifies an
increase or decrease relative to 64.
Increasing this value will lengthen the release that follows a
note-off.
1.2.14 Attack Time
This message adjusts the EG attack time that was specified by
the sound data.
The value of 0~127 is taken as -64~+63, and added to the
original sound data as an offset value to modify the attack time.
Control# Parameter Data Range
73 Attack Time 0...64...127
(-64...0...+63)
Since this a relative change parameter, it specifies an increase
or decrease relative to 64.
Increasing this value will make the attack more gradual, and
decreasing this value will make the attack sharper.
1.2.15 Brightness
This message adjusts the cutoff frequency of the low pass filter
specified by the sound data.
The value of 0~127 is taken as -64~+63, and added to the
original sound data as an offset value to modify the cutoff
frequency
Control# Parameter Data Range
74 Brightness 0...64...127
(-64...0...+63)
Since this is a relative change parameter, it specifies an
increase or decrease relative to 64.
Lower values will produce a more mellow sound.
For some sounds, the effective range may be less than the
possible range of settings.
96
MIDI Data Format
1.2.16 Portamento Control
This message specifies the portamento source key number (the
key number at which portamento will begin).
Data of 0...127 specifies the portamento source key.
When Portamento Control is received, the currently-sounding
pitch will change at a Portamento Time of 0 to the key of the
next-received note-on of the same channel.
Control# Parameter Data Range
84 Portamento Control 0...127
(C-2...G8)
This is received even if Rcv PORTAMENTO = OFF.
1.2.17 Effect1 Depth ( Reverb Send Level )
This message specifies the send level for the reverb effect.
Control# Parameter Data Range
91 Effect1 Depth 0...127
Increasing this value will produce a richer reverb. The effect of
the value will depend on the state of the reverb effect.
1.2.18 Effect3 Depth ( Chorus Send Level )
This message specifies the send level for the chorus effect.
Control# Parameter Data Range
93 Effect3 Depth 0...127
Raising this value will increase the modulation or spaciousness.
The effect of the value will depend on the state of the chorus
effect.
1.2.19 Effect4 Depth ( Variation Effect Send Level )
This message specifies the send level for the variation effect.
Control# Parameter Data Range
94 Effect4 Depth 0...127
However, this is not received if the Variation Effect parameter
Variation Connection = 0 (Insertion).
1.2.20 Data Increment / Decrement (for RPN)
After RPN (see 1.2.22) is used to specify a parameter such as
Pitch Bend Sensitivity, Fine Tune, or Coarse Tune, this message
is used to increase or decrease the respective parameter value
in steps of 1.
Control# Parameter Data Range
96 RPN Increment – –
97 RPN Decrement – –
The data byte is ignored.
1.2.21 NRPN (Non-registered parameter number)
This message is used to specify a sound parameter (such as
vibrato, filter, EG, drum setup etc.) as an offset value.
Use NRPN MSB and NRPN LSB to specify the parameter that
you wish to modify, and then use Data Entry (see 1.2.4) to set
the value for the specified parameter.
Control# Parameter Data Range
98 NRPN LSB 0...127
99 NRPN MSB 0...127
If the Multi Part parameter Rcv NRPN = OFF, that part will not
receive NRPN.
The following NRPN messages can be received.
NRPN
Data Entry *1
MSB LSB MSB LSB Parameter name and value range
01H 08H mm – – *2 Vibrato rate
mm : 00H - 40H - 7FH (-64...0...+63)
01H 09H mm – – Vibrato depth
mm : 00H - 40H - 7FH (-64...0...+63)
01H 0AH mm – – *3 Vibrato delay
mm : 00H - 40H - 7FH (-64...0...+63)
01H 20H mm – – Low pass filter cutoff frequency
mm : 00H - 40H - 7FH (-64...0...+63)
01H 21H mm – – Low pass filter resonance
mm : 00H - 40H - 7FH (-64...0...+63)
01H 63H mm – – EG attack time
mm : 00H - 40H - 7FH (-64...0...+63)
01H 64H mm – – EG decay time
mm : 00H - 40H - 7FH (-64...0...+63)
01H 66H mm – – EG release time
mm : 00H - 40H - 7FH (-64...0...+63)
14H rr mm Drum low pass filter cutoff frequency
rr : drum instrument note number
mm : 00H - 40H - 7FH (-64...0...+63)
15H rr mm – – Drum low pass filter resonance
rr : drum instrument note number
mm : 00H - 40H - 7FH (-64...0...+63)
16H rr mm – – Drum EG attack rate
rr : drum instrument note number
mm : 00H - 40H - 7FH (-64...0...+63)
17H rr mm – – Drum EG decay rate
rr : drum instrument note number
mm : 00H - 40H - 7FH (-64...0...+63)
The effect will apply both to Decay 1
and 2.
18H rr mm – – Drum instrument pitch coarse
rr : drum instrument note number
mm : 00H - 40H - 7FH (-64...0...+63)
19H rr mm – – Drum instrument pitch fine
rr : drum instrument note number
mm : 00H - 40H - 7FH (-64...0...+63)
1AH rr mm – – Drum instrument level
rr : drum instrument note number
mm : 00H - 7FH (0...maximum)
1CH rr mm – – Drum instrument panpot
rr : drum instrument note number
mm : 00H,01H-40H-7FH (RND,
L63...C...R63)
1DH rr mm – – Drum instrument reverb send level
rr : drum instrument note number
mm : 00H - 7FH (0...maximum)
1EH rr mm – – Drum instrument chorus send level
rr : drum instrument note number
mm : 00H - 7FH (0...maximum)
1FH rr mm Drum instrument variation send level
rr : drum instrument note number
mm : 00H - 7FH (0...maximum)
When Variation Connection = SYSTEM
mm : 00H, 01H-7FH(OFF,ON)
When Variation Connection = INSERTION
MSB 14H-1FH (for drums) is received when Multi Part
parameter PART MODE = DRUMS1,2.
*1 Refer to 1.2.4
*2 “– –” indicates that the setting value is ignored.
*3 Adjusts the time after the note is played until vibrato
begins to take effect.
The effect will begin more quickly for lower values, and
more slowly for higher values.
No effect if Bank Select MSB=127 is selected.
97
MIDI Data Format
1.2.22 RPN (Registered parameter number)
This message is used to specify part parameters such as Pitch
Bend Sensitivity or Tuning etc. as an offset value.
Use RPN MSB and RPN LSB to specify the parameter that you
wish to modify, and then use Data Entry (see 1.2.4) to set the
value of the specified parameter.
Control# Parameter Data Range
100 RPN LSB 0...127
101 RPN MSB 0...127
If the Multi Part parameter Rcv RPN = OFF, that part will not
receive this message.
The following RPN messages can be received.
RPN Data Entry*1
MSB LSB MSB LSB Parameter name and value range
00H 00H mm – – *2 Pitch bend sensitivity
mm:00-18H(0...+ 24 semitones)
Specify up to 2 octaves in semitone
steps
00H 01H mm ll Fine tuning
mm ll : 00H 00H -100 cents
::
mm ll : 40H 00H 0 cent
::
mm ll : 7FH 7FH+100 cents
[Note] mm ll: 00H 7FH(=-87.5)
cents is followed by 01H
00H(=-87.4) cents.
00H 02H mm – – Coarse tuning
mm:28H - 40H - 58H(-24...0...+24
semitones)
7FH 7FH – – – – RPN Null
This sets RPN and NRPN numbers
to an unset state.
Internal data is not affected.
*1 Refer to 1.2.4
*2 “– –” indicates that the setting value is ignored.
1.2.23 Assignable controller
By assigning a control change number of 0...95 to a part, the
specified effect can be controlled.
This device allows two control change numbers (AC1 and AC2)
to be specified for each part.
The following parameters specify the effect of AC1 and AC2.
•Multi Part Parameter
1. AC1,AC2 PITCH CONTROL
2. AC1,AC2 FILTER CONTROL
3. AC1,AC2 AMPLITUDE CONTROL
4. AC1,AC2 LFO PMOD DEPTH
5. AC1,AC2 LFO FMOD DEPTH
6. AC1,AC2 LFO AMOD DEPTH
•Effect1 Parameter
7. AC1,AC2 VARIATION CONTROL DEPTH
(Valid if Variation Effect is assigned to a part as
Insertion)
The AC1 control change number is specified by the Multi Part
parameter AC1 CONTROLLER NUMBER, and the AC2 control
change number is specified by the Multi Part parameter AC2
CONTROLLER NUMBER.
1.3 Channel mode messages
These messages specify the basic operation of a part.
1.3.1 All Sound Off
This message silences all currently-sounding notes on the
corresponding channel.
However, the state of channel messages such as Hold1 and
Sostenuto will be maintained.
Control# Parameter Data Range
120 All Sound Off 0
1.3.2 Reset All Controllers
This message resets the following controllers to their default
values.
Controlle Value
Pitch bend change ± 0 (center)
Channel pressure 0 (off)
Polyphonic key pressure 0 (off)
Modulation 0 (off)
Expression 127 (maximum)
Hold 0 (off)
Portamento 0 (off)
Sostenuto 0 (off)
Soft pedal 0 (off)
Portamento control Reset the portamento source note
number that was received
RPN Number unset, internal data is not
affected.
NRPN Number unset, internal data is not
affected.
The following data is not changed
Parameter values specified by program change, bank select
MSB/LSB, volume, pan, effect send levels 1, 3, 4, RPN and
NRPN.
Control# Parameter Data Range
121 Reset All Controllers 0
1.3.3 All Note Off
This message turns off all notes which are currently on for the
corresponding part.
However, if Hold 1 or Sostenuto are on, notes will continue to
sound until these are turned off.
Control# Parameter Data Range
123 All Note Off 0
1.3.4 Omni Off
Perform the same processing as when All Note Off is received.
Control# Parameter Data Range
124 Omni Off 0
1.3.5 Omni On
Perform the same processing as when All Note Off is received.
Control# Parameter Data Range
125 Omni On 0
1.3.6 Mono
Perform the same processing as when All Sound Off is
received, and if the value (mono number) is in the range of
0...16, set the corresponding channel to Mode4* (m = 1).
Control# Parameter Data Range
126 Mono 0...16
* Mode4 is a state in which only channel messages on the specified
channel will be received, and notes will be sounded individually
(monophonically).
98
MIDI Data Format
1.3.7 Poly
Perform the same processing as when All Sound Off is
received, and set the corresponding channel to Mode3*.
Control# Parameter Data Range
127 Poly 0
* Mode3 is a state in which only channel messages on the specified
channel will be received, and note will be sounded polyphoni-
cally.
1.4 Program change
This message reports voice selection and changes the program
number of the receiving channel.
In order to include changes to the voice bank, Program Change
and Bank Select messages must be sent as a set (see 1.2.1)
If the Multi Part parameter Rcv PROGRAM CHANGE = OFF,
that part will not receive program changes.
1.5 Pitch bend
This message conveys movements of the pitch bender.
This message is generally used to modify the pitch of a part,
but the depth of the following seven effects can be controlled.
The effect of this message can be modified by the following
parameters.
•Multi Part Parameter
1. BEND PITCH CONTROL
2. BEND FILTER CONTROL
3. BEND AMPLITUDE CONTROL
4. BEND LFO PMOD DEPTH
5. BEND LFO FMOD DEPTH
6. BEND LFO AMOD DEPTH
•Effect1 Parameter
7. BEND VARIATION CONTROL DEPTH
(Valid when Variation Effect is assigned to a part as
Insertion)
By default, the Pitch Control effect is applied.
If the receive channel is a drum part, effects 5 and 6 will not
apply.
If the Multi Part parameter Rcv PITCH BEND CHANGE = OFF,
that part will not receive pitch bend messages.
1.6 Channel aftertouch
This message conveys the pressure which is applied to the
keyboard after playing a note in order to create tonal changes
(for an entire MIDI channel).
The pressure can be controlled for each part. This message will
affect the currently-sounding notes.
The effect of this message will be determined by the settings of
the following parameters.
•Multi Part Parameter
1. CAT PITCH CONTROL
2. CAT FILTER CONTROL
3. CAT AMPLITUDE CONTROL
4. CAT LFO PMOD DEPTH
5. CAT LFO FMOD DEPTH
6. CAT LFO AMOD DEPTH
• Effect1 Parameter
7. CAT VARIATION CONTROL DEPTH
(Valid when the Variation Effect is assigned to a
part as Insertion)
By default, there will be no effect.
If the receive channel is a drum part, effects 5 and 6 will not
apply.
If the Multi Part parameter Rcv CHANNEL AFTER TOUCH =
OFF, that part will not receive Channel Aftertouch.
1.7 Polyphonic aftertouch
This message conveys the pressure that is applied to the
keyboard after playing a note (for individual note numbers).
The pressure can be controlled independently for each note.
This message will affect currently-sounding notes.
The effect of this message is determined by the following Multi
Part parameters.
1. PAT PITCH CONTROL
2. PAT FILTER CONTROL
3. PAT AMPLITUDE CONTROL
4. PAT LFO PMOD DEPTH
5. PAT LFO FMOD DEPTH
6. PAT LFO AMOD DEPTH
By default, there will be no effect.
The effect will apply to note numbers 36...97.
In the case of either of the following Multi Part parameter
settings, that part will not receive Polyphonic Aftertouch.
Rcv CHANNEL AFTER TOUCH = OFF
PART MODE = DRUM, DRUMS1,2
2. System exclusive messages
These MIDI messages are not directly “performance data, but
are used to make settings related to the system of the MIDI
device.
For example, these messages can be used to save data
specific to this device on a MIDI data filer such as the MDF3.
By using these messages, it is possible to edit almost all
settings of the MU15 from an external MIDI device.
The device number of the MU15 is fixed to “All”. And when
sending these messages, it is fixed to “0”.
2.1 Parameter changes
This devices uses the following parameter changes.
[ UNIVERSAL REALTIME MESSAGE ]
1) Master Volume
[ UNIVERSAL NON REALTIME MESSAGE ]
1) General MIDI System On
2) Identity Request (INQUIRY MESSAGE)
3) Identity Reply (INQUIRY MESSAGE)
[ XG PARAMETER CHANGE ]
1) XG System on
2) XG System parameter change
3) Multi Effect1 parameter change
4) Display parameter change
5) Multi Part parameter change
6) Drums Setup parameter change
[ Others ]
1) Master tuning
2.1.1 Universal realtime messages
2.1.1.1 Master Volume
This system exclusive message is used to control the volume
of all channels simultaneously.
99
MIDI Data Format
11110000 F0H = Exclusive status
01111111 7FH = Universal Real Time
01111111 7FH = ID of target device
00000100 04H = Sub-ID #1=Device Control
Message
00000001 01H = Sub-ID #2=Master Volume
*0sssssss SSH = Volume LSB
0ttttttt TTH = Volume MSB
11110111 F7H = End of Exclusive
or,
11110000 F0H = Exclusive status
01111111 7FH = Universal Real Time
0xxxnnnn XNH = N:device Number, X:don’t
care
00000100 04H = Sub-ID #1=Device Control
Message
00000001 01H = Sub-ID #2=Master Volume
0sssssss SSH = Volume LSB
0ttttttt TTH = Volume MSB
11110111 F7H = End of Exclusive
When this is received, the Volume MSB will be reflected by
the System parameter MASTER VOLUME.
* The binary expression 0sssssss is expressed in hexadecimal as
SSH.
The same applies elsewhere.
2.1.2 Universal non-realtime messages
2.1.2.1 General MIDI System On
This system exclusive message causes the MU15 to function
as a tone generator that is compatible with GM System Level 1.
11110000 F0H = Exclusive status
01111110 7EH = Universal Non-Real Time
01111111 7FH = ID of target device
00001001 09H = Sub-ID #1=General MIDI
Message
00000001 01H =
Sub-ID #2=General MIDI On
11110111 F7H = End of Exclusive
or,
11110000 F0H = Exclusive status
01111110 7EH = Universal Non-Real Time
0xxxnnnn XNH = N:Device Number, X:don’t
care
00001001 09H = Sub-ID #1=General MIDI
Message
00000001 01H =
Sub-ID #2=General MIDI On
11110111 F7H = End of Exclusive
When this message is received, the SOUND MODULE
MODE is set to XG,
and all data except for MIDI Master Tuning will be restored to
the default value.
Since approximately 50[ms] is required in order to process
this message,
be sure to allow an appropriate interval before sending the
next message.
2.1.2.2 Identity Request
11110000 F0H = Exclusive status
01111110 7EH =
Universal Non-Real Time
0mmmmmmm MMH = Device Number
00000110 06H = Sub-ID #1=General
Information
00000001 01H = Sub-ID #2=Identity
Request
11110111 F7H = End of Exclusive
When this message is received, this device will transmit an
Identity Reply message as described in the following section
2.1.2.3.
2.1.2.3 Identity Reply
11110000 F0H = Exclusive status
01111110 7EH =
Universal Non-Real Time
0mmmmmmm MMH = Device Number
00000110 06H = Sub-ID #1=General
Information
00000010 02H = Sub-ID #2=Identity Reply
01000011 43H = YAMAHA ID
00000000 00H = Device Family Code LSB
MU15 ID #1
01000001 41H = Device Family Code MSB
MU15 ID #2
01010001 51H = Device Number Code LSB
MU15 ID #3
00000011 03H = Device Number Code MSB
MU15 ID #4
00000000 00H
00000000 00H
00000000 00H
00000001 01H = Tone Generator Code=XG
11110111 F7H = End of Exclusive
This device will transmit this message when it receives the
Identity Request message of 2.1.2.2.
2.1.3 XG parameter change
This message sets XG-related parameters. Each message can
set a single parameter.
The message format is as follows.
11110000 F0H Exclusive status
01000011 43H YAMAHA ID
0001nnnn 1NH N:device Number
01001100 4CH Model ID
0ggggggg GGH Address High
0mmmmmmm MMH Address Mid
0lllllll LLH Address Low
0sssssss SSH Data
::
11110111 F7H End of Exclusive
For parameters whose Data Size is 2 or 4, the appropriate
amount of data will be transmitted as indicated by Size.
EXAMPLE OF PARAMETER CHANGE
Changing chorus type to “Flanger1”
First, check the Effect Type List (page 84) to identify
the MSB and LSB numbers; for “Flanger1” Chorus type
numbers are MSB = 43, LSB = 0.
Next, check the Address in Table 1-4 (page 103) for the
CHORUS TYPE parameter; in this case the address is
High,Mid,Low = 02,01,20, respectively.
Apply these to the 2.1.3 XG parameter change list as
follows:
11110000 F0H Exclusive status
01000011 43H YAMAHA ID
0001nnnn 1NH N:device Number*
01001100 4CH XG Model ID
00000010 02H Address High
100
MIDI Data Format
2.1.3.1 XG System On
This system exclusive message causes the MU15 to function
as an “XG”-compatible tone generator.
11110000 F0H Exclusive status
01000011 43H YAMAHA ID
0001nnnn 1NH N:device Number
01001100 4CH Model ID
00000000 00H Address High
00000000 00H Address Mid
01111110 7EH Address Low
00000000 00H Data
11110111 F7H End of Exclusive
When On is received, the SOUND MODULE MODE will be
set to XG, and MIDI messages defined by XG such as NRPN
or bank select etc. can be received.
Since approximately 50[ms] are required in order to execute
this message, please allow an appropriate interval before
transmitting the next message.
2.1.3.2 XG System parameter change
This message sets the XG SYSTEM block (refer to tables
<1 - 1>, <1 - 2>).
2.1.3.3 Multi Effect1 parameter change
This message sets the MULTI EFFECT1 block (refer to tables
<1 - 1>, <1 - 4>).
2.1.3.4 Display parameter change
This message sets the DISPLAY block (refer to tables
<1 - 1>, <1 - 5>).
2.1.3.5 Multi Part parameter change
This message sets the MULTI PART block (refer to tables
<1 - 1>, <1 - 6>).
2.1.3.6 Drums Setup parameter change
This message sets the DRUMS SETUP block (refer to tables
<1 - 1> , <1 - 7>).
2.1.4 Other parameter changes
2.1.4.1 Master tuning
This message simultaneously modifies the tuning of all
channels.
11110000 F0H Exclusive status
01000011 43H YAMAHA ID
0001nnnn 1NH N:device Number
00100111 27H Model ID
00110000 30H Address High
00000000 00H Address Mid
00000000 00H Address Low
0000mmmm 0MH Master Tune MSB
0000llll 0LH Master Tune LSB
0xxxxxxx XXH don’t care
11110111 F7H End of Exclusive
Normally, the XG SYSTEM message MASTER TUNE should
be used (refer to table <1 - 2>).
2.2 Bulk dump
This device uses the following bulk dump messages.
[ XG BULK DUMP ]
1) XG System bulk dump
2) System Information bulk dump
3) Multi Effect1 bulk dump
4) Multi Part bulk dump
5) Drums Setup bulk dump
2.2.1 XG bulk dump
This message sets XG-related parameters. Unlike parameter
change messages, a single message can modify multiple
parameters. The message format is as follows.
11110000 F0H Exclusive status
01000011 43H YAMAHA ID
0000nnnn 0NH N:Device Number
01001100 4CH Model ID
0sssssss SSH ByteCountMSB
0ttttttt TTH ByteCountLSB
0ggggggg GGH Address High
0mmmmmmm MMH Address Mid
0lllllll LLH Address Low
0vvvvvvv VVH Data
::
0kkkkkkk KKH Check-sum
11110111 F7H End of Exclusive
Address and Byte Count are given in tables 1-n.
Byte Count is indicated by the total size of the Data in tables 1-n.
Bulk dump messages are received when the beginning of the
block is specified as the “Address”.
Block” indicates the unit of the data string that is indicated in
tables 1-n as “Total size”.
Check sum is the value that produces a lower 7 bits of 0 when
the Start Address, Byte Count, Data, and the Check-sum itself
are added.
2.2.1.1 XG System bulk dump
This message sets the XG SYSTEM block (refer to tables
<1 - 1>, <1 - 2>).
2.2.1.2 System Information bulk dump
This message indicates the contents of the SYSTEM
INFORMATION block (refer to tables <1 - 1>, <1 - 3>).
This message is transmitted in response to a Dump Request,
but this message will be ignored if it is received.
00000001 01H Address Mid
00100000 20H Address Low
01000011 43H Data(CHORUS TYPE MSB)
00000000 00H Data(CHORUS TYPE LSB)
11110111 F7H End of Exclusive
When this data is received, the MU15 will change the
Chorus effect type to “Flanger1”.
* Any number is OK, since the device number for the MU15 is
fixed to “All”.
Be sure to allow enough time for the procedure to take
place by inserting an empty measure at the top of the song
for every channel.
101
MIDI Data Format
2.2.1.3 Multi Effect1 bulk dump
This message sets the MULTI EFFECT1 block (refer to tables
<1 - 1>, <1 - 4>).
2.2.1.4 Multi Part bulk dump
This message sets the MULTI PART block (refer to tables
<1 - 1>, <1 - 6>).
2.2.1.5 Drums Setup bulk dump
This message sets the DRUMS SETUP block (refer to tables
<1 - 1>, <1 - 7>).
2.3 Parameter request
This message requests transmission of a parameter value.
The output is transmitted in the Parameter Change message
format (refer to 2.1.3).
2.3.1 XG parameter request
This message requests transmission of XG parameter settings.
Settings are transmitted in the format of an XG parameter
change (refer to 2.1.3).
11110000 F0H Exclusive status
01000011 43H YAMAHA ID
0011nnnn 3NH N:device Number
01001100 4CH Model ID
0ggggggg GGH Address High
0mmmmmmm MMH Address Mid
0lllllll LLH Address Low
11110111 F7H End of Exclusive
2.4 Dump request
This message requests transmission of a specific block of
parameter values.
The output is the same as the bulk dump format.
2.4.1 XG dump request
This message requests transmission of all parameters of the
specified block of XG parameters.
The output is the same as the format of XG bulk dump (refer to
2.2.1).
11110000 F0H Exclusive status
01000011 43H YAMAHA ID
0010nnnn 2NH N:device Number
01001100 4CH Model ID
0ggggggg GGH Address High
0mmmmmmm MMH Address Mid
0lllllll LLH Address Low
11110111 F7H End of Exclusive
Address is valid only when the beginning of the block has been
specified.
3. Realtime messages
3.1 Active sensing
This message is used to prevent problems which could occur if
a MIDI cable were to be disconnected or broken
during a performance.When this message is received, the
MU100R will begin monitoring the state of the MIDI cable.
a) Transmission
not transmitted.
b) Receive
Once FE has been received, failure to receive any
MIDI message for an interval longer than approxi-
mately 300 msec will cause processing to be
performed as if ALL SOUND OFF, ALL NOTE OFF,
and RESET ALL CONTROLLERS messages were
received, and the unit will reset to a condition in which
FE was never received.
102
MIDI Data Format
< Table 1 -1 >
Parameter Base Address
MODEL ID = 4C
Parameter Description Remarks
Address
(H) (M) (L)
XG SYSTEM 00 00 00 System
00 00 7D Drum setup Reset Receives parameter changes only
00 00 7E XG System On Receives parameter changes only
00 00 7F All Parameter Reset Receives parameter changes only
INFORMATION 01 00 00 System Information Receives dump request only
EFFECT 1 02 01 00 Effect1(Reverb,Chorus,Variation )
DISPLAY 06 00 00 Display Letter Receives parameter changes only
07 00 00 Display Bit Map Receives parameter changes only
MULTI PART 08 00 00 Multi Part 1
:
08 0F 00 Multi Part 16
DRUM 30 0D 00 Drum Setup 1
31 0D 00 Drum Setup 2
Address Parameter
3n 0D 00 note number 13
3n 0E 00 note number 14
::
3n 5B 00 note number 91
< Table 1 - 2 >
MIDI Parameter Change table ( XG SYSTEM )
Address Size Data Parameter Description Default value
(H) (H) (H) (H)
00 00 00 4 00 - 0F MASTER TUNE -102.4...0...+102.3[cent] 00 04 00 00
01 00 - 0F 1st bit3-0bit15-12
02 00 - 0F 2nd bit3-0bit11-8
03 00 - 0F 3rd bit3-0bit7-4
4th bit3-0bit3-0
04 1 00 - 7F MASTER VOLUME 0...127 7F
05 1 NOT USED – –
06 1 28 - 58 TRANSPOSE -24...0...+24[semitones] 40
7D 1 N DRUM SETUP RESET N: Drum setup number(0,1) – –
7E 1 00 XG SYSTEM ON 00=XG system ON (receive only) – –
7F 1 00 ALL PARAMETER RESET 00=ON (receive only) – –
TOTAL SIZE 07
< Table 1 - 3 >
MIDI Parameter Change table ( SYSTEM INFORMATION ) [ XG ]
Address Size Data Parameter
(H) (H) (H)
01 00 00 E 20 - 7F Model Name 1 32...127(ASCII CHARACTER)
::: :
0D 20 - 7F Model Name 14 32...127(ASCII CHARACTER)
0E 1 00 - 7F XG Level 1
0F 1 00 - 7F XG Level 2
TOTAL SIZE 10
Transmitted in response to Dump Request. Not received.
103
MIDI Data Format
< Table 1 - 4 >
MIDI Parameter Change table ( EFFECT 1)
Address Size Data Parameter Description Default value
(H) (H) (H) (H)
02 01 00 2 00 - 7F REVERB TYPE MSB refer to Effect Type List 01(=HALL1)
00 - 7F REVERB TYPE LSB refer to Effect Type List 00
02 1 00 - 7F REVERB PARAMETER 1 refer to Effect Parameter List 12(depends on reverb type)
03 1 00 - 7F REVERB PARAMETER 2 refer to Effect Parameter List 0A(depends on reverb type)
04 1 00 - 7F REVERB PARAMETER 3 refer to Effect Parameter List 08(depends on reverb type)
05 1 00 - 7F REVERB PARAMETER 4 refer to Effect Parameter List 0D(depends on reverb type)
06 1 00 - 7F REVERB PARAMETER 5 refer to Effect Parameter List 31(depends on reverb type)
07 1 00 - 7F REVERB PARAMETER 6 refer to Effect Parameter List 00(depends on reverb type)
08 1 00 - 7F REVERB PARAMETER 7 refer to Effect Parameter List 00(depends on reverb type)
09 1 00 - 7F REVERB PARAMETER 8 refer to Effect Parameter List 00(depends on reverb type)
0A 1 00 - 7F REVERB PARAMETER 9 refer to Effect Parameter List 00(depends on reverb type)
0B 1 00 - 7F REVERB PARAMETER 10 refer to Effect Parameter List 00(depends on reverb type)
0C 1 00 - 7F REVERB RETURN -dB...0dB...+6dB(0...96...127) 40
0D 1 01 - 7F REVERB PAN L63...C...R63 40
TOTAL SIZE 0E
02 01 10 1 00 - 7F REVERB PARAMETER 11 refer to Effect Parameter List 00(depends on reverb type)
11 1 00 - 7F REVERB PARAMETER 12 refer to Effect Parameter List 04(depends on reverb type)
12 1 00 - 7F REVERB PARAMETER 13 refer to Effect Parameter List 32(depends on reverb type)
13 1 00 - 7F REVERB PARAMETER 14 refer to Effect Parameter List 08(depends on reverb type)
14 1 00 - 7F REVERB PARAMETER 15 refer to Effect Parameter List 40(depends on reverb type)
15 1 00 - 7F REVERB PARAMETER 16 refer to Effect Parameter List 00(depends on reverb type)
TOTAL SIZE 6
02 01 20 2 00 - 7F CHORUS TYPE MSB refer to Effect Type List 41(=CHORUS1)
00 - 7F CHORUS TYPE LSB refer to Effect Type List 00
22 1 00 - 7F CHORUS PARAMETER 1 refer to Effect Parameter List 06(depends on chorus type)
23 1 00 - 7F CHORUS PARAMETER 2 refer to Effect Parameter List 36(depends on chorus type)
24 1 00 - 7F CHORUS PARAMETER 3 refer to Effect Parameter List 4D(depends on chorus type)
25 1 00 - 7F CHORUS PARAMETER 4 refer to Effect Parameter List 6A(depends on chorus type)
26 1 00 - 7F CHORUS PARAMETER 5 refer to Effect Parameter List 00(depends on chorus type)
27 1 00 - 7F CHORUS PARAMETER 6 refer to Effect Parameter List 1C(depends on chorus type)
28 1 00 - 7F CHORUS PARAMETER 7 refer to Effect Parameter List 40(depends on chorus type)
29 1 00 - 7F CHORUS PARAMETER 8 refer to Effect Parameter List 2E(depends on chorus type)
2A 1 00 - 7F CHORUS PARAMETER 9 refer to Effect Parameter List 40(depends on chorus type)
2B 1 00 - 7F CHORUS PARAMETER 10 refer to Effect Parameter List 40(depends on chorus type)
2C 1 00 - 7F CHORUS RETURN -dB...0dB...+6dB(0...96...127) 40
2D 1 01 - 7F CHORUS PAN L63...C...R63(1...64...127) 40
2E 1 00 - 7F SEND CHORUS TO REVERB -dB...0dB...+6dB(0...96...127) 00
TOTAL SIZE 0F
02 01 30 1 00 - 7F CHORUS PARAMETER 11 refer to Effect Parameter List 2E(depends on chorus type)
31 1 00 - 7F CHORUS PARAMETER 12 refer to Effect Parameter List 40(depends on chorus type)
32 1 00 - 7F CHORUS PARAMETER 13 refer to Effect Parameter List 0A(depends on chorus type)
33 1 00 - 7F CHORUS PARAMETER 14 refer to Effect Parameter List 00(depends on chorus type)
34 1 00 - 7F CHORUS PARAMETER 15 refer to Effect Parameter List 00(depends on chorus type)
35 1 00 - 7F CHORUS PARAMETER 16 refer to Effect Parameter List 00(depends on chorus type)
TOTAL SIZE 6
02 01 40 2 00 - 7F VARIATION TYPE MSB refer to Effect Type List 05(=DELAY L,C,R)
00 - 7F VARIATION TYPE LSB refer to Effect Type List 00
42 2 00 - 7F VARIATION PARAMETER 1 MSB refer to Effect Parameter List 1A(depends on variation type)
00 - 7F VARIATION PARAMETER 1 LSB refer to Effect Parameter List 05(depends on variation type)
44 2 00 - 7F VARIATION PARAMETER 2 MSB refer to Effect Parameter List 0D(depends on variation type)
00 - 7F VARIATION PARAMETER 2 LSB refer to Effect Parameter List 03(depends on variation type)
46 2 00 - 7F VARIATION PARAMETER 3 MSB refer to Effect Parameter List 27(depends on variation type)
00 - 7F VARIATION PARAMETER 3 LSB refer to Effect Parameter List 08(depends on variation type)
48 2 00 - 7F VARIATION PARAMETER 4 MSB refer to Effect Parameter List 27(depends on variation type)
00 - 7F VARIATION PARAMETER 4 LSB refer to Effect Parameter List 08(depends on variation type)
4A 2 00 - 7F VARIATION PARAMETER 5 MSB refer to Effect Parameter List 00(depends on variation type)
00 - 7F VARIATION PARAMETER 5 LSB refer to Effect Parameter List 4A(depends on variation type)
4C 2 00 - 7F VARIATION PARAMETER 6 MSB refer to Effect Parameter List 00(depends on variation type)
00 - 7F VARIATION PARAMETER 6 LSB refer to Effect Parameter List 64(depends on variation type)
4E 2 00 - 7F VARIATION PARAMETER 7 MSB refer to Effect Parameter List 00(depends on variation type)
00 - 7F VARIATION PARAMETER 7 LSB refer to Effect Parameter List 0A(depends on variation type)
50 2 00 - 7F VARIATION PARAMETER 8 MSB refer to Effect Parameter List 00(depends on variation type)
00 - 7F VARIATION PARAMETER 8 LSB refer to Effect Parameter List 00(depends on variation type)
104
52 2 00 - 7F VARIATION PARAMETER 9 MSB refer to Effect Parameter List 00(depends on variation type)
00 - 7F VARIATION PARAMETER 9 LSB refer to Effect Parameter List 00(depends on variation type)
54 2 00 - 7F VARIATION PARAMETER 10 MSB refer to Effect Parameter List 00(depends on variation type)
00 - 7F VARIATION PARAMETER 10 LSB refer to Effect Parameter List 20(depends on variation type)
56 1 00 - 7F VARIATION RETURN -dB...0dB...+6dB(0...96...127) 40
57 1 01 - 7F VARIATION PAN L63...C...R63(1...64...127) 40
58 1 00 - 7F SEND VARIATION TO REVERB -dB...0dB...+6dB(0...96...127) 00
59 1 00 - 7F SEND VARIATION TO CHORUS -dB...0dB...+6dB(0...96...127) 00
5A 1 00 - 01 VARIATION CONNECTION INSERTION , SYSTEM 00
5B 1 00 - 7F VARIATION PART NUMBER Part1...16(0...15) 7F
OFF(127)
5C 1 00 - 7F MW VARIATION CONTROL DEPTH -64...0...+63 40
5D 1 00 - 7F
BEND VARIATION CONTROL DEPTH
-64...0...+63 40
5E 1 00 - 7F CAT VARIATION CONTROL DEPTH -64...0...+63 40
5F 1 00 - 7F AC1 VARIATION CONTROL DEPTH -64...0...+63 40
60 1 00 - 7F AC2 VARIATION CONTROL DEPTH -64...0...+63 40
TOTAL SIZE 21
02 01 70 1 00 - 7F VARIATION PARAMETER 11 refer to Effect Parameter List 00(depends on variation type)
71 1 00 - 7F VARIATION PARAMETER 12 refer to Effect Parameter List 3C(depends on variation type)
72 1 00 - 7F VARIATION PARAMETER 13 refer to Effect Parameter List 1C(depends on variation type)
73 1 00 - 7F VARIATION PARAMETER 14 refer to Effect Parameter List 40(depends on variation type)
74 1 00 - 7F VARIATION PARAMETER 15 refer to Effect Parameter List 2E(depends on variation type)
75 1 00 - 7F VARIATION PARAMETER 16 refer to Effect Parameter List 40(depends on variation type)
TOTAL SIZE 6
< Table 1 - 5 >
MIDI Parameter Change table ( DISPLAY DATA ) [ XG ]
Address Size Data Parameter Description Default value
(H) (H) (H) (H)
06 00 00 20 20 - 7F DISPLAY LETTER Data1 32...127(ASCII CHARACTER) – –
:: : :
1F DISPLAY LETTER Data32 32...127(ASCII CHARACTER) – –
TOTAL SIZE 20
07 00 00 30 00 - 7F DISPLAY BITMAP Data1 * 0...127 – –
:: : :
2F DISPLAY BITMAP Data48 0...127 – –
TOTAL SIZE 30
* The relation between DISPLAY BITMAP data and the display screen
Seven pixels horizontally are one byte of data.
Set a bit to 1 to display the corresponding pixel, and set a bit to 0 to turn it off.
This data is mapped to the screen as follows.
b7 b6 b5 b4 b3 b2 b1 b0 b7 b6 b5 b4 b3 b2 b1 b0 b7 b6 b5 b4 b3 b2 b1 b0
(“b” stands for “bit”)
Data1 0 ******* Data17 0 * * * **** Data33 0 * * -----
Data2 0 ******* Data18 0 * * * **** Data34 0 * * -----
Data3 0 ******* Data19 0 * * * **** Data35 0 * * -----
Data4 0 ******* Data20 0 * * * **** Data36 0 * * -----
Data5 0 ******* Data21 0 * * * **** Data37 0 * * -----
Data6 0 ******* Data22 0 * * * **** Data38 0 * * -----
Data7 0 ******* Data23 0 * * * **** Data39 0 * * -----
Data8 0 ******* Data24 0 * * * **** Data40 0 * * -----
Data9 0 ******* Data25 0 * * * **** Data41 0 * * -----
Data10 0 ******* Data26 0 * * * **** Data42 0 * * -----
Data11 0 ******* Data27 0 * * * **** Data43 0 * * -----
Data12 0 ******* Data28 0 * * * **** Data44 0 * * -----
Data13 0 ******* Data29 0 * * * **** Data45 0 * * -----
Data14 0 ******* Data30 0 * * * **** Data46 0 * * -----
Data15 0 ******* Data31 0 * * * **** Data47 0 * * -----
Data16 0 ******* Data32 0 * * * **** Data48 0 * * -----
For Data33~Data48, only bit 6 and bit 5 are used.
Specific individual pixels of the bitmap data can also be received. In this case, other pixels will retain their previous state.
DISPLAY DATA parameter changes can be transmitted continuously from a specified location.
MIDI Data Format
Address Size Data Parameter Description Default value
(H) (H) (H) (H)
105
< Table 1 - 6 >
MIDI Parameter Change table ( MULTI PART )
Address Size Data Parameter Description Default value
(H) (H) (H) (H)
08 nn 00 1 00 - 20 ELEMENT RESERVE 0...32 part10 = 0
other parts =2
nn 01 1 00 - 7F BANK SELECT MSB 0...127 part10 = 7F
other parts=0
nn 02 1 00 - 7F BANK SELECT LSB 0...127 00
nn 03 1 00 - 7F PROGRAM NUMBER 1...128 00
nn 04 1 00-0F,7F Rcv CHANNEL A1...A16, OFF Part No.
nn 05 1 00 - 01 MONO/POLY MODE MONO , POLY 01
nn 06 1 00 - 02 SAME NOTE NUMBER SINGLE, MULTI, INST(for DRUM) 01
KEY ON ASSIGN
nn 07 1 00 - 02 PART MODE NORMAL, DRUM, DRUMS1...2 Part10=2
other parts=0
nn 08 1 28 - 58 NOTE SHIFT -24...0...+24[semitones] 40
nn 09 2 00 - 0F DETUNE -12.8...0...+12.7[Hz] 08 00
nn 0A 00 - 0F 1st bit3-0bit7-4
2nd bit3-0bit3-0
nn 0B 1 00 - 7F VOLUME 0...127 64
nn 0C 1 00 - 7F VELOCITY SENSE DEPTH 0...127 40
nn 0D 1 00 - 7F VELOCITY SENSE OFFSET 0...127 40
nn 0E 1 00 - 7F PAN RND, L63...C...R63 40
nn 0F 1 00 - 7F NOTE LIMIT LOW C-2...G8 00
nn 10 1 00 - 7F NOTE LIMIT HIGH C-2...G8 7F
nn 11 1 00 - 7F DRY LEVEL 0...127 7F
nn 12 1 00 - 7F CHORUS SEND 0...127 00
nn 13 1 00 - 7F REVERB SEND 0...127 28
nn 14 1 00 - 7F VARIATION SEND 0...127 00
nn 15 1 00 - 7F VIBRATO RATE -64...0...+63 40
nn 16 1 00 - 7F VIBRATO DEPTH -64...0...+63 40
nn 17 1 00 - 7F VIBRATO DELAY -64...0...+63 40
nn 18 1 00 - 7F
LOW PASS FILTER CUTOFF FREQUENCY
-64...0...+63 40
nn 19 1 00 - 7F LOW PASS FILTER RESONANCE -64...0...+63 40
nn 1A 1 00 - 7F EG ATTACK TIME -64...0...+63 40
nn 1B 1 00 - 7F EG DECAY TIME -64...0...+63 40
nn 1C 1 00 - 7F EG RELEASE TIME -64...0...+63 40
nn 1D 1 28 - 58 MW PITCH CONTROL -24...0...+24[semitones] 40
nn 1E 1 00 - 7F
MW LOW PASS FILTER CONTROL
-9600...0...+9450[cent] 40
nn 1F 1 00 - 7F MW AMPLITUDE CONTROL -100...0...+100[%] 40
nn 20 1 00 - 7F MW LFO PMOD DEPTH 0...127 0A
nn 21 1 00 - 7F MW LFO FMOD DEPTH 0...127 00
nn 22 1 00 - 7F MW LFO AMOD DEPTH 0...127 00
nn 23 1 28 - 58 BEND PITCH CONTROL -24...0...+24[semitones] 42
nn 24 1 00 - 7F
BEND LOW PASS FILTER CONTROL
-9600...0...+9450[cent] 40
nn 25 1 00 - 7F BEND AMPLITUDE CONTROL -100...0...+100[%] 40
nn 26 1 00 - 7F BEND LFO PMOD DEPTH 0...127 00
nn 27 1 00 - 7F BEND LFO FMOD DEPTH 0...127 00
nn 28 1 00 - 7F BEND LFO AMOD DEPTH 0...127 00
TOTAL SIZE 29
nn 30 1 00 - 01 Rcv PITCH BEND OFF, ON 01
nn 31 1 00 - 01 Rcv CH AFTER TOUCH(CAT) OFF, ON 01
nn 32 1 00 - 01 Rcv PROGRAM CHANGE OFF, ON 01
nn 33 1 00 - 01 Rcv CONTROL CHANGE OFF, ON 01
nn 34 1 00 - 01 Rcv POLY AFTER TOUCH(PAT) OFF, ON 01
nn 35 1 00 - 01 Rcv NOTE MESSAGE OFF, ON 01
nn 36 1 00 - 01 Rcv RPN OFF, ON 01
nn 37 1 00 - 01 Rcv NRPN OFF, ON XGmode=01, GMmode=00
nn 38 1 00 - 01 Rcv MODULATION OFF, ON 01
nn 39 1 00 - 01 Rcv VOLUME OFF, ON 01
nn 3A 1 00 - 01 Rcv PAN OFF, ON 01
nn 3B 1 00 - 01 Rcv EXPRESSION OFF, ON 01
nn 3C 1 00 - 01 Rcv HOLD1 OFF, ON 01
nn 3D 1 00 - 01 Rcv PORTAMENTO OFF, ON 01
nn 3E 1 00 - 01 Rcv SOSTENUTO OFF, ON 01
nn 3F 1 00 - 01 Rcv SOFT PEDAL OFF, ON 01
nn 40 1 00 - 01 Rcv BANK SELECT OFF, ON XGmode=01, GMmode=00
MIDI Data Format
106
nn 41 1 00 - 7F SCALE TUNING C -64...0...+63[cent] 40
nn 42 1 00 - 7F SCALE TUNING C# -64...0...+63[cent] 40
nn 43 1 00 - 7F SCALE TUNING D -64...0...+63[cent] 40
nn 44 1 00 - 7F SCALE TUNING D# -64...0...+63[cent] 40
nn 45 1 00 - 7F SCALE TUNING E -64...0...+63[cent] 40
nn 46 1 00 - 7F SCALE TUNING F -64...0...+63[cent] 40
nn 47 1 00 - 7F SCALE TUNING F# -64...0...+63[cent] 40
nn 48 1 00 - 7F SCALE TUNING G -64...0...+63[cent] 40
nn 49 1 00 - 7F SCALE TUNING G# -64...0...+63[cent] 40
nn 4A 1 00 - 7F SCALE TUNING A -64...0...+63[cent] 40
nn 4B 1 00 - 7F SCALE TUNING A# -64...0...+63[cent] 40
nn 4C 1 00 - 7F SCALE TUNING B -64...0...+63[cent] 40
nn 4D 1 28 - 58 CAT PITCH CONTROL -24...0...+24[semitones] 40
nn 4E 1 00 - 7F
CAT LOW PASS FILTER CONTROL
-9600...0...+9450[cent] 40
nn 4F 1 00 - 7F CAT AMPLITUDE CONTROL -100...0...+100[%] 40
nn 50 1 00 - 7F CAT LFO PMOD DEPTH 0...127 00
nn 51 1 00 - 7F CAT LFO FMOD DEPTH 0...127 00
nn 52 1 00 - 7F CAT LFO AMOD DEPTH 0...127 00
nn 53 1 28 - 58 PAT PITCH CONTROL -24...0...+24[semitones] 40
nn 54 1 00 - 7F
PAT LOW PASS FILTER CONTROL
-9600...0...+9450[cent] 40
nn 55 1 00 - 7F PAT AMPLITUDE CONTROL -100...0...+100[%] 40
nn 56 1 00 - 7F PAT LFO PMOD DEPTH 0...127 00
nn 57 1 00 - 7F PAT LFO FMOD DEPTH 0...127 00
nn 58 1 00 - 7F PAT LFO AMOD DEPTH 0...127 00
nn 59 1 00 - 5F AC1 CONTROLLER NUMBER 0...95 10
nn 5A 1 28 - 58 AC1 PITCH CONTROL -24...0...+24[semitones] 40
nn 5B 1 00 - 7F
AC1 LOW PASS FILTER CONTROL
-9600...0...+9450[cent] 40
nn 5C 1 00 - 7F AC1 AMPLITUDE CONTROL -100...0...+100[%] 40
nn 5D 1 00 - 7F AC1 LFO PMOD DEPTH 0...127 00
nn 5E 1 00 - 7F AC1 LFO FMOD DEPTH 0...127 00
nn 5F 1 00 - 7F AC1 LFO AMOD DEPTH 0...127 00
nn 60 1 00 - 5F AC2 CONTROLLER NUMBER 0...95 11
nn 61 1 28 - 58 AC2 PITCH CONTROL -24...0...+24[semitones] 40
nn 62 1 00 - 7F
AC2 LOW PASS FILTER CONTROL
-9600...0...+9450[cent] 40
nn 63 1 00 - 7F AC2 AMPLITUDE CONTROL -100...0...+100[%] 40
nn 64 1 00 - 7F AC2 LFO PMOD DEPTH 0...127 00
nn 65 1 00 - 7F AC2 LFO FMOD DEPTH 0...127 00
nn 66 1 00 - 7F AC2 LFO AMOD DEPTH 0...127 00
nn 67 1 00 - 01 PORTAMENTO SWITCH OFF, ON 00
nn 68 1 00 - 7F PORTAMENTO TIME 0...127 00
nn 69 1 00 - 7F PITCH EG INITIAL LEVEL -64...0...+63 40
nn 6A 1 00 - 7F PITCH EG ATTACK TIME -64...0...+63 40
nn 6B 1 00 - 7F PITCH EG RELEASE LEVEL -64...0...+63 40
nn 6C 1 00 - 7F PITCH EG RELEASE TIME -64...0...+63 40
nn 6D 1 01 - 7F VELOCITY LIMIT LOW 1...127 01
nn 6E 1 01 - 7F VELOCITY LIMIT HIGH 1...127 7F
TOTAL SIZE 3F
nn = PART NUMBER
In the case of a DRUM PART, the following parameters will have no effect.
•BANK SELECT LSB
•MONO/POLY MODE
•SCALE TUNING
•PORTAMENTO
•PITCH EG
•FILTER MODULATION DEPTH(FMOD DEPTH)
•AMPLITUDE MODULATION DEPTH(AMOD DEPTH)
MIDI Data Format
Address Size Data Parameter Description Default value
(H) (H) (H) (H)
107
< Table 1 - 7 >
MIDI Parameter Change table ( DRUM SETUP )
Address Size Data Parameter Description Default value
(H) (H) (H) (H)
3n rr 00 1 00 - 7F PITCH COARSE -64...0...+63 40
01 1 00 - 7F PITCH FINE -64...0...+63[cent] 40
02 1 00 - 7F LEVEL 0...127 depends on the note
03 1 00 - 7F ALTERNATE GROUP OFF,1...127 depends on the note
04 1 00 - 7F PAN RND, L63...C...R63 depends on the note
05 1 00 - 7F REVERB SEND 0...127 depends on the note
06 1 00 - 7F CHORUS SEND 0...127 depends on the note
07 1 00 - 7F VARIATION SEND 0...127 7F
08 1 00 - 01 KEY ASSIGN SINGLE , MULTI 00
09 1 00 - 01 Rcv NOTE OFF OFF , ON depends on the note
0A 1 00 - 01 Rcv NOTE ON OFF , ON 01
0B 1 00 - 7F
LOW PASS FILTER CUTOFF FREQUENCY
-64...0...63 40
0C 1 00 - 7F LOW PASS FILTER RESONANCE -64...0...63 40
0D 1 00 - 7F EG ATTACK RATE -64...0...63 40
0E 1 00 - 7F EG DECAY1 RATE -64...0...63 40
0F 1 00 - 7F EG DECAY2 RATE -64...0...63 40
TOTAL SIZE 10
n:Drum Setup Number(0 - 1)
rr:note number(0D - 5B)
In the following cases, the MU15 will initialize all Drum Setups.
XG SYSTEM ON received
GM SYSTEM ON received
DRUM SETUP RESET received (when in XG mode)
NOTE
When a part to which a Drum Setup is assigned receives a program change, the assigned Drum Setup will be initialized.
If the same Drum Setup is assigned to two or more parts, changes in Drum Setup parameters (including program changes) will apply to all
parts to which it is assigned.
MIDI Data Format
108
YAMAHA [ Tone Generator ] Date:19-OCT-1998
Model MU15 MIDI Implementation Chart Version : 1.0
Transmitted Recognized Remarks
Function ...
Basic Default 1 - 16 1 - 16
Channel Changed 1 - 16 1 - 16
Default 3 3
Mode Messages x 3, 4 (m=1) *2
Altered ************** x
Note 4 - 124 0 - 127
Number : True voice ************** 0 - 127
Velocity Note ON o 9nH,v=1-127 o 9nH,v=1-127
Note OFF x 9nH,v=0 x
After Key's x o *1
Touch Ch's x o *1
Pitch Bend x o 0-24 semi *1
0,32 x o *1 Bank Select
1,5,7,10,11 x o *1
6,38 x o *1 Data Entry
64-67 x o *1
Control 71-74 x o *1 Sound Controller
84 x o *1 Portamento Cntrl
Change 91,93,94 x o *1 Effect Depth
109
FCC INFORMATION (U.S.A.)
1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT!
This product, when installed as indicated in the instructions contained in this
manual, meets FCC requirements. Modifications not expressly approved by
Yamaha may void your authority, granted by the FCC, to use the product.
2. IMPORTANT: When connecting this product to accessories and/or another prod-
uct use only high quality shielded cables. Cable/s supplied with this product MUST
be used. Follow all installation instructions. Failure to follow instructions could void
your FCC authorization to use this product in the USA.
3. NOTE: This product has been tested and found to comply with the requirements
listed in FCC Regulations, Part 15 for Class “B” digital devices. Compliance with
these requirements provides a reasonable level of assurance that your use of this
product in a residential environment will not result in harmful interference with
other electronic devices. This equipment generates/uses radio frequencies and, if
not installed and used according to the instructions found in the users manual,
may cause interference harmful to the operation of other electronic devices. Com-
pliance with FCC regulations does not guarantee that interference will not occur in
all installations. If this product is found to be the source of interference, which can
be determined by turning the unit “OFF” and “ON”, please try to eliminate the
problem by using one of the following measures:
Relocate either this product or the device that is being affected by the interference.
Utilize power outlets that are on different branch (circuit breaker or fuse) circuits or
install AC line filter/s.
In the case of radio or TV interference, relocate/reorient the antenna. If the an-
tenna lead-in is 300 ohm ribbon lead, change the lead-in to co-axial type cable.
If these corrective measures do not produce satisfactory results, please contact
the local retailer authorized to distribute this type of product. If you can not locate
the appropriate retailer, please contact Yamaha Corporation of America, Electronic
Service Division, 6600 Orangethorpe Ave, Buena Park, CA90620
The above statements apply ONLY to those products distributed by Yamaha Cor-
poration of America or its subsidiaries.
* This applies only to products distributed by YAMAHA CORPORATION OF AMERICA.
(class B)
For details of products, please contact your nearest Yamaha or the
authorized distributor listed below.
Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou
au distributeur le plus proche de vous figurant dans la liste suivante.
NORTH AMERICA
CANADA
Yamaha Canada Music Ltd.
135 Milner Avenue, Scarborough, Ontario,
M1S 3R1, Canada
Tel: 416-298-1311
U.S.A.
Yamaha Corporation of America
6600 Orangethorpe Ave., Buena Park, Calif. 90620,
U.S.A.
Tel: 714-522-9011
CENTRAL & SOUTH AMERICA
MEXICO
Yamaha de Mexico S.A. De C.V.,
Departamento de ventas
Javier Rojo Gomez No.1149, Col. Gpe Del
Moral, Deleg. Iztapalapa, 09300 Mexico, D.F.
Tel: 686-00-33
BRAZIL
Yamaha Musical do Brasil LTDA.
Av. Rebouças 2636, São Paulo, Brasil
Tel: 011-853-1377
ARGENTINA
Yamaha Music Argentina S.A.
Viamonte 1145 Piso2-B 1053,
Buenos Aires, Argentina
Tel: 1-371-7021
PANAMA AND OTHER LATIN
AMERICAN COUNTRIES/
CARIBBEAN COUNTRIES
Yamaha de Panama S.A.
Torre Banco General, Piso 7, Urbanización Marbella,
Calle 47 y Aquilino de la Guardia,
Ciudad de Panamá, Panamá
Tel: 507-269-5311
EUROPE
THE UNITED KINGDOM
Yamaha-Kemble Music (U.K.) Ltd.
Sherbourne Drive, Tilbrook, Milton Keynes,
MK7 8BL, England
Tel: 01908-366700
IRELAND
Danfay Ltd.
61D, Sallynoggin Road, Dun Laoghaire, Co. Dublin
Tel: 01-2859177
GERMANY/SWITZERLAND
Yamaha Europa GmbH.
Siemensstraße 22-34, 25462 Rellingen,
F.R. of Germany
Tel: 04101-3030
AUSTRIA
Yamaha Music Austria
Schleiergasse 20, A-1100 Wien Austria
Tel: 01-60203900
THE NETHERLANDS
Yamaha Music Nederland
Kanaalweg 18G, 3526KL, Utrecht, The Netherlands
Tel: 030-2828411
BELGIUM
Yamaha Music Belgium
Keiberg Imperiastraat 8, 1930 Zaventem, Belgium
Tel: 02-7258220
FRANCE
Yamaha Musique France,
Division Professionnelle
BP 70-77312 Marne-la-Vallée Cedex 2, France
Tel: 01-64-61-4000
AFRICA
Yamaha Corporation,
International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2312
MIDDLE EAST
TURKEY/CYPRUS
Yamaha Europa GmbH.
Siemensstraße 22-34, 25462 Rellingen,
F.R. of Germany
Tel: 04101-3030
OTHER COUNTRIES
Yamaha Corporation,
International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2312
ASIA
HONG KONG
Tom Lee Music Co., Ltd.
11/F., Silvercord Tower 1, 30 Canton Road,
Tsimshatsui, Kowloon, Hong Kong
Tel: 2737-7688
INDONESIA
PT. Yamaha Music Indonesia (Distributor)
PT. Nusantik
Gedung Yamaha Music Center, Jalan Jend. Gatot
Subroto Kav. 4, Jakarta 12930, Indonesia
Tel: 21-520-2577
KOREA
Cosmos Corporation
#131-31, Neung-Dong, Sungdong-Ku, Seoul
Korea
Tel: 02-466-0021~5
MALAYSIA
Yamaha Music Malaysia, Sdn., Bhd.
Lot 8, Jalan Perbandaran, 47301 Kelana Jaya,
Petaling Jaya, Selangor, Malaysia
Tel: 3-703-0900
PHILIPPINES
Yupangco Music Corporation
339 Gil J. Puyat Avenue, P.O. Box 885 MCPO,
Makati, Metro Manila, Philippines
Tel: 819-7551
SINGAPORE
Yamaha Music Asia Pte., Ltd.
Blk 202 Hougang, Street 21 #02-01,
Singapore 530202
Tel: 747-4374
TAIWAN
Yamaha KHS Music Co., Ltd.
10F, 150, Tun-Hwa Northroad,
Taipei, Taiwan, R.O.C.
Tel: 02-2713-8999
THAILAND
Siam Music Yamaha Co., Ltd.
121/60-61 RS Tower 17th Floor,
Ratchadaphisek RD., Dindaeng,
Bangkok 10320, Thailand
Tel: 02-641-2951
THE PEOPLE’S REPUBLIC OF CHINA
AND OTHER ASIAN COUNTRIES
Yamaha Corporation,
International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2317
OCEANIA
AUSTRALIA
Yamaha Music Australia Pty. Ltd.
17-33 Market Street, South Melbourne, Vic. 3205,
Australia
Tel: 3-699-2388
NEW ZEALAND
Music Houses of N.Z. Ltd.
146/148 Captain Springs Road, Te Papapa,
Auckland, New Zealand
Tel: 9-634-0099
COUNTRIES AND TRUST
TERRITORIES IN PACIFIC OCEAN
Yamaha Corporation,
International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2317
Die Einzelheiten zu Produkten sind bei Ihrer unten aufgeführten Nieder-
lassung und bei Yamaha Vertragshändlern in den jeweiligen
Bestimmungsländern erhältlich.
Para detalles sobre productos, contacte su tienda Yamaha más cercana o
el distribuidor autorizado que se lista debajo.
XG1-04
HEAD OFFICE Yamaha Corporation, XG Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2936
ITALY
Yamaha Musica Italia S.P.A.,
Combo Division
Viale Italia 88, 20020 Lainate (Milano), Italy
Tel: 02-935-771
SPAIN/PORTUGAL
Yamaha-Hazen Electronica Musical, S.A.
Jorge Juan 30, 28001, Madrid, Spain
Tel: 91-577-7270
GREECE
Philippe Nakas S.A.
Navarinou Street 13, P.Code 10680, Athens, Greece
Tel: 01-364-7111
SWEDEN
Yamaha Scandinavia AB
J. A. Wettergrens Gata 1
Box 30053
S-400 43 Göteborg, Sweden
Tel: 031 89 34 00
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V328460 901POCP1.5-01A0 Printed in Japan M.D.G., EMI Division © 1999 Yamaha Corporation

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Owner’s Manual Bedienungsanleitung Mode d’emploi SPECIAL MESSAGE SECTION This product utilizes batteries or an external power supply (adapter). DO NOT connect this product to any power supply or adapter other than one described in the manual, on the name plate, or specifically recommended by Yamaha. WARNING: Do not place this product in a position where anyone could walk on, trip over ,or roll anything over power or connecting cords of any kind. The use of an extension cord is not recommended! IF you must use an extension cord, the minimum wire size for a 25' cord (or less ) is 18 AWG. NOTE: The smaller the AWG number ,the larger the current handling capacity. For longer extension cords, consult a local electrician. This product should be used only with the components supplied or; a cart, rack, or stand that is recommended by Yamaha. If a cart, etc., is used, please observe all safety markings and instructions that accompany the accessory product. SPECIFICATIONS SUBJECT TO CHANGE: The information contained in this manual is believed to be correct at the time of printing. However, Yamaha reserves the right to change or modify any of the specifications without notice or obligation to update existing units. This product, either alone or in combination with an amplifier and headphones or speaker/s, may be capable of producing sound levels that could cause permanent hearing loss. DO NOT operate for long periods of time at a high volume level or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult an audiologist. IMPORTANT: The louder the sound, the shorter the time period before damage occurs. Some Yamaha products may have benches and / or accessory mounting fixtures that are either supplied with the product or as optional accessories. Some of these items are designed to be dealer assembled or installed. Please make sure that benches are stable and any optional fixtures (where applicable) are well secured BEFORE using. Benches supplied by Yamaha are designed for seating only. No other uses are recommended. cerely believe that our products and the production methods used to produce them, meet these goals. In keeping with both the letter and the spirit of the law, we want you to be aware of the following: Battery Notice: This product MAY contain a small non-rechargeable battery which (if applicable) is soldered in place. The average life span of this type of battery is approximately five years. When replacement becomes necessary, contact a qualified service representative to perform the replacement. This product may also use “household” type batteries. Some of these may be rechargeable. Make sure that the battery being charged is a rechargeable type and that the charger is intended for the battery being charged. When installing batteries, do not mix batteries with new, or with batteries of a different type. Batteries MUST be installed correctly. Mismatches or incorrect installation may result in overheating and battery case rupture. Warning: Do not attempt to disassemble, or incinerate any battery. Keep all batteries away from children. Dispose of used batteries promptly and as regulated by the laws in your area. Note: Check with any retailer of household type batteries in your area for battery disposal information. Disposal Notice: Should this product become damaged beyond repair, or for some reason its useful life is considered to be at an end, please observe all local, state, and federal regulations that relate to the disposal of products that contain lead, batteries, plastics, etc. If your dealer is unable to assist you, please contact Yamaha directly. NAME PLATE LOCATION: The name plate is located on the bottom of the product. The model number, serial number, power requirements, etc., are located on this plate. You should record the model number, serial number, and the date of purchase in the spaces provided below and retain this manual as a permanent record of your purchase. NOTICE: Service charges incurred due to a lack of knowledge relating to how a function or effect works (when the unit is operating as designed) are not covered by the manufacturer’s warranty, and are therefore the owners responsibility. Please study this manual carefully and consult your dealer before requesting service. Model ENVIRONMENTAL ISSUES: Serial No. Yamaha strives to produce products that are both user safe and environmentally friendly. We sin- 2 92-BP (bottom) Purchase Date PLEASE KEEP THIS MANUAL PRECAUTIONS PLEASE READ CAREFULLY BEFORE PROCEEDING * Please keep these precautions in a safe place for future reference. English WARNING Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following: • Do not open the instrument or attempt to disassemble the internal parts or modify them in any way. The instrument contains no user-serviceable parts. If it should appear to be malfunctioning, discontinue use immediately and have it inspected by qualified Yamaha service personnel. • Do not expose the instrument to rain, use it near water or in damp or wet conditions, or place containers on it containing liquids which might spill into any openings. • If the AC adaptor cord or plug becomes frayed or damaged, or if there is a sudden loss of sound during use of the instrument, or if any unusual smells or smoke should appear to be caused by it, immediately turn off the power switch, disconnect the adaptor plug from the outlet, and have the instrument inspected by qualified Yamaha service personnel. • Use the specified adaptor (PA-3B or an equivalent recommended by Yamaha) only. Using the wrong adaptor can result in damage to the instrument or overheating. • Before cleaning the instrument, always remove the electric plug from the outlet. Never insert or remove an electric plug with wet hands. • Check the electric plug periodically and remove any dirt or dust which may have accumulated on it. CAUTION Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or damage to the instrument or other property. These precautions include, but are not limited to, the following: • Do not place the AC adaptor cord near heat sources such as heaters or radiators, and do not excessively bend or otherwise damage the cord, place heavy objects on it, or place it in a position where anyone could walk on, trip over, or roll anything over it. • When removing the electric plug from the instrument or an outlet, always hold the plug itself and not the cord. • Do not connect the instrument to an electrical outlet using a multiple-connector. Doing so can result in lower sound quality, or possibly cause overheating in the outlet. • Unplug the AC power adaptor when not using the instrument, or during electrical storms. • Always make sure all batteries are inserted in conformity with the +/- polarity markings. Failure to do so might result in overheating, fire, or battery fluid leakage. • Always replace all batteries at the same time. Do not use new batteries together with old ones. Also, do not mix battery types, such as alkaline batteries with manganese batteries, or batteries from different makers, or different types of batteries from the same maker, since this can cause overheating, fire, or battery fluid leakage. • Do not dispose of batteries in fire. • Do not attempt to recharge batteries that are not intended to be charged. • If the instrument is not to be in use for a long time, remove the batteries from it, in order to prevent possible fluid leakage from the battery. • Keep batteries away from children. • Before connecting the instrument to other electronic components, turn off the power for all components. Before turning the power on or off for all components, set all volume levels to minimum. • Do not expose the instrument to excessive dust or vibrations, (4)-3 • • • • • • or extreme cold or heat (such as in direct sunlight, near a heater, or in a car during the day) to prevent the possibility of panel disfiguration or damage to the internal components. Do not use the instrument near other electrical products such as televisions, radios, or speakers, since this might cause interference which can affect proper operation of the other products. Do not place the instrument in an unstable position where it might accidentally fall over. Before moving the instrument, remove all connected adaptor and other cables. When cleaning the instrument, use a soft, dry cloth. Do not use paint thinners, solvents, cleaning fluids, or chemicalimpregnated wiping cloths. Also, do not place vinyl, plastic or rubber objects on the instrument, since this might discolor the panel or keyboard. Do not rest your weight on, or place heavy objects on the instrument, and do not use excessive force on the buttons, switches or connectors. Do not operate the instrument for a long period of time at a high or uncomfortable volume level, since this can cause permanent hearing loss. If you experience any hearing loss or ringing in the ears, consult a physician. ■SAVING USER DATA • Save all data to an external device such as the Yamaha MIDI Data Filer MDF3, in order to help prevent the loss of important data due to a malfunction or user operating error. Yamaha cannot be held responsible for damage caused by improper use or modifications to the instrument, or data that is lost or destroyed. Always turn the power off when the instrument is not in use. Make sure to discard used batteries according to local regulations. 3 Welcome to the MU15 Congratulations and thank you for purchasing the Yamaha MU15 Tone Generator! The MU15 an advanced, yet easy-to-use tone generator providing exceptionally high-quality Voices, built-in effects, XG format and General MIDI (GM) compatibility, plus direct connection to computer — all in a highly compact and portable package. With the built-in host computer interface and MIDI terminals, the MU15 is ideal for any computer music system — from connection to a simple laptop to integration in a complete MIDI studio. It even features a two-octave keyboard (with adjustable ten-octave range), allowing you to play the internal Voices and enter notes to a connected sequencer. Since it’s compatible with Yamaha’s powerful XG format, it lets you faithfully and easily playback any XG or GM song data. The MU15 also features 16-Part multi-timbral capacity and full 32-note polyphony for playback of even very sophisticated, multi-part song data. Three independent digital effect sections give you enormous versatility in “sweetening” the sound. What’s more, the MU15 provides a host of comprehensive editing tools for getting just the sound you need. 4 English GM System Level 1 “GM System Level 1” is a standard specification that defines the arrangement of voices in a tone generator and its MIDI functionality, ensuring that data can be played back with substantially the same sounds on any GM-compatible tone generator, regardless of its manufacturer or model. Tone generators and song data that meet the “GM System Level 1” bear this GM logo. XG “XG” is a tone generator format that expands the voice arrangement of the “GM System Level 1” specification to meet the ever-increasing demands of today’s computer peripheral environment, providing richer expressive power while maintaining upward compatibility of data. “XG” greatly expands “GM System Level 1” by defining the ways in which voices are expanded or edited and the structure and type of effects. When commercially available song data bearing the XG logo is played back on a tone generator which bears the XG logo, you will enjoy a full musical experience that includes unlimited expansion voices and effect functions. Your MU15 package should include the items listed below. Make sure that you have them all. • MU15 • Owner’s Manual 5 Table of Contents How to Use This Manual .......................................................................................... 8 The MU15 — What It Is and What It Can Do ........................................................ 10 What It Is... ................................................................................................... 10 What It Can Do... .......................................................................................... 10 About General MIDI (GM) ............................................................................. 12 About XG ...................................................................................................... 12 Panel Controls and Terminals ................................................................................ 13 Guided Tour 17 Setting Up Your MU15 ............................................................................................ 17 What You’ll Need .......................................................................................... 17 Power Supply ............................................................................................... 18 Using a Power Adaptor .................................................................... 18 Using Batteries ................................................................................ 19 When to Replace the Batteries ........................................................ 19 Making the Connections ............................................................................... 20 Powering Up ................................................................................................. 21 Playing the MU15 .................................................................................................... 22 Playing the Keyboard .................................................................................... 22 Playing the Demo Song ................................................................................ 22 Selecting Voices ........................................................................................... 24 About Parts, Voices, and Banks .................................................................... 24 Selecting Parts .............................................................................................. 26 Selecting Banks ............................................................................................ 27 Playing Drum Voices ..................................................................................... 28 Changing the Octave Setting ........................................................................ 29 Editing a Part ................................................................................................ 30 Changing the Note Shift and Volume Settings ................................ 30 Soloing and Muting Parts ............................................................................. 31 Using the Effects .......................................................................................... 32 Using Reverb and Chorus ................................................................ 32 Using the Variation Effects .............................................................. 33 Using the MU15 with a Computer/Sequencer ..................................................... 36 Setting Up ..................................................................................................... 36 Playing Song Data ......................................................................................... 40 MIDI/Computer Connecting Cables .............................................................. 41 Reference 42 Function Tree ........................................................................................................... 42 Play Mode ................................................................................................................ 43 Sound Module Mode .................................................................................... 43 Edit Mode ................................................................................................................. 44 Part Controls ................................................................................................. 45 Volume ............................................................................................. 46 Pan ................................................................................................... 47 Note Shift ......................................................................................... 47 Solo .................................................................................................. 48 Mute ................................................................................................ 49 6 Ta b l e o f C o n t e n t s Appendix 52 53 53 54 54 54 55 56 56 57 57 58 58 59 59 60 60 61 62 63 63 64 64 65 68 69 Troubleshooting ...................................................................................................... Error Messages ........................................................................................................ Specifications .......................................................................................................... Index ......................................................................................................................... Sound List & MIDI Data 50 50 51 English • Filter Parameters — Cutoff Frequency and Resonance ............. Cutoff Frequency ............................................................................. Resonance ....................................................................................... • EG (Envelope Generator) Parameters — Attack Time and Release Time .................................................................................. Attack Time ...................................................................................... Release Time ................................................................................... • Vibrato Parameters — Rate, Depth, and Delay ........................... Vibrato Rate ..................................................................................... Vibrato Depth ................................................................................... Vibrato Delay .................................................................................... Effect Controls .............................................................................................. • Reverb Parameters ........................................................................ Reverb Send Level ........................................................................... Reverb Type ..................................................................................... • Chorus Parameters ........................................................................ Chorus Type ..................................................................................... Chorus Send Level ........................................................................... • Variation Parameters ..................................................................... Variation Connection ........................................................................ Variation Type ................................................................................... Variation Send Level ........................................................................ Dry Level .......................................................................................... Utility Controls .............................................................................................. Master Tune ..................................................................................... Velocity ............................................................................................ Local Control .................................................................................... Dump Out ........................................................................................ Initialize All ....................................................................................... 69 71 72 73 75 XG Normal Voice List .............................................................................................. 76 TG300B Normal Voice List ...................................................................................... 78 XG Drum Voice List (Drum Map) ........................................................................... 80 TG300B Drum Voice List (Drum Map) ................................................................... 82 Effect Type List ........................................................................................................ 84 Effect Parameter List ............................................................................................... 85 Effect Data Assign Table ......................................................................................... 90 MIDI Data Format .................................................................................................... 91 MIDI Implementation Chart .................................................................................. 108 7 How to Use This Manual How to Use This Manual You are probably eager to try out your new MU15 Tone Generator right away and hear what it can do, rather than have to read through a lot of instructions before you can even get a sound out of it. Since the MU15 is so easy to use, you could play it right “out of the box” without even having to glance at the manual. However, to get the most out of your MU15 and to avoid damaging it, we strongly suggest that you take time to read the sections introduced below. The structure of the manual is very straightforward. You can approach it in a linear manner, reading through from beginning to end, or on an “on-demand” basis, going directly to the information as you need it. 1) Precautions Read this section very carefully for important information on how to care for your new MU15, how to avoid damaging it, and how to ensure long-term, reliable operation. 2) The MU15 — What It Is and What It Can Do This briefly provides an overview of the functions and features of the MU15 and offers some important hints on how you can use it effectively. 3) Panel Controls and Terminals This section introduces you to the panel controls and terminals of the MU15, and where applicable provides convenient page references for more information. 4) Guided Tour This is perhaps the most important and valuable section of the manual. It gets you started using your new MU15, helping you set up the instrument, integrate it into your music system, and play it. It also introduces you to virtually all of the important functions and features. The hands-on experience that you gain in this section will help you quickly master the instrument and aid you in navigating the more detailed sections of the manual. 8 How to Use This Manual 5) Reference English Once you’re familiar with everything above, lightly go over this comprehensive guide to all editing functions. You won’t need (or want) to read everything at once, but it is there for you to refer to when you need information about a certain feature or function. 6) Appendix Use the sections in the Appendix as necessary. For example, the Index will come in handy when you need to quickly find information on a specific topic. Other sections, such as Troubleshooting and Error Messages, provide additional useful information. 7) Sound List & MIDI Data This section features lists of the Voices, drum sounds, effect types and parameters, as well as details on all relevant MIDI messages and data. NOTE • The illustrations and LCD screens as shown in this owner’s manual are for instructional purposes only, and may appear somewhat different from those on your instrument. 9 The MU15 — What It Is and What It Can Do The MU15 — What It Is and What It Can Do What It Is... The MU15 is a compact, highly portable and easy-to-use tone generator. It features XG compatibility with a stunning variety of 480 XG Voices (including 128 GM Voices) and 11 Drum Voices (with Drum and SFX kits).* The MU15 has 32-Voice polyphony and is 16Part multi-timbral. In other words, the MU15 has 16 different Parts, each with its own Voice, so that up to 16 different Voices can be sounded simultaneously. With the built-in two-octave keyboard, you can play any of the Voices directly from the MU15 itself. Or you can play them from a connected MIDI keyboard. In addition, the MU15 also has a TO HOST terminal for easy interfacing with a computer, allowing you to play the Voices using your favorite music software. This is where the advanced multi-timbral capabilities come in, letting you play up to 16 different Voices at the same time. * The MU15 has a total of 676 different Voices. A separate TG300B mode (page 43) features 579 Voices, some of which are diiferent than the XG set. What It Can Do... Here are a few ideas on how you can use the MU15. The list below is not comprehensive, but is meant to be a general guide to the possibilities and provide a starting point or springboard for your own creative ideas and explorations. Carry It With You If you have a laptop computer (and sequencing software), simply connect the MU15, plug in some headphones and you’ve got a complete music making system that’s ready to go wherever you go. 10 The MU15 — What It Is and What It Can Do English Use it for composing, arranging, practicing or making/playing demos for your band. Perform With It Bring it with you to a gig — as long as there’s a MIDI keyboard on stage, you can use the high-quality sounds of MU15 in your performance. Multimedia Since it’s portable and compatible with General MIDI, the MU15 is a natural for multimedia applications. Bring it with you to a presentation — since the computer interface is built-in to the MU15, it hooks up instantly and easily to the computer’s serial port without the need for any other equipment. Using With MIDI Keyboard Use the MU15 as supplementary tone generator with your MIDI keyboard and play the Voices of both instruments in a layer together. Or, if your keyboard has the capability, program a “split” so that the notes you play on the right side of the keyboard play only the Voices of the MU15. Using With Other MIDI Controllers Even if you’re not a keyboard player, you can still play the MU15 with other types of MIDI controllers. For example, use a MIDI percussion controller to play the drum and percussion sounds of the MU15. Guitar controllers (such as the Yamaha G50) or wind controllers (such as the Yamaha WX5) are also available for players of those instruments. Home Studio Setup The MU15 integrates easily into any existing setup. If you have a MIDI keyboard, computer and sequencing software, the MU15 with its high-quality Voices and multi-timbral capabilities can expand your home studio system. 11 The MU15 — What It Is and What It Can Do About General MIDI (GM) General MIDI (GM) is a new addition to the worldwide MIDI standard. MIDI, as you know, stands for Musical Instrument Digital Interface, and makes it possible for various electronic musical instruments and other devices to “communicate” with each other. For example, by connecting a sequencer to the MU15’s MIDI IN terminal, you could play back a song on the sequencer using the Voices of the MU15. So, where does GM fit in all of this? One of the most important features of General MIDI is in the standardization of Voices. This means that a song recorded in the GM standard can be played back on any GM-compatible tone generator and sound just as the composer intended. For example, if there is an alto sax solo in the song, it will be played by an alto sax Voice on the General MIDI tone generator (and not by a tuba or harpsichord!). Since the MU15 is fully GM-compatible, you can take advantage of the vast wealth of musical material recorded in that format. About XG The Yamaha XG format is an extension of General MIDI, and provides a number of significant improvements and enhancements. XGcompatible song data takes advantage of the expanded Voice set, extensive MIDI control and built-in effects of the MU15 (as well as other MU-series instruments). To get the most out of XG and your MU15, we recommend using XG-compatible instruments and software. For example, the Yamaha CBX-K2 keyboard lets you dynamically control a variety of parameters in real time while you play. The XGworks sequencer software not only lets you playback GM- or XG-compatible song data, it lets you record your own songs — and gives you enormously powerful and easy-to-use editing tools for adjusting detailed settings of the MU15 that are unavailable with the panel controls. 12 P a n e l C o n t r o l s a n d Te r m i n a l s English Panel Controls and Terminals Front Panel q w e r t GrandPno y u q Display In the Play mode, this shows the Part number, the currently selected program number and Voice name for the Part. It also shows the octave setting (when set to a value other than normal) and acts as a “level meter,” showing the volume for each Part as it is played. When the XG BANK button is held down, it shows the currently selected Bank number and Voice name. In the Edit mode, this shows the relevant values and, where applicable, a graphic display of the set values. 13 P a n e l C o n t r o l s a n d Te r m i n a l s w PART buttons ( , ) For selecting the desired Part. (In some of the Edit functions, these may not be available.) Hold down either button to rapidly advance through the values. e VALUE buttons ( /NO, /YES) For changing the value of the selected function or parameter. In the Play mode, these are used to change the Voice number (or Bank number) at the selected Part. In the Edit mode, these are used to change the current function’s value. Hold down either button to rapidly advance through the values. For even faster editing, simultaneously hold down one button, and then press (or hold down) the other. For example, to rapidly decrease the value, simultaneously hold down the /NO button and press the /YES button. r XG BANK button For selecting or confirming the desired Voice Bank (pages 26, 27). To select Banks, simultaneously hold down this button and press one of the VALUE buttons. To confirm the currently selected Bank, simply press this button. t PLAY/EDIT button For switching between the Play and Edit modes, and (when held down) for selecting the desired Edit mode parameter. (Page 30.) y OCTAVE DOWN and OCTAVE UP buttons For changing the octave transposition of the MU15’s keyboard. (Page 29.) u Keyboard This two-octave keyboard is used to play the Voices of the MU15. It can also be used to enter notes to a connected sequencer or computer. (Page 22.) The keys are also used to select Edit mode parameters (the names of which are printed on the buttons). (Page 44.) 14 P a n e l C o n t r o l s a n d Te r m i n a l s Rear Panel English q w e r t q MIDI OUT and MIDI IN terminals For connection to other MIDI devices, such as a MIDI keyboard, tone generator, sequencer, or to a computer that has a MIDI interface. (Pages 20, 39.) w HOST SELECT switch For selecting the type of connected device (computer or MIDI device). (Page 37.) e TO HOST terminal For connection to a host computer that does not have a MIDI interface. (Page 37.) r DC IN jack For connection to the AC power adaptor (PA-3B). t ON/ STANDBY switch For turning the power on and off. 15 P a n e l C o n t r o l s a n d Te r m i n a l s Side Panel q w q VOLUME control For adjusting the overall level of the MU15. w LINE OUT/PHONES jack For connection to an amplifier/speaker system or a set of stereo headphones. 16 English G u i d e d To u r When using your MU15 for the first time, read through this short section of the manual. It guides you step-by-step in using many of the basic operations: setting the instrument up, connecting it properly to other equipment, and — most importantly — playing it. It also introduces you to most of the other, advanced features and operations of the instrument — enabling you to quickly and effectively get the most out of your new MU15. Setting Up Your MU15 Since the MU15 has a built-in keyboard, you could use it with nothing more than a set of batteries and a proper set of stereo headphones. It can also be used effectively with a computer in a “desktop music” system. In this section, however, you’ll learn how to connect the MU15 in a basic system with a MIDI keyboard and an external amplifier/speaker system. (For basic information on MIDI and its applications, see page 91.) What You’ll Need • The MU15 and a proper power supply (either an AC adaptor or batteries). • A MIDI keyboard, electronic piano, or any instrument that can output MIDI data. • An amplifier speaker system, preferably stereo. Alternately, you can use a set of stereo headphones. • Audio connecting cables. • A MIDI cable. 17 Setting Up Your MU15 Power Supply Although the MU15 will run either from an optional AC adaptor or batteries, Yamaha recommends use of an AC adaptor whenever possible. Moreover, an AC adaptor is more environmentally friendly than batteries and does not deplete resources. • CAUTION Before making any connections, make sure that all equipment to be connected is turned off. Using a Power Adaptor Connect one end of the power adaptor (Yamaha PA-3B) to the DC IN jack on the rear panel, and the other end to a suitable electrical outlet. • WARNING Do not attempt to use an AC adaptor other than the PA-3B. The use of an incompatible adaptor may result in irreparable damage to the MU15, and even pose a serious shock hazard. CAUTION When connecting the AC power adaptor, first make sure that the MU15 is turned off (set to STANDBY). Next, connect one end of the power adaptor to the DC IN jack on the MU15, and connect the other end to an appropriate AC outlet. • The MU15 has a convenient data backup feature that maintains any changes you’ve made to the settings, even when the power is turned off. However, removing the batteries or disconnecting the AC adaptor automatically clears the data and restores the factory defaults. To save your important data, use the Dump Out function (page 65). • 18 Setting Up Your MU15 Using Batteries English To use the MU15 on battery power, insert six 1.5V AA size (SUM-3, R-6 or equivalent) manganese or alkaline batteries in the battery compartment. Make sure to follow the polarity indications on the bottom case (and as shown below). Securely replace the battery compartment cover when done installing the batteries. When to Replace the Batteries When the battery power runs too low to operate the MU15, the sound may become distorted and the following display will appear: Battery When this happens, replace all batteries with a complete set of six new batteries of the same type. • CAUTION NEVER mix old and new batteries or different types of batteries! Also, to prevent possible damage due to battery leakage, remove the batteries from the instrument if it is not to be used for an extended period of time. 19 Setting Up Your MU15 Making the Connections • CAUTION Before making any connections, turn all related equipment off, and make sure the MU15’s power adaptor is not connected to an electrical outlet. Operation Z Connect the MIDI cable. Connect the MIDI OUT terminal of the MIDI keyboard to the MIDI IN terminal of the MU15 (as shown in the illustration). X Connect the audio cables. If you are using an external sound system, connect the LINE OUT/ PHONES jack on the side of the MU15 to the appropriate inputs of the sound system (as shown). Use a stereo mini-plug to dual RCA pin “Y” cable (available at many audio and musical instrument dealers). If you are using stereo headphones (with a stereo mini-plug), connect them to the same LINE OUT/PHONES jack on the MU15. C Set the HOST SELECT switch. Set this rear panel to “MIDI” (as shown). MIDI IN GrandPno LINE OUT/ PHONES MIDI MIDI OUT MIDI keyboard Amplifier/speaker system 20 Setting Up Your MU15 Powering Up English Admittedly, this is a simple operation, but you should be careful to follow the instructions below to avoid possible damage to your equipment and speakers. Operation Z Turn on the power of your MIDI keyboard. X Turn down all volume controls. This includes the MU15 and any connected equipment. C Turn on the power of the MU15. Set the ON/STANDBY switch to “ON.” V Turn on the amplifier/speaker system. B Set the volume controls. First, set the volume control on the MU15 to about midway or higher, and then set the volume on the amplifier to a suitable level. Powering Down When you turn the power off, make sure to do it in the following order, to prevent possible speaker damage: 1) Amplifier/speaker system 2) MU15 3) Any other connected equipment (MIDI keyboard, etc.) • CAUTION Even when the switch is in the “STANDBY” position, electricity is still flowing to the instrument at the minimum level. When you are not using the MU15, make sure you unplug the AC power adaptor from the wall AC outlet and remove the batteries from the MU15. 21 Playing the MU15 Playing the MU15 Playing the Keyboard If you’ve set up everything properly in the instructions above, you can now play the MU15. Press the keys on the built-in keyboard to hear the currently selected Voice. Try also playing the connected MIDI keyboard. As long as the keyboard is sending MIDI data, it doesn’t matter what the MIDI channel setting is — at least one of the Voices on the MU15 will sound. (For more information on MIDI, see page 91.) Playing the Demo Song To get a taste of what is possible with the MU15, try playing the built-in Demo Song. This showcases the high-quality Voices and the AWM tone generation system of the MU15. Operation Z Simultaneously hold down the PLAY/EDIT button and press the VALUE /YES button. DemoSong “DemoSong” and “PressYES” alternately appear in the display. 22 Playing the MU15 X Start the song by pressing the VALUE /YES button. English The Demo Song starts playing immediately and repeats indefinitely until stopped (in step #3 below). Playback of the individual Parts of the song is shown graphically by the “level meter” bars in the display. • CAUTION Once you play the demo song, any edits that you’ve made to the MU15 will be cleared (with the exception of the Velocity, Local Control and Octave settings). To save your important data, use the Dump Out function (page 65). NOTE • During Demo Song playback, all panel controls (except the VALUE NO button and the VOLUME control) cannot be used. C To stop playback of the song, press the VALUE button. / /NO V To exit from the Demo Song function and return to the Play mode, press the PLAY/EDIT button or the VALUE /NO button. *Demo Song Credit Programmed and Composed by Gigbag (Presto Inc.) 23 Playing the MU15 Selecting Voices The MU15 has a total of 676 different instrument Voices. Here, we’ll select a different Voice for playing. Each Voice is numbered, and there are 128 Voices from which you can immediately select. (We’ll see how to select Voices outside of these 128 later.) Operation Use the VALUE buttons. Pressing the VALUE /YES button steps up through Voice numbers while pressing the VALUE /NO button steps down through the numbers. BritePno Voice number Voice name Hold either button down to move rapidly through the numbers in the selected direction. To move even more quickly through the numbers, simultaneously hold down one button, and then press (or hold down) the other. For example, to rapidly decrease the value, simultaneously hold down the /NO button and press the /YES button. About Parts, Voices, and Banks Before we go on to the next section, a little explanation about the organization of the MU15 is needed. Here, you’ll learn about Parts, Voices, and Banks — three important concepts around which the sounds of the MU15 are organized. 24 Playing the MU15 Voices English As mentioned in the section “The MU15 — What It Is and What It Can Do,” the MU15 is capable of playing sixteen different instrument sounds at the same time. Each instrument sound is called a “Voice,” and the MU15 has 676 different Normal Voices, as well as 21 Drum Voices. Let’s say, for example, you have a song in which you want to use the following sixteen Voices: Grand Piano Pick Bass Steel Guitar Rock Organ Tenor Sax Alto Sax Trumpet Flute Marimba Drums Violin Cello Strings Warm Pad Sweep Pad Saw Lead Parts For these Voices to be used simultaneously, they must be assigned to different “Parts.” These correspond exactly to the parts of a song or the elements of a band, such as bass, guitar, and drums. Part 1 Grand Piano Part 2 Pick Bass Part 3 Steel Guitar Part 4 Rock Organ Part 5 Tenor Sax Part 6 Alto Sax Part 7 Trumpet Part 8 Flute Part 9 Marimba Part 10 Drums Part 11 Violin Part 12 Cello Part 13 Strings Part 14 Warm Pad Part 15 Sweep Pad Part 16 Saw Lead Obviously, each Part can have its own Voice setting, but it can also have independent settings for other aspects of the sound as well, as we’ll see later. NOTE • Part 10 is normally reserved for Drum Voices, although this can be changed. (Page 28.) 25 Playing the MU15 Banks As you learned in “Selecting Voices” above, each Voice is numbered, and there are 128 of them from which you can select. These 128 Voices make up a Voice “Bank.” The MU15 has many Banks, each of which contain 128 Voices. By selecting a different Bank, you can select different Voices — any of the 676 Voices available on the MU15. Now, let’s go on to the next sections and see how to select different Parts, and how to select Voices on the other Banks. Selecting Parts In “Selecting Voices” above, you learned how to select a Voice. Here, you’ll see how to select a different Part and select a different Voice for that Part. Operation Z Select the desired Part by using the PART buttons. Pressing the PART button steps up through the Part numbers button steps down through the numwhile pressing the PART bers. GrandPno Part number Hold either button down to move rapidly through the numbers in the selected direction. X Select a Voice for the current Part. Do this in the normal way, by using the VALUE buttons. 26 Playing the MU15 Selecting Banks English As you learned in “About Parts, Voices, and Banks” above, the MU15’s 676 Voices are organized into Banks of 128 Voices each. Here, we’ll see how to select Voices of different Banks. Operation Z Select the desired Part. Do this in the normal way, by using the PART buttons. X Select the desired Voice. Do this in the normal way, by using the VALUE buttons. In general, the Voice Banks feature variations on the basic Voices — for example, the “PercOrgn” Voice has several similar sounding organ Voices at the same Voice number, but in different Banks. That’s why it’s a good idea to decide which type of Voice you want, and then call up different Banks to select a specific Voice variation. C Simultaneously hold down the XG BANK button and press one of the VALUE buttons. GrndPnoK Bank number. (This changes to the Voice number as soon as the XG BANK button is released.) Holding down the XG BANK button and pressing the VALUE /YES button steps up through Bank numbers while doing the same with the VALUE /NO button steps down through the numbers. Notice that the Bank numbers jump to seemingly random values. For example, if you’ve selected Voice number 005 “E.Piano1,” holding down the XG BANK button and pressing the VALUE /YES button will step through the following Banks: 27 Playing the MU15 E.Piano1 El.Pno1K MelloEP1 Chor.EP1 …and so on. In this way, the MU15 skips over Banks that have the same Voices as the basic Bank (Bank 000), and lets you automatically jump to Banks that have unique Voices for the selected Voice number. In the above example, Banks 002 - 017 all have the same Voice for number 005: “E.Piano1.” Bank 018 has a unique Voice, followed by another unique Voice at Bank 032, and so on. NOTE • When the SFX kit (XG Bank #126) or Drum kit (XG Bank #127) is selected , the Voice number is automatically set to 001. Playing Drum Voices The MU15 also features a wide selection of dynamic, realistic drum and percussion sounds. These sounds are grouped together in Drum Voices and each note on the keyboard plays a different drum or percussion sound. NOTE • For details on which drum sounds are assigned to which notes of the keyboard, refer to the Drum Map charts on pages 80 - 83. Operation Z Select Part 10. Do this in the normal way, by using the PART buttons. NOTE • Part 10 is assigned to a Drum Voice by default. However, any Part can be set to a Drum Voice by selecting Bank 126 or 127 for the Part. 28 Playing the MU15 X Select the desired Drum Voice. English Do this in the normal way, by using the VALUE buttons. C Play the drum sounds. Play the sounds from the MU15’s keyboard or from a connected MIDI keyboard. Since the various drum/percussion sounds are spread out over several octaves, in order to play them from the MU15, you’ll need to change the octave setting (see next section). Changing the Octave Setting Although the MU15’s built-in keyboard has a two-octave range, you can actually play it over a range of ten octaves. Operation Use the OCT DOWN / OCT UP buttons. Pressing the OCT DOWN button lowers the pitch by one octave, and pressing the OCT UP button raises it by one octave. The current octave setting is shown in the display. (No indication appears when the octave setting is normal.) GrandPno Current octave setting. (In this example, the pitch is two octaves above normal.) NOTE • For Normal Voices (such as Piano or Strings), this changes the pitch. For Drum Voices, this changes the drum/percussion sounds playable from the keyboard. You can instantly restore the normal octave setting by pressing both OCT DOWN / OCT UP buttons simultaneously. 29 Playing the MU15 Editing a Part The editing features of the MU15 provide various controls for changing the Parts and setting other important operating functions. Among other things, these let you set the Volume or Pan setting of each Part independently, change the Velocity of the built-in keyboard, and save your edits to a connected computer, sequencer or data storage device. NOTE • The Velocity and Local Control settings cannot be saved. Editing on the MU15 is basically divided into three types of controls: Part, Effect, and Utility. In this section, you’ll learn how to change the Note Shift setting and the Volume setting (both Part controls). However, the instructions given here are fundamentally the same for all editing operations. (See the Reference section of this manual for information about the specific editing functions.) Changing the Note Shift and Volume Settings The Note Shift parameter lets you change the key (pitch) of the selected Part. This only affects the Normal Voices, and does not change the pitch of the Drum Voices. The Volume parameter allows you to change the level of each Part’s Voice, letting you set a custom balance or mix of all the Parts. Operation Z Select the desired parameter. For Note Shift, simultaneously hold down the PLAY/EDIT button and press the NOTE SHFT button. Doing this enters the Edit mode and calls up the Note Shift parameter. NoteShft Current Note Shift value 30 Playing the MU15 To select Volume, hold down PLAY/EDIT and press the VOL button. English X Change the value. Use the VALUE buttons. For Note Shift, the value changes in semitone steps up or down, depending on which VALUE button you press. For Volume, the value can be changed over a range of 0 (minimum) to 127 (maximum). Play the MU15 keyboard (or the connected MIDI keyboard) and hear the change in the sound of the Part. You can continue to change the selected setting with the VALUE buttons and play the keyboard to hear the results of the changes. If you wish, you can also easily change the setting for different Parts by using the PART buttons to select the desired Part. To switch between the desired parameters, repeat step #1 above. C To return to the Play mode, press the PLAY/EDIT button again. Soloing and Muting Parts The MU15 has convenient Solo and Mute functions for selectively soloing or muting any of the sixteen Parts. These functions are especially useful when playing back song data from a connected computer or sequencer, since they let you isolate specific Parts in the mix and hear how they sound by themselves or how the rest of the song sounds without them. For instructions on using Solo and Mute, see pages 48 and 49. 31 Playing the MU15 Using the Effects The compact MU15 is packed with an enormous amount of sonic power and flexibility. In addition to the huge amount of instrument Voices, the MU15 features a built-in multi-effect processor with three independent digital effects: Reverb, Chorus, and Variation. In this section, you’ll learn how to apply the effects, change the effect type, and set how much effect is applied for each Part. (See the Reference section of this manual for information about specific effect parameters.) Using Reverb and Chorus Judicious use of Reverb creates a sense of space and enhances the realism of the Voices. The Reverb Type that you select is applied to all Parts; however, the amount of Reverb for each Part can be adjusted. This lets you add special textures to the mix of a song, such as “drenching” one Part in Reverb while another Part is kept “dry.” The Chorus effect section features a variety of pitch modulation effects. These let you subtly enhance or “fatten” the sound, or completely transform the sound in wild and unique ways. As with Reverb, only one Chorus Type can be used for all Parts; however, the amount of Chorus for each Part can be adjusted. Since the methods of using Reverb and Chorus are identical, both are covered here together. Operation Z Select the desired Part. Do this in the normal way, by using the PART buttons. X Set the Send Level controls to appropriate values. Before you actually change the Reverb or Chorus settings, you should set the Send Level controls, in order to properly hear the effect and the changes you make. 32 Playing the MU15 English To do this, simultaneously hold down the PLAY/EDIT button and press the REVERB SEND LVL button (for Reverb), or the CHORUS SEND LVL button (for Chorus), and then set the value to “60” or higher, by using the VALUE buttons. RevSend C Select the Reverb Type (or Chorus Type) parameter. Simultaneously hold down the PLAY/EDIT button and press the REVERB TYPE button (for Reverb), or the CHORUS TYPE button (for Chorus). Hall1 V Select the desired Reverb (or Chorus) Type. Use the VALUE buttons. For a list of the available Reverb Types, see page 57. For a list of the available Chorus Types, see page 58. B Set the Send Level control to the desired value. Once you’ve selected an Reverb or Chorus Type to your satisfaction, you can re-adjust the effect level for the selected Part (and other Parts, too). To do this, repeat steps #1 and #2 above. Using the Variation Effects The Variation effect section provides a wealth of additional effects, with which you can enhance or radically change the sound of the Voices. Variation can be applied to all Parts (just as with Reverb and Chorus), or to a single selected Part. (For more information on the Variation effect, see page 59.) 33 Playing the MU15 Operation Z Select the desired Part. Do this in the normal way, by using the PART buttons. X Set Variation Connection to “SYS” (System). Setting the Variation Connection parameter to “SYS” allows you to use the Variation effect for all Parts. (For instructions on using the “INS” or Insertion setting, see the boxed section on page 35.) To do this, simultaneously hold down the PLAY/EDIT button and press the INS SYS button, and then set the parameter to “SYS,” by pressing the VALUE /YES button. SYS C Set the Send Level controls to appropriate values. Before you actually change the Variation settings, you should set the Send Level controls, in order to properly hear the effect and the changes you make. To do this, simultaneously hold down the PLAY/EDIT button and press the VARIATION SEND LVL button, and then set the value to “60” or higher, by using the VALUE buttons. VarSend V Select the Variation Type parameter. Simultaneously hold down the PLAY/EDIT button and press the VARIATION TYPE button. DelayLCR 34 Playing the MU15 B Select the desired Variation Type. English Use the VALUE buttons. For a list of the available Variation Types, see page 60. N Set the Send Level control to the desired value. Once you’ve selected a Variation Type to your satisfaction, you can re-adjust the effect level for the selected Part (and other Parts, too). To do this, repeat steps #1 and #3 above. M Set the Dry Level control to the desired value. This parameter gives you additional fine control over the Variation effect balance. Setting this to a low value turns down the level of the “dry” sound and emphasizes the Variation effect sound. To do this, simultaneously hold down the PLAY/EDIT button and press the DRY LVL button, and then set the value by using the VALUE buttons. DryLevel Using the “INS” (Insertion) Setting The “INS” (Insertion) setting lets you dedicate the Variation effect to a single selected Part. NOTE • For the “INS” setting, the Send Level parameter can only be turned on or off for the selected Part, and the Dry Level parameter is unavailable. 1) Select the desired Part. 2) Set Variation Connection to “INS.” Simultaneously hold down the PLAY/EDIT button and press the INS SYS button, and then press the VALUE /NO button. 3) Set the Send Level for the Part to “on.” Simultaneously hold down the PLAY/EDIT button and press the VARIATION SEND LVL button, and then press the VALUE /YES button. 4) Select the desired Variation Type in the same way as described in steps #4 and #5 in the main instructions above. 35 Using the MU15 with a Computer/Sequencer Using the MU15 with a Computer/Sequencer By connecting the MU15 to a computer or sequencer, you have a powerful music system for playing back songs and even creating your own songs, using the Voices of the MU15. First, you’ll have to make sure that the MU15 is properly connected to the computer or sequencer, and that your music software is ready to run. (Refer to page 37 for connection examples and instructions.) If you are using the TO HOST terminal or if both MIDI terminals are properly connected, you should be able to play songs from your software and enter notes to the software from the MU15. Using the MU15 with a MIDI Data Storage Device You can also use the MU15 with a MIDI data storage device, such as the Yamaha MDF3 MIDI Data Filer. This lets you save or back up changes you’ve made in the settings of the Edit mode. Then, when you want to recall those settings, you can transfer the appropriate data from the storage device. The MDF3 also allows you to play compatible song data on the MU15 directly from the MDF3 itself, without the need of a sequencer. Make sure that the MU15 is properly connected to the data storage device (via MIDI). (Refer to page 66 for the connection example.) Use the Dump Out function (page 65) to send data to the device. Also refer to the owner’s manual of your data storage device for specific operating instructions in receiving or sending data. Setting Up The MU15 features a built-in host computer interface, allowing you to directly connect it to your computer — eliminating the need for installing a special MIDI interface to your computer. This also makes it easier to use the MU15 36 Using the MU15 with a Computer/Sequencer English with a laptop computer, giving you an exceptionally portable yet powerful computer music system. The MU15 can be used with the following computers: Apple Macintosh and compatibles, or IBM PC/AT and compatibles. If your computer already has a MIDI interface, you can connect the MU15 to it by using MIDI cables instead. Depending on the computer or interface used, you should set the HOST SELECT switch to the appropriate setting: MIDI, PC-1, PC-2, or Mac. For information on proper cables, see the section “MIDI/Computer Connecting Cables” on page 41. NOTE • The PC-1 setting is designed only for use with computers in the Japanese domestic market. Operation Z Set the HOST SELECT switch (on the rear panel) to the appropriate setting. For connecting to a MIDI interface: MIDI For IBM PC/AT and compatibles: PC-2 For Apple Macintosh and compatibles: Mac X Connect the equipment as shown in the illustrations below. If you are connecting directly to the TO HOST terminal, make sure to use the following standard cable types: For IBM PC/AT and compatibles: D-SUB 9-pin to mini DIN 8-pin (page 41) For Apple Macintosh and compatibles: 8-pin Macintosh peripheral cable (page 41) 37 Using the MU15 with a Computer/Sequencer C Turn on the power of the computer first, and then the MU15. V Start up your music software, and (if necessary) set the appropriate options on the software for operation with the MU15. (See note on page 39.) • Connecting via the TO HOST terminal Connecting directly to an IBM PC/AT compatible computer PC-2 MIDI OUT RS-232C (DB-9) MIDI IN MIDI keyboard controller IBM-PC/AT or compatible computer TO HOST GrandPno MU15 (Used as both tone generator and MIDI interface.) Connecting directly to a Macintosh computer TO HOST Mac RS422 Macintosh computer 38 Using the MU15 with a Computer/Sequencer • Connecting via a MIDI interface English Connecting to a Macintosh computer (with MIDI interface) MIDI IN MIDI interface MIDI OUT MIDI Macintosh computer MIDI OUT Connecting to an IBM PC/AT compatible computer (with MIDI interface) MIDI keyboard controller MIDI IN MIDI IN MIDI MIDI OUT GrandPno IBM-PC/AT or compatible computer MU15 NOTE • For Windows 95/98 users: In order to use the TO HOST connection, you’ll need to install special MIDI driver software (YAMAHA CBX Driver for Windows 95). You can obtain this driver from your local Yamaha dealer, or download it via the Internet at: http://www.yamaha.co.jp/english/xg/utility/tools.html • If the MU15 is connected to a computer via the TO HOST terminal and the power of the computer is turned off, an “IlglData” (Illegal Data) error message appears, and the MU15 may not be operable. If this happens, turn on your computer again. If this still doesn’t resolve the problem, turn all equipment off and then back on again. • For Macintosh computers: You should set the MIDI interface clock setting on the music software to 1 MHz. • If you are using the MU15 to enter notes to the computer and wish to hear what you are playing, you should set the music software to “echo” the MIDI IN data to the MIDI OUT (on the computer). This is usually done with a “MIDI Thru” or “MIDI Echo” option on the music software. 39 Using the MU15 with a Computer/Sequencer Playing Song Data Once you set up your computer or sequencer with the MU15, you’re ready to play back song data using the Voices of the MU15. Although any GM-compatible song data can be played, the MU15 will sound best when used with XGcompatible song data. By using Yamaha’s XGworks Music Sequencer software, you can create your own XG song data. Since XGworks also features a special XG Editor, you can conveniently and easily edit any of the “hidden” parameters of the MU15. This gives you comprehensive control over the Voices and effects. (For more information on the “hidden” parameters, see the “MIDI Data Format” section, page 91.) When you do any editing to the MU15 for your own songs, you should save your settings (as System Exclusive data) to the computer with the Dump Out function (page 65). It’s especially useful to record this data at the beginning of a song, so that the MU15 will be set properly for the particular song. Make sure to enter several measures of silence before the song starts to accommodate the System Exclusive data. 40 Using the MU15 with a Computer/Sequencer MIDI/Computer Connecting Cables English MIDI Standard MIDI cable. Maximum length 15 meters. DIN 5-PIN 4 2 5 4 2 (GND) 5 DIN 5-PIN Macintosh Apple Macintosh Peripheral cable (M0197). Maximum length 2 meters. MINI DIN 8-PIN 1 2 3 4 5 6 7 8 2 (HSK i) 1 (HSK 0) 5 (RxD-) 4 GND 3 (TxD-) 8 (RxD+) 7 (GP i) 6 (TxD+) MINI DIN 8-PIN PC-2 8-pin MINI DIN to D-SUB 9-pin cable. Maximum length 1.8 meters. MINI DIN 8-PIN 1 2 3 4 8 5 8 (CTS) 7 (RST) 2 (RxD) 5 (GND) D-SUB 9-PIN 3 (TxD) This concludes your basic tour of the important functions of the MU15. To find out more about how to best use your MU15, look through the Reference section that follows and try out some of the functions and operations that interest you. 41 Reference The Reference section of this manual covers in detail all of the functions of the MU15. Refer to it when you need information about a specific function, feature, or operation. Function Tree Play Mode Part Select Voice Select Bank Select Octave Down/Up Demo Song Edit Mode Part Controls Effect Controls Utility Controls 42 Volume Pan Note Shift Solo Mute Filter EG Vibrato Reverb Chorus Variation Master Tune Velocity Local Control Dump Out Initialize All Play Mode English Play Mode The Play mode is the default mode of the MU15 and is automatically set when the power is turned on. The Play mode allows you to play the Voices, either from the MU15’s keyboard or from a MIDI device. Depending on data received via MIDI, the MU15 operates in one of two Sound Module modes: XG or TG300B. (XG is the default.) The Play mode also lets you select Voices, Banks, and Parts, and change the octave setting of the keyboard. If the Edit mode is selected, you can return to the Play mode by pressing the PLAY/EDIT button. For general instructions and details on various Play mode operations, refer to the Guided Tour section. Sound Module Mode The MU15 plays Voices in one of two Sound Module modes: XG or TG300B. The Sound Module mode is one of the “hidden” parameters of the MU15 and can be changed only by incoming MIDI data. Normally this data is recorded at the start of commercially available sequenced songs. If the song data is XGcompatible, the XG mode will be selected, letting you take advantage of the MU15’s full performance power. If the song data is GM-compatible but intended for another manufacturer’s tone generator, the TG300B mode will be selected, enabling optimum playback of the song data. You can change this setting yourself by the use of MIDI System Exclusive messages (page 91), either as part of sequenced song data, or received from a device that allows you to send user-specified System Exclusive data. NOTE • The last selected Sound Module mode is automatically enabled when the power is turned on. However, if both the batteries and AC adaptor are removed (or if the PLAY/EDIT button is pressed), the XG mode is automatically enabled. When the TG300B mode is selected, the following display appears: *TG300B* 43 Edit Mode The XG mode features 480 Normal Voices (including 42 SFX Voices) and 11 Drum Voices (including 2 SFX drum kits). The TG300B mode features 579 Normal Voices and 10 Drum Voices. NOTE • In the TG300B mode, the Voices can only be selected by MIDI; they cannot be selected from the panel of the MU15. Edit Mode The Edit mode allows you to change various settings and parameters of the MU15. These controls are divided into three basic types: Part (page 45), Effect (page 56), and Utility (page 63). The basic method of editing is fundamentally the same for all of the parameters. Many of the parameters can be set independently for each Part, and as such allow you to select the Part to be edited. NOTE • Keep in mind that the settings you make may automatically change when playing back song data on a connected sequencer. If you want to save your original settings, use the Dump Out function (page 65) before playing the song. Operation Z Select the desired edit parameter. To do this, simultaneously hold down the PLAY/EDIT button and press the appropriate button. X Select the desired Part (if necessary). Use the PART buttons. 44 Edit Mode English NOTE • Selecting a Part does not apply to the Utility controls or Effect controls, except for the Send Level parameters (pages 57, 59, 61) and Dry Level (when Variation Connection is set to “SYS”; page 62). Once you’ve selected a certain parameter, you can instantly return to that parameter from the Play mode by simply pressing the PLAY/ EDIT button. C Change the setting or value. Use the VALUE buttons. You can rapidly increase or decrease the value by holding down the appropriate button. For even faster editing, simultaneously hold down one button, and then press (or hold down) the other. For example, to rapidly decrease the value, simultaneously hold down the /NO button and press the /YES button. Part Controls Volume ................ 46 Pan ................ 47 Note Shift ................ 47 Solo ................ 48 Mute ................ 49 Filter EG Vibrato Cutoff ................ 50 Resonance ................ 51 Attack Time .......... 52, 53 Release Time .......... 52, 53 Rate ................ 54 Depth ................ 54 Delay ................ 55 45 Edit Mode The Part controls allow you to change certain parameters for each Part. These include Volume, Pan, Note Shift, Filter, EG (Envelope Generator) and Vibrato. All of these parameters can be set independently for each Part, giving you enormous and flexible control over the sound. Also included in the Part controls are the convenient Solo and Mute functions. The Effect Send Level parameters (pages 57, 59, 61) can also be adjusted for each Part. Volume Volume setting Volume Selected Part Graphically shows Volume position for each Part. Range: 0 - 127 Default: 100 This determines the Volume of the selected Part. The Volume setting is graphically represented by bars in the display. NOTE • Keep in mind that when playing the MU15’s keyboard, the actual sound level of a selected Part also depends on the Velocity parameter in the Utility controls (page 64). If the Velocity setting is at or near the minimum, the Part may be very low in level, no matter what the Volume setting made here. 46 Edit Mode Pan English Pan setting Pan Selected Part Graphically shows Pan position for each Part. Range: Rnd, L 63 - C 00 - R 63 Default: C 00 This determines the stereo position of the selected Part. The Pan position is graphically represented by bars in the display. The “Rnd” (Random) setting randomly assigns the Voice to a pan position. This is useful when you want to have different Voices sound from different random positions of the stereo image. A double bar in the middle represents the center position (C 00), while right pan positions are indicated by bars stretching up from the middle, and left pan positions are indicated by bars stretching down. Note Shift Note Shift setting NoteShft Selected Part Shows Note Shift setting for each Part. Range: -24 - +24 semitones Default: 0 This determines the key transposition of the selected Part, over a total range of four octaves in semitone steps. A Note Shift setting of “0” results in normal pitch. This parameter has no effect on the individual drum/percussion sounds of the Drum Voices. 47 Edit Mode Solo Solo setting Solo Selected Part Shows Solo setting for each Part. While a song is playing back on your computer or sequencer, you can selectively solo any of the 16 Parts of the MU15. Solo lets you isolate a single Part, to hear how that Part sounds by itself. Along with Mute (page 49), Solo is an effective tool that helps you as you edit the Parts, since it allows you to better hear how the changes you make affect specific Voices as well as the overall sound. Operation Z Simultaneously hold down the PLAY/EDIT button and press the SOLO button. Solo X Select the Part to be soloed. Use the PART buttons. C To solo the selected Part, press the VALUE /YES button. To hear all Parts normally, press the VALUE NO button. / The display indicates the Solo status of the Part. For example, when Part 2 is being soloed (Solo is on), the following display is shown: Solo Part 2 is soloed. 48 Edit Mode Mute English Mute setting Mute Selected Part Shows Mute setting for each Part. While a song is playing back on your computer or sequencer, you can selectively mute any of the 16 Parts of the MU15. Mute lets you silence one Part to hear how all of the other Parts sound without it. Along with Solo (page 48), Mute is a convenient tool, since it allows you to hear how the presence or absence of specific Parts affects the overall sound. Operation Z Simultaneously hold down the PLAY/EDIT button and press the MUTE button. Mute X Select the Part to be muted. Use the PART buttons. C To mute the selected Part, press the VALUE /YES button. To un-mute it, press the VALUE /NO button. The display indicates the Mute status of the Part. For example, when Part 2 is being muted (Mute is on), the following display is shown: Mute Part 2 is muted. 49 Edit Mode Filter Parameters — Cutoff Frequency and Resonance The MU15 features digital filters for each Part that allow you to change the timbre or tone of the Voices. The filters are affected (together with the level) by the EG (Envelope Generator) parameters, which allow you to change the timbre over time as well. (Page 52.) Cutoff Frequency Cutoff Frequency setting Cutoff Shows Cutoff Frequency setting for each Part. Selected Part Range: -64 - +63 Default: 0 This determines the cutoff frequency of the filter. The filter effectively takes out frequencies higher than the cutoff point and “passes” the lower frequencies. Lower cutoff values create a deeper, more rounded tone, while higher values create a brighter tone. Level These frequencies are “passed” or let through. These frequencies are “cut” or filtered out. Frequency Cutoff Frequency setting 50 Edit Mode Resonance English Resonance setting Reso Shows Resonance setting for each Part. Selected Part Range: -64 - +63 Default: 0 This determines the amount of filter resonance or emphasis of the Cutoff Frequency parameter above. Higher values make the filter effect more pronounced and stronger, creating a resonant peak around the cutoff frequency. Level Resonance Frequency Cutoff Frequency setting 51 Edit Mode EG (Envelope Generator) Parameters — Attack Time and Release Time The EG parameters allow you to shape the sound of a Part’s Voice — or, in other words, set how the level and timbre of the Voice changes over time. The relationship of the two EG parameters — Attack Time and Release Time — are shown in the illustrations below. These parameters affect both the volume of the Voice and its timbre (with the Filter parameters; page 50). 1) Short Attack and Release Times Level Attack Time Release Time Max. Min. Time Key is pressed Key is released 2) Long Attack and Release Times Level Attack Time Release Time Max. Min. Key is pressed Time Key is released Even though the key is held for the same length of time in both examples, the sound of the second example takes a much longer time to reach full volume and sustains longer after the key is released. 52 Edit Mode Attack Time English Attack Time setting AtckTime Selected Part Shows Attack Time setting for each Part. Range: -64 - +63 Default: 0 This determines the Attack Time of the EG, or how long it takes for the sound to reach full volume when a note is played. Higher positive values result in a longer, slower attack. For the Filter, this determines how long it takes for the sound to be affected by the Filter values. Release Time Release Time setting RelsTime Selected Part Shows Release Time setting for each Part. Range: -64 - +63 Default: 0 This determines the Release Time of the EG, or how long the sound sustains after a note is released. Higher positive values result in a longer, slower sustain. For the Filter, this determines how long the Filter effect continues after a note is released. NOTE • Short percussive Voices (such as Marimba) whose sound decays very quickly may not be affected by the Release Time parameter, depending on how long the key is held. For example, if the key is held until the sound completely dies out, there will be no sound to slowly sustain, no matter what the Release Time setting is. 53 Edit Mode Vibrato Parameters — Rate, Depth, and Delay Vibrato produces a quavering, vibrating sound in the Part’s Voice, by regularly modulating the pitch. You can control the speed and depth of the Vibrato, as well as the time it takes before the Vibrato effect is applied. Vibrato Rate Vibrato Rate setting VibRate Selected Part Shows Vibrato Rate setting for each Part. Range: -64 - +63 Default: 0 This determines the speed of the Vibrato effect. Negative values produce a very slow Vibrato, while higher values result in a faster Vibrato sound. Vibrato Depth Vibrato Depth setting VibDepth Selected Part Shows Vibrato Depth setting for each Part. Range: -64 - +63 Default: 0 This determines the depth of the Vibrato effect. Higher values result in a stronger, more pronounced Vibrato sound. 54 Edit Mode Vibrato Delay English Vibrato Delay setting VibDelay Selected Part Shows Vibrato Delay setting for each Part. Range: -64 - +63 Default: 0 This determines the delay in the start of the Vibrato effect. Delay is effective especially for producing a natural sound on stringed instrument Voices. For example, violin players often use delayed Vibrato, especially while playing long notes. The Delay parameter is useful in recreating this effect, producing a richer, more lifelike sound. Higher values result in a longer Delay time. 55 Edit Mode Effect Controls Reverb Chorus Variation Type ................ 57 Send Level ................ 57 Type ................ 58 Send Level ................ 59 Connection ................ 60 Type ................ 60 Send Level ................ 61 Dry Level ................ 62 The MU15 features a built-in multi-effect processor with three independent digital effects: Reverb, Chorus, and Variation. Reverb Parameters Reverb recreates the sounds of various performance environments by adding an ambient wash of delays or reflections. Several different types of Reverb effects are available to simulate the ambience of different sized rooms. For general information on using the Reverb effect, see page 32. 56 Edit Mode Reverb Type English RevType The current Type setting appears in the LCD as soon as the TYPE button is released. Hall1 Reverb Type setting Settings: NoEffect, Hall1 - 2, Room1 - 3, Stage1 - 2, Plate, W-Room (White Room), Tunnel, Basement Default: Hall1 This determines the Type of Reverb effect, or the performance environment that is simulated. When “NoEffect” is selected, the Reverb effect is turned off. Reverb Send Level Reverb Send Level setting RevSend Selected Part Shows Reverb Send Level setting for each Part. Range: 0 - 127 Default: 40 This determines the level of the selected Part’s Voice that is sent to the Reverb effect. Each Part can be set independently for different amounts of Reverb on each Voice. A value of “0” results in a completely “dry” Voice sound. NOTE • Keep in mind that Reverb Type (above) must be set to something other than “NoEffect” for this parameter to work as intended. 57 Edit Mode Chorus Parameters Chorus uses pitch modulation to create a variety of rich, spacious-sounding effects, including Chorus, Celeste, and Flanger. For general information on using the Chorus effect, see page 32. Chorus Type ChoType The current Type setting appears in the LCD as soon as the TYPE button is released. Chorus1 Chorus Type setting Settings: NoEffect, Chorus1 - 4, Celeste1 - 4, Flanger1 - 3 Default: Chorus1 This determines the Type of Chorus effect. When “NoEffect” is selected, the Chorus effect is turned off. Chorus and Celeste are used to subtly enhance the sound, and generally make it richer, fatter, and warmer. Flanger uses modulation to create an animated, swirling motion effect, and produces a characteristic metallic sound. 58 Edit Mode Chorus Send Level English Chorus Send Level setting ChoSend Selected Part Shows Chorus Send Level setting for each Part. Range: 0 - 127 Default: 0 This determines the level of the selected Part’s Voice that is sent to the Chorus effect. Each Part can be set independently for different amounts of Chorus on each Voice. A value of “0” results in a completely “dry” Voice sound (no Chorus effect). NOTE • Keep in mind that Chorus Type (page 58) must be set to something other than “NoEffect” for this parameter to work as intended. Variation Parameters The Variation effects provide a wealth of additional tools for processing the Voices of the MU15. It features most of the same effects found in the Reverb and Chorus effects. This is not mere redundancy; it allows you to use two types of Reverb or Chorus simultaneously on different Voices. For example, you may want to have a Chorus effect on Voice and apply Flanger to another. Variation also gives you many special effects not found in the other sections, such as Delay, Gate Reverb, Rotary Speaker, and Wah. Variation effects can be applied either to a single selected Part or to all Parts, depending on the Variation Connection setting (page 60): Insertion or System. For general information on using the Variation effect, see page 33. 59 Edit Mode Variation Connection VarCnct INS The current Variation Connection setting appears in the LCD as soon as the INS/SYS button is released. Variation Connection setting Settings: INS (Insertion), SYS (System) Default: INS This determines how the Variation effect is connected in the effect chain of the MU15. When set to “SYS” (System), Variation is applied to all Parts, according to the amount of Variation Send Level (page 61) set for each Part. When set to “INS” (Insertion), Variation is applied to only the selected Part, also set in the Variation Send Level parameter. Variation Type VarType The Type setting appears in the LCD as soon as the TYPE button is released. DelayLCR Variation Type setting Settings: NoEffect, Hall1 - 2, Room1 - 3, Stage1 - 2, Plate, DelayLCR, DelayLR, Echo, CrsDelay (Cross Delay), E-Ref1 - 2 (Early Reflections), GateRev (Gate Reverb), RvsGate (Reverse Gate), Karaoke1 - 3, Chorus1 - 4, Celeste1 - 4, Flanger1 - 3, Symphnic (Symphonic), 60 Edit Mode English RotarySp (Rotary Speaker), Tremolo, AutoPan, Phaser1 - 2, Dist (Distortion), OverDrv (Overdrive), AmpSim (Amp Simulator), 3BandEQ, 2BandEQ, AutoWah, PitchCng (Pitch Change), Thru Default: DelayLCR This determines the Type of the Variation effect. About “NoEffect” and “Thru” When Variation Connection is set to “INS” and “NoEffect” is selected, the sound for the Part is turned off (there is no “dry” sound). When “Thru” is selected, you can hear the dry, unprocessed sound. NOTE • The 3BandEQ and 2BandEQ Types have little effect on the sound unless the “hidden” parameters are changed via MIDI. (Page 91.) Variation Send Level Variation Send Level setting VarSend Selected Part Shows Variation Send Level setting for each Part. Settings: off, on (when Variation Connection is set to “INS”) 0 - 127 (when Variation Connection is set to “SYS”) Default: off (for “INS”) 0 (for “SYS”) When the Variation Connection parameter (page 60) is set to “INS,” this determines whether the Variation effect is applied to the selected Part or not. Also, since the Variation effect cannot be used simultaneously on several Parts (for “INS”), only the last Part for which this parameter has been set to “on” will have the Variation effect. A setting of “off” results in no Variation effect being applied. 61 Edit Mode When the Variation Connection parameter (page 60) is set to “SYS,” this determines the level of the selected Part’s Voice that is sent to the Variation effect. In this case, each Part can be set independently for different amounts of Variation on each Voice. A value of “0” results in a completely “dry” Voice sound (no Variation effect). NOTE • Keep in mind that Variation Type (page 60) must be set to something other than “NoEffect” or “Thru” for this parameter to work as intended. • If the Variation Type is set to “NoEffect” and Variation Connection is set to “INS,” there will be no sound for the Part. To remedy this, set the Type to “Thru” or to one of the other effect Types. (Page 60.) Dry Level Dry Level setting DryLevel Selected Part Shows Dry Level setting for each Part. Range: 0 - 127 Default: 127 This determines the level or volume of the selected Part’s “dry” sound — the sound of the Voice without the effects. Dry Level gives you additional fine control over the effect balance. Setting this to a low value turns down the level of the “dry” sound and emphasizes the effect sound. NOTE • When Variation Connection is set to “INS,” the Dry Level parameter is automatically set to “off” and cannot be changed. 62 Edit Mode Utility Controls ................ 63 Velocity ................ 64 Local Control ................ 64 Dump Out ................ 65 Initialize All ................ 68 English Master Tune Master Tune Tuning value MstrTune Range: +/- 999 (in 0.1 cent steps) Default: 0 This determines the overall fine tuning of the MU15’s Voices. It does not affect the pitch of the individual drum/percussion sounds of the Drum Voices. Master Tune is especially useful for adjusting the pitch of the MU15 when playing with other instruments. (The actual pitch of each Part depends also on the Note Shift parameter on page 47.) 63 Edit Mode Velocity Velocity setting Velocity Range: 1 - 127 Default: 88 This determines the note on velocity of the MU15’s built-in keyboard. All notes that you play from the panel keyboard will be at this fixed velocity, and sound at the same level. This velocity is also transmitted to connected devices via the MIDI OUT or TO HOST terminals. However, it does not affect the incoming velocity of notes played from a connected sequencer or external keyboard. NOTE • Settings of 20 or less may result in little or no sound. For normal applications, make sure this is set to around 88 (default). • Keep in mind that when playing the MU15’s keyboard, the actual sound level of a selected Part also depends on the Volume parameter in the Part controls (page 46). If the Volume setting is at or near the minimum, the Part may be very low in level, no matter what the Velocity setting made here. Local Control Local Control setting LoclCtrl 64 Edit Mode English Range: off, on Default: on This determines whether or not the internal tone generator responds to the notes you play on the MU15’s keyboard. Normally, this should be on. Setting this to “off” effectively disconnects the panel keyboard from the internal tone generator. Even when this is set to “off,” notes played on the keyboard are still transmitted via the TO HOST or MIDI OUT terminals. HINT • A common application of Local Control is when using the MU15 to input notes into a sequencer. If the sequencer is also set up to play back data using the Voices of the MU15, when you play the MU15, it will be sounding its own Voices twice — once from the keyboard, and after a very brief delay, again from the MIDI data coming from the sequencer. This not only decreases the available polyphony of the MU15 by half, it also creates an undesirable flanging sound. To remedy this, set Local Control to “off.” • Another useful application of the “off” setting of this parameter is when you’ve connected the MU15 to another tone generator and want to play only that tone generator and leave the MU15 Voices silent. Dump Out DumpOut This function allows you to save the current parameter settings of the MU15 to a MIDI sequencer, computer or a MIDI data recorder (such as the Yamaha MDF3 MIDI Data Filer). 65 Edit Mode • Saving and Restoring Data via MIDI MIDI Data Recorder MU15 GrandPno MIDI OUT MIDI IN MIDI IN MIDI OUT Bulk Dump data can be sent and received using the MIDI IN and MIDI OUT connections. • Saving and Restoring Data via TO HOST COMPUTER/ MIDI Data Recorder MU15 GrandPno TO HOST SERIAL PORT Bulk Dump data can be sent and received using the TO HOST connection. Operation Z Make sure that the MU15 is properly connected to the device and that the HOST SELECT switch is properly set. When using the MIDI terminals, connect the MIDI OUT of the MU15 to the MIDI IN of the data recorder. (See the “Saving and Restoring Data via MIDI” illustration above.) Also, set the HOST SELECT switch to MIDI. When using the TO HOST terminal, make sure that the HOST SELECT switch is set corresponding to the device to be used. (See the “Saving and Restoring Data via TO HOST” illustration above.) For more information on host computer connections, see page 37. X Set the connected device to receive MIDI System Exclusive data. Refer to the owner’s manual of the particular device or software for instructions on receiving System Exclusive data. 66 Edit Mode English C Simultaneously hold down the PLAY/EDIT button and press the DUMP OUT button. DumpOut V At the “DumpOut” message, press the VALUE button. /YES Sure? B At the “Sure?” prompt, press the VALUE ton. /YES but- A “Transmit” message appears in the display during the operation. When the operation is completed, a “Complete” message briefly appears. To cancel the operation at the “Sure?” prompt, press the VALUE /NO button. To reload the data from the data recorder back to the MU15 Make sure that the devices are properly connected (see the illustrations on page 66), and execute the appropriate data transfer operation from the data recorder. (Refer to the owner’s manual of that device or software for instructions.) The MU15 automatically receives incoming bulk data. NOTE • This operation does not save settings of parameters which cannot be controlled via MIDI (such as Velocity and Local Control). 67 Edit Mode Initialize All InitAll This operation allows you to restore the original factory settings of the MU15. • CAUTION Using Initialize All will erase whatever settings you’ve made on the MU15. If you have important settings you wish to keep, store them to a MIDI data recorder with the Dump Out function. (See page 65.) Operation Z Simultaneously hold down the PLAY/EDIT button and press the INIT ALL button. InitAll X At the “InitAll” message, press the VALUE button. /YES Sure? C At the “Sure?” prompt, press the VALUE ton. /YES but- An “Execute” message appears in the display during the operation. Once started, the operation cannot be stopped. When the operation is completed, a “Complete” message briefly appears. 68 English Appendix Troubleshooting Even though the MU15 is exceptionally easy to use, it may occasionally not function as you expect it to. If that happens, check the possible problems and solutions below before assuming that the instrument is faulty. Problem Possible Cause and Solution No power. • If you are using an AC adaptor, check that the adaptor properly plugged into both the AC outlet and the MU15 (Page 18.) • If you are using batteries, check that a fresh set of batteries properly installed in the battery compartment. (Page 19.) No sound. • Check that the side panel volume control is set to an appropriate level. (Pages 16, 21.) • Check that other volume-related parameters are set to appropriate levels. (See Velocity, page 64, and Volume, page 46.) • Check the Mute and Solo settings. (Pages 48, 49.) If a Part is being muted, or an empty Part is being soloed, you may not get any sound. No sound when playing the keyboard on the MU15. • Check that Local Control is set to on. (Page 64.) Also check the points for “No Sound” above. 69 Troubleshooting Problem Possible Cause and Solution No sound when playing the MU15 from a computer, sequencer or external keyboard. • • No sound of a specific Part. • • 70 Check all MIDI connections, making sure that the MIDI OUT of the external device is connected to the MIDI IN of the MU15, and that the MIDI IN of the external device is connected to the MIDI OUT of the MU15. (Page 39.) Or, if you are using the TO HOST terminal with a computer, make sure that the terminal is properly connected to the computer and that the HOST SELECT switch is properly set for your particular computer. (Page 37.) Check the settings of the connected MIDI device. If Expression and Master Volume are set to low values, the MU15 may put out little or no sound. Check the Mute setting. (Page 49.) If a Part is being muted, it will not sound. Check the Variation effect settings. If Variation Connection (page 60) is set to “INS” and Variation Type is set to “NoEffect,” the selected Part may not sound. Also, if Variation Type is set to “NoEffect” or “Thru” and Dry Level is set near or at the minimum value, the selected Part may not sound. Notes are cut off or omitted. • The maximum polyphony of the MU15 may be exceeded. The MU15 can play no more than 32 notes at once. When using a sequencer or computer, an unusual “flanging” sound occurs and/or not all notes seem to sound. • Check that Local Control is set to “off.” (Page 64.) Also, check the settings on your sequencer or computer (such as “MIDI Thru” or “MIDI Echo”). Even though Local Control is set to “off,” the MU15 continues to sound when playing the built-in keyboard. • This is normal, if you’ve routed the MU15 to a sequencer or computer and that device’s “MIDI Thru” or “MIDI Echo” option is turned on. Error Messages English Error Messages Errors may occur from time to time, and when they do the MU15 will display a message to indicate the type of problem so that you can rectify it and return to normal operation. “Battery” The battery voltage is too low for proper operation. Replace the old batteries with a set of new ones. (Page 19.) “CheckSum” (Checksum Error) The checksum of the received System Exclusive message is incorrect. Check the checksum of the message and try transmitting again. (The checksum which is calculated for the received data will be displayed.) “IlglData” (Illegal Data) A data error resulted during reception of MIDI messages. Try transmitting the data again, or turn the MU15 off and back on again. Or the MU15 is connected to a computer via the TO HOST terminal and the power of the computer is turned off. Turn on your computer again. If this still doesn’t resolve the problem, turn all equipment off and then back on again. “BuffFull” (MIDI Buffer Full) Too much MIDI data is being received by the MU15 at one time. Reduce the amount of data being sent to the MU15. “MIDIAdrs” (System Exclusive Address Error) The data of the received System Exclusive message is incorrect. Check the address of the message and try transmitting again. “MIDIData” (System Exclusive Data Error) An error has been detected in the MIDI System Exclusive data received by the MU15. Check the data of the message (as to whether it requires an MSB or LSB header) and try transmitting again. “BulkSize” (System Exclusive Size Error) The data of the received System Exclusive message is incorrect. Check the size of the message and try transmitting again. 71 Specifications Specifications Tone Generation Method Advanced Wave Memory 2 (AWM2) Polyphony 32-note (Dynamic Voice Allocation) Multi-timbral Capacity 16-Part Demo Song 1 (not editable, stored in ROM) Display Custom LCD (54.5 mm x 29.4 mm) Controls ; VALUE /NO, /YES; XG BANK, PLAY/EDIT; OCT DOWN, PART , UP; keypad (for playing Voices or accessing Edit functions); ON/STANDBY switch; HOST SELECT switch; VOLUME control Jacks and Terminals MIDI OUT and MIDI IN terminals, TO HOST terminal (8-pin mini DIN), DC IN jack, LINE OUT/PHONES jack Host Computer Interface and Data Baud Rate MIDI — 31,250 bps (bits per second) Mac — 31,250 bps PC-1 — 31,250 bps PC-2 — 38,400 bps Power Supply YAMAHA PA-3B AC Power Adaptor (sold separately). Six “AA” size, SUM-3, R-6 or equivalent batteries (sold separately). Dimensions (W x D x H) 188 x 104 x 33 mm (7-3/8” x 4-1/8” x 1-5/16”) Weight 350 g (12.3 oz.) (without batteries) * 72 Specifications and descriptions in this owner’s manual are for information purposes only. Yamaha Corp. reserves the right to change or modify products or specifications at any time without prior notice. Since specifications, equipment or options may not be the same in every locale, please check with your Yamaha dealer. Index A Attack Time ............................. 52, 53 G GM (General MIDI) .................... 5, 12 B Banks ...................................... 26, 27 Banks, selecting ............................ 27 batteries, replacing ........................ 19 batteries, using .............................. 19 H headphones............................. 16, 20 “hidden” parameters ........ 40, 43, 91 C Chorus ..................................... 32, 58 Chorus Send Level ........................ 59 Chorus Type .................................. 58 computer, connections ............ 38, 39 computer, IBM ........................ 38, 39 computer, Macintosh .............. 38, 39 connections, audio ........................ 20 connections, computer ........... 38, 39 connections, MIDI ................... 20, 39 Cutoff ............................................ 50 I Initialize All .................................... 68 INS (Insertion) ......................... 35, 60 L Local Control ................................. 64 M Master Tune .................................. 63 MIDI ...................... 12, 15, 20, 36, 91 MIDI Channel ................................ 91 MIDI data storage device ........ 36, 65 Mute.............................................. 49 D Demo Song ................................... 22 Drum Voices .................................. 28 Dry Level ....................................... 62 Dump Out ..................................... 65 N Note Shift ................................ 30, 47 E editing ..................................... 30, 44 Effect controls ............................... 56 EG (Envelope Generator) ............... 52 P Pan ................................................ 47 Part controls .................................. 45 Parts .................................. 25, 26, 30 Parts, muting ................................. 49 Parts, selecting .............................. 26 Parts, soloing ................................. 48 Play mode ..................................... 43 power adaptor, using ..................... 18 F Filter .............................................. 50 English Index O octave setting................................ 29 73 Index R Release Time ........................... 52, 53 Resonance .................................... 51 Reverb ..................................... 32, 56 Reverb Send Level ........................ 57 Reverb Type .................................. 57 S Solo ............................................... 48 Sound Module mode..................... 43 SYS (System) .......................... 34, 60 T TG300B mode ............................... 43 U Utility controls ............................... 63 V Variation ................................... 33, 59 Variation Connection ............... 34, 60 Variation Send Level ................ 34, 61 Variation Type ................................ 60 Velocity .......................................... 64 Vibrato ........................................... 54 Vibrato Delay ................................. 55 Vibrato Depth ................................ 54 Vibrato Rate ................................... 54 Voices ................................ 10, 24, 25 Voices, selecting ........................... 24 Volume .......................................... 46 X XG format .................................. 5, 12 XG mode ....................................... 43 74 Sound List & MIDI Data XG Normal Voice List .............................. 76 TG300B Normal Voice List ...................... 78 XG Drum Voice List (Drum Map) ............ 80 TG300B Drum Voice List (Drum Map) .... 82 Effect Type List ....................................... 84 Effect Parameter List .............................. 85 Effect Data Assign Table......................... 90 MIDI Data Format ................................... 91 MIDI Implementation Chart ................. 108 75 XG Normal Voice List Bank Select MSB=000, LSB=Bank Number Instrument Program Bank Group # # Piano 1 0 1 18 40 41 2 0 1 3 0 1 32 40 41 4 0 1 5 0 1 18 32 40 45 64 6 0 1 32 33 34 40 41 42 45 7 0 1 25 35 8 0 1 27 64 65 Chromatic 9 0 Percussion 10 0 11 0 64 12 0 1 45 13 0 1 64 97 98 14 0 15 0 96 97 16 0 35 96 97 EleVoice Name ment GrandPno 1 GrndPnoK 1 MelloGrP 1 PianoStr 2 Dream 2 BritePno 1 BritPnoK 1 El.Grand 2 ElGrPnoK 2 Det.CP80 2 LayerCP1 2 LayerCP2 2 HnkyTonk 2 HnkyTnkK 2 E.Piano1 2 El.Pno1K 1 MelloEP1 2 Chor.EP1 2 HardEl.P 2 VX El.P1 2 60sEl.P1 1 E.Piano2 2 El.Pno2K 1 Chor.EP2 2 DX Hard 2 DXLegend 2 DX Phase 2 DX+Analg 2 DXKotoEP 2 VX El.P2 2 Harpsi. 1 Harpsi.K 1 Harpsi.2 2 Harpsi.3 2 Clavi 2 Clavi K 1 ClaviWah 2 PulseClv 1 PierceCl 2 Celesta 1 Glocken 1 MusicBox 2 Orgel 2 Vibes 1 Vibes K 1 HardVibe 2 Marimba 1 MarimbaK 1 SineMrmb 2 Balimba 2 Log Drum 2 Xylophon 1 TubulBel 1 ChrchBel 2 Carillon 2 Dulcimer 1 Dulcimr2 2 Cimbalom 2 Santur 2 Bank 0 : (GM) Bank 1 : Key Scale Panning Bank 3 : Stereo Bank 6 : Single Bank 8 : Slow Bank 12 : Fast Decay Bank 14 : Double Attack Bank 16 : Bright 1 76 Instrument Program Bank Group # # Organ 17 0 32 33 34 35 36 37 38 40 64 65 66 67 18 0 24 32 33 37 19 0 64 65 66 20 0 32 35 40 64 65 21 0 40 22 0 32 23 0 32 24 0 64 Guitar 25 0 16 25 43 96 26 0 16 35 40 41 96 27 0 18 32 28 0 32 29 0 40 41 43 45 30 0 43 31 0 40 41 32 0 65 66 Bank 17 : Bright 2 Bank 18 : Dark 1 Bank 19 : Dark 2 Bank 20 : Resonant Bank 24 : Attack Bank 25 : Release Bank 27 : Reso Sweep Bank 28 : Muted Bank 32 : Detune 1 EleVoice Name ment DrawOrgn 1 DetDrwOr 2 60sDrOr1 2 60sDrOr2 2 70sDrOr1 2 DrawOrg2 2 60sDrOr3 2 Even Bar 2 16+2"2/3 2 Organ Ba 1 70sDrOr2 2 CheezOrg 2 DrawOrg3 2 PercOrgn 1 70sPcOr1 2 DetPrcOr 2 Lite Org 2 PercOrg2 2 RockOrgn 2 RotaryOr 2 SloRotar 2 FstRotar 2 ChrchOrg 2 ChurOrg3 2 ChurOrg2 2 NotreDam 2 OrgFlute 2 TrmOrgFl 2 ReedOrgn 1 Puff Org 2 Acordion 2 AccordIt 2 Harmnica 1 Harmo. 2 2 TangoAcd 2 TngoAcd2 2 NylonGtr 1 NylonGt2 1 NylonGt3 2 VelGtHrm 2 Ukulele 1 SteelGtr 1 SteelGt2 1 12StrGtr 2 Nyln&Stl 2 Stl&Body 2 Mandolin 2 Jazz Gtr 1 MelloGtr 1 Jazz Amp 2 CleanGtr 1 ChorusGt 2 Mute Gtr 1 FunkGtr1 2 MuteStlG 2 FunkGtr2 2 Jazz Man 2 Ovrdrive 1 Gt.Pinch 2 Dist.Gtr 1 FeedbkGt 2 FeedbkG2 2 GtrHarmo 1 GtFeedbk 1 GtrHrmo2 1 Instrument Program Bank Voice Name Group # # 33 0 Aco.Bass 40 JazzRthm 45 VXUprght 34 0 FngrBass 18 FingrDrk 27 FlangeBa 40 Ba&DstEG 43 FngrSlap 45 FngBass2 65 Mod.Bass 35 0 PickBass 28 MutePkBa 36 0 Fretless 32 Fretles2 33 Fretles3 34 Fretles4 96 SynFretl 97 SmthFrtl 37 0 SlapBas1 27 ResoSlap 32 PunchThm 38 0 SlapBas2 43 VeloSlap 39 0 SynBass1 18 SynBa1Dk 20 FastResB 24 AcidBass 35 Clv Bass 40 TechnoBa 64 Orbiter 65 Sqr.Bass 66 RubberBa 96 Hammer 40 0 SynBass2 6 MelloSBa 12 Seq Bass 18 ClkSynBa 19 SynBa2Dk 32 SmthSynB 40 ModulrBa 41 DX Bass 64 X WireBa Strings 41 0 Violin 8 Slow Vln 42 0 Viola 43 0 Cello 44 0 Contrabs 45 0 Trem.Str 8 SlwTrStr 40 Susp.Str 46 0 Pizz.Str 47 0 Harp 40 YangChin 48 0 Timpani Bass Bank 33 : Detune 2 Bank 34 : Detune 3 Bank 35 : Octave 1 Bank 36 : Octave 2 Bank 37 : 5th 1 Bank 38 : 5th 2 Bank 39 : Bend Bank 40 : Tutti 1 Bank 41 : Tutti 2 Element 1 2 2 1 2 2 2 2 2 2 1 1 1 2 2 2 2 2 1 1 2 1 2 1 1 1 1 2 2 2 2 2 2 2 1 2 2 1 2 2 2 2 1 1 1 1 1 1 1 2 1 1 2 1 Bank 42 : Tutti 3 Bank 43 : Velo-Switch Bank 45 : Velo-Xfade Bank 64 : Other waves 1 Bank 65 : Other waves 2 Bank 66 : Other waves 3 Bank 67 : Other waves 4 Bank 68 : Other waves 5 Bank 69 : Other waves 6 Instrument Program Bank Group # # Ensemble 49 0 3 8 24 35 40 41 42 45 50 0 3 8 40 41 64 65 51 0 27 64 65 52 0 53 0 3 16 32 40 54 0 55 0 40 41 64 56 0 35 64 Brass 57 0 16 17 32 58 0 18 59 0 16 60 0 61 0 6 32 37 62 0 35 40 41 42 63 0 12 20 24 27 32 45 64 64 0 18 40 41 45 64 EleVoice Name ment Strings1 1 S.Strngs 2 Slow Str 1 Arco Str 2 60sStrng 2 Orchestr 2 Orchstr2 2 TremOrch 2 VeloStr 2 Strings2 1 S.SlwStr 2 LegatoSt 2 Warm Str 2 Kingdom 2 70s Str 1 Strings3 1 Syn Str1 2 Reso Str 2 Syn Str4 2 Syn Str5 2 Syn Str2 2 ChoirAah 1 S.Choir 2 Ch.Aahs2 2 MelChoir 2 ChoirStr 2 VoiceOoh 1 SynVoice 1 SyVoice2 2 Choral 2 AnaVoice 1 Orch.Hit 2 OrchHit2 2 Impact 2 Trumpet 1 Trumpet2 1 BriteTrp 2 Warm Trp 2 Trombone 1 Trmbone2 2 Tuba 1 Tuba 2 1 Mute Trp 1 Fr. Horn 1 FrHrSolo 1 FrHorn 2 2 HornOrch 2 BrssSect 1 Tp&TbSec 2 BrssSec2 2 Hi Brass 2 MelloBrs 2 SynBrss1 2 Quack Br 2 RezSynBr 2 PolyBrss 2 SynBrss3 2 JumpBrss 2 AnVelBr1 2 AnaBrss1 2 SynBrss2 1 Soft Brs 2 SynBrss4 2 ChoirBrs 2 AnVelBr2 2 AnaBrss2 2 Bank 70 : Other waves 7 Bank 71 : Other waves 8 Bank 72 : Other waves 9 Bank 96 : Other Instruments 1 Bank 97 : Other Instruments 2 Bank 98 : Other Instruments 3 Bank 99 : Other Instruments 4 Bank 100 : Other Instruments 5 Bank 101 : Other Instruments 6 XG Normal Voice List Bank Select MSB=064, LSB=000 SFX voice Instrument Program Bank Group # # Reed 65 0 66 0 40 43 67 0 40 41 64 68 0 69 0 70 0 71 0 72 0 Pipe 73 0 74 0 75 0 76 0 77 0 78 0 79 0 80 0 Synth Lead 81 0 6 8 18 19 64 65 66 82 0 6 8 18 19 20 24 25 40 41 45 96 83 0 65 84 0 64 85 0 64 65 86 0 24 64 87 0 35 88 0 16 64 65 Synth Pad 89 0 64 90 0 16 17 18 64 65 91 0 64 65 66 67 EleVoice Name ment SprnoSax 1 Alto Sax 1 Sax Sect 2 HyprAlto 2 TenorSax 1 BrthTnSx 2 SoftTenr 2 TnrSax 2 1 Bari.Sax 1 Oboe 2 Eng.Horn 1 Bassoon 1 Clarinet 1 Piccolo 1 Flute 1 Recorder 1 PanFlute 1 Bottle 2 Shakhchi 2 Whistle 1 Ocarina 1 SquareLd 2 SquarLd2 1 LMSquare 2 Hollow 1 Shroud 2 Mellow 2 SoloSine 2 SineLead 1 Saw Ld 2 Saw Ld 2 1 ThickSaw 2 Dyna Saw 1 Digi Saw 2 Big Lead 2 HeavySyn 2 WaspySyn 2 PulseSaw 2 Dr.Lead 2 VeloLead 2 Seq Ana. 2 CaliopLd 2 PureLead 2 Chiff Ld 2 Rubby 2 CharanLd 2 DistLead 2 WireLead 2 Voice Ld 2 SynthAah 2 Vox Lead 2 Fifth Ld 2 Big Five 2 Bass &Ld 2 Big&Low 2 Fat&Prky 2 Soft Wrl 2 NewAgePd 2 Fantasy 2 Warm Pad 2 ThickPad 2 Soft Pad 2 Sine Pad 2 Horn Pad 2 RotarStr 2 PolySyPd 2 PolyPd80 2 ClickPad 2 Ana. Pad 2 SquarPad 2 Instrument Program Bank Group # # Synth Pad 92 0 64 66 67 93 0 64 65 94 0 64 65 95 0 96 0 20 27 64 66 Synth 97 0 Effects 45 64 65 66 98 0 27 64 99 0 12 14 18 35 40 41 42 64 65 66 67 68 69 70 71 72 100 0 18 19 40 64 65 66 67 101 0 64 96 102 0 64 65 66 67 68 70 71 96 103 0 8 14 64 65 66 67 68 69 104 0 64 EleVoice Name ment ChoirPad 2 Heaven 2 Itopia 2 CC Pad 2 BowedPad 2 Glacier 2 GlassPad 2 MetalPad 2 Tine Pad 2 Pan Pad 2 Halo Pad 2 SweepPad 2 Shwimmer 2 Converge 2 PolarPad 2 Celstial 2 Rain 2 ClaviPad 2 HrmoRain 2 AfrcnWnd 2 Carib 2 SoundTrk 2 Prologue 2 Ancestrl 2 Crystal 2 SynDrCmp 2 Popcorn 2 TinyBell 2 RndGlock 2 GlockChi 2 ClearBel 2 ChorBell 2 SynMalet 1 SftCryst 2 LoudGlok 2 ChrstBel 2 VibeBell 2 DigiBell 2 AirBells 2 BellHarp 2 Gamelmba 2 Atmosphr 2 WarmAtms 2 HollwRls 2 Nylon EP 2 NylnHarp 2 Harp Vox 2 AtmosPad 2 Planet 2 Bright 2 FantaBel 2 Smokey 2 Goblins 2 GobSynth 2 Creeper 2 Ring Pad 2 Ritual 2 ToHeaven 2 Night 2 Glisten 2 BelChoir 2 Echoes 2 Echoes 2 2 Echo Pan 2 EchoBell 2 Big Pan 2 SynPiano 2 Creation 2 StarDust 2 Reso&Pan 2 Sci-Fi 2 Starz 2 Instrument Program Bank Group # Voice Name # Ethnic 105 0 Sitar 32 DetSitar 35 Sitar 2 96 Tambra 97 Tamboura 106 0 Banjo 28 MuteBnjo 96 Rabab 97 Gopichnt 98 Oud 107 0 Shamisen 108 0 Koto 96 Taisho-k 97 Kanoon 109 0 Kalimba 110 0 Bagpipe 111 0 Fiddle 112 0 Shanai 64 Shanai 2 96 Pungi 97 Hichriki Percussive 113 0 TnklBell 96 Bonang 97 Altair 98 Gamelan 99 S.Gamlan 100 Rama Cym 101 AsianBel 114 0 Agogo 115 0 SteelDrm 97 GlasPerc 98 ThaiBell 116 0 Woodblok 96 Castanet 117 0 TaikoDrm 96 Gr.Cassa 118 0 MelodTom 64 Mel Tom2 65 Real Tom 66 Rock Tom 119 0 Syn Drum 64 Ana Tom 65 ElecPerc 120 0 RevCymbl Sound 121 0 FretNoiz Effects 122 0 BrthNoiz 123 0 Seashore 124 0 Tweet 125 0 Telphone 126 0 Helicptr 127 0 Applause 128 0 Gunshot Element 1 2 2 2 2 1 1 2 2 2 1 1 2 2 1 2 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 2 1 2 2 1 1 2 1 2 2 2 2 1 1 1 1 Program # 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 MSB=064 LSB=000 Element CuttngNz CttngNz2 1 2 Str Slap 1 Fl.KClik 1 Shower Thunder Wind Stream Bubble Feed 2 1 1 2 2 2 Dog Horse Tweet 2 1 1 1 Ghost Maou 2 2 Program # 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 MSB=064 LSB=000 Element PhonCall DoorSqek DoorSlam ScratchC ScratchS WindChim Telphon2 1 1 1 1 2 1 1 CarEIgnt CarTSqel Car Pass CarCrash Siren Train JetPlane Starship Burst Coaster Submarin 1 1 1 1 2 1 2 2 2 2 2 Laugh Scream Punch Heart FootStep 1 1 1 1 1 MchinGun LaserGun Xplosion Firework 1 2 2 2 : No Sound 77 TG300B Normal Voice List Bank Select MSB=Bank Number, LSB=000 Instrument Program Bank # # Group Piano 1 0 8 16 126 127 2 0 8 126 127 3 0 1 2 8 126 127 4 0 8 126 127 5 0 8 16 24 25 26 32 126 127 6 0 8 16 24 32 126 127 7 0 8 16 24 126 127 8 0 8 126 127 Chromatic 9 0 Percussion 126 127 10 0 126 127 11 0 126 127 12 0 1 8 126 127 13 0 8 17 24 126 127 14 0 126 127 15 0 8 9 126 127 16 0 1 8 126 127 78 EleVoice Name ment GrandPno 1 GrndPnoK 1 MelloGrP 1 A-Piano1 2 a.piano1 1 BritePno 1 BritPnoK 1 A-Piano2 2 a.piano2 1 El.Grand 2 LayerCP1 2 LayerCP2 2 ElGrPnoK 2 A-Piano3 2 a.piano3 1 HnkyTonk 2 HnkyTnkK 2 A-Piano4 2 e.piano1 1 E.Piano1 2 Chor.EP1 2 VX El.P1 2 60sEl.P1 1 HardEl.P 2 MelloEP1 2 El.Pno1K 1 A-Piano5 1 e.piano2 1 E.Piano2 2 Chor.EP2 2 VX El.P2 2 DX Hard 2 El.Pno2K 1 A-Piano6 1 e.piano3 1 Harpsi. 1 Harpsi.3 2 Harpsi.K 1 Harpsi.2 2 A-Piano7 1 e.piano4 1 Clavi 2 Clavi K 1 E-Piano1 2 hnkytnk 2 Celesta 1 E-Piano2 2 e.organ1 2 Glocken 1 E-Piano3 2 e.organ2 2 MusicBox 2 A-Guitr1 1 e.organ3 1 Vibes 1 HardVibe 2 Vibes K 1 A-Guitr2 2 e.organ4 1 Marimba 1 MarimbaK 1 Balimba 2 Log Drum 2 A-Guitr3 2 pipeorg1 2 Xylophon 1 E-Guitr1 2 pipeorg2 2 TubulBel 1 ChrchBel 2 Carillon 2 E-Guitr2 1 pipeorg3 2 Dulcimer 1 Dulcimr2 2 Cimbalom 2 Slap-1 2 acordion 2 Instrument Program Bank Group # # Organ 17 0 1 8 9 16 17 18 24 32 33 40 126 127 18 0 1 8 32 126 127 19 0 8 16 24 126 127 20 0 8 16 24 32 126 127 21 0 126 127 22 0 8 126 127 23 0 1 126 127 24 0 126 127 Guitar 25 0 8 16 24 32 40 126 127 26 0 8 9 16 32 126 127 27 0 1 8 126 127 28 0 8 126 127 EleVoice Name ment DrawOrgn 1 70sDrOr1 2 DetDrwOr 2 70sDrOr2 2 60sDrOr1 2 60sDrOr2 2 60sDrOr3 2 CheezOrg 2 DrawOrg2 2 Even Bar 2 Organ Ba 1 Slap-2 2 harpsi1 1 PercOrgn 1 70sPcOr1 2 DetPrcOr 2 PercOrg2 2 Slap-3 2 harpsi2 2 RockOrgn 2 RotaryOr 2 SloRotar 2 FstRotar 2 Slap-4 2 harpsi3 1 ChrchOrg 2 ChurOrg2 2 ChurOrg3 2 OrgFlute 2 TrmOrgFl 2 Slap-5 2 clavi1 1 ReedOrgn 1 Slap-6 2 clavi2 1 Acordion 2 AccordIt 2 Slap-7 2 clavi3 1 Harmnica 1 Harmo. 2 2 Slap-8 2 celesta1 1 TangoAcd 2 Finger-1 1 celesta2 1 NylonGtr 1 Ukulele 1 NylonGt3 2 VelGtHrm 2 NylonGt2 1 LequintG 1 Finger-2 2 synbras1 2 SteelGtr 1 12StrGtr 2 Nyln&Stl 2 Mandolin 2 SteelGt2 1 Picked-1 1 synbras2 2 Jazz Gtr 1 MelloGtr 1 PdlSteel 1 Picked-2 2 synbras3 2 CleanGtr 1 ChorusGt 2 FretlsBs 1 synbras4 2 Instrument Program Bank Group # # Guitar 29 0 8 16 126 127 30 0 126 127 31 0 8 9 126 127 32 0 8 126 127 Bass 33 0 126 127 34 0 1 126 127 35 0 8 126 127 36 0 1 2 3 4 5 126 127 37 0 8 126 127 38 0 126 127 39 0 1 8 9 10 16 126 127 40 0 1 2 3 8 9 16 17 18 19 126 127 EleVoice Name ment Mute Gtr 1 FunkGtr1 2 FunkGtr2 2 A-Bass 2 synbass1 1 Ovrdrive 1 Choir-1 1 synbass2 1 Dist.Gtr 1 FeedbkGt 2 FeedbkG2 2 Choir-2 1 synbass3 2 GtrHarmo 1 GtFeedbk 1 Choir-3 2 synbass4 1 Aco.Bass 1 Choir-4 2 newagepd 2 FngrBass 1 FngBass2 2 Strngs-1 2 synharmo 2 PickBass 1 MutePkBa 1 Strngs-2 2 choir pd 2 Fretless 1 Fretles2 2 Fretles3 2 Fretles4 2 SynFretl 2 SmthFrtl 2 Strngs-3 2 bowed pd 2 SlapBas1 1 ResoSlap 1 Strngs-4 2 soundtrk 2 SlapBas2 1 E-Organ1 2 atmosphr 2 SynBass1 1 SynBa1Dk 1 AcidBass 1 FastResB 1 TechnoBa 2 ResoBass 1 E-Organ2 2 syn warm 2 SynBass2 2 ClkSynBa 2 ModulrBa 2 Seq Bass 2 DX Bass 2 X WireBa 2 RubberBa 2 SynBa2Dk 1 MelloSBa 1 SmthSynB 2 E-Organ3 2 synfunny 1 Instrument Program Bank Group # Voice Name # Strings 41 0 Violin 8 Slow Vln 126 E-Organ4 127 synecho1 42 0 Viola 126 E-Organ5 127 rain 43 0 Cello 126 E-Organ6 127 synoboe 44 0 Contrabs 126 E-Organ7 127 synecho2 45 0 Trem.Str 8 SlwTrStr 9 Susp.Str 126 E-Organ8 127 synsolo 46 0 Pizz.Str 126 E-Organ9 127 synrdorg 47 0 Harp 126 SoftTP-1 127 synbell 48 0 Timpani 126 SoftTP-2 127 squareld Ensemble 49 0 Strings1 1 Slow Str 8 Orchestr 9 Orchstr2 10 TremOrch 11 ChoirStr 16 S.Strngs 24 Velo.Str 126 TP/TRB-1 127 strsect1 50 0 Strings2 1 70s Str 8 LegatoSt 9 Warm Str 10 S.SlwStr 126 TP/TRB-2 127 strsect2 51 0 Syn Str1 1 Syn Str4 126 TP/TRB-3 127 strsect3 52 0 Syn Str2 126 TP/TRB-4 127 pizz.str 53 0 ChoirAah 8 S.Choir 9 MelChoir 32 Ch.Aahs2 126 TP/TRB-5 127 violin 1 54 0 VoiceOoh 126 TP/TRB-6 127 violin 2 55 0 SynVoice 8 SyVoice2 126 Sax-1 127 cello 1 56 0 Orch.Hit 1 OrchHit2 8 Impact 16 LoFiRave 126 Sax-2 127 cello 2 Element 1 1 2 2 1 2 2 1 2 2 1 2 2 1 1 2 2 2 1 2 2 1 1 1 1 1 2 1 1 2 2 2 2 2 2 1 2 1 1 2 2 2 1 2 2 2 1 2 2 1 1 1 2 2 2 2 2 1 2 1 1 2 1 1 2 2 2 2 1 1 TG300B Normal Voice List Instrument Program Bank Group # # Brass 57 0 1 24 25 126 127 58 0 1 126 127 59 0 1 126 127 60 0 126 127 61 0 1 8 16 126 127 62 0 8 126 127 63 0 1 8 9 16 126 127 64 0 1 8 16 17 126 127 Reed 65 0 127 66 0 8 127 67 0 8 127 68 0 127 69 0 127 70 0 127 71 0 127 72 0 127 Pipe 73 0 127 74 0 127 75 0 127 76 0 127 77 0 127 78 0 127 79 0 127 80 0 127 EleVoice Name ment Trumpet 1 Trumpet2 1 BriteTrp 2 Warm Trp 2 Sax-3 1 contrabs 1 Trombone 1 Trmbone2 2 Sax-4 2 harp 1 1 Tuba 1 Tuba 2 1 Brass-1 1 harp 2 1 Mute Trp 1 Brass-2 1 guitar 1 1 Fr. Horn 1 FrHorn 2 2 FrHrSolo 1 HornOrch 2 Brass-3 2 guitar 2 1 BrssSect 1 BrssSec2 2 Brass-4 2 elecgtr1 2 SynBrss1 2 PolyBrss 2 SynBrss3 2 Quack Br 2 AnaBrss1 2 Brass-5 2 elecgtr2 2 SynBrss2 1 Soft Brs 2 SynBras4 2 AnaBrss2 2 VelBras2 2 Orch-Hit 1 sitar 1 SprnoSax 1 a.bass 1 1 Alto Sax 1 HyprAlto 2 a.bass 2 1 TnrSax 2 1 BrthTnSx 2 e.bass 1 1 Bari.Sax 1 e.bass 2 1 Oboe 2 slapbas1 1 Eng.Horn 1 slapbas2 1 Bassoon 1 fretles1 1 Clarinet 1 fretles2 1 Piccolo 1 flute1 1 Flute 1 flute2 1 Recorder 1 piccolo1 1 PanFlute 1 piccolo2 2 Bottle 2 recorder 1 Shakhchi 2 panpipes 2 Whistle 1 sax1 2 Ocarina 1 sax2 1 Instrument Program Bank Group # # Synth Lead 81 0 1 2 3 4 5 6 8 127 82 0 1 2 3 4 5 6 7 8 16 127 83 0 2 127 84 0 127 85 0 8 127 86 0 127 87 0 1 127 88 0 1 2 127 Synth Pad 89 0 1 127 90 0 1 2 3 4 127 91 0 1 127 92 0 1 127 93 0 127 94 0 1 2 127 95 0 127 96 0 1 8 9 10 127 EleVoice Name ment SquareLd 2 SquarLd2 1 Hollow 1 Mellow 2 SoloSine 2 Shroud 2 LMSquare 2 SineLead 1 sax3 1 Saw Ld 2 Saw Ld 2 1 PulseSaw 2 ThickSaw 2 Big Lead 2 VeloLead 2 HeavySyn 2 Dyna Saw 1 Dr.Lead 2 WaspySyn 2 sax4 1 CaliopLd 2 PureLead 2 clarint1 1 Chiff Ld 2 clarint2 1 CharanLd 2 DistLead 2 oboe 1 Voice Ld 2 eng.horn 1 Fifth Ld 2 Big Five 2 bassoon 1 Bass &Ld 2 Big&Low 2 Fat&Prky 2 harmnica 1 NewAgePd 2 Fantasy 2 trumpet1 1 Warm Pad 2 ThickPad 2 Horn Pad 2 RotarStr 2 Soft Pad 2 trumpet2 1 PolySyPd 2 PolyPd80 2 trmbone1 2 ChoirPad 2 Heaven 2 trmbone2 2 BowedPad 2 fr.horn1 1 MetalPad 2 Tine Pad 2 Pan Pad 2 fr.horn2 2 Halo Pad 2 tuba 2 SweepPad 2 PolarPad 2 Converge 2 Shwimmer 2 Celstial 2 brssect1 1 Instrument Program Bank Group # # Synth 97 0 Effects 1 2 8 127 98 0 1 2 127 99 0 1 2 3 4 5 6 7 8 9 16 17 18 19 127 100 0 1 2 3 4 5 6 127 101 0 127 102 0 1 2 127 103 0 1 2 3 4 6 127 104 0 1 127 Ethnic 105 0 1 2 8 16 127 106 0 1 8 16 24 127 107 0 127 108 0 8 16 127 109 0 127 110 0 127 111 0 127 112 0 1 8 16 127 EleVoice Name ment Rain 2 HrmoRain 2 AfrcnWnd 2 ClaviPad 2 brssect2 2 SoundTrk 2 Ancestrl 2 Prologue 2 vibe1 1 Crystal 2 SynMalet 1 SftCryst 2 RndGlock 2 LoudGlok 2 GlockChi 2 ClearBel 2 ChrstBel 2 VibeBell 2 DigiBell 2 ChorBell 2 AirBells 2 BellHarp 2 Gamelmba 2 vibe2 1 Atmosphr 2 WarmAtms 2 NylnHarp 2 Harp Vox 2 HollwRls 2 Nylon EP 2 AtmosPad 2 symallet 1 Bright 2 maletwin 2 Goblins 2 GobSynth 2 Creeper 2 glocken 2 Echoes 2 EchoBell 2 Echo Pan 2 Echoes 2 2 Big Pan 2 SynPiano 2 tubulbel 1 Sci-Fi 2 Starz 2 xylophen 1 Sitar 1 Sitar 2 2 DetSitar 2 Tambra 2 Tamboura 2 marimba 2 Banjo 1 MuteBnjo 1 Rabab 2 Gopichnt 2 Oud 2 koto 1 Shamisen 1 sho 2 Koto 1 Taisho-k 2 Kanoon 2 shakhchi 2 Kalimba 1 whistle1 2 Bagpipe 2 whistle2 1 Fiddle 1 bottle 2 Shanai 1 Shanai 2 1 Pungi 1 Hichriki 2 breath 2 Instrument Program Bank Group # # Percussive 113 0 8 9 10 11 16 127 114 0 127 115 0 127 116 0 8 127 117 0 8 127 118 0 1 8 9 127 119 0 8 9 127 120 0 127 Sound 121 0 Effects 1 2 3 127 122 0 1 127 123 0 1 2 3 4 5 127 124 0 1 2 3 127 125 0 1 2 3 4 5 7 127 126 0 1 2 3 4 5 6 7 8 9 16 127 127 0 1 2 3 4 5 127 128 0 1 2 3 127 EleVoice Name ment TnklBell 2 Bonang 2 Altair 2 Gamelan 2 S.Gamlan 2 Rama Cym 2 timpani 1 Agogo 2 melotom 1 SteelDrm 2 deepsnar 1 Woodblok 1 Castanet 1 e.perc1 1 TaikoDrm 1 Gr.Cassa 1 e.perc2 1 MelodTom 2 Real Tom 2 Mel Tom2 1 Rock Tom 2 taiko 1 Syn Drum 1 Ana Tom 1 ElecPerc 2 taikorim 1 RevCymbl 1 cymbal 2 FretNoiz 2 CuttngNz 1 Str Slap 1 CttngNz2 2 castanet 1 BrthNoiz 2 Fl.KClik 1 triangle 1 Seashore 2 Shower 2 Thunder 1 Wind 1 Stream 2 Bubble 2 orchehit 1 Tweet 2 Dog 1 Horse 1 Tweet 2 1 telphone 1 Telphone 1 PhonCall 1 DoorSqek 1 DoorSlam 1 ScratchC 1 WindChim 1 ScratchS 2 bird 1 Helicptr 1 CarEIgnt 1 CarTSqel 1 Car Pass 1 CarCrash 1 Siren 2 Train 1 Jetplane 2 Starship 2 Burst 2 Coaster 2 jam 1 Applause 1 Laugh 1 Scream 1 Punch 1 Heart 1 FootStep 1 efctwatr 2 Gunshot 1 MchinGun 1 LaserGun 2 Xplosion 2 efctjngl 2 79 80 1 C# D D# E F F# G G# A A# B C C# D D# E F F# G G# A A# B C C# D D# E F F# G G# A A# B C C# D D# E F F# G 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 127 O O O 1 1 1 4 4 3 3 SplashCymbal Tambourine Ride Cym Cup Chinese Cym RideCymbal 1 High Tom CrashCymbal1 Mid Tom H Mid Tom L Hi-Hat Open Low Tom Hi-Hat Pedal Floor Tom H Hi-HatClosed Floor Tom L Snare Tight Hand Clap Snare Side Stick Kick Kick Tight OpenRimShot Kick Soft Sticks Snare Soft Castanet Snare Roll BrushTapSwrl Brush Slap Brush Swirl Brush Tap Seq Click H Seq Click L Mtrnm Bell Mtrnm Click Click Noise Finger Snap Scratch L Scratch H Whip Slap Hi Q Surdo Open Surdo Mute Key Alternate off assign StandKit Program # Note# Note Bank MSB# SnareTight H Snare Short Kick Short KickTghtShrt RimShotHShrt Snare Soft 2 Snare Roll 2 StndKit2 2 127 9 127 Tom Room 6 Tom Room 5 Tom Room 4 Tom Room 3 Tom Room 2 Tom Room 1 SnrTightSnpy Snare Snappy Room Kit Bank Select MSB=Bank Number, LSB=000 Tom Rock 6 Tom Rock 5 Tom Rock 4 Tom Rock 3 Tom Rock 2 Tom Rock 1 Snare Rock Rim Snare Rock Kick Gate Kick 2 Kick Tight 2 Snare Noisy Rock Kit 17 127 TomElectro 6 TomElectro 5 TomElectro 4 TomElectro 3 TomElectro 2 TomElectro 1 SnareNoisy 3 SnareNoisy 2 KckGateHeavy Kick Gate Kick 3 SnrSnpyElctr Hi Q 2 ReversCymbal ElctrKit 25 127 Tom Analog 6 Crash Analog Tom Analog 5 Tom Analog 4 HatOpen Anlg Tom Analog 3 HatCloseAn 2 Tom Analog 2 HatCloseAnlg Tom Analog 1 SnareAnalog2 SnareAnalog SideStickAn Kick Analog KickAnlgShrt Kick Tight 2 SnareNoisy 4 Hi Q 2 ReversCymbal AnalgKit 26 127 Tom Jazz 6 Tom Jazz 5 Tom Jazz 4 Tom Jazz 3 Tom Jazz 2 Tom Jazz 1 Kick Jazz Jazz Kit 33 127 Tom Brush 6 Tom Brush 5 Tom Brush 4 Tom Brush 3 Tom Brush 2 Tom Brush 1 Brush Tap 2 Brush Slap 3 Kick Small Brush Slap 2 BrushKit 41 127 HandCymShort Tom Jazz 6 Hand Cymbal Tom Jazz 5 Tom Jazz 4 Tom Jazz 3 Tom Jazz 2 Tom Jazz 1 Band Snare 2 Band Snare GranCassa Mu Gran Cassa Kick Soft 2 SymphKit 49 127 Fl.Key Click String Slap CuttingNoiz CuttingNoiz SFXKit 1 1 126 Car Crash Car Passing CarTireSqeal CarEngnIgnit Telephone 2 Wind Chime Scratch H 3 Scratch Cut Door Slam Door Squeak Phone Call SFXKit 2 2 126 XG Drum Voice List (Drum Map) A A# B C C# D D# E F F# G G# A A# B C C# D D# E F F# G G# A A# B C C# D D# E F F# G 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 3 3 3 3 3 2 2 2 2 2 2 Bell Tree Jingle Bells Shaker TriangleOpen TriangleMute Cuica Open Cuica Mute Wood Block L Wood Block H Claves Guiro Long Guiro Short SambaWhistlL SambaWhistlH Maracas Cabasa Agogo L Agogo H Timbale L Timbale H Conga L Conga H Open Conga H Mute Bongo L Bongo H RideCymbal 2 Vibraslap : Same as StandKit : No Sound O O O y CrashCymbal2 Cowbell * Drum and percussion sounds assigned to the same Alternate Assign numbered group cannot be sounded simultaneously. For example, the Hi-Hat Open sound (group 1) and Hi-Hat Closed sound (also group 1) cannot be sounded at the same time. G# 56 Scratch L 2 Scratch H 2 Scratch L 2 Scratch H 2 Claves 2 Maracas 2 Conga Anlg L Conga Anlg M Conga Anlg H Cowbell Anlg HandCym2Shrt HandCymbal 2 Thunder Shower Maou Gorst Bird Tweet 2 Horse Dog Feed Bubble Stream Wind FireWork Explosion Laser Gun Machine Gun Footsteps Heartbeat Punch Scream Laugh Submarine Coaster Burst Starship Jet Plane Train Siren X G D r u m Vo i c e L i s t ( D r u m M a p ) 81 82 F F# G G# A A# B C C# D D# E F F# G G# A A# B C C# D D# E F F# G G# 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 B C C# D D# E F F# G G# A A# 59 60 61 62 63 64 65 66 67 68 69 70 A E 28 A# D# 27 57 D 26 58 C# 25 Note# Note Program # 3 3 3 3 3 3 3 3 3 3 3 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 1 1 1 7 7 Alternate assign Maracas Cabasa Agogo L Agogo H Timbale L Timbale H Conga L Conga H Open Conga H Mute Bongo L Bongo H RideCymbal 2 Vibraslap CrashCymbal2 Cowbell SplashCymbal Tambourine Ride Cym Cup Chinese Cym RideCymbal 1 High Tom CrashCymbal1 Mid Tom H Mid Tom L Hi-Hat Open Low Tom Hi-Hat Pedal Floor Tom H Hi-HatClosed Floor Tom L Snare Tight Hand Clap Snare Side Stick Kick Kick Tight MtrnmBell TG MtrnmClickTG ClickNoiseTG Sticks TG Scratch L TG Scratch H TG Whip Slap TG Hi Q TG FingerSnapTG Standard Kit SnareRoll TG 1 Tom Room 6 Tom Room 5 Tom Room 4 Tom Room 3 Tom Room 2 Tom Room 1 Room Kit 9 Tom Room 6 Tom Room 5 Tom Room 4 Tom Room 3 Tom Room 2 Tom Room 1 Snare Power Kick Power Power Kit 17 ReversCym TG TomElectro 6 TomElectro 5 TomElectro 4 TomElectro 3 TomElectro 2 TomElectro 1 SnarePower 2 Snare El TG Kick El TG Electro Kit 25 Maracas 2 Conga Anlg L Conga Anlg M Conga Anlg H Cowbell Anlg Tom Analog 6 Crash Analog Tom Analog 5 Tom Analog 4 HatOpen Anlg Tom Analog 3 HatCloseAn 2 Tom Analog 2 HatCloseAnlg Tom Analog 1 SnareAnalog SideStickAn Kick Analog Analog Kit 26 Tom Jazz 6 Tom Jazz 5 Tom Jazz 4 Tom Jazz 3 Tom Jazz 2 Tom Jazz 1 Kick Jazz Jazz Kit 33 BandSnare TG Tom Jazz 6 Tom Jazz 5 Tom Jazz 4 Tom Jazz 3 Tom Jazz 2 HandCym L TG HandCym H TG Timpani F' Timpani E Timpani D# Timpani D Timpani C# Timpani C Timpani B Timpani A# Timpani A Timpani G# Timpani G Timpani F# Timpani F CastanetTG 2 BrushSwirlTG Tom Jazz 1 BandSnare TG BrushSlap TG GranCassa Or Kick Orch RideCym1Orch HatOpen Orch HatPedalOrch HatCloseOrch Orchestra Kit 49 Brush Tap TG Kick Small Brush Kit 41 Helicopter Jet Plane Train Siren Crash Exhaust Squeal Ignition Wind Chime Scratch Cut Door Slam Door Squeak Applause Footsteps 2 Footsteps 1 Heartbeat Punch Scream Laugh Fl.Key Click String Slap CuttingNoizL CuttingNoizH Fret Noise MtrnmBell TG MtrnmClickTG ClickNoiseTG Sticks TG Scratch L TG Scratch H TG Whip Slap TG Hi Q TG SFX Set 57 Hat Open CM HatOpShrt CM Snare El CM C/M Kit 128 TG300B Drum Voice List (Drum Map) C C# D D# E F F# G G# A A# B C C# D D# E F F# G# G# A A# B C C# D D# E F F# G G# A A# B C 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 92 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 3 7 6 6 6 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 6 6 5 5 4 4 3 3 2 2 : Same as Standard Kit : No Sound SurdoOpen TG SurdoMute TG Castanet TG Bell Tree Jingle Bells Shaker TriangleOpTG TriangleMuTG CuicaOpen TG CuicaMute TG WoodBlockLTG WoodBlockHTG Claves GuiroLong TG GuiroShortTG SmbaWhstlLTG SmbaWhstlHTG * Some of the C/M Kit instruments in common with the Standard Kit differ from those of the Standard Kit in effect send level or pan settings etc., even though the instrument itself is the same. B 71 Claves 2 Applause Bubble Stream Seashore Wind Thunder Shower Bird Tweet Horse Dog Explosion Laser Gun Machine Gun Gunshot Starship Bubble Stream Seashore Wind Thunder Shower Bird Tweet Horse Dog Explosion Laser Gun Machine Gun Gunshot Starship Helicopter Jet Plane Train Siren Crash Exhaust Squeal Ignition Wind Chime Scratch Cut Door Slam Door Squeak Applause Footsteps 2 Footsteps 1 Heartbeat Punch Scream Laugh Vibraslap CM T G 3 0 0 B D r u m Vo i c e L i s t ( D r u m M a p ) 83 Effect Type List REVERB Exclusive MSB LSB 00 00 01 00 01 01 02 00 02 01 02 02 03 00 03 01 04 00 10 00 11 00 13 00 Description Effect Type NoEffect Hall1 Hall2 Room1 Room2 Room3 Stage1 Stage2 Plate W-Room Tunnel Basement Effect turned off. Reverb simulating the resonance of a hall. Reverb simulating the resonance of a hall. Reverb simulating the resonance of a room. Reverb simulating the resonance of a room. Reverb simulating the resonance of a room. Reverb appropriate for a solo instrument. Reverb appropriate for a solo instrument. Reverb simulating a metal plate reverb unit. A unique short reverb with a bit of initial delay. Simulation of a tunnel space expanding to left and right. A bit of initial delay followed by reverb with a unique resonance. CHORUS Exclusive MSB LSB 00 00 41 00 41 01 41 02 41 08 42 00 42 01 42 02 42 08 43 00 43 01 43 08 Description Effect Type NoEffect Chorus1 Chorus2 Chorus3 Chorus4 Celeste1 Celeste2 Celeste3 Celeste4 Flanger1 Flanger2 Flanger3 Effect turned off. Conventional chorus program that adds natural spaciousness. Conventional chorus program that adds natural spaciousness. Conventional chorus program that adds natural spaciousness. Chorus with stereo input. The pan setting specified for the Part will also apply to the effect sound. A 3-phase LFO adds modulation and spaciousness to the sound. A 3-phase LFO adds modulation and spaciousness to the sound. A 3-phase LFO adds modulation and spaciousness to the sound. Celeste with stereo input. The pan setting specified for the Part will also apply to the effect sound. Adds a jet-airplane effect to the sound. Adds a jet-airplane effect to the sound. Adds a jet-airplane effect to the sound. VARIATION Exclusive MSB LSB 00 00 01 00 01 01 02 00 02 01 02 02 03 00 03 01 04 00 05 00 06 00 07 00 08 00 09 00 09 01 0A 00 0B 00 14 00 14 01 14 02 41 00 41 01 41 02 41 08 42 00 42 01 42 02 42 08 43 00 43 01 43 08 44 00 45 00 46 00 47 00 48 00 48 08 49 00 4A 00 4B 00 4C 00 4D 00 4E 00 50 00 40 00 84 Effect Type NoEffect Hall1 Hall2 Room1 Room2 Room3 Stage1 Stage2 Plate DelayLCR DelayLR Echo CrsDelay E-Ref1 E-Ref2 GateRev RvsGate Karaoke1 Karaoke2 Karaoke3 Chorus1 Chorus2 Chorus3 Chorus4 Celeste1 Celeste2 Celeste3 Celeste4 Flanger1 Flanger2 Flanger3 Symphnic RotarySp Tremolo AutoPan Phaser1 Phaser2 Dist OverDrv AmpSim 3BandEQ 2BandEQ AutoWah PitchCng Thru Description Effect turned off. Reverb simulating the resonance of a hall. Reverb simulating the resonance of a hall. Reverb simulating the resonance of a room. Reverb simulating the resonance of a room. Reverb simulating the resonance of a room. Reverb appropriate for a solo instrument. Reverb appropriate for a solo instrument. Reverb simulating a metal plate reverb unit. A program that creates three delay sounds; L, R, and C (center). A program that creates two delay sounds; L and R. Two feedback delays are provided. Two delays (L and R) and independent feedback delays for L and R. A program that crosses the feedback of two delays. An effect that produces only the early reflection component of reverb. An effect that produces only the early reflection component of reverb. A simulation of gated reverb. A program that simulates gated reverb played backwards. A delay with feedback of the same types as used for karaoke reverb. A delay with feedback of the same types as used for karaoke reverb. A delay with feedback of the same types as used for karaoke reverb. Conventional chorus program that adds natural spaciousness. Conventional chorus program that adds natural spaciousness. Conventional chorus program that adds natural spaciousness. Chorus with stereo input. A 3-phase LFO adds modulation and spaciousness to the sound. A 3-phase LFO adds modulation and spaciousness to the sound. A 3-phase LFO adds modulation and spaciousness to the sound. Celeste with stereo input. Adds a jet-airplane effect to the sound. Adds a jet-airplane effect to the sound. Adds a jet-airplane effect to the sound. A multi-phase version of Celeste. A simulation of a rotary speaker. You can use AC1 (assignable controller) etc. to control the speed of rotation. An effect that cyclically modulates the volume. A program that cyclically moves that sound image to left and right, front and back. Cyclically changes the phase to add modulation to the sound. Phaser with stereo input. Adds a sharp-edged distortion to the sound. Adds mild distortion to the sound. A simulation of a guitar amp. A mono EQ with adjustable LOW, MID, and HIGH equalizing. A stereo EQ with adjustable LOW and HIGH. Ideal for drum Parts. Cyclically modulates the center frequency of a wah filter. With an AC1 etc. this can function as a pedal wah. This program changes the pitch of the input signal. Bypass without applying an effect. * MSB, LSB is represented in hexadecimal. * LSB = 0 is the basic effect type. Effect Parameter List • Parameters marked with a ● in the “Control” column can be controlled from an AC1 (assignable controller 1) and AC2. However, this is valid only for a Variation effect (when selected for Insertion). • The “→Tbl ”column refers to the Effect Data Assigh Table (page 90). • Dry/Wet is valid only for a Variation effect (when selected for Insertion). • Abbreviations used in the effect block diagrams. LPF=Low Pass Filter HPF=High Pass Filter LSF=Low Shelving Filter HSF=High Shelving Filter PDF=Peak Dip Filter ER=Early Reflection DelayLCR Hall1,2, Room1,2,3, Stage1,2, Plate Range Value → Tbl Reverb Time Diffusion Initial Delay HPF Cutoff LPF Cutoff 0.3~30.0s 0~10 0~63 Thru~8.0kHz 1.0k~Thru 0-69 0-10 0-63 0-52 34-60 table#4 Dry/Wet Rev Delay Density Er/ Rev Balance D63>W ~ D=W ~ D<W63 0~63 0~3 E63> R~ E=R ~ E<R63 1-127 0-63 0-3 1-127 Feedback Level -63~+63 1-127 No. * Parameter 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Control table#5 table#3 table#3 ● table#5 No. * Parameter 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Value 0.1~715.0ms 0.1~715.0ms 0.1~715.0ms 0.1~715.0ms -63~+63 0~127 0.1~1.0 1-7150 1-7150 1-7150 1-7150 1-127 0-127 1-10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain 50Hz~2.0kHz -12~+12dB 500Hz~16.0kHz -12~+12dB 8-40 52-76 28-58 52-76 W-Room, Tunnel, Basement No. * Parameter 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 L Range Value Reverb Time Diffusion Initial Delay HPF Cutoff LPF Cutoff Width Height Depth Wall Vary 0.3~30.0s 0~10 0~63 Thru~8.0kHz 1.0k~Thru 0.5~10.2m 0.5~20.2m 0.5~30.2m 0~30 0-69 0-10 0-63 0-52 34-60 0-37 0-73 0-104 0-30 Rev Delay Density Er/ Rev Balance 0~63 0~3 E63> R~ E=R ~ E<R63 0-63 0-3 1-127 Feedback Level -63~+63 1-127 → Tbl table#4 DELAY/ER table#3 L DELAY L LPF C R R table#5 LSF HSF dry (R) R DelayLR No. * Parameter L + LPF ● table#3 dry (L) HSF + Reverb Block HPF LSF Control Control table#5 table#3 table#3 table#8 table#8 table#8 L + → Tbl Range Lch Delay Rch Delay Cch Delay Feedback Delay Feedback Level Cch Level High Damp REV + R R 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 → Tbl Range Value Lch Delay Rch Delay Feedback Delay 1 Feedback Delay 2 Feedback Level High Damp 0.1~715.0ms 0.1~715.0ms 0.1~715.0ms 0.1~715.0ms -63~+63 0.1~1.0 1-7150 1-7150 1-7150 1-7150 1-127 1-10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain 50Hz~2.0kHz -12~+12dB 500Hz~16.0kHz -12~+12dB 8-40 52-76 28-58 52-76 Control ● table#3 table#3 Variation Block dry (L) L + L L LSF dry (L) HSF + + HPF LPF DELAY/ER REV L LPF LPF + R L DELAY dry (R) R R LSF HSF R dry (R) R 85 Effect Parameter List Echo E-Ref1,2 No. * Parameter 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Lch Delay1 Lch Feedback Level Rch Delay1 Rch Feedback Level High Damp Lch Delay2 Rch Delay2 Delay2 Level Range Value 0.1~355.0ms -63~+63 0.1~355.0ms -63~+63 0.1~1.0 0.1~355.0ms 0.1~355.0ms 0~127 1-3550 1-127 1-3550 1-127 1-10 1-3550 1-3550 0-127 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain 50Hz~2.0kHz -12~+12dB 500Hz~16.0kHz -12~+12dB 8-40 52-76 28-58 52-76 L LSF → Tbl Control ● table#3 table#3 dry (L) HSF + + LSF 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 L->R Delay R->L Delay Feedback Level Input Select High Damp 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 DELAY HSF R dry (R) Range Value 0.1~355.0ms 0.1~355.0ms -63~+63 L,R,L&R 0.1~1.0 1-3550 1-3550 1-127 0-2 1-10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain 50Hz~2.0kHz -12~+12dB 500Hz~16.0kHz -12~+12dB 8-40 52-76 28-58 52-76 L LSF dry (L) HSF + → Tbl R LSF HSF Value S-H, L-H, Rdm, Rvs, Plt, Spr 0.1~7.0 0~10 0~63 -63~+63 Thru~8.0kHz 1.0k~Thru 0-5 0-44 0-10 0-63 1-127 0-52 34-60 Dry/Wet Liveness Density High Damp D63>W ~ D=W ~ D<W63 0~10 0~3 0.1~1.0 1-127 0-10 0-3 1-10 Range Value Type Room Size Diffusion Initial Delay Feedback Level HPF Cutoff LPF Cutoff TypeA,TypeB 0.1~7.0 0~10 0~63 -63~+63 Thru~8.0kHz 1.0k~Thru 0-1 0-44 0-10 0-63 1-127 0-52 34-60 Dry/Wet Liveness Density High Damp D63>W ~ D=W ~ D<W63 0~10 0~3 0.1~1.0 1-127 0-10 0-3 1-10 + HPF table#5 table#3 table#3 ● → Tbl Control table#6 table#5 table#3 table#3 ● R ● L ER LPF dry (R) R table#3 table#3 Karaoke1,2,3 L DELAY R Range Value → Tbl Delay Time Feedback Level HPF Cutoff LPF Cutoff 0~127 -63~+63 Thru~8.0kHz 1.0k~Thru 0-127 1-127 0-52 34-60 table#7 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 No. * Parameter 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 + R HPF LPF Control table#3 table#3 ● dry (L) L 86 Control table#6 dry (L) L DELAY dry (R) → Tbl Control LPF LPF + Range Type Room Size Diffusion Initial Delay Feedback Level HPF Cutoff LPF Cutoff No. * Parameter CrsDelay No. * Parameter 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 GateRev, RvsGate L DELAY LPF LPF R No. * Parameter L KARAOKE dry (R) R Effect Parameter List Chorus1,2,3,4, Celeste1,2,3,4 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Flanger1,2,3 Range Value → Tbl LFO Frequency LFO PM Depth Feedback Level Delay Offset 0.00~39.7Hz 0~127 -63~+63 0~127 0-127 0-127 1-127 0-127 table#1 EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain Dry/Wet 50Hz~2.0kHz -12~+12dB 500Hz~16.0kHz -12~+12dB D63>W ~ D=W ~ D<W63 8-40 52-76 28-58 52-76 1-127 Input Mode mono/stereo 0-1 No. * Parameter Control table#2 table#3 table#3 ● 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 LSF Value → Tbl 0.00~39.7Hz 0~127 -63~+63 0~63 0-127 0-127 1-127 0-63 table#1 EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain Dry/Wet 50Hz~2.0kHz -12~+12dB 500Hz~16.0kHz -12~+12dB D63>W ~ D=W ~ D<W63 8-40 52-76 28-58 52-76 1-127 table#3 4-124 resolution=3deg. LFO Phase Difference -180~+180deg L LSF LSF LSF LSF HSF HSF R R Variation Block L LSF dry (L) HSF L HSF FLANGER CHORUS LSF L FLANGER CHORUS R ● FLANGER CHORUS Chorus Block : when input mode=“stereo” L table#3 FLANGER R R table#2 L HSF L HSF + Control Chorus Block Chorus Block : when input mode=“mono” L Range LFO Frequency LFO Depth Feedback Level Delay Offset No. * Parameter R HSF LSF HSF dry (R) R R Variation Block : when input mode=“mono” L LSF dry (L) HSF + R LSF Symphnic L CHORUS HSF dry (R) R Variation Block : when input mode=“stereo” L LSF dry (L) HSF L Range Value → Tbl LFO Frequency LFO Depth Delay Offset 0.00~39.7Hz 0~127 0~127 0-127 0-127 0-127 table#1 EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain Dry/Wet 50Hz~2.0kHz -12~+12dB 500Hz~16.0kHz -12~+12dB D63>W ~ D=W ~ D<W63 8-40 52-76 28-58 52-76 1-127 No. * Parameter 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Control table#2 table#3 table#3 ● CHORUS CHORUS L R LSF HSF dry (R) LSF dry (L) HSF L R + R LSF HSF SYMPHONIC dry (R) R 87 Effect Parameter List RotarySp AutoPan Range Value → Tbl Control LFO Frequency LFO Depth 0.00~39.7Hz 0~127 0-127 0-127 table#1 ● EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain Dry/Wet 50Hz~2.0kHz -12~+12dB 500Hz~16.0kHz -12~+12dB D63>W ~ D=W ~ D<W63 8-40 52-76 28-58 52-76 1-127 table#3 No. * Parameter 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 L LSF dry (L) HSF + LSF R table#3 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 L Value → Tbl Control 0.00~39.7Hz 0~127 0~127 L<->R,L->R,L<-R,Lturn,Rturn,L/R 0-127 0-127 0-127 0-5 table#1 ● EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain 50Hz~2.0kHz -12~+12dB 500Hz~16.0kHz -12~+12dB 8-40 52-76 28-58 52-76 table#3 L HSF dry (R) R → Tbl Control LFO Frequency AM Depth PM Depth 0.00~39.7Hz 0~127 0~127 0-127 0-127 0-127 table#1 ● EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain 50Hz~2.0kHz -12~+12dB 500Hz~16.0kHz -12~+12dB 8-40 52-76 28-58 52-76 table#3 LFO Phase Difference -180~+180deg Input Mode mono/stereo HSF LSF 4-124 0-1 table#3 resolution=3deg. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Range Value → Tbl 0.00~39.7Hz 0~127 0~127 -63~+63 0-127 0-127 0-127 1-127 table#1 EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain Dry/Wet Stage 50Hz~2.0kHz -12~+12dB 500Hz~16.0kHz -12~+12dB D63>W ~ D=W ~ D<W63 6~10(phaser1) / 3~5(phaser2) 8-40 52-76 28-58 52-76 1-127 3-10 table#3 4-124 Phaser2 only LFO Phase Difference -180~+180deg. LSF L HSF HSF + R R L L LSF 88 L dry (R) R (Phaser2) LSF dry (L) HSF L PHASER TOREMOLO HSF ● PHASER HSF TOREMOLO LSF dry (L) HSF TREMOLO When input mode=“stereo” LSF LSF PHASER R R LSF HSF dry (R) Control table#3 Variation Block (Phaser1) L HSF + R R LFO Frequency LFO Depth Phase Shift Offset Feedback Level No. * Parameter When input mode=“mono” L AUTO PAN Phaser1,2 Value R LSF R table#3 L HSF + Range No. * Parameter L LSF ROTARY SP. Tremolo 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Range LFO Frequency L/R Depth F/R Depth PAN Direction No. * Parameter R Effect Parameter List Dist, OverDrv 2BandEQ No. * Parameter 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 → Tbl Range Value Drive EQ Low Frequency EQ Low Gain LPF Cutoff Output Level 0~127 50Hz~2.0kHz -12~+12dB 1.0k~Thru 0~127 0-127 8-40 52-76 34-60 0-127 EQ Mid Frequency EQ Mid Gain EQ Mid Width Dry/Wet Edge(Clip Curve) 500Hz~10.0kHz -12~+12dB 1.0~12.0 D63>W ~ D=W ~ D<W63 0~127 28-54 52-76 10-120 1-127 0-127 mild~sharp Range Value → Tbl 0~127 Off,Stack,Combo,Tube 1.0k~Thru 0~127 0-127 0-3 34-60 0-127 Control ● table#3 table#3 table#3 No. * Parameter 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain AmpSim No. * Parameter 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Drive AMP Type LPF Cutoff Output Level Dry/Wet Edge(Clip Curve) D63>W ~ D=W ~ D<W63 0~127 1-127 0-127 Range Value → Tbl 50Hz~2.0kHz -12~+12dB 500Hz~16.0kHz -12~+12dB 8-40 52-76 28-58 52-76 table#3 L LSF HSF L R LSF HSF R Control table#3 Control ● table#3 mild~sharp AutoWah Range Value → Tbl LFO Frequency LFO Depth Cutoff Frequency Offset Resonance 0.00~39.7Hz 0~127 0~127 1.0~12.0 0-127 0-127 0-127 10-120 table#1 EQ Low Frequency EQ Low Gain EQ High Frequency EQ High Gain Dry/Wet 50Hz~2.0kHz -12~+12dB 500Hz~16.0kHz -12~+12dB D63>W ~ D=W ~ D<W63 8-40 52-76 28-58 52-76 1-127 table#3 No. * Parameter dry (L) L + 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 L DISTORTION R dry (R) R L LSF dry (L) HSF Control ● table#3 L AUTO WAH 3BandEQ No. * Parameter 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 EQ Low Gain EQ Mid Frequency EQ Mid Gain EQ Mid Width EQ High Gain EQ Low Frequency EQ High Frequency Range Value -12~+12dB 500Hz~10.0kHz -12~+12dB 1.0~12.0 -12~+12dB 50Hz~2.0kHz 500Hz~16.0kHz 52-76 28-54 52-76 10-120 52-76 8-40 28-58 → Tbl AUTO WAH Control R table#3 LSF HSF dry (R) R table#3 table#3 PitchCng Range Value → Tbl Pitch Initial Delay Fine -24~+24 0~127 -50~+50 40-88 0-127 14-114 table#7 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 No. * Parameter L L + LSF R PDF HSF R 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 dry (L) L + R Control ● L PITCH CHANGE dry (R) R 89 Effect Data Assign Table Table#1 Data 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 Value Data 0.00 43 0.04 44 0.08 45 0.13 46 0.17 47 0.21 48 0.25 49 0.29 50 0.34 51 0.38 52 0.42 53 0.46 54 0.51 55 0.55 56 0.59 57 0.63 58 0.67 59 0.72 60 0.76 61 0.80 62 0.84 63 0.88 64 0.93 65 0.97 66 1.01 67 1.05 68 1.09 69 1.14 70 1.18 71 1.22 72 1.26 73 1.30 74 1.35 75 1.39 76 1.43 77 1.47 78 1.51 79 1.56 80 1.60 81 1.64 82 1.68 83 1.72 84 1.77 85 Modulation Delay Offset (ms) Value Data 1.81 86 1.85 87 1.89 88 1.94 89 1.98 90 2.02 91 2.06 92 2.10 93 2.15 94 2.19 95 2.23 96 2.27 97 2.31 98 2.36 99 2.40 100 2.44 101 2.48 102 2.52 103 2.57 104 2.61 105 2.65 106 2.69 107 2.78 108 2.86 109 2.94 110 3.03 111 3.11 112 3.20 113 3.28 114 3.37 115 3.45 116 3.53 117 3.62 118 3.70 119 3.87 120 4.04 121 4.21 122 4.37 123 4.54 124 4.71 125 4.88 126 5.05 127 5.22 Value 5.38 5.55 5.72 6.06 6.39 6.73 7.07 7.40 7.74 8.08 8.41 8.75 9.08 9.42 9.76 10.10 10.80 11.40 12.10 12.80 13.50 14.10 14.80 15.50 16.20 16.80 17.50 18.20 19.50 20.90 22.20 23.60 24.90 26.20 27.60 28.90 30.30 31.60 33.00 34.30 37.00 39.70 Value Data 67.8 86 69.4 87 70.9 88 72.5 89 74.1 90 75.7 91 77.2 92 78.8 93 80.4 94 81.9 95 83.5 96 85.1 97 86.7 98 88.2 99 89.8 100 91.4 101 93.0 102 94.5 103 96.1 104 97.7 105 99.3 106 100.8 107 102.4 108 104.0 109 105.6 110 107.1 111 108.7 112 110.3 113 111.9 114 113.4 115 115.0 116 116.6 117 118.2 118 119.7 119 121.3 120 122.9 121 124.4 122 126.0 123 127.6 124 129.2 125 130.7 126 132.3 127 133.9 Value 135.5 137.0 138.6 140.2 141.8 143.3 144.9 146.5 148.1 149.6 151.2 152.8 154.4 155.9 157.5 159.1 160.6 162.2 163.8 165.4 166.9 168.5 170.1 171.7 173.2 174.8 176.4 178.0 179.5 181.1 182.7 184.3 185.8 187.4 189.0 190.6 192.1 193.7 195.3 196.9 198.4 200.0 90 Value Data 0.0 43 0.1 44 0.2 45 0.3 46 0.4 47 0.5 48 0.6 49 0.7 50 0.8 51 0.9 52 1.0 53 1.1 54 1.2 55 1.3 56 1.4 57 1.5 58 1.6 59 1.7 60 1.8 61 1.9 62 2.0 63 2.1 64 2.2 65 2.3 66 2.4 67 2.5 68 2.6 69 2.7 70 2.8 71 2.9 72 3.0 73 3.1 74 3.2 75 3.3 76 3.4 77 3.5 78 3.6 79 3.7 80 3.8 81 3.9 82 4.0 83 4.1 84 4.2 85 Room Size (m) Data Value Data Value 0 0.1 43 6.8 1 0.3 44 7.0 2 0.4 3 0.6 4 0.7 5 0.9 6 1.0 7 1.2 8 1.4 9 1.5 10 1.7 11 1.8 12 2.0 13 2.1 14 2.3 15 2.5 16 2.6 17 2.8 18 2.9 19 3.1 20 3.2 21 3.4 22 3.5 23 3.7 24 3.9 25 4.0 26 4.2 27 4.3 28 4.5 29 4.6 30 4.8 31 5.0 32 5.1 33 5.3 34 5.4 35 5.6 36 5.7 37 5.9 38 6.1 39 6.2 40 6.4 41 6.5 42 6.7 Reverb Time (s) EQ Frequency (Hz) Value Data 4.3 86 4.4 87 4.5 88 4.6 89 4.7 90 4.8 91 4.9 92 5.0 93 5.1 94 5.2 95 5.3 96 5.4 97 5.5 98 5.6 99 5.7 100 5.8 101 5.9 102 6.0 103 6.1 104 6.2 105 6.3 106 6.4 107 6.5 108 6.6 109 6.7 110 6.8 111 6.9 112 7.0 113 7.1 114 7.2 115 7.3 116 7.4 117 7.5 118 7.6 119 7.7 120 7.8 121 7.9 122 8.0 123 8.1 124 8.2 125 8.3 126 8.4 127 8.5 Table#6 Table#5 Delay Time (ms) Data Value Data 0 0.1 43 1 1.7 44 2 3.2 45 3 4.8 46 4 6.4 47 5 8.0 48 6 9.5 49 7 11.1 50 8 12.7 51 9 14.3 52 10 15.8 53 11 17.4 54 12 19.0 55 13 20.6 56 14 22.1 57 15 23.7 58 16 25.3 59 17 26.9 60 18 28.4 61 19 30.0 62 20 31.6 63 21 33.2 64 22 34.7 65 23 36.3 66 24 37.9 67 25 39.5 68 26 41.0 69 27 42.6 70 28 44.2 71 29 45.7 72 30 47.3 73 31 48.9 74 32 50.5 75 33 52.0 76 34 53.6 77 35 55.2 78 36 56.8 79 37 58.3 80 38 59.9 81 39 61.5 82 40 63.1 83 41 64.6 84 42 66.2 85 Data 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 Table#4 Table#3 Table#2 LFO Frequency (Hz) Value 8.6 8.7 8.8 8.9 9.0 9.1 9.2 9.3 9.4 9.5 9.6 9.7 9.8 9.9 10.0 11.1 12.2 13.3 14.4 15.5 17.1 18.6 20.2 21.8 23.3 24.9 26.5 28.0 29.6 31.2 32.8 34.3 35.9 37.5 39.0 40.6 42.2 43.7 45.3 46.9 48.4 50.0 Data 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 Value THRU(20) 22 25 28 32 36 40 45 50 56 63 70 80 90 100 110 125 140 160 180 200 225 250 280 315 355 400 450 500 560 630 700 800 900 1.0k 1.1k 1.2k 1.4k 1.6k 1.8k 2.0k 2.2k 2.5k Data Value 43 2.8k 44 3.2k 45 3.6k 46 4.0k 47 4.5k 48 5.0k 49 5.6k 50 6.3k 51 7.0k 52 8.0k 53 9.0k 54 10.0k 55 11.0k 56 12.0k 57 14.0k 58 16.0k 59 18.0k 60 THRU(20.0k) Table#7 Table#8 Delay Time (ms) Data 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 Value Data 0.1 43 3.2 44 6.4 45 9.5 46 12.7 47 15.8 48 19.0 49 22.1 50 25.3 51 28.4 52 31.6 53 34.7 54 37.9 55 41.0 56 44.2 57 47.3 58 50.5 59 53.6 60 56.8 61 59.9 62 63.1 63 66.2 64 69.4 65 72.5 66 75.7 67 78.8 68 82.0 69 85.1 70 88.3 71 91.4 72 94.6 73 97.7 74 100.9 75 104.0 76 107.2 77 110.3 78 113.5 79 116.6 80 119.8 81 122.9 82 126.1 83 129.2 84 132.4 85 Data Value Data Value 0 0.3 43 4.6 1 0.4 44 4.7 2 0.5 45 4.8 3 0.6 46 4.9 4 0.7 47 5.0 5 0.8 48 5.5 6 0.9 49 6.0 7 1.0 50 6.5 8 1.1 51 7.0 9 1.2 52 7.5 10 1.3 53 8.0 11 1.4 54 8.5 12 1.5 55 9.0 13 1.6 56 9.5 14 1.7 57 10.0 15 1.8 58 11.0 16 1.9 59 12.0 17 2.0 60 13.0 18 2.1 61 14.0 19 2.2 62 15.0 20 2.3 63 16.0 21 2.4 64 17.0 22 2.5 65 18.0 23 2.6 66 19.0 24 2.7 67 20.0 25 2.8 68 25.0 26 2.9 69 30.0 27 3.0 28 3.1 29 3.2 30 3.3 31 3.4 32 3.5 33 3.6 34 3.7 35 3.8 36 3.9 37 4.0 38 4.1 39 4.2 40 4.3 41 4.4 42 4.5 Reverb Width; Depth; Height (m) Value Data 135.5 86 138.6 87 141.8 88 144.9 89 148.1 90 151.2 91 154.4 92 157.5 93 160.7 94 163.8 95 167.0 96 170.1 97 173.3 98 176.4 99 179.6 100 182.7 101 185.9 102 189.0 103 192.2 104 195.3 105 198.5 106 201.6 107 204.8 108 207.9 109 211.1 110 214.2 111 217.4 112 220.5 113 223.7 114 226.8 115 230.0 116 233.1 117 236.3 118 239.4 119 242.6 120 245.7 121 248.9 122 252.0 123 255.2 124 258.3 125 261.5 126 264.6 127 267.7 Value 270.9 274.0 277.2 280.3 283.5 286.6 289.8 292.9 296.1 299.2 302.4 305.5 308.7 311.8 315.0 318.1 321.3 324.4 327.6 330.7 333.9 337.0 340.2 343.3 346.5 349.6 352.8 355.9 359.1 362.2 365.4 368.5 371.7 374.8 378.0 381.1 384.3 387.4 390.6 393.7 396.9 400.0 Data Value Data Value Data Value 0 0.5 43 11.8 86 24.2 1 0.8 44 12.1 87 24.5 2 1.0 45 12.3 88 24.9 3 1.3 46 12.6 89 25.2 4 1.5 47 12.9 90 25.5 5 1.8 48 13.1 91 25.8 6 2.0 49 13.4 92 26.1 7 2.3 50 13.7 93 26.5 8 2.6 51 14.0 94 26.8 9 2.8 52 14.2 95 27.1 10 3.1 53 14.5 96 27.5 11 3.3 54 14.8 97 27.8 12 3.6 55 15.1 98 28.1 13 3.9 56 15.4 99 28.5 14 4.1 57 15.6 100 28.8 15 4.4 58 15.9 101 29.2 16 4.6 59 16.2 102 29.5 17 4.9 60 16.5 103 29.9 18 5.2 61 16.8 104 30.2 19 5.4 62 17.1 20 5.7 63 17.3 21 5.9 64 17.6 22 6.2 65 17.9 23 6.5 66 18.2 24 6.7 67 18.5 25 7.0 68 18.8 26 7.2 69 19.1 27 7.5 70 19.4 28 7.8 71 19.7 29 8.0 72 20.0 30 8.3 73 20.2 31 8.6 74 20.5 32 8.8 75 20.8 33 9.1 76 21.1 34 9.4 77 21.4 35 9.6 78 21.7 36 9.9 79 22.0 37 10.2 80 22.4 38 10.4 81 22.7 39 10.7 82 23.0 40 11.0 83 23.3 41 11.2 84 23.6 42 11.5 85 23.9 MIDI Data Format modulation, brightness, portamento time, effect depth, and many others. Depending on the controllers available on your particular MIDI instrument and their Control Change number assignments, you can use key velocity, aftertouch (see below) foot controllers, pedals, sliders, performance wheels, and joysticks to control these aspects of the sound. ■ What is MIDI? MIDI stands for Musical Instrument Digital Interface, a sophisticated system that allows various electronic musical instruments and other devices to “communicate” with each other. This is done by sending and receiving MIDI messages over a MIDI cable. Since MIDI has such as a broad scope and so many different uses, it would be impossible to explain everything here. However, if you’re a MIDI “novice,” the brief explanations below will give you a good start in understanding this powerful and flexible technology. ● Pitch Bend These messages let you continuously raise or lower the pitch of the Voices as you play. They are usually controlled with a pitch bend wheel on a MIDI keyboard. ● Aftertouch ■ MIDI Messages This is a pressure sensing function that lets you control an assigned aspect of the sound by the strength with which you press the keys. The MU15 responds to both Channel (global) and Polyphonic (individual keys) Aftertouch. The MU15 is controlled by various types of MIDI messages. Using them in song data on a sequencer or from a MIDI keyboard, you can: • • • • • Determine the Sound Module mode Select MIDI channels, Voices and effects Play the Voices Edit the Parts and change parameter values Edit the effects ● System Exclusive These messages let you delve even deeper into the inner workings of the MU15, letting you control the master volume and tuning, Sound Module mode (XG or TG300B), Part parameters, effect types and parameters, and various other settings. One of the best and easiest ways to use System Exclusive messages is with Yamaha’s XGworks software. The included XG Editor window lets you view and edit all of the MU15 parameters from your computer. Special “Detail” buttons on the main window give you comprehensive control over the Parts, Drum Setups, and effects. The changes you make are instantaneous, and you can save all your custom settings for future recall as System Exclusive data, either directly to the current song or as a special XG Parameter file. ● Note On/Off (Key On/Off) These tell the MU15 which notes to play and how long they are to be played. Velocity values let you change the dynamics or level of the sound, depending on how strongly you play the keys. ● Program Change These messages determine which Voice is selected for each Part, and they can be inserted at any desired location in the song. Used with Bank Select messages, they let you access any of the 676 Voices of the MU15. ● Control Change These messages provide powerful, real-time control over various aspects of the sound — including volume, pan position, sustain, Decimal - Hexadecimal Conversion Chart Many MIDI messages listed in the MIDI Data Format section, are expressed in hexadecimal numbers. The chart at right lists the corresponding decimal number for each hexadecimal number. (Hexadecimal numbers may include the letter “H” as a suffix.) NOTE The XG Editor in XGworks has additional parameters (for other XG instruments) that are not available on the MU15. Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex 0 00 01 02 03 16 17 18 10 11 12 32 20 21 40 41 42 43 44 45 80 81 82 83 84 85 86 87 50 51 52 53 54 96 60 61 62 63 64 65 66 67 112 113 70 71 72 13 14 15 16 17 18 19 1A 1B 1C 1D 1E 1F 30 31 32 33 34 35 36 37 38 39 3A 64 65 19 20 21 22 23 24 25 26 27 48 49 50 51 52 53 54 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 28 29 30 31 33 34 35 36 37 38 39 40 41 42 43 44 45 22 23 24 25 26 27 28 29 2A 2B 2C 2D 46 47 2E 2F 55 56 57 58 59 60 61 62 63 3B 3C 3D 3E 3F 66 67 68 69 70 71 72 73 74 75 76 77 78 79 46 47 48 49 4A 4B 4C 4D 4E 4F 88 89 90 91 92 93 94 95 55 56 57 58 59 5A 5B 5C 5D 5E 5F 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 68 69 6A 6B 6C 6D 6E 6F 114 115 116 117 118 119 120 121 122 123 124 125 126 127 73 74 75 76 77 78 79 7A 7B 7C 7D 7E 7F 91 MIDI Data Format < MIDI TRANSMIT/RECEIVE FLOW > (1)TRANSMIT FLOW MIDI OUT [SW1] <CHANNEL VOICE MESSAGE> NOTE ON/OFF <SYSTEM EXCLUSIVE MESSAGE> <XG PARAMETER CHANGE> XG SYSTEM MULTI EFFECT1 MULTI PART DRUMS SETUP <UNIVERSAL NON REALTIME MESSAGE> IDENTITY REPLY <XG BULK DUMP> XG SYSTEM SYSTEM INFORMATION MULTI EFFECT1 MULTI PART DRUMS SETUP 9nH F0H F0H F0H F0H 43H 43H 43H 43H 10H 10H 10H 10H 4CH 4CH 4CH 4CH ggH ggH ggH ggH mmH mmH mmH mmH llH llH llH llH ssH...F7H ssH...F7H ssH...F7H ssH...F7H F0H 7EH 00H 06H 02H 43H 00H 41H 51H 03H 00H 00H 00H 01H F7H F0H F0H F0H F0H F0H 43H 43H 43H 43H 43H 00H 00H 00H 00H 00H 4CH 4CH 4CH 4CH 4CH ssH ssH ssH ssH ssH ttH ttH ttH ttH ttH ggH ggH ggH ggH ggH mmH mmH mmH mmH mmH [SW1] MIDI Transmit Channel MIDI Transmit Channel is selected by Par t. (2)RECEIVE FLOW MIDI IN <CHANNEL VOICE MESSAGE> NOTE OFF NOTE ON/OFF CONTROL CHANGE BANK SEL MSB BANK SEL LSB MODULATION PORTAMENTO TIME DATA ENTRY MSB DATA ENTRY LSB MAIN VOLUME PANPOT EXPRESSION HOLD1 PORTAMENTO SOSTENUTO SOFT PEDAL HARMONIC CONTENT RELEASE TIME ATTACK TIME BRIGHTNESS PORTAMENTO CONTROL EFFECT1 DEPTH EFFECT3 DEPTH EFFECT4 DEPTH DATA INCREMENT DATA DECREMENT NRPN VIBRATO RATE VIBRATO DEPTH VIBRATO DELAY FILTER CUTOFF FREQ. FILTER RESONANCE AEG ATTACK TIME AEG DECAY TIME 92 8nH 9nH BnH,00H BnH 20H BnH 01H BnH 05H BnH 06H BnH 26H BnH 07H BnH 0AH BnH 0BH BnH 40H BnH 41H BnH 42H BnH 43H BnH 47H BnH 48H BnH 49H BnH 4AH BnH 54H BnH 5BH BnH 5DH BnH 5EH BnH 60H BnH 61H BnH BnH BnH BnH BnH BnH BnH 63H 63H 63H 63H 63H 63H 63H 01H 01H 01H 01H 01H 01H 01H 62H 62H 62H 62H 62H 62H 62H 08H 06H mmH 09H 06H mmH 0AH 06H mmH 20H 06H mmH 21H 06H mmH 63H 06H mmH 64H 06H mmH llH llH llH llH llH vvH kkH F7H vvH...kkH F7H vvH...kkH F7H vvH...kkH F7H vvH...kkH F7H MIDI Data Format AEG RELEASE TIME DRUM INST FILTER CUTOFF FREQ. FILTER RESONANCE AEG ATTACK RATE AEG DECAY RATE PITCH COARSE PITCH FINE LEVEL PANPOT CHORUS SEND VARIATION SEND BnH BnH BnH BnH BnH BnH BnH BnH BnH BnH BnH 63H 01H 62H 66H 06H mmH 63H 63H 63H 63H 63H 63H 63H 63H 63H 63H 14H 62H rrH 06H mmH 15H 62H rrH 06H mmH 16H 62H rrH 06H mmH 17H 62H rrH 06H mmH 18H 62H rrH 06H mmH 19H 62H rrH 06H mmH 1AH 62H rrH 06H mmH 1CH 62H rrH 06H mmH 1EH 62H rrH 06H mmH 1FH 62H rrH 06H mmH PITCH BEND SENS. FINE TUNING COARSE TUNING RPN RESET BnH BnH BnH BnH 64H 64H 64H 64H 00H 65H 00H 06H mmH 01H 65H 00H 06H mmH 26H llH 02H 65H 00H 06H mmH 7FH 65H 7FH RPN PROGRAM CHANGE CnH PITCH BEND CHANGE EnH CHANNEL AFTER TOUCH DnH POLYPHONIC AFTER TOUCH AnH <CHANNEL MODE MESSAGE> ALL SOUND OFF RESET ALL CONTROLLERS ALL NOTE OFF OMNI OFF OMNI ON MONO POLY <SYSTEM EXCLUSIVE MESSAGE> <UNIVERSAL REALTIME MESSAGE> MASTER VOLUME <UNIVERSAL NON REALTIME MESSAGE> GENERAL MIDI SYSTEM ON IDENTITY REQUEST <XG PARAMETER CHANGE> XG SYSTEM ON XG SYSTEM MULTI EFFECT1 DISPLAY MULTI PART DRUMS SETUP <OTHER PARAMETER CHANGE> MASTER TUNING <XG BULK DUMP> XG SYSTEM MULTI EFFECT1 MULTI PART DRUMS SETUP <XG PARAMETER REQUEST> XG SYSTEM MULTI EFFECT1 MULTI PART DRUMS SETUP <XG DUMP REQUEST> XG SYSTEM MULTI EFFECT1 MULTI PART DRUMS SETUP <SYSTEM REAL TIME MESSAGE> ACTIVE SENSING BnH BnH BnH BnH BnH BnH BnH 78H 79H 7BH 7CH 7DH 7EH 7FH F0H 7FH xnH 04H 01H ssH ttH F7H F0H 7EH xnH 09H 01H F7H F0H 7EH mmH 06H 01H F7H F0H F0H F0H F0H F0H F0H 43H 43H 43H 43H 43H 43H 1nH 1nH 1nH 1nH 1nH 1nH 4CH 4CH 4CH 4CH 4CH 4CH 00H ggH ggH ggH ggH ggH 00H 7EH 00H F7H mmH llH ssH ... F7H mmH llH ssH ... F7H mmH llH ssH ... F7H mmH llH ssH ... F7H mmH llH ssH ... F7H F0H 43H 1nH 27H 30H 00H 00H 0mH 0lH xxH F7H F0H F0H F0H F0H 43H 43H 43H 43H 0nH 4CH ssH ttH ggH mmH llH vvH...kkH F7H 0nH 4CH ssH ttH ggH mmH llH vvH...kkH F7H 0nH 4CH ssH ttH ggH mmH llH vvH... kkH F7H 0nH 4CH ssH ttH ggH mmH llH vvH...kkH F7H F0H F0H F0H F0H 43H 43H 43H 43H 3nH 3nH 3nH 3nH 4CH 4CH 4CH 4CH ggH ggH ggH ggH mmH mmH mmH mmH llH llH llH llH F7H F7H F7H F7H F0H F0H F0H F0H 43H 43H 43H 43H 2nH 2nH 2nH 2nH 4CH 4CH 4CH 4CH ggH ggH ggH ggH mmH mmH mmH mmH llH llH llH llH F7H F7H F7H F7H FEH 93 MIDI Data Format 1. Channel messages This device transmits only NOTE ON and NOTE OFF. 1.1 Note on/note off These messages convey keyboard performance data. Note-on is transmitted when a note is pressed, and note-off is transmitted when a note is released. These messages contain a note number which indicates the key that was played, and a “velocity” which indicates how strongly it was played. When a note-on of velocity “0” is received, it has the same effect as a note-off.” Range of note numbers received = C-2...G8 Velocity range = 1...127 (Velocity is received only for note-on) When the Multi Part parameter “Rcv NOTE MESSAGE” = OFF, that part will not receive these messages. For a drum part*, key-off is not received if the DrumSetup parameter Rcv NOTE OFF = OFF. For a drum part, key-on is not received if the DrumSetup parameter Rcv NOTE ON = OFF. * Drum Part indicates that the Multi Part parameter PART MODE is “set to DRUM or DRUMS1,2.” 1.2 Control changes These messages control volume or pan etc. Their functions are differentiated by the control number (Ctrl#). If the Multi Par t parameter Rcv CONTROL CHANGE = OFF, that part will not receive control changes. 1.2.1 Bank Select This message selects the voice bank. The voice bank is selected by the combination of two control change messages: MSB and LSB. Control# 0 Parameter Bank Select MSB 32 Bank Select LSB Data Range 0, 64, 126, 127 (Normal voice,SFX voice, SFX kit, Drum kit) 0...127 In the XG mode, MSB numbers select Voice type (Normal Voice or Drum Voice), and LSB numbers select Voice banks. In the TG300B mode, LSB is fixed, and MSB numbers select Voice banks. The Bank Select data will be processed only after a Program Change is received, and then voice bank will change at that time. If you wish to change the voice bank as well as the voice, you must transmit Bank Select and Program Change messages as a set, in the order of Bank Select MSB, LSB, and Program Change. 1.2.2 Modulation This message is used primarily to control the depth of vibrato, but the depth of the following 7 types of effect can be controlled. The effect of this message can be changed by the following parameters. •Multi Part Parameter 1. MW PITCH CONTROL 2. MW FILTER CONTROL 3. MW AMPLITUDE CONTROL 4. MW LFO PMOD DEPTH 5. MW LFO FMOD DEPTH 6. MW LFO AMOD DEPTH 94 •Effect1 Parameter 7. MW VARIATION CONTROL DEPTH (Valid when Variation Effect is assigned to a part as Insertion) By default, an LFO Pitch Modulation (PMOD) effect will apply. Control# 1 Parameter Modulation Data Range 0...127 If the Multi Part parameter Rcv MODULATION = OFF, that part will not receive Modulation. If the receive channel is a drum part, effects 5 and 6 will not apply. 1.2.3 Portamento Time This message controls the degree of Portamento (refer to 1.2.9). Control# 5 Parameter Portamento Time Data Range 0...127 When Portamento (control number 065) is ON, this regulates the speed of the pitch change. A value of 0 is the shortest portamento time, and 127 is the longest portamento time. If the receive channel is a drum part, Portamento Time is not received. 1.2.4 Data Entry This message sets the value of the parameter which was specified by RPN MSB/LSB (see 1.2.22) and NRPN MSB/LSB (see 1.2.21). Control# 6 38 Parameter Data Entry MSB Data Entry LSB Data Range 0...127 0...127 1.2.5 Main Volume This message controls the volume of each par t. This is used to adjust the volume balance between parts. Control# 7 Parameter Main Volume Data Range 0...127 When the Multi Part parameter Rcv VOLUME = OFF, that part will not receive Main Volume. With a value of 0 there will be no sound, and a value of 127 will be the maximum volume. 1.2.6 Panpot This message controls the panning (stereo location) of each part. Control# 10 Parameter Pan Data Range 0...64...127 When the Multi Part parameter Rcv PAN = OFF, that part will not receive Panpot. 0 is left, 64 is center, and 127 is right. 1.2.7 Expression This message controls expression (dynamics within a musical line) for each part. It is used to create volume changes during a song. Control# 11 Parameter Expression Data Range 0...127 If the Multi Part parameter Rcv EXPRESSION = OFF, that part will not receive Expression. MIDI Data Format With a value of 0 there will be no sound, and with a value of 127 the volume will be maximum. •Rcv SOFT PEDAL= OFF •PART MODE=DRUM,DRUMS1,2 1.2.8 Hold1 1.2.12 Harmonic Content This message controls sustain pedal on/off. The notes that are sounding while the pedal is pressed will be sustained. This message adjusts the resonance of the filter that is specified for the sound. The value of 0~127 is taken as -64~+63, and added as an offset value to the original sound data to modify the resonance. Control# 64 Parameter Hold1 Data Range 0...63,64...127 (OFF , ON) Control# 71 Parameter Harmonic Content Data Range 0...64...127 (-64...0...+63) For data of 0...63 the sustain pedal will be OFF (released), and for data of 64...127 it will be on (pressed). When this is ON, currently-sounding notes will continue to sound even if note-off messages are received. If the Multi Par t parameter Rcv HOLD1 = OFF, that part will not receive Hold1. Since this is a relative change parameter, it specifies a boost or cut relative to 64. Higher values will produce a more distinctive sound. For some sounds, the effective range may be less than the possible range of settings. 1.2.9 Portamento 1.2.13 Release Time This message controls portamento pedal on/off. When the pedal is pressed, a portamento effect will be applied. This message adjusts the EG release time that was specified by the sound data. The value of 0~127 is taken as -64~+63, and added to the original sound data as an offset value to modify the release time. Control# 65 Parameter Por tamento Data Range 0...63,64...127 (OFF , ON) For data of 0...63 the portamento pedal will be OFF (released), and for 64...127 it will be ON (pressed). When this is ON, the pitch will change smoothly between notes. The time over which the pitch changes is adjusted by Portamento Time (see 1.2.3). Also, when the Multi Part parameter MONO/POLY MODE = MONO, the tone will also change smoothly (legato) if Portamento = ON. If any of the following Multi Par t parameter settings apply, that part will not receive Portamento. •Rcv PORTAMENTO = OFF •PART MODE=DRUM, DRUMS1,2 1.2.10 Sostenuto This message controls sostenuto pedal on/off. Notes which were already pressed when the pedal was pressed will be sustained. Control# 66 Parameter Sostenuto Data Range 0...63,64...127 (OFF , ON) For data of 0...63, the sostenuto pedal will be OFF (released), and for 64...127 it will be ON (pressed). If sostenuto is turned on while a note is sounding, that note will be sustained until sostenuto is turned OFF. If the Multi Par t parameter Rcv SOSTENUTO = OFF, that part will not receive Sostenuto. 1.2.11 Soft Pedal This message controls soft pedal on/off. The sound will become more mellow while the pedal is pressed. Control# 67 Parameter Soft Pedal Data Range 0...63,64...127 (OFF , ON) For data of 0...63, the soft pedal is OFF (released), and for 64...127 it is ON (pressed). If any of the following Multi Par t parameter settings apply, that part will not receive the Soft Pedal. Control# 72 Parameter Release Time Data Range 0...64...127 (-64...0...+63) Since this is a relative change parameter, it specifies an increase or decrease relative to 64. Increasing this value will lengthen the release that follows a note-off. 1.2.14 Attack Time This message adjusts the EG attack time that was specified by the sound data. The value of 0~127 is taken as -64~+63, and added to the original sound data as an offset value to modify the attack time. Control# 73 Parameter Attack Time Data Range 0...64...127 (-64...0...+63) Since this a relative change parameter, it specifies an increase or decrease relative to 64. Increasing this value will make the attack more gradual, and decreasing this value will make the attack sharper. 1.2.15 Brightness This message adjusts the cutoff frequency of the low pass filter specified by the sound data. The value of 0~127 is taken as -64~+63, and added to the original sound data as an offset value to modify the cutoff frequency Control# 74 Parameter Brightness Data Range 0...64...127 (-64...0...+63) Since this is a relative change parameter, it specifies an increase or decrease relative to 64. Lower values will produce a more mellow sound. For some sounds, the effective range may be less than the possible range of settings. 95 MIDI Data Format 1.2.16 Portamento Control This message specifies the portamento source key number (the key number at which portamento will begin). Data of 0...127 specifies the portamento source key. When Por tamento Control is received, the currently-sounding pitch will change at a Por tamento Time of 0 to the key of the next-received note-on of the same channel. Control# 84 Parameter Portamento Control Data Range 0...127 (C-2...G8) This is received even if Rcv PORTAMENTO = OFF. 1.2.17 Effect1 Depth ( Reverb Send Level ) This message specifies the send level for the reverb effect. Control# 91 Parameter Effect1 Depth Data Range 0...127 Increasing this value will produce a richer reverb. The effect of the value will depend on the state of the reverb effect. 1.2.18 Effect3 Depth ( Chorus Send Level ) This message specifies the send level for the chorus effect. Control# 93 Parameter Effect3 Depth Data Range 0...127 Raising this value will increase the modulation or spaciousness. The effect of the value will depend on the state of the chorus effect. 1.2.19 Effect4 Depth ( Variation Effect Send Level ) This message specifies the send level for the variation effect. Control# 94 Parameter Effect4 Depth Data Range 0...127 However, this is not received if the Variation Effect parameter Var iation Connection = 0 (Insertion). 1.2.20 Data Increment / Decrement (for RPN) After RPN (see 1.2.22) is used to specify a parameter such as Pitch Bend Sensitivity, Fine Tune, or Coarse Tune, this message is used to increase or decrease the respective parameter value in steps of 1. Control# 96 97 Parameter RPN Increment RPN Decrement Data Range –– –– The data byte is ignored. 1.2.21 NRPN (Non-registered parameter number) This message is used to specify a sound parameter (such as vibrato, filter, EG, drum setup etc.) as an offset value. Use NRPN MSB and NRPN LSB to specify the parameter that you wish to modify, and then use Data Entry (see 1.2.4) to set the value for the specified parameter. Control# 98 99 Parameter NRPN LSB NRPN MSB Data Range 0...127 0...127 If the Multi Par t parameter Rcv NRPN = OFF, that part will not receive NRPN. The following NRPN messages can be received. 96 NRPN Data Entry *1 MSB LSB MSB LSB Parameter name and value range 01H 08H mm – – *2 Vibrato rate mm : 00H - 40H - 7FH (-64...0...+63) 01H 09H mm – – Vibrato depth mm : 00H - 40H - 7FH (-64...0...+63) 01H 0AH mm – – *3 Vibrato delay mm : 00H - 40H - 7FH (-64...0...+63) 01H 20H mm – – Low pass filter cutoff frequency mm : 00H - 40H - 7FH (-64...0...+63) 01H 21H mm – – Low pass filter resonance mm : 00H - 40H - 7FH (-64...0...+63) 01H 63H mm – – EG attack time mm : 00H - 40H - 7FH (-64...0...+63) 01H 64H mm – – EG decay time mm : 00H - 40H - 7FH (-64...0...+63) 01H 66H mm – – EG release time mm : 00H - 40H - 7FH (-64...0...+63) 14H rr mm – – Drum low pass filter cutoff frequency rr : drum instrument note number mm : 00H - 40H - 7FH (-64...0...+63) 15H rr mm – – Drum low pass filter resonance rr : drum instrument note number mm : 00H - 40H - 7FH (-64...0...+63) 16H rr mm – – Drum EG attack rate rr : drum instrument note number mm : 00H - 40H - 7FH (-64...0...+63) 17H rr mm – – Drum EG decay rate rr : drum instrument note number mm : 00H - 40H - 7FH (-64...0...+63) The effect will apply both to Decay 1 and 2. 18H rr mm – – Drum instrument pitch coarse rr : drum instrument note number mm : 00H - 40H - 7FH (-64...0...+63) 19H rr mm – – Drum instrument pitch fine rr : drum instrument note number mm : 00H - 40H - 7FH (-64...0...+63) 1AH rr mm – – Drum instrument level rr : drum instrument note number mm : 00H - 7FH (0...maximum) 1CH rr mm – – Drum instrument panpot rr : drum instrument note number mm : 00H,01H-40H-7FH (RND, L63...C...R63) 1DH rr mm – – Drum instrument reverb send level rr : drum instrument note number mm : 00H - 7FH (0...maximum) 1EH rr mm – – Drum instrument chorus send level rr : drum instrument note number mm : 00H - 7FH (0...maximum) 1FH rr mm – – Drum instrument variation send level rr : drum instrument note number mm : 00H - 7FH (0...maximum) When Variation Connection = SYSTEM mm : 00H, 01H-7FH(OFF,ON) When Variation Connection = INSERTION MSB 14H-1FH (for drums) is received when Multi Par t parameter PART MODE = DRUMS1,2. *1 Refer to 1.2.4 *2 “– –” indicates that the setting value is ignored. *3 Adjusts the time after the note is played until vibrato begins to take effect. The effect will begin more quickly for lower values, and more slowly for higher values. No effect if Bank Select MSB=127 is selected. MIDI Data Format 1.2.22 RPN (Registered parameter number) 1.3.1 All Sound Off This message is used to specify part parameters such as Pitch Bend Sensitivity or Tuning etc. as an offset value. Use RPN MSB and RPN LSB to specify the parameter that you wish to modify, and then use Data Entry (see 1.2.4) to set the value of the specified parameter. This message silences all currently-sounding notes on the corresponding channel. However, the state of channel messages such as Hold1 and Sostenuto will be maintained. Control# 100 101 Parameter RPN LSB RPN MSB Data Range 0...127 0...127 If the Multi Par t parameter Rcv RPN = OFF, that part will not receive this message. The following RPN messages can be received. RPN Data Entry*1 MSB LSB MSB LSB Parameter name and value range 00H 00H mm – – *2 Pitch bend sensitivity mm:00-18H(0...+ 24 semitones) Specify up to 2 octaves in semitone steps 00H 01H mm ll Fine tuning mm ll : 00H 00H -100 cents : : mm ll : 40H 00H 0 cent : : mm ll : 7FH 7FH+100 cents [Note] mm ll: 00H 7FH(=-87.5) cents is followed by 01H 00H(=-87.4) cents. 00H 02H mm –– Coarse tuning mm:28H - 40H - 58H(-24...0...+24 semitones) 7FH 7FH – – –– RPN Null This sets RPN and NRPN numbers to an unset state. Internal data is not affected. *1 Refer to 1.2.4 *2 “– –” indicates that the setting value is ignored. Control# 120 Parameter All Sound Off Data Range 0 1.3.2 Reset All Controllers This message resets the following controllers to their default values. Controlle Pitch bend change Channel pressure Polyphonic key pressure Modulation Expression Hold Portamento Sostenuto Soft pedal Portamento control RPN NRPN Value ± 0 (center) 0 (off) 0 (off) 0 (off) 127 (maximum) 0 (off) 0 (off) 0 (off) 0 (off) Reset the portamento source note number that was received Number unset, internal data is not affected. Number unset, internal data is not affected. The following data is not changed Parameter values specified by program change, bank select MSB/LSB, volume, pan, effect send levels 1, 3, 4, RPN and NRPN. Control# 121 Parameter Data Range Reset All Controllers 0 1.3.3 All Note Off 1.2.23 Assignable controller By assigning a control change number of 0...95 to a part, the specified effect can be controlled. This device allows two control change numbers (AC1 and AC2) to be specified for each part. The following parameters specify the effect of AC1 and AC2. •Multi Par t Parameter 1. AC1,AC2 PITCH CONTROL 2. AC1,AC2 FILTER CONTROL 3. AC1,AC2 AMPLITUDE CONTROL 4. AC1,AC2 LFO PMOD DEPTH 5. AC1,AC2 LFO FMOD DEPTH 6. AC1,AC2 LFO AMOD DEPTH •Effect1 Parameter 7. AC1,AC2 VARIATION CONTROL DEPTH (Valid if Variation Effect is assigned to a part as Insertion) The AC1 control change number is specified by the Multi Part parameter AC1 CONTROLLER NUMBER, and the AC2 control change number is specified by the Multi Part parameter AC2 CONTROLLER NUMBER. 1.3 Channel mode messages These messages specify the basic operation of a par t. This message turns off all notes which are currently on for the corresponding part. However, if Hold 1 or Sostenuto are on, notes will continue to sound until these are turned off. Control# 123 Parameter All Note Off Data Range 0 1.3.4 Omni Off Perform the same processing as when All Note Off is received. Control# 124 Parameter Omni Off Data Range 0 1.3.5 Omni On Perform the same processing as when All Note Off is received. Control# 125 Parameter Omni On Data Range 0 1.3.6 Mono Perform the same processing as when All Sound Off is received, and if the value (mono number) is in the range of 0...16, set the corresponding channel to Mode4* (m = 1). Control# 126 Parameter Mono Data Range 0...16 * Mode4 is a state in which only channel messages on the specified channel will be received, and notes will be sounded individually (monophonically). 97 MIDI Data Format 1.3.7 Poly Perfor m the same processing as when All Sound Off is received, and set the corresponding channel to Mode3*. Control# 127 Parameter Poly Data Range 0 * Mode3 is a state in which only channel messages on the specified channel will be received, and note will be sounded polyphonically. 1.4 Program change This message reports voice selection and changes the program number of the receiving channel. In order to include changes to the voice bank, Program Change and Bank Select messages must be sent as a set (see 1.2.1) If the Multi Par t parameter Rcv PROGRAM CHANGE = OFF, that part will not receive program changes. 1.5 Pitch bend This message conveys movements of the pitch bender. This message is generally used to modify the pitch of a part, but the depth of the following seven effects can be controlled. The effect of this message can be modified by the following parameters. •Multi Part Parameter 1. BEND PITCH CONTROL 2. BEND FILTER CONTROL 3. BEND AMPLITUDE CONTROL 4. BEND LFO PMOD DEPTH 5. BEND LFO FMOD DEPTH 6. BEND LFO AMOD DEPTH •Effect1 Parameter 7. BEND VARIATION CONTROL DEPTH (Valid when Variation Effect is assigned to a part as Inser tion) By default, the Pitch Control effect is applied. If the receive channel is a drum part, effects 5 and 6 will not apply. If the Multi Par t parameter Rcv PITCH BEND CHANGE = OFF, that part will not receive pitch bend messages. 1.6 Channel aftertouch This message conveys the pressure which is applied to the keyboard after playing a note in order to create tonal changes (for an entire MIDI channel). The pressure can be controlled for each part. This message will affect the currently-sounding notes. The effect of this message will be determined by the settings of the following parameters. •Multi Part Parameter 1. CAT PITCH CONTROL 2. CAT FILTER CONTROL 3. CAT AMPLITUDE CONTROL 4. CAT LFO PMOD DEPTH 5. CAT LFO FMOD DEPTH 6. CAT LFO AMOD DEPTH • Effect1 Parameter 7. CAT VARIATION CONTROL DEPTH (Valid when the Variation Effect is assigned to a part as Insertion) 98 By default, there will be no effect. If the receive channel is a drum part, effects 5 and 6 will not apply. If the Multi Part parameter Rcv CHANNEL AFTER TOUCH = OFF, that part will not receive Channel Aftertouch. 1.7 Polyphonic aftertouch This message conveys the pressure that is applied to the keyboard after playing a note (for individual note numbers). The pressure can be controlled independently for each note. This message will affect currently-sounding notes. The effect of this message is determined by the following Multi Part parameters. 1. 2. 3. 4. 5. 6. PAT PAT PAT PAT PAT PAT PITCH CONTROL FILTER CONTROL AMPLITUDE CONTROL LFO PMOD DEPTH LFO FMOD DEPTH LFO AMOD DEPTH By default, there will be no effect. The effect will apply to note numbers 36...97. In the case of either of the following Multi Part parameter settings, that part will not receive Polyphonic Aftertouch. Rcv CHANNEL AFTER TOUCH = OFF PART MODE = DRUM, DRUMS1,2 2. System exclusive messages These MIDI messages are not directly “performance data,” but are used to make settings related to the system of the MIDI device. For example, these messages can be used to save data specific to this device on a MIDI data filer such as the MDF3. By using these messages, it is possible to edit almost all settings of the MU15 from an external MIDI device. The device number of the MU15 is fixed to “All”. And when sending these messages, it is fixed to “0”. 2.1 Parameter changes This devices uses the following parameter changes. [ UNIVERSAL REALTIME MESSAGE ] 1) Master Volume [ UNIVERSAL NON REALTIME MESSAGE ] 1) General MIDI System On 2) Identity Request (INQUIRY MESSAGE) 3) Identity Reply (INQUIRY MESSAGE) [ XG PARAMETER CHANGE ] 1) XG System on 2) XG System parameter change 3) Multi Effect1 parameter change 4) Display parameter change 5) Multi Part parameter change 6) Drums Setup parameter change [ Others ] 1) Master tuning 2.1.1 Universal realtime messages 2.1.1.1 Master Volume This system exclusive message is used to control the volume of all channels simultaneously. MIDI Data Format 11110000 01111111 01111111 00000100 F0H 7FH 7FH 04H = = = = Exclusive status Universal Real Time ID of target device Sub-ID #1=Device Control Message Sub-ID #2=Master Volume Volume LSB Volume MSB End of Exclusive 00000001 *0sssssss 0ttttttt 11110111 or, 11110000 01111111 0xxxnnnn 01H SSH TTH F7H = = = = F0H 7FH XNH 00000100 04H 00000001 0sssssss 0ttttttt 11110111 01H SSH TTH F7H = Exclusive status = Universal Real Time = N:device Number, X:don’t care = Sub-ID #1=Device Control Message = Sub-ID #2=Master Volume = Volume LSB = Volume MSB = End of Exclusive When this is received, the Volume MSB will be reflected by the System parameter MASTER VOLUME. * The binary expression 0sssssss is expressed in hexadecimal as SSH. The same applies elsewhere. 2.1.2 Universal non-realtime messages 2.1.2.1 General MIDI System On This system exclusive message causes the MU15 to function as a tone generator that is compatible with GM System Level 1. 11110000 01111110 01111111 00001001 F0H 7EH 7FH 09H 00000001 11110111 or, 11110000 01111110 0xxxnnnn 01H F7H 00001001 09H 00000001 11110111 F0H 7EH XNH 01H F7H = = = = Exclusive status Universal Non-Real Time ID of target device Sub-ID #1=General MIDI Message = Sub-ID #2=General MIDI On = End of Exclusive = Exclusive status = Universal Non-Real Time = N:Device Number, X:don’t care = Sub-ID #1=General MIDI Message = Sub-ID #2=General MIDI On = End of Exclusive When this message is received, the SOUND MODULE MODE is set to XG, and all data except for MIDI Master Tuning will be restored to the default value. Since approximately 50[ms] is required in order to process this message, be sure to allow an appropriate interval before sending the next message. 2.1.2.2 Identity Request 11110000 01111110 0mmmmmmm 00000110 F0H 7EH MMH 06H 00000001 01H 11110111 F7H = = = = Exclusive status Universal Non-Real Time Device Number Sub-ID #1=General Information = Sub-ID #2=Identity Request = End of Exclusive When this message is received, this device will transmit an Identity Reply message as described in the following section 2.1.2.3. 2.1.2.3 Identity Reply 11110000 01111110 0mmmmmmm 00000110 F0H 7EH MMH 06H = = = = Exclusive status Universal Non-Real Time Device Number Sub-ID #1=General Information Sub-ID #2=Identity Reply YAMAHA ID Device Family Code LSB MU15 ID #1 Device Family Code MSB MU15 ID #2 Device Number Code LSB MU15 ID #3 Device Number Code MSB MU15 ID #4 00000010 01000011 00000000 02H 43H 00H = = = 01000001 41H = 01010001 51H = 00000011 03H = 00000000 00000000 00000000 00000001 11110111 00H 00H 00H 01H F7H = Tone Generator Code=XG = End of Exclusive This device will transmit this message when it receives the Identity Request message of 2.1.2.2. 2.1.3 XG parameter change This message sets XG-related parameters. Each message can set a single parameter. The message format is as follows. 11110000 01000011 0001nnnn 01001100 0ggggggg 0mmmmmmm 0lllllll 0sssssss : 11110111 F0H 43H 1NH 4CH GGH MMH LLH SSH : F7H Exclusive status YAMAHA ID N:device Number Model ID Address High Address Mid Address Low Data End of Exclusive For parameters whose Data Size is 2 or 4, the appropriate amount of data will be transmitted as indicated by Size. EXAMPLE OF PARAMETER CHANGE Changing chorus type to “Flanger1” First, check the Effect Type List (page 84) to identify the MSB and LSB numbers; for “Flanger1” Chorus type numbers are MSB = 43, LSB = 0. Next, check the Address in Table 1-4 (page 103) for the CHORUS TYPE parameter; in this case the address is High,Mid,Low = 02,01,20, respectively. Apply these to the 2.1.3 XG parameter change list as follows: 11110000 01000011 0001nnnn 01001100 00000010 F0H 43H 1NH 4CH 02H Exclusive status YAMAHA ID N:device Number* XG Model ID Address High 99 MIDI Data Format 00000001 00100000 01000011 00000000 11110111 01H 20H 43H 00H F7H Address Mid Address Low Data(CHORUS TYPE MSB) Data(CHORUS TYPE LSB) End of Exclusive When this data is received, the MU15 will change the Chorus effect type to “Flanger1”. * Any number is OK, since the device number for the MU15 is fixed to “All”. Be sure to allow enough time for the procedure to take place by inserting an empty measure at the top of the song for every channel. 11110000 01000011 0001nnnn 00100111 00110000 00000000 00000000 0000mmmm 0000llll 0xxxxxxx 11110111 F0H 43H 1NH 27H 30H 00H 00H 0MH 0LH XXH F7H Exclusive status YAMAHA ID N:device Number Model ID Address High Address Mid Address Low Master Tune MSB Master Tune LSB don’t care End of Exclusive Normally, the XG SYSTEM message MASTER TUNE should be used (refer to table <1 - 2>). 2.2 Bulk dump This device uses the following bulk dump messages. 2.1.3.1 XG System On This system exclusive message causes the MU15 to function as an “XG”-compatible tone generator.” 11110000 01000011 0001nnnn 01001100 00000000 00000000 01111110 00000000 11110111 F0H 43H 1NH 4CH 00H 00H 7EH 00H F7H Exclusive status YAMAHA ID N:device Number Model ID Address High Address Mid Address Low Data End of Exclusive When On is received, the SOUND MODULE MODE will be set to XG, and MIDI messages defined by XG such as NRPN or bank select etc. can be received. Since approximately 50[ms] are required in order to execute this message, please allow an appropriate interval before transmitting the next message. 2.1.3.2 XG System parameter change This message sets the XG SYSTEM block (refer to tables <1 - 1>, <1 - 2>). 2.1.3.3 Multi Effect1 parameter change This message sets the MULTI EFFECT1 block (refer to tables <1 - 1>, <1 - 4>). 2.1.3.4 Display parameter change This message sets the DISPLAY block (refer to tables <1 - 1>, <1 - 5>). [ XG BULK DUMP ] 1) XG System bulk dump 2) System Infor mation bulk dump 3) Multi Effect1 bulk dump 4) Multi Part bulk dump 5) Drums Setup bulk dump 2.2.1 XG bulk dump This message sets XG-related parameters. Unlike parameter change messages, a single message can modify multiple parameters. The message format is as follows. 11110000 01000011 0000nnnn 01001100 0sssssss 0ttttttt 0ggggggg 0mmmmmmm 0lllllll 0vvvvvvv : 0kkkkkkk 11110111 F0H 43H 0NH 4CH SSH TTH GGH MMH LLH VVH : KKH F7H Exclusive status YAMAHA ID N:Device Number Model ID ByteCountMSB ByteCountLSB Address High Address Mid Address Low Data Check-sum End of Exclusive Address and Byte Count are given in tables 1-n. Byte Count is indicated by the total size of the Data in tables 1-n. Bulk dump messages are received when the beginning of the block is specified as the “Address”. “Block” indicates the unit of the data string that is indicated in tables 1-n as “Total size”. Check sum is the value that produces a lower 7 bits of 0 when the Start Address, Byte Count, Data, and the Check-sum itself are added. 2.1.3.5 Multi Part parameter change This message sets the MULTI PART block (refer to tables <1 - 1>, <1 - 6>). 2.2.1.1 XG System bulk dump This message sets the XG SYSTEM block (refer to tables <1 - 1>, <1 - 2>). 2.1.3.6 Drums Setup parameter change This message sets the DRUMS SETUP block (refer to tables <1 - 1> , <1 - 7>). 2.1.4 Other parameter changes 2.1.4.1 Master tuning This message simultaneously modifies the tuning of all channels. 100 2.2.1.2 System Information bulk dump This message indicates the contents of the SYSTEM INFORMATION block (refer to tables <1 - 1>, <1 - 3>). This message is transmitted in response to a Dump Request, but this message will be ignored if it is received. MIDI Data Format 2.2.1.3 Multi Effect1 bulk dump 3. Realtime messages This message sets the MULTI EFFECT1 block (refer to tables <1 - 1>, <1 - 4>). 3.1 Active sensing 2.2.1.4 Multi Part bulk dump This message sets the MULTI PART block (refer to tables <1 - 1>, <1 - 6>). 2.2.1.5 Drums Setup bulk dump This message sets the DRUMS SETUP block (refer to tables <1 - 1>, <1 - 7>). 2.3 Parameter request This message requests transmission of a parameter value. The output is transmitted in the Parameter Change message format (refer to 2.1.3). This message is used to prevent problems which could occur if a MIDI cable were to be disconnected or broken during a perfor mance.When this message is received, the MU100R will begin monitoring the state of the MIDI cable. a) Transmission not transmitted. b) Receive Once FE has been received, failure to receive any MIDI message for an interval longer than approximately 300 msec will cause processing to be performed as if ALL SOUND OFF, ALL NOTE OFF, and RESET ALL CONTROLLERS messages were received, and the unit will reset to a condition in which FE was never received. 2.3.1 XG parameter request This message requests transmission of XG parameter settings. Settings are transmitted in the format of an XG parameter change (refer to 2.1.3). 11110000 01000011 0011nnnn 01001100 0ggggggg 0mmmmmmm 0lllllll 11110111 F0H 43H 3NH 4CH GGH MMH LLH F7H Exclusive status YAMAHA ID N:device Number Model ID Address High Address Mid Address Low End of Exclusive 2.4 Dump request This message requests transmission of a specific block of parameter values. The output is the same as the bulk dump format. 2.4.1 XG dump request This message requests transmission of all parameters of the specified block of XG parameters. The output is the same as the format of XG bulk dump (refer to 2.2.1). 11110000 01000011 0010nnnn 01001100 0ggggggg 0mmmmmmm 0lllllll 11110111 F0H 43H 2NH 4CH GGH MMH LLH F7H Exclusive status YAMAHA ID N:device Number Model ID Address High Address Mid Address Low End of Exclusive Address is valid only when the beginning of the block has been specified. 101 MIDI Data Format < Table 1 -1 > Parameter Base Address MODEL ID = 4C Parameter Description MULTI PART (H) 00 00 00 00 01 02 06 07 08 Address (M) 00 00 00 00 00 01 00 00 00 (L) 00 7D 7E 7F 00 00 00 00 00 DRUM 08 30 0F 0D 00 00 System Drum setup Reset XG System On All Parameter Reset System Information Effect1(Reverb,Chorus,Var iation ) Display Letter Display Bit Map Multi Par t 1 : Multi Par t 16 Drum Setup 1 31 0D 00 Drum Setup 2 XG SYSTEM INFORMATION EFFECT 1 DISPLAY Remarks Receives parameter changes only Receives parameter changes only Receives parameter changes only Receives dump request only Receives parameter changes only Receives parameter changes only Address 3n 0D 00 3n 0E 00 : 3n 5B 00 < Table 1 - 2 > MIDI Parameter Change table ( XG SYSTEM ) Address (H) 00 00 00 01 02 03 Size (H) 4 Data (H) 00 - 0F 00 - 0F 00 - 0F 00 - 0F 04 05 06 7D 7E 7F TOTAL SIZE 1 1 1 1 1 1 07 00 - 7F 28 - 58 N 00 00 Parameter MASTER TUNE MASTER VOLUME NOT USED TRANSPOSE DRUM SETUP RESET XG SYSTEM ON ALL PARAMETER RESET Description -102.4...0...+102.3[cent] 1st bit3-0→bit15-12 2nd bit3-0→bit11-8 3rd bit3-0→bit7-4 4th bit3-0→bit3-0 0...127 7F –– -24...0...+24[semitones] 40 N: Drum setup number(0,1) –– 00=XG system ON (receive only) – – 00=ON (receive only) –– < Table 1 - 3 > MIDI Parameter Change table ( SYSTEM INFORMATION ) [ XG ] Address (H) 01 00 00 : 0D 0E 0F TOTAL SIZE Size (H) E 1 1 10 Data (H) 20 - 7F : 20 - 7F 00 - 7F 00 - 7F Parameter Model Name 1 : Model Name 14 XG Level 1 XG Level 2 Transmitted in response to Dump Request. Not received. 102 Default value (H) 00 04 00 00 32...127(ASCII CHARACTER) : 32...127(ASCII CHARACTER) Parameter note number 13 note number 14 : note number 91 MIDI Data Format < Table 1 - 4 > MIDI Parameter Change table ( EFFECT 1) Address (H) 02 01 00 Size (H) 2 02 03 04 05 06 07 08 09 0A 0B 0C 0D TOTAL SIZE 1 1 1 1 1 1 1 1 1 1 1 1 0E 02 01 10 11 12 13 14 15 TOTAL SIZE 02 01 20 Data (H) 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 01 - 7F Parameter Description REVERB REVERB REVERB REVERB REVERB REVERB REVERB REVERB REVERB REVERB REVERB REVERB REVERB REVERB TYPE MSB TYPE LSB PARAMETER PARAMETER PARAMETER PARAMETER PARAMETER PARAMETER PARAMETER PARAMETER PARAMETER PARAMETER RETURN PAN 1 2 3 4 5 6 7 8 9 10 refer to Effect Type List refer to Effect Type List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List -∞dB...0dB...+6dB(0...96...127) L63...C...R63 Default value (H) 01(=HALL1) 00 12(depends on reverb type) 0A(depends on reverb type) 08(depends on reverb type) 0D(depends on reverb type) 31(depends on reverb type) 00(depends on reverb type) 00(depends on reverb type) 00(depends on reverb type) 00(depends on reverb type) 00(depends on reverb type) 40 40 1 1 1 1 1 1 6 00 00 00 00 00 00 - 7F 7F 7F 7F 7F 7F REVERB REVERB REVERB REVERB REVERB REVERB PARAMETER PARAMETER PARAMETER PARAMETER PARAMETER PARAMETER 11 12 13 14 15 16 refer refer refer refer refer refer 00(depends 04(depends 32(depends 08(depends 40(depends 00(depends 2 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 - 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F CHORUS TYPE MSB CHORUS TYPE LSB CHORUS PARAMETER 1 CHORUS PARAMETER 2 CHORUS PARAMETER 3 CHORUS PARAMETER 4 CHORUS PARAMETER 5 CHORUS PARAMETER 6 CHORUS PARAMETER 7 CHORUS PARAMETER 8 CHORUS PARAMETER 9 CHORUS PARAMETER 10 CHORUS RETURN CHORUS PAN SEND CHORUS TO REVERB refer to Effect Type List refer to Effect Type List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List -∞dB...0dB...+6dB(0...96...127) L63...C...R63(1...64...127) -∞dB...0dB...+6dB(0...96...127) 41(=CHORUS1) 00 06(depends on chorus type) 36(depends on chorus type) 4D(depends on chorus type) 6A(depends on chorus type) 00(depends on chorus type) 1C(depends on chorus type) 40(depends on chorus type) 2E(depends on chorus type) 40(depends on chorus type) 40(depends on chorus type) 40 40 00 refer refer refer refer refer refer to to to to to to Effect Effect Effect Effect Effect Effect Parameter Parameter Parameter Parameter Parameter Parameter List List List List List List 2E(depends on chorus type) 40(depends on chorus type) 0A(depends on chorus type) 00(depends on chorus type) 00(depends on chorus type) 00(depends on chorus type) refer refer refer refer refer refer refer refer refer refer refer refer refer refer refer refer refer refer to to to to to to to to to to to to to to to to to to Effect Effect Effect Effect Effect Effect Effect Effect Effect Effect Effect Effect Effect Effect Effect Effect Effect Effect Type List Type List Parameter Parameter Parameter Parameter Parameter Parameter Parameter Parameter Parameter Parameter Parameter Parameter Parameter Parameter Parameter Parameter List List List List List List List List List List List List List List List List 05(=DELAY L,C,R) 00 1A(depends on variation type) 05(depends on var iation type) 0D(depends on variation type) 03(depends on var iation type) 27(depends on var iation type) 08(depends on var iation type) 27(depends on var iation type) 08(depends on var iation type) 00(depends on var iation type) 4A(depends on variation type) 00(depends on var iation type) 64(depends on var iation type) 00(depends on var iation type) 0A(depends on variation type) 00(depends on var iation type) 00(depends on var iation type) 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E TOTAL SIZE 1 1 1 1 1 1 1 1 1 1 1 1 1 0F 02 01 30 31 32 33 34 35 TOTAL SIZE 1 1 1 1 1 1 6 00 00 00 00 00 00 - 7F 7F 7F 7F 7F 7F CHORUS CHORUS CHORUS CHORUS CHORUS CHORUS 02 01 40 2 42 2 44 2 46 2 48 2 4A 2 4C 2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 - 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F VARIATION TYPE MSB VARIATION TYPE LSB VARIATION PARAMETER VARIATION PARAMETER VARIATION PARAMETER VARIATION PARAMETER VARIATION PARAMETER VARIATION PARAMETER VARIATION PARAMETER VARIATION PARAMETER VARIATION PARAMETER VARIATION PARAMETER VARIATION PARAMETER VARIATION PARAMETER VARIATION PARAMETER VARIATION PARAMETER VARIATION PARAMETER VARIATION PARAMETER 4E 2 50 2 PARAMETER PARAMETER PARAMETER PARAMETER PARAMETER PARAMETER 11 12 13 14 15 16 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 MSB LSB MSB LSB MSB LSB MSB LSB MSB LSB MSB LSB MSB LSB MSB LSB to to to to to to Effect Effect Effect Effect Effect Effect Parameter Parameter Parameter Parameter Parameter Parameter List List List List List List on on on on on on reverb reverb reverb reverb reverb reverb type) type) type) type) type) type) 103 MIDI Data Format Address (H) 52 Size (H) 2 54 2 56 57 58 59 5A 5B 1 1 1 1 1 1 Data (H) 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 01 - 7F 00 - 7F 00 - 7F 00 - 01 00 - 7F Parameter Description VARIATION PARAMETER 9 MSB VARIATION PARAMETER 9 LSB VARIATION PARAMETER 10 MSB VARIATION PARAMETER 10 LSB VARIATION RETURN VARIATION PAN SEND VARIATION TO REVERB SEND VARIATION TO CHORUS VARIATION CONNECTION VARIATION PART NUMBER 5C 5D 5E 5F 60 TOTAL SIZE 1 1 1 1 1 21 00 00 00 00 00 - 7F 7F 7F 7F 7F MW VARIATION CONTROL DEPTH BEND VARIATION CONTROL DEPTH CAT VARIATION CONTROL DEPTH AC1 VARIATION CONTROL DEPTH AC2 VARIATION CONTROL DEPTH refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List refer to Effect Parameter List -∞dB...0dB...+6dB(0...96...127) L63...C...R63(1...64...127) -∞dB...0dB...+6dB(0...96...127) -∞dB...0dB...+6dB(0...96...127) INSERTION , SYSTEM Part1...16(0...15) OFF(127) -64...0...+63 -64...0...+63 -64...0...+63 -64...0...+63 -64...0...+63 02 1 1 1 1 1 1 6 00 00 00 00 00 00 - 7F 7F 7F 7F 7F 7F VARIATION VARIATION VARIATION VARIATION VARIATION VARIATION refer refer refer refer refer refer 01 70 71 72 73 74 75 TOTAL SIZE PARAMETER PARAMETER PARAMETER PARAMETER PARAMETER PARAMETER 11 12 13 14 15 16 to to to to to to Effect Effect Effect Effect Effect Effect Parameter Parameter Parameter Parameter Parameter Parameter Default value (H) 00(depends on 00(depends on 00(depends on 20(depends on 40 40 00 00 00 7F variation variation variation variation type) type) type) type) 40 40 40 40 40 List List List List List List 00(depends on variation type) 3C(depends on variation type) 1C(depends on variation type) 40(depends on variation type) 2E(depends on variation type) 40(depends on variation type) < Table 1 - 5 > MIDI Parameter Change table ( DISPLAY DATA ) [ XG ] Address (H) 06 00 00 : 1F TOTAL SIZE Size (H) 20 07 30 Data (H) 20 - 7F Parameter Description DISPLAY LETTER Data1 : DISPLAY LETTER Data32 32...127(ASCII CHARACTER) : 32...127(ASCII CHARACTER) Default value (H) –– : –– DISPLAY BITMAP Data1 * : DISPLAY BITMAP Data48 0...127 : 0...127 –– : –– 20 00 00 : 2F TOTAL SIZE 00 - 7F 30 * The relation between DISPLAY BITMAP data and the display screen Seven pixels horizontally are one byte of data. Set a bit to 1 to display the corresponding pixel, and set a bit to 0 to turn it off. This data is mapped to the screen as follows. b7 b6 b5 b4 b3 b2 b1 b0 Data1 Data2 Data3 Data4 Data5 Data6 Data7 Data8 Data9 Data10 Data11 Data12 Data13 Data14 Data15 Data16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * b7 b6 b5 b4 b3 b2 b1 b0 Data17 Data18 Data19 Data20 Data21 Data22 Data23 Data24 Data25 Data26 Data27 Data28 Data29 Data30 Data31 Data32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * b7 b6 b5 b4 b3 b2 b1 b0 (“b” stands for “bit”) Data33 Data34 Data35 Data36 Data37 Data38 Data39 Data40 Data41 Data42 Data43 Data44 Data45 Data46 Data47 Data48 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * - - - - - For Data33~Data48, only bit 6 and bit 5 are used. Specific individual pixels of the bitmap data can also be received. In this case, other pixels will retain their previous state. DISPLAY DATA parameter changes can be transmitted continuously from a specified location. 104 MIDI Data Format < Table 1 - 6 > MIDI Parameter Change table ( MULTI PART ) Address (H) 08 nn 00 Size (H) 1 Data (H) 00 - 20 Parameter Description Default value (H) part10 = 0 other parts =2 part10 = 7F other parts=0 00 00 Part No. ELEMENT RESERVE 0...32 nn 01 1 00 - 7F BANK SELECT MSB 0...127 nn nn nn 02 03 04 1 1 1 00 - 7F 00 - 7F 00-0F,7F BANK SELECT LSB PROGRAM NUMBER Rcv CHANNEL 0...127 1...128 A1...A16, OFF nn nn 05 06 1 1 00 - 01 00 - 02 MONO , POLY 01 SINGLE, MULTI, INST(for DRUM) 01 nn 07 1 00 - 02 MONO/POLY MODE SAME NOTE NUMBER KEY ON ASSIGN PART MODE nn nn nn 08 09 0A 1 2 28 - 58 00 - 0F 00 - 0F nn 0B nn 0C nn 0D nn 0E nn 0F nn 10 nn 11 nn 12 nn 13 nn 14 nn 15 nn 16 nn 17 nn 18 nn 19 nn 1A nn 1B nn 1C nn 1D nn 1E nn 1F nn 20 nn 21 nn 22 nn 23 nn 24 nn 25 nn 26 nn 27 nn 28 TOTAL SIZE 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 29 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 28 00 00 00 00 00 - nn nn nn nn nn nn nn nn nn nn nn nn nn nn nn nn nn 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 - 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D 3E 3F 40 NORMAL, DRUM, DRUMS1...2 NOTE SHIFT DETUNE Part10=2 other parts=0 40 08 00 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 58 7F 7F 7F 7F 7F 58 7F 7F 7F 7F 7F -24...0...+24[semitones] -12.8...0...+12.7[Hz] 1st bit3-0→bit7-4 2nd bit3-0→bit3-0 VOLUME 0...127 VELOCITY SENSE DEPTH 0...127 VELOCITY SENSE OFFSET 0...127 PAN RND, L63...C...R63 NOTE LIMIT LOW C-2...G8 NOTE LIMIT HIGH C-2...G8 DRY LEVEL 0...127 CHORUS SEND 0...127 REVERB SEND 0...127 VARIATION SEND 0...127 VIBRATO RATE -64...0...+63 VIBRATO DEPTH -64...0...+63 VIBRATO DELAY -64...0...+63 LOW PASS FILTER CUTOFF FREQUENCY -64...0...+63 LOW PASS FILTER RESONANCE -64...0...+63 EG ATTACK TIME -64...0...+63 EG DECAY TIME -64...0...+63 EG RELEASE TIME -64...0...+63 MW PITCH CONTROL -24...0...+24[semitones] MW LOW PASS FILTER CONTROL -9600...0...+9450[cent] MW AMPLITUDE CONTROL -100...0...+100[%] MW LFO PMOD DEPTH 0...127 MW LFO FMOD DEPTH 0...127 MW LFO AMOD DEPTH 0...127 BEND PITCH CONTROL -24...0...+24[semitones] BEND LOW PASS FILTER CONTROL -9600...0...+9450[cent] BEND AMPLITUDE CONTROL -100...0...+100[%] BEND LFO PMOD DEPTH 0...127 BEND LFO FMOD DEPTH 0...127 BEND LFO AMOD DEPTH 0...127 64 40 40 40 00 7F 7F 00 28 00 40 40 40 40 40 40 40 40 40 40 40 0A 00 00 42 40 40 00 00 00 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 Rcv Rcv Rcv Rcv Rcv Rcv Rcv Rcv Rcv Rcv Rcv Rcv Rcv Rcv Rcv Rcv Rcv 01 01 01 01 01 01 01 XGmode=01, GMmode=00 01 01 01 01 01 01 01 01 XGmode=01, GMmode=00 PITCH BEND CH AFTER TOUCH(CAT) PROGRAM CHANGE CONTROL CHANGE POLY AFTER TOUCH(PAT) NOTE MESSAGE RPN NRPN MODULATION VOLUME PAN EXPRESSION HOLD1 PORTAMENTO SOSTENUTO SOFT PEDAL BANK SELECT OFF, OFF, OFF, OFF, OFF, OFF, OFF, OFF, OFF, OFF, OFF, OFF, OFF, OFF, OFF, OFF, OFF, ON ON ON ON ON ON ON ON ON ON ON ON ON ON ON ON ON 105 MIDI Data Format Address (H) nn 41 nn 42 nn 43 nn 44 nn 45 nn 46 nn 47 nn 48 nn 49 nn 4A nn 4B nn 4C nn 4D nn 4E nn 4F nn 50 nn 51 nn 52 nn 53 nn 54 nn 55 nn 56 nn 57 nn 58 nn 59 nn 5A nn 5B nn 5C nn 5D nn 5E nn 5F nn 60 nn 61 nn 62 nn 63 nn 64 nn 65 nn 66 nn 67 nn 68 nn 69 nn 6A nn 6B nn 6C nn 6D nn 6E TOTAL SIZE Size (H) 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3F Data (H) 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 28 - 58 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 28 - 58 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 5F 28 - 58 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 5F 28 - 58 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 01 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 01 - 7F 01 - 7F Parameter Description SCALE TUNING C SCALE TUNING C# SCALE TUNING D SCALE TUNING D# SCALE TUNING E SCALE TUNING F SCALE TUNING F# SCALE TUNING G SCALE TUNING G# SCALE TUNING A SCALE TUNING A# SCALE TUNING B CAT PITCH CONTROL CAT LOW PASS FILTER CONTROL CAT AMPLITUDE CONTROL CAT LFO PMOD DEPTH CAT LFO FMOD DEPTH CAT LFO AMOD DEPTH PAT PITCH CONTROL PAT LOW PASS FILTER CONTROL PAT AMPLITUDE CONTROL PAT LFO PMOD DEPTH PAT LFO FMOD DEPTH PAT LFO AMOD DEPTH AC1 CONTROLLER NUMBER AC1 PITCH CONTROL AC1 LOW PASS FILTER CONTROL AC1 AMPLITUDE CONTROL AC1 LFO PMOD DEPTH AC1 LFO FMOD DEPTH AC1 LFO AMOD DEPTH AC2 CONTROLLER NUMBER AC2 PITCH CONTROL AC2 LOW PASS FILTER CONTROL AC2 AMPLITUDE CONTROL AC2 LFO PMOD DEPTH AC2 LFO FMOD DEPTH AC2 LFO AMOD DEPTH PORTAMENTO SWITCH PORTAMENTO TIME PITCH EG INITIAL LEVEL PITCH EG ATTACK TIME PITCH EG RELEASE LEVEL PITCH EG RELEASE TIME VELOCITY LIMIT LOW VELOCITY LIMIT HIGH -64...0...+63[cent] -64...0...+63[cent] -64...0...+63[cent] -64...0...+63[cent] -64...0...+63[cent] -64...0...+63[cent] -64...0...+63[cent] -64...0...+63[cent] -64...0...+63[cent] -64...0...+63[cent] -64...0...+63[cent] -64...0...+63[cent] -24...0...+24[semitones] -9600...0...+9450[cent] -100...0...+100[%] 0...127 0...127 0...127 -24...0...+24[semitones] -9600...0...+9450[cent] -100...0...+100[%] 0...127 0...127 0...127 0...95 -24...0...+24[semitones] -9600...0...+9450[cent] -100...0...+100[%] 0...127 0...127 0...127 0...95 -24...0...+24[semitones] -9600...0...+9450[cent] -100...0...+100[%] 0...127 0...127 0...127 OFF, ON 0...127 -64...0...+63 -64...0...+63 -64...0...+63 -64...0...+63 1...127 1...127 nn = PART NUMBER In the case of a DRUM PART, the following parameters will have no effect. •BANK SELECT LSB •MONO/POLY MODE •SCALE TUNING •PORTAMENTO •PITCH EG •FILTER MODULATION DEPTH(FMOD DEPTH) •AMPLITUDE MODULATION DEPTH(AMOD DEPTH) 106 Default value (H) 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 00 00 00 40 40 40 00 00 00 10 40 40 40 00 00 00 11 40 40 40 00 00 00 00 00 40 40 40 40 01 7F MIDI Data Format < Table 1 - 7 > MIDI Parameter Change table ( DRUM SETUP ) Address (H) 3n rr 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F TOTAL SIZE Size (H) 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 10 Data (H) 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 01 00 - 01 00 - 01 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F Parameter Description PITCH COARSE PITCH FINE LEVEL ALTERNATE GROUP PAN REVERB SEND CHORUS SEND VARIATION SEND KEY ASSIGN Rcv NOTE OFF Rcv NOTE ON LOW PASS FILTER CUTOFF FREQUENCY LOW PASS FILTER RESONANCE EG ATTACK RATE EG DECAY1 RATE EG DECAY2 RATE -64...0...+63 -64...0...+63[cent] 0...127 OFF,1...127 RND, L63...C...R63 0...127 0...127 0...127 SINGLE , MULTI OFF , ON OFF , ON -64...0...63 -64...0...63 -64...0...63 -64...0...63 -64...0...63 Default value (H) 40 40 depends on the depends on the depends on the depends on the depends on the 7F 00 depends on the 01 40 40 40 40 40 note note note note note note n:Drum Setup Number(0 - 1) rr:note number(0D - 5B) In the following cases, the MU15 will initialize all Drum Setups. XG SYSTEM ON received GM SYSTEM ON received DRUM SETUP RESET received (when in XG mode) NOTE When a part to which a Drum Setup is assigned receives a program change, the assigned Drum Setup will be initialized. If the same Drum Setup is assigned to two or more parts, changes in Drum Setup parameters (including program changes) will apply to all parts to which it is assigned. 107 108 x x After Touch 0,32 1,5,7,10,11 6,38 64-67 Control 71-74 84 Change 91,93,94 Pitch Bend x x x x x x x x o 9nH,v=1-127 x 9nH,v=0 Velocity Note ON Note OFF Key's Ch's 4 - 124 ************** 3 x ************** Default Messages Altered Mode Note Number : True voice 1 - 16 1 - 16 Default Changed Basic Channel Transmitted *2 *1 *1 o o o o o o o *1 *1 *1 *1 *1 *1 *1 o 0-24 semi *1 o o Sound Controller Portamento Cntrl Effect Depth Data Entry Bank Select Remarks Date:19-OCT-1998 Version : 1.0 o 9nH,v=1-127 x 0 - 127 0 - 127 3 3, 4 (m=1) x 1 - 16 1 - 16 Recognized [ Tone Generator ] Model MU15 MIDI Implementation Chart Function ... YAMAHA 109 o x x x x x System Exclusive : Song Pos. common : Song Sel. : Tune System :Clock Real Time :Commands x x x x x o o 0 - 127 o o *1 *1 Mode 1 : OMNI ON, POLY Mode 3 : OMNI OFF, POLY Mode 2 : OMNI ON, MONO Mode 4 : OMNI OFF, MONO o : Yes x : No , NRPN LSB,MSB RPN LSB,MSB :All Sound Off x o(120,126,127) o(121) Aux :Reset All Cntrls x :Local ON/OFF x x Mes- :All Notes OFF x o(123-125) sages:Active Sense x o :Reset x x Notes: *1 receive if switch is on. *2 m is always treated as "1" regardless of its value. x ************** x x Prog Change : True # 98-99 100-101 FCC INFORMATION (U.S.A.) 1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT! This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product. 2. IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructions. Failure to follow instructions could void your FCC authorization to use this product in the USA. 3. NOTE: This product has been tested and found to comply with the requirements listed in FCC Regulations, Part 15 for Class “B” digital devices. Compliance with these requirements provides a reasonable level of assurance that your use of this product in a residential environment will not result in harmful interference with other electronic devices. This equipment generates/uses radio frequencies and, if not installed and used according to the instructions found in the users manual, may cause interference harmful to the operation of other electronic devices. Compliance with FCC regulations does not guarantee that interference will not occur in all installations. If this product is found to be the source of interference, which can be determined by turning the unit “OFF” and “ON”, please try to eliminate the problem by using one of the following measures: Relocate either this product or the device that is being affected by the interference. Utilize power outlets that are on different branch (circuit breaker or fuse) circuits or install AC line filter/s. In the case of radio or TV interference, relocate/reorient the antenna. If the antenna lead-in is 300 ohm ribbon lead, change the lead-in to co-axial type cable. If these corrective measures do not produce satisfactory results, please contact the local retailer authorized to distribute this type of product. If you can not locate the appropriate retailer, please contact Yamaha Corporation of America, Electronic Service Division, 6600 Orangethorpe Ave, Buena Park, CA90620 The above statements apply ONLY to those products distributed by Yamaha Corporation of America or its subsidiaries. * This applies only to products distributed by YAMAHA CORPORATION OF AMERICA. (class B) For details of products, please contact your nearest Yamaha or the authorized distributor listed below. Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou au distributeur le plus proche de vous figurant dans la liste suivante. NORTH AMERICA CANADA Yamaha Canada Music Ltd. 135 Milner Avenue, Scarborough, Ontario, M1S 3R1, Canada Tel: 416-298-1311 U.S.A. Yamaha Corporation of America 6600 Orangethorpe Ave., Buena Park, Calif. 90620, U.S.A. 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Wettergrens Gata 1 Box 30053 S-400 43 Göteborg, Sweden Tel: 031 89 34 00 MALAYSIA Yamaha Music Malaysia, Sdn., Bhd. Lot 8, Jalan Perbandaran, 47301 Kelana Jaya, Petaling Jaya, Selangor, Malaysia Tel: 3-703-0900 DENMARK YS Copenhagen Liaison Office Generatorvej 8B DK-2730 Herlev, Denmark Tel: 44 92 49 00 PHILIPPINES Yupangco Music Corporation 339 Gil J. Puyat Avenue, P.O. Box 885 MCPO, Makati, Metro Manila, Philippines Tel: 819-7551 FINLAND F-Musiikki Oy Kluuvikatu 6, P.O. Box 260, SF-00101 Helsinki, Finland Tel: 09 618511 SINGAPORE NORWAY Norsk filial av Yamaha Scandinavia AB Grini Næringspark 1 N-1345 Østerås, Norway Tel: 67 16 77 70 Yamaha Music Asia Pte., Ltd. Blk 202 Hougang, Street 21 #02-01, Singapore 530202 Tel: 747-4374 TAIWAN Yamaha KHS Music Co., Ltd. 10F, 150, Tun-Hwa Northroad, Taipei, Taiwan, R.O.C. Tel: 02-2713-8999 ICELAND Skifan HF Skeifan 17 P.O. Box 8120 IS-128 Reykjavik, Iceland Tel: 525 5000 THAILAND OTHER EUROPEAN COUNTRIES EUROPE ASIA HONG KONG Yamaha Europa GmbH. Siemensstraße 22-34, 25462 Rellingen, F.R. of Germany Tel: 04101-3030 AFRICA Yamaha Corporation, International Marketing Division Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650 Tel: 053-460-2312 Siam Music Yamaha Co., Ltd. 121/60-61 RS Tower 17th Floor, Ratchadaphisek RD., Dindaeng, Bangkok 10320, Thailand Tel: 02-641-2951 THE PEOPLE’S REPUBLIC OF CHINA AND OTHER ASIAN COUNTRIES Yamaha Corporation, International Marketing Division Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650 Tel: 053-460-2317 GERMANY/SWITZERLAND Yamaha Europa GmbH. Siemensstraße 22-34, 25462 Rellingen, F.R. of Germany Tel: 04101-3030 AUSTRIA Yamaha Music Austria Schleiergasse 20, A-1100 Wien Austria Tel: 01-60203900 THE NETHERLANDS Yamaha Music Nederland Kanaalweg 18G, 3526KL, Utrecht, The Netherlands Tel: 030-2828411 BELGIUM Yamaha Music Belgium Keiberg Imperiastraat 8, 1930 Zaventem, Belgium Tel: 02-7258220 FRANCE OCEANIA MIDDLE EAST AUSTRALIA Yamaha Music Australia Pty. Ltd. 17-33 Market Street, South Melbourne, Vic. 3205, Australia Tel: 3-699-2388 TURKEY/CYPRUS Yamaha Europa GmbH. Siemensstraße 22-34, 25462 Rellingen, F.R. of Germany Tel: 04101-3030 NEW ZEALAND OTHER COUNTRIES Yamaha Corporation, International Marketing Division Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650 Tel: 053-460-2312 Music Houses of N.Z. Ltd. 146/148 Captain Springs Road, Te Papapa, Auckland, New Zealand Tel: 9-634-0099 COUNTRIES AND TRUST TERRITORIES IN PACIFIC OCEAN Yamaha Corporation, International Marketing Division Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650 Tel: 053-460-2317 Yamaha Musique France, Division Professionnelle BP 70-77312 Marne-la-Vallée Cedex 2, France Tel: 01-64-61-4000 HEAD OFFICE XG1-04 Yamaha Corporation, XG Division Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650 Tel: 053-460-2936 V328460 901POCP1.5-01A0 Printed in Japan M.D.G., EMI Division © 1999 Yamaha Corporation
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Yamaha 15 de handleiding

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