SCENE MEMORY block
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3 SCENE MEMORY [RECALL UNDO] switch
This switch cancels the last-executed scene recall
operation.
If you accidentally recall an unwanted scene, you can
press this switch to return to the state prior to recall-
ing the scene.
Hint
This switch will have no effect until the first scene is
recalled after the PM1D system is powered-on.
4 SCENE MEMORY [PREVIEW] switch and LED
This switch selects the mode of operation when a
scene recall is performed: either NORMAL mode or
PREVIEW mode.
When PREVIEW mode is selected, the switch LED
will light. When NORMAL mode is selected, it will
be dark.
• NORMAL mode
In this mode, scenes will be stored and recalled in the
conventional way.
When you recall a new scene in this mode, the mix
parameters will be rewritten to the settings of the
new scene.
• PREVIEW mode
This mode lets you check the scene settings, and unit,
patch, name setting stored in a memory without
affecting the internal signal processing of the system.
When you recall a scene in this mode, the mix
parameters of the new scene will be displayed on the
panel of the CS1D, but the internal signal processing
will remain the same as before the recall operation.
If you operate the panel switches/encoders, the panel
display of the CS1D will change, but here too, the
internal signal processing will not be affected. If you
wish, you can save the modified content to a desired
scene number and library number.
PREVIEW mode is useful when you wish to check the
parameter values before recalling a scene, or to mod-
ify/save parameter values before recalling a scene.
Hint
If you turn the SCENE [PREVIEW] switch off and
exit PREVIEW mode, you will return to the state
before PREVIEW mode was entered.
5 SCENE MEMORY [RECALL] switch
This switch recalls a scene.
• When the SCENE MEMORY [PREVIEW] switch
is off (NORMAL mode)
Use the SCENE MEMORY [0]–[9] switches (8) or
the SCENE MEMORY [▼/DEC]/[▲/INC] switches
(0) to select the scene number that you wish to
recall, and press this switch. The scene of the number
shown in the [SCENE NUMBER] indicator (7) will
be recalled from memory, and overwritten onto the
current mix parameters.
• When the SCENE MEMORY [PREVIEW] switch
is on (Preview mode)
When you select a scene number to be loaded and
then press this switch, the mix parameter values of
that scene will be reflected by the CS1D panel, but
the internal signal processing will not be affected.
Hint
If necessary, you can exclude only specific channels
from recall operations, so that they will not be
affected when you perform a recall (Recall Safe).
The channels that will be excluded from recall opera-
tions can be selected in the display (SCENE function
RECALL SAFE screen).
6 SCENE MEMORY [STORE] switch
This switch is used to store a scene.
• When the SCENE MEMORY [PREVIEW] switch
is off (Normal mode)
When you press this switch, the current mix parame-
ter settings will be saved in the number displayed in
the [SCENE NUMBER] indicator (7).
If desired, you can change the save destination scene
number.
• When the SCENE MEMORY [PREVIEW] switch
is on (PREVIEW mode)
If you press this switch immediately after entering
PREVIEW mode, the parameter values prior to
entering PREVIEW mode will be saved in the num-
ber shown by the [SCENE NUMBER] indicator.
If desired, you may change the save destination scene
number.
If you enter PREVIEW mode, perform a recall opera-
tion, and then press this switch, the last-recalled
scene will be saved in the number shown by the
[SCENE NUMBER] indicator. (Changes you made
after the recall operation will be reflected in the save
destination.)
In this case also, you may change the save destination
scene number.
7 [SCENE NUMBER] indicator
This indicator shows the scene memory number. The
scene numbers of the PM1D system consist of an
integer portion in the range of 00–99, and a decimal
portion in the range of .0–.9, allowing 1000 scene
memories to be stored in internal memory.
If this indicator shows a number that is different than
the last-recalled scene, the number in the indicator
will blink. This indicates that the displayed scene
number differs from the mix parameters currently
being controlled on the CS1D.
The number will stop blinking if you once again
select the last-recalled scene number or if you recall/
store a new scene.